tag:blogger.com,1999:blog-83947770823205591612024-03-15T15:22:10.307+10:00Shaun's Wargaming with MiniaturesChanging the world one toy soldier at a time.
Investigating fast play (less than one hour) small scale (a 2'x2' board) ancient rules. Originally replaying same scenarios with different rulesets to see how they go. Now also includes playtesting my own rules. Plus the occasional foray into WW2 and some niche projects.Shaun Travershttp://www.blogger.com/profile/05691522858410783769noreply@blogger.comBlogger254125tag:blogger.com,1999:blog-8394777082320559161.post-88004071785106624622024-01-06T13:36:00.001+10:002024-01-18T17:55:45.703+10:00Battle of Mons Graupius 84AD using When Warriors Collide<p><b>Introduction</b></p>
<p class="MsoNormal">This is game 66 in play testing my ancient rules by
replaying historical battles.<span style="mso-spacerun: yes;"> </span>I am using
another set of my rules, When Warriors Collide (WWC).<span style="mso-spacerun: yes;"> </span>I am in the process of writing up the rules
but the current draft is here: <span style="color: black;"> </span><a href="https://www.blogger.com/blog/post/edit/8394777082320559161/3183775682378774481">When
Warriors Collide V3.0e</a><span style="color: black;">,</span> .<span style="mso-spacerun: yes;"> </span>I am play testing rules by replaying all the
Peter Sides scenarios from his Historical Battles books.<span style="mso-spacerun: yes;"> </span>WWC is designed to finish in around 30
minutes on a 2’x2’ or smaller table; I am currently using a 40cmx40cm table.</p>
<p class="MsoNormal"><b>Battle of Mons Graupius<o:p></o:p></b></p>
<p class="MsoNormal">The Caledonians attack the Romans when the latter march on
the Caledonian grain supply.</p>
<p class="MsoNormal">Wikipedia: <a href="https://en.wikipedia.org/wiki/Battle_of_Mons_Graupius">https://en.wikipedia.org/wiki/Battle_of_Mons_Graupius</a><u><span style="color: blue; mso-themecolor: hyperlink;"><o:p></o:p></span></u></p>
<p class="MsoNormal">Some battle reports:<o:p></o:p></p>
<p class="MsoNormal"><a href="https://amsterdamwar.game.blog/2022/03/12/mons-graupius-as-wargame-test-drive-scenario/">https://amsterdamwar.game.blog/2022/03/12/mons-graupius-as-wargame-test-drive-scenario/</a><o:p></o:p></p>
<p class="MsoNormal"><a href="https://hereticalgaming.blogspot.com/2016/04/the-three-battles-of-mons-graupius.html">https://hereticalgaming.blogspot.com/2016/04/the-three-battles-of-mons-graupius.html</a><o:p></o:p></p>
<p class="MsoNormal"><a href="https://hereticalgaming.blogspot.com/2017/12/polemos-spqr-battle-of-mons-graupius-i.html">https://hereticalgaming.blogspot.com/2017/12/polemos-spqr-battle-of-mons-graupius-i.html</a><o:p></o:p></p>
<p class="MsoNormal">Command and Colors scenario:<o:p></o:p></p>
<p class="MsoNormal"><a href="https://www.commandsandcolors.net/ancients/index.php?option=com_content&view=article&id=731">https://www.commandsandcolors.net/ancients/index.php?option=com_content&view=article&id=731</a></p>
<p class="MsoNormal"><b>Troops<o:p></o:p></b></p>
<p class="MsoNormal"><u>Roman</u></p><p class="MsoNormal"><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi81-oyqemzDTMtM03ybT_hAdTdHeNadvwndXd0UBS2WY_Vll-xJ4mkHBCpyI8rB5cg7yL4sto-Vb7DPQjnq3vZg-ICHUsFGQRTVV2hFvDqGOKzSzNNAtLJ_yNEeVWONgh6AKG15JpO0sK2w5Xn9dJsl3TEX9CKxVs1FXeMC_yLD9omPkd8cNUsTeo2sD8r/s1024/IMG_8435%20r.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="479" data-original-width="1024" height="188" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi81-oyqemzDTMtM03ybT_hAdTdHeNadvwndXd0UBS2WY_Vll-xJ4mkHBCpyI8rB5cg7yL4sto-Vb7DPQjnq3vZg-ICHUsFGQRTVV2hFvDqGOKzSzNNAtLJ_yNEeVWONgh6AKG15JpO0sK2w5Xn9dJsl3TEX9CKxVs1FXeMC_yLD9omPkd8cNUsTeo2sD8r/w400-h188/IMG_8435%20r.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Roman</span></td></tr></tbody></table></p><p class="MsoNormal">4 HI Legionaries<o:p></o:p></p>
<p class="MsoNormal">4 MI Auxilia<o:p></o:p></p>
<p class="MsoNormal">2 HC Heavy Cavalry<o:p></o:p></p>
<p class="MsoNormal">2 Leaders<o:p></o:p></p>
<p class="MsoNormal">Breakpoint: 3</p>
<p class="MsoNormal"><u>Caledonian</u></p><p class="MsoNormal"><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhODeKmFPDTgkPQjWj6oU0nGWjuGNgYDXQHpxdrPNjBQ93En4A1Cv7dVZraX1YtfpC2vsgiuj1vbEXoAuGwR8mD_4oJYWWXsS-4LAv957dmJWVHz-6FyLhUcCl6vfhkaTgq8fwXkBwxb-N-sQQHQv_4Bskim5zqXZ-ECU_uBrWas2_ZtcbgD6yWYuWUnJiL/s1024/IMG_8436%20c.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="489" data-original-width="1024" height="191" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhODeKmFPDTgkPQjWj6oU0nGWjuGNgYDXQHpxdrPNjBQ93En4A1Cv7dVZraX1YtfpC2vsgiuj1vbEXoAuGwR8mD_4oJYWWXsS-4LAv957dmJWVHz-6FyLhUcCl6vfhkaTgq8fwXkBwxb-N-sQQHQv_4Bskim5zqXZ-ECU_uBrWas2_ZtcbgD6yWYuWUnJiL/w400-h191/IMG_8436%20c.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Caledonian</span></td></tr></tbody></table>4 WB Warbands</p><p class="MsoNormal"><o:p></o:p></p>
<p class="MsoNormal">2 LI Skirmishers<o:p></o:p></p>
<p class="MsoNormal">2 CH Chariots (poor so x1/2 in melee)<o:p></o:p></p>
<p class="MsoNormal">2 LC Light Cavalry<o:p></o:p></p>
<p class="MsoNormal">1 Leader<o:p></o:p></p>
<p class="MsoNormal">Breakpoint: 3</p>
<p class="MsoNormal"><b style="mso-bidi-font-weight: normal;">Scenario changes<o:p></o:p></b></p>
<p class="MsoNormal">Reduced the number of units.</p>
<p class="MsoNormal"><b style="mso-bidi-font-weight: normal;">Deployment</b></p><p class="MsoNormal"><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhWnEan9Wee6drKM7J6X9DPtSkMQaWs21PjaflldkzDkU2z90a8lKsYIO1XLPzDOkIytoXBTu4jqRcZ22r0ReDY9pfS8yj_bMlNwRR-sfUiFsPSdK9BnQPUFnLCTzFTKte24x43j-WGaktIG8ppAQTIL1szjTpwppQOs_GaRR22qLPCFZgcGOtxCb0eYVK-/s1024/IMG_8437%20deploy.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="868" data-original-width="1024" height="339" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhWnEan9Wee6drKM7J6X9DPtSkMQaWs21PjaflldkzDkU2z90a8lKsYIO1XLPzDOkIytoXBTu4jqRcZ22r0ReDY9pfS8yj_bMlNwRR-sfUiFsPSdK9BnQPUFnLCTzFTKte24x43j-WGaktIG8ppAQTIL1szjTpwppQOs_GaRR22qLPCFZgcGOtxCb0eYVK-/w400-h339/IMG_8437%20deploy.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Deployment</span></td></tr></tbody></table></p><p class="MsoNormal"><b>Game</b></p>
<p class="MsoNormal">Roman auxilia move and split into two groups to be able to
block the opposing 6 units. Some Light Cavalry
and Light Infantry fire at the approaching right flank auxilia for no
effect. The Light Cavalry retreats but
causes the opposing auxilia to advance into a light infantry. Subsequent melee sees both disordered.</p><p class="MsoNormal"><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi-c9Ueud6WgsHucEQAFCxxvyH0XsdEsJvd_2TaCIkhx01J2jJ-YGZ8jBuYkSBwFsjnZ02qeqENsrgU-36fvD1FWYj9Mwj_jITbuiRd06t3sjBdKtswAa9UARVne57ZS5Av3RPfpY4CgNkRQssmCh87taZLAEiv3kkJhG1j5XUjWhs2V0ZXAczULa0Nixb8/s1024/IMG_8438%20Action%20on%20the%20Roman%20right%20flank.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="991" data-original-width="1024" height="388" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi-c9Ueud6WgsHucEQAFCxxvyH0XsdEsJvd_2TaCIkhx01J2jJ-YGZ8jBuYkSBwFsjnZ02qeqENsrgU-36fvD1FWYj9Mwj_jITbuiRd06t3sjBdKtswAa9UARVne57ZS5Av3RPfpY4CgNkRQssmCh87taZLAEiv3kkJhG1j5XUjWhs2V0ZXAczULa0Nixb8/w400-h388/IMG_8438%20Action%20on%20the%20Roman%20right%20flank.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Action on the Roman right flank</span></td></tr></tbody></table></p><p class="MsoNormal">On the Roman left flank the Light Cavalry fires for no
effect and the Light Infantry fire, disorder the auxilia and then retreat.</p><p class="MsoNormal"><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh3xQp73PIiT61uXA7grZqrB0MLuRLVMGyQfl9eM2O3fOsN7i84S2Af40laWqC6RuKRvExbftiK-VmB2wxVjrpOkNgpIJuMEXWkInoTOW_62BLTL94TWAVEGnLqGVkF6LffQr3V6T203aMutGTmKJulSIKRJ4bhOkK53yS6w0bT7vZ222FP9gTZPLNW3c1Y/s1052/IMG_8439%20Action%20on%20the%20Roman%20left%20flank.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1052" data-original-width="1024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh3xQp73PIiT61uXA7grZqrB0MLuRLVMGyQfl9eM2O3fOsN7i84S2Af40laWqC6RuKRvExbftiK-VmB2wxVjrpOkNgpIJuMEXWkInoTOW_62BLTL94TWAVEGnLqGVkF6LffQr3V6T203aMutGTmKJulSIKRJ4bhOkK53yS6w0bT7vZ222FP9gTZPLNW3c1Y/w389-h400/IMG_8439%20Action%20on%20the%20Roman%20left%20flank.jpg" width="389" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Action on the Roman left flank</span></td></tr></tbody></table></p><p class="MsoNormal">The Caledonian Light Cavalry fires and disorders another
auxilia on the Roman right flank. The
right flank auxilia destroys the Light Infantry in melee.</p><p class="MsoNormal"><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjDP1ZIgsR6P7BXNCYcV7aGXpG1PQM7-SUKQSUy3UPtMd4h3zfrdf7xG-5LAQFXFUQbpvl5pvcW7LRAO6v_C1LnOpyqsVMvU6XYOcKGTotUhyphenhyphen4zQVsAwkBefkvX66SNi6WF9t07nnRdJ-5T3TyVq76sdUgBo68Q4e21CBqUUhupF5hsCJc2XZ9MykrFolmE/s1024/IMG_8440%20Overview%20of%20first%20battleline%20status.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="463" data-original-width="1024" height="181" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjDP1ZIgsR6P7BXNCYcV7aGXpG1PQM7-SUKQSUy3UPtMd4h3zfrdf7xG-5LAQFXFUQbpvl5pvcW7LRAO6v_C1LnOpyqsVMvU6XYOcKGTotUhyphenhyphen4zQVsAwkBefkvX66SNi6WF9t07nnRdJ-5T3TyVq76sdUgBo68Q4e21CBqUUhupF5hsCJc2XZ9MykrFolmE/w400-h181/IMG_8440%20Overview%20of%20first%20battleline%20status.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Overview of first battleline status</span></td></tr></tbody></table></p><p class="MsoNormal">An auxilia charges a Chariot and it is disordered. Another auxilia charges another chariot and
it is also disordered. An auxilia
charges the Light Cavalry, the Light Cavalry fires at the auxilia and routs
it. The Light Cavalry retires.</p><p class="MsoNormal"><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjvqggJAmEwodv9OT06r5tF2fPRfZ41QpSAAGH0nuuQex9nSv5CmY_f2TwRaQlmlbaQP7yUUsvY1Rb5u9WYsQhsjHTJ9swcz-tt9G-B9gdHEWvYFlSkTTt5HZ6Uieny4i3gBZz50wHbapK-WtNbcFTZi6wuwVWKOZep8lQV0epavFdrG11BqWwbB8DhPfBZ/s1024/IMG_8441%20Auxilia%20causing%20some%20disorders.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="578" data-original-width="1024" height="226" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjvqggJAmEwodv9OT06r5tF2fPRfZ41QpSAAGH0nuuQex9nSv5CmY_f2TwRaQlmlbaQP7yUUsvY1Rb5u9WYsQhsjHTJ9swcz-tt9G-B9gdHEWvYFlSkTTt5HZ6Uieny4i3gBZz50wHbapK-WtNbcFTZi6wuwVWKOZep8lQV0epavFdrG11BqWwbB8DhPfBZ/w400-h226/IMG_8441%20Auxilia%20causing%20some%20disorders.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Auxilia causing some disorders, but the rightmost auxilia is disordered.</span></td></tr></tbody></table></p><p class="MsoNormal">Heavy Cavalry moves to within range of the Light Cavalry. Light
Cavalry fires and retreats. Missile fire
causes the Heavy Cavalry to retreat as well.
Light Infantry charges Auxilia in the centre but is disordered. Light Cavalry fires on Heavy Cavalry and Heavy
Cavalry disordered.</p><p class="MsoNormal"><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhpo_XNADfThyNRyUSqVAB7Tvv2TuMqJMDR69dmW4yll_18DGXMbqEJwwkoTpwW3tgMn_fu_uhrOGT2AxqdIAZCge1T01e87813Yfj2aJmvLx-iOcu8hXRWSw32ix7mp8pkRU9cxQ0CBkPLw9u2gjmZa86tedF-JKGg_DvJtHLU3r-Om0PqYDay-QtoJFJe/s1024/IMG_8442%20Current%20battleline.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="383" data-original-width="1024" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhpo_XNADfThyNRyUSqVAB7Tvv2TuMqJMDR69dmW4yll_18DGXMbqEJwwkoTpwW3tgMn_fu_uhrOGT2AxqdIAZCge1T01e87813Yfj2aJmvLx-iOcu8hXRWSw32ix7mp8pkRU9cxQ0CBkPLw9u2gjmZa86tedF-JKGg_DvJtHLU3r-Om0PqYDay-QtoJFJe/w400-h150/IMG_8442%20Current%20battleline.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Current battleline</span></td></tr></tbody></table></p><p class="MsoNormal">Roman right cavalry continues to try and close with Light
Cavalry but is routed by missile fire in the end. Most unexpected.</p><p class="MsoNormal"><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiJQgbEw0Z7Su-w40wwy4_6WgVAEDnpNYiy6qwx974trBhNqdiQ9amdjdwGCsoEOqXWOMb_X0MgpmuCNzUVoxz_VUYIxi4i8g93yK0HDjYFFdG0EqmqQkbp1ICtomcgkk-0hEZZUd8XfbbIHkWEodKEOxaX41gso96_esHX0VbMSZ1KFpgU__NoW404CABx/s1105/IMG_8443%20Roman%20Cavalry%20routed%20by%20British%20Light%20Cavalry.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1105" data-original-width="1024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiJQgbEw0Z7Su-w40wwy4_6WgVAEDnpNYiy6qwx974trBhNqdiQ9amdjdwGCsoEOqXWOMb_X0MgpmuCNzUVoxz_VUYIxi4i8g93yK0HDjYFFdG0EqmqQkbp1ICtomcgkk-0hEZZUd8XfbbIHkWEodKEOxaX41gso96_esHX0VbMSZ1KFpgU__NoW404CABx/w371-h400/IMG_8443%20Roman%20Cavalry%20routed%20by%20British%20Light%20Cavalry.jpg" width="371" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Roman Cavalry routed by British Light Cavalry</span></td></tr></tbody></table></p><p class="MsoNormal">The auxilia move up to harass the Light Cavalry and the Light
Cavalry are forced to retreat.</p><p class="MsoNormal"><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi5BOA6TFJO6BdCAByHbZiw8QQqpPjdy6lqxoXwMgsLkUdVavW4Nk-L2C1qTVkg67P7jBOYbSck2vnj6BphAAoThc68NzOLRiDi0tm8107FJiolDTkfxLt5jzFRvWCJoz3BEiZO8INbFSajfJRyVFCEswbKJezk6N0v_Wv3PqlSZx4A5f-IJyssNauC5hOm/s2001/IMG_8444%20Auxilia%20harassing%20the%20Light%20Cavalry.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="2001" data-original-width="1024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi5BOA6TFJO6BdCAByHbZiw8QQqpPjdy6lqxoXwMgsLkUdVavW4Nk-L2C1qTVkg67P7jBOYbSck2vnj6BphAAoThc68NzOLRiDi0tm8107FJiolDTkfxLt5jzFRvWCJoz3BEiZO8INbFSajfJRyVFCEswbKJezk6N0v_Wv3PqlSZx4A5f-IJyssNauC5hOm/w205-h400/IMG_8444%20Auxilia%20harassing%20the%20Light%20Cavalry.jpg" width="205" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Auxilia harassing the Light Cavalry</span></td></tr></tbody></table></p><p class="MsoNormal">On the Roman left flank things are going better with a
chariot and the Light Infantry routed by the efforts of the auxilia and
advancing Heavy Cavalry.</p><p class="MsoNormal"><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiwht2o6XKagW1TC38K9dPldX4Loo1jqCernUdDcP-sVDLMEJZ9WHx4vsyWPnWBP8lvbyVjVv5oiaYVbP7ztzw7lJlDwtpuSMuaD4F6cqrQLLvxqAHqhRIF8Zf3tKhQQXtpY4jLiODDJPYGANHJ-6zPHZk0s0pfDhRSn3uoIAtFz3dEt_F5jhulwVbur6dB/s1172/IMG_8445%20Clearing%20the%20British%20right%20flank.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1172" data-original-width="1024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiwht2o6XKagW1TC38K9dPldX4Loo1jqCernUdDcP-sVDLMEJZ9WHx4vsyWPnWBP8lvbyVjVv5oiaYVbP7ztzw7lJlDwtpuSMuaD4F6cqrQLLvxqAHqhRIF8Zf3tKhQQXtpY4jLiODDJPYGANHJ-6zPHZk0s0pfDhRSn3uoIAtFz3dEt_F5jhulwVbur6dB/w350-h400/IMG_8445%20Clearing%20the%20British%20right%20flank.jpg" width="350" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Clearing the British right flank</span></td></tr></tbody></table></p><p class="MsoNormal">Auxilia rout the chariot and move to the flanks to let the
Legion line advance. The Roman Cavalry
on the left charges the Light Cavalry that retreats.</p><p class="MsoNormal"><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhXIrHl6PSzj76x-NRCmbB8UuuZb3CqnsKP178s5jLO6dfLEWa6NOUWbfMdOJl3lZdOQV1BHN2jSmcpOSeIEKhKy89bKwtDwjs7RY1TE8S-HuHwGjuKNv5R0ePmSKMw1rRx1fpDTAQmzf4jzIBXEQgj3z75kyukpVNxXYcPM9INkH06Mbsecm_r8H7Nc9xK/s1024/IMG_8446%20Romans%20have%20cleared%20the%20first%20line%20and%20ready%20to%20assault%20the%20hill.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="602" data-original-width="1024" height="235" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhXIrHl6PSzj76x-NRCmbB8UuuZb3CqnsKP178s5jLO6dfLEWa6NOUWbfMdOJl3lZdOQV1BHN2jSmcpOSeIEKhKy89bKwtDwjs7RY1TE8S-HuHwGjuKNv5R0ePmSKMw1rRx1fpDTAQmzf4jzIBXEQgj3z75kyukpVNxXYcPM9INkH06Mbsecm_r8H7Nc9xK/w400-h235/IMG_8446%20Romans%20have%20cleared%20the%20first%20line%20and%20ready%20to%20assault%20the%20hill.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Romans have cleared the first line and ready to assault the hill.</span></td></tr></tbody></table></p><p class="MsoNormal">The Roman Heavy Cavalry manage to pin the opposing light
cavalry and disorder them. The Roman
legions charge up the hill.</p><p class="MsoNormal"><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhwBNRoeicw7DfQ_dPFjG7vVtdnroROD05MrZKH2sFBYaImeEif3dTOTvO0Yk2T49BL4agzdHtfvs2AbmeJMzoX4e-ue3ETXcBStWDp-8rht0I7iw7XtIkpRnSAjtfz2zHwC_oqtoWBY_J7vxSzxQpIQdbH0uiSWizKk2wlReODXqKoc3KRlk7ye-vfuE_z/s1024/IMG_8447%20Legions%20advance.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="332" data-original-width="1024" height="130" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhwBNRoeicw7DfQ_dPFjG7vVtdnroROD05MrZKH2sFBYaImeEif3dTOTvO0Yk2T49BL4agzdHtfvs2AbmeJMzoX4e-ue3ETXcBStWDp-8rht0I7iw7XtIkpRnSAjtfz2zHwC_oqtoWBY_J7vxSzxQpIQdbH0uiSWizKk2wlReODXqKoc3KRlk7ye-vfuE_z/w400-h130/IMG_8447%20Legions%20advance.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Legions advance!</span></td></tr></tbody></table></p><p class="MsoNormal">It was all 1:2 (except the Roman leader) so mostly the
legionaries disordered. Now the Warbands
do not get the 1<sup>st</sup> melee bonus The Romans are now mostly 1:1.
Managed to get an auxilia on the left flank and that warband was routed. Next turn it advanced to the flank of another
warband and that too was routed. The
Heavy Cavalry also managed to rout the Light Cavalry.</p><p class="MsoNormal"><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiIKgl7JQcgwOfo4hv4tLGd4G_X_UhYmzTQol5QdT7dqcdfmHRyVMW7JpGUodwvIDsBop3lid2vKvnzBf23r6irdQMPu9S7hQSB7At4y9MUGwPGMuQRFTiNLLBDkTvSWlJoPBSLw2JJGH6P0DyWDuz1Fl40Rorgpr947SK89iWG646kN_ykE97uaZdbOE-5/s1024/IMG_8449%20%20Tenacious%20Auxilia%20on%20the%20Warband%20flanks.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="753" data-original-width="1024" height="294" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiIKgl7JQcgwOfo4hv4tLGd4G_X_UhYmzTQol5QdT7dqcdfmHRyVMW7JpGUodwvIDsBop3lid2vKvnzBf23r6irdQMPu9S7hQSB7At4y9MUGwPGMuQRFTiNLLBDkTvSWlJoPBSLw2JJGH6P0DyWDuz1Fl40Rorgpr947SK89iWG646kN_ykE97uaZdbOE-5/w400-h294/IMG_8449%20%20Tenacious%20Auxilia%20on%20the%20Warband%20flanks.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Tenacious Auxilia on the Warband flanks.</span></td></tr></tbody></table></p><p class="MsoNormal">The Britons are at their breakpoint and so retire from the
field. The Romans have won!</p><p class="MsoNormal"><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgC5M10_kJqOKCMrRmTPofZ6qbJxjZd2EjA1rwfPdWWaqyYGRQMv5orgtAoKlxDAGqplb3HwHWCqSBZ_JeYkcfKU_Erp_l5aCxmeKsA3SFF6IxlgD7nqDeVGrC5m5b9_apAOfVjVZmWYzleI_gYQRH9Bh_KOr-2BwgH49DNVgrwm0HKHgWWIMWbnhVxy87b/s1024/IMG_8448%20end.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="578" data-original-width="1024" height="226" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgC5M10_kJqOKCMrRmTPofZ6qbJxjZd2EjA1rwfPdWWaqyYGRQMv5orgtAoKlxDAGqplb3HwHWCqSBZ_JeYkcfKU_Erp_l5aCxmeKsA3SFF6IxlgD7nqDeVGrC5m5b9_apAOfVjVZmWYzleI_gYQRH9Bh_KOr-2BwgH49DNVgrwm0HKHgWWIMWbnhVxy87b/w400-h226/IMG_8448%20end.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">End game</span></td></tr></tbody></table></p><p class="MsoNormal"><b>Rule changes</b></p>
<p class="MsoNormal">None. </p>
<p class="MsoNormal"><b>Verdict<o:p></o:p></b></p>
<p class="MsoNormal">A long game as there were two battlelines to get through.<span style="mso-spacerun: yes;"> </span>Otherwise an interesting battle with some new
troop type interactions tested. <o:p></o:p></p>Shaun Travershttp://www.blogger.com/profile/05691522858410783769noreply@blogger.com10tag:blogger.com,1999:blog-8394777082320559161.post-72116844220159867912024-01-06T13:19:00.000+10:002024-01-06T13:19:43.334+10:00Battle of Boudicca's Revolt 60AD using When Warriors Collide<p class="MsoNormal"><b>Introduction<o:p></o:p></b></p>
<p class="MsoNormal">This is game 65 in play testing my ancient rules by
replaying historical battles. I am using
another set of my rules, When Warriors Collide (WWC). I am in the process of writing up the rules
but the current draft is here: <a href="https://drive.google.com/file/d/1ETfHO2L3S7rbjXjo9ANYKAs2ic2XLyub/view?usp=sharing">When Warriors Collide V3.0e</a>. I am play testing rules by replaying all the
Peter Sides scenarios from his Historical Battles books. WWC is designed to finish in around 30
minutes on a 2’x2’ or smaller table; I am currently using a 40cmx40cm table. </p>
<p class="MsoNormal"><b>Battle of Boudicca's Revolt 60AD<o:p></o:p></b></p>
<p class="MsoNormal">Boudicca leads an uprising against the conquering Romans.</p>
<p class="MsoNormal">Wikipedia: <a href="https://en.wikipedia.org/wiki/Boudican_revolt">https://en.wikipedia.org/wiki/Boudican_revolt</a><o:p></o:p></p>
<p class="MsoNormal">C&C ancients scenario: <a href="https://www.commandsandcolors.net/ancients/scenario-list/conquest-of-britain-43-60-ad/408-boudicas-revolt-61-ad.html">https://www.commandsandcolors.net/ancients/scenario-list/conquest-of-britain-43-60-ad/408-boudicas-revolt-61-ad.html</a><o:p></o:p></p>
<p class="MsoNormal"><b>Troops</b></p>
<p class="MsoNormal"><u>Roman</u></p><p class="MsoNormal"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgSrxxGx2F-wY5ASq1nXsjdNQoVgtvTO5oEWovGyx1aRMgYf6A_L5vsKYnynLeMNcGBf3YcBKrC9_qRx6rdwLa7UOgkJj6rthc80FI7nPsMDIMcubf0x5c3gTsZMnhRqqL0U7CBEg-XVW86HOFxCqn5RvHco9RcJW0B8Cl93q5O3ifetGIiubqlGRqvI-fm/s1024/IMG_8422%20r.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="252" data-original-width="1024" height="99" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgSrxxGx2F-wY5ASq1nXsjdNQoVgtvTO5oEWovGyx1aRMgYf6A_L5vsKYnynLeMNcGBf3YcBKrC9_qRx6rdwLa7UOgkJj6rthc80FI7nPsMDIMcubf0x5c3gTsZMnhRqqL0U7CBEg-XVW86HOFxCqn5RvHco9RcJW0B8Cl93q5O3ifetGIiubqlGRqvI-fm/w400-h99/IMG_8422%20r.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Romans</span></td></tr></tbody></table><p class="MsoNormal">4 HI Legions</p><p class="MsoNormal"><o:p></o:p></p>
<p class="MsoNormal">2 MI Auxilia<o:p></o:p></p>
<p class="MsoNormal">2 HC Cavalry<o:p></o:p></p>
<p class="MsoNormal">2 LDR<o:p></o:p></p>
<p class="MsoNormal">Breakpoint: 4<o:p></o:p></p>
<p class="MsoNormal"><u>British</u></p><p class="MsoNormal"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhl9HfPba3jyldwKmnWxlsupJoZdT-COjANW7_2lrHGovrzaH7pCbWhTPVAbTdkUrZhOg5ueIfgdjUhxBXDu5IuAsa4IU3NsMhGdnZet4_dQtWOY-jJ-Gb0BTag-uENYNiV9NBs00yHPDeCKcV4l4gVkuz-xZRUyXpWlXC4-3rRCh4uP3s-ix2QjNmxIV6p/s1024/IMG_8423%20brits.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="277" data-original-width="1024" height="109" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhl9HfPba3jyldwKmnWxlsupJoZdT-COjANW7_2lrHGovrzaH7pCbWhTPVAbTdkUrZhOg5ueIfgdjUhxBXDu5IuAsa4IU3NsMhGdnZet4_dQtWOY-jJ-Gb0BTag-uENYNiV9NBs00yHPDeCKcV4l4gVkuz-xZRUyXpWlXC4-3rRCh4uP3s-ix2QjNmxIV6p/w400-h109/IMG_8423%20brits.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Britains</span></td></tr></tbody></table><p class="MsoNormal">4 WB</p><p class="MsoNormal"><o:p></o:p></p>
<p class="MsoNormal">2 LI<o:p></o:p></p>
<p class="MsoNormal">2 CH (no missile fire)<o:p></o:p></p>
<p class="MsoNormal">2 LC<o:p></o:p></p>
<p class="MsoNormal">1 LDR<o:p></o:p></p>
<p class="MsoNormal">Breakpoint: 3</p>
<p class="MsoNormal"><b>Scenario changes<o:p></o:p></b></p>
<p class="MsoNormal">I reduced the number of units to fit onto the small board.</p>
<p class="MsoNormal"><b>Deployment<o:p></o:p></b></p>
<p class="MsoNormal">Woods are on both sides of the table.</p><p class="MsoNormal"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh1P1PK7Nm3qA_CzD-NDlEuUhtTz6b2c-zsLbbwuK_OAGFJbKvUx9KnHmvmntqAK22Y8tJMHwLJvJMg27Zgr37m4u7CDwXB16zq0_GPNlqramK4V502DWutI_RDzKb2fXZKyXHZBUyvPfh7kwxwIl7FmvcbHQl-lLi7IP2hNKqc_h3l8IlvujOj8pCNC8EK/s1259/IMG_8424%20deploy.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1259" data-original-width="1024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh1P1PK7Nm3qA_CzD-NDlEuUhtTz6b2c-zsLbbwuK_OAGFJbKvUx9KnHmvmntqAK22Y8tJMHwLJvJMg27Zgr37m4u7CDwXB16zq0_GPNlqramK4V502DWutI_RDzKb2fXZKyXHZBUyvPfh7kwxwIl7FmvcbHQl-lLi7IP2hNKqc_h3l8IlvujOj8pCNC8EK/w325-h400/IMG_8424%20deploy.jpg" width="325" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Britains on the left, Romans on the right</span></td></tr></tbody></table><p class="MsoNormal"><b>Game</b></p>
<p class="MsoNormal">The Romans advance, as does the British. The British right flank Chariot charges the
opposing Roman Cavalry and both are disordered (it was a 1:1 attack). The light cavalry stayed out of it awaiting
the outcome. In a subsequent turn the
Chariot is routed but the Heavy Cavalry do not pursue.</p><p class="MsoNormal"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg1oKMm48eCOex8NleCvlEVcSVtCtXfJ-A0PkXZtE3bosZ-siyo7sn29_8ziKGq5XcyPQjJ67aFhT6cPqo62jigcdPU5ge8FTIhp-Zcq7HRFCnz8RDFXkZNMzH_lQ635Cx3d80v_gVGdDIb-1e4ZLoRqxu1XZ9KvI_EjtBh2t64wIGHqcKCDUWeKdp4ft7N/s1024/IMG_8425%20British%20Chariot%20and%20Roman%20Cavalry%20in%20melee.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="706" data-original-width="1024" height="276" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg1oKMm48eCOex8NleCvlEVcSVtCtXfJ-A0PkXZtE3bosZ-siyo7sn29_8ziKGq5XcyPQjJ67aFhT6cPqo62jigcdPU5ge8FTIhp-Zcq7HRFCnz8RDFXkZNMzH_lQ635Cx3d80v_gVGdDIb-1e4ZLoRqxu1XZ9KvI_EjtBh2t64wIGHqcKCDUWeKdp4ft7N/w400-h276/IMG_8425%20British%20Chariot%20and%20Roman%20Cavalry%20in%20melee.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">British Chariot and Roman Cavalry in melee.</span></td></tr></tbody></table><p class="MsoNormal">The right flank Roman cavalry charges the British light
cavalry that fail to get off effective missile fire and is disordered.</p><p class="MsoNormal"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjh-zT0IB008h05hX4lf5H6dOMzPWtw8olj4jZSRlZZ3N4sYNJI-pp5pdF8MwKuDztTWtQ9hwnlItXo9F6HLNweX72-cSJt9cwfoqpI-g09PrWvsPrL3oQUgagD5F205LkeLkIJkVjy-l3XQ7g0knKD_xY3gJf3wxfd9Md4ZK80VF4KNMPqGDw-M29Dd2kP/s1024/IMG_8426%20Cavalry%20action%20on%20the%20Roman%20right%20flank.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="783" data-original-width="1024" height="306" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjh-zT0IB008h05hX4lf5H6dOMzPWtw8olj4jZSRlZZ3N4sYNJI-pp5pdF8MwKuDztTWtQ9hwnlItXo9F6HLNweX72-cSJt9cwfoqpI-g09PrWvsPrL3oQUgagD5F205LkeLkIJkVjy-l3XQ7g0knKD_xY3gJf3wxfd9Md4ZK80VF4KNMPqGDw-M29Dd2kP/w400-h306/IMG_8426%20Cavalry%20action%20on%20the%20Roman%20right%20flank.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Cavalry action on the Roman right flank</span></td></tr></tbody></table><p class="MsoNormal">The Roman legions advance into range of the British
screening light infantry. The Roman
auxilia stay behind to guard the flanks.
The skirmishers inflict a disorder on one Roman unit but the other is
forced to advance and in the subsequent melee the light infantry is
destroyed. The Romans are now within
charge range of some warband units, one of which decides to charge. Both the British warband and Roman unit are
disordered.</p><p class="MsoNormal"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgVUKj4wyLQ-woM_CuTEOPW5Xxuvx5FSWqg5KLibfsEAIHuV-yP4ZWSrlCf8ms4l4bipipR9UVghJlTf8QgOu0A5u89pEZxL_Z0cRyrf5EGDM-pm7l1tjjkZ-GlyuHNIZ3hTeYNJCLgK7uXJ-eateMOonmhLs8ouXDBPL2JWyNiSw46Y0KEzNJjmDoStT02/s1024/IMG_8427%20Initial%20clashes%20on%20the%20battleline.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="540" data-original-width="1024" height="211" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgVUKj4wyLQ-woM_CuTEOPW5Xxuvx5FSWqg5KLibfsEAIHuV-yP4ZWSrlCf8ms4l4bipipR9UVghJlTf8QgOu0A5u89pEZxL_Z0cRyrf5EGDM-pm7l1tjjkZ-GlyuHNIZ3hTeYNJCLgK7uXJ-eateMOonmhLs8ouXDBPL2JWyNiSw46Y0KEzNJjmDoStT02/w400-h211/IMG_8427%20Initial%20clashes%20on%20the%20battleline.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Initial clashes on the battleline.</span></td></tr></tbody></table><p class="MsoNormal">The left flank Roman Cavalry charges the light cavalry (else
the light cavalry would shoot at the heavy cavalry in its turn). It will end up
being a 1:1 melee but better than sitting there being shot. The light cavalry
fire as the Roman cavalry charge in for not effect. The Light Cavalry manage to retreat but the
Roman Heavy Cavalry pursue. In the
subsequent melee the light cavalry are disordered. In the next round of melee (next turn) the
light cavalry is routed.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhrDO62Ead0Sh6jJCrWVDnyHidoUzDfLHsASCxqko2RnPH58dnVua8Oe36NyKlvm07V4UA6cJBOTZCJSnDqHSJZSRsepwBuCrUeq7ZfzxQTjNpFzbGD5uhm6cIeEzi7wvA816vfW9sIaGSkqocfAWwn-6NNAX6Tqpe65UCMgIUGbUVW0gBnvfsqcohNVXjk/s1241/IMG_8428%20British%20light%20cavalry%20in%20melee%20with%20Roman%20Heavy%20Cavalry.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1241" data-original-width="1024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhrDO62Ead0Sh6jJCrWVDnyHidoUzDfLHsASCxqko2RnPH58dnVua8Oe36NyKlvm07V4UA6cJBOTZCJSnDqHSJZSRsepwBuCrUeq7ZfzxQTjNpFzbGD5uhm6cIeEzi7wvA816vfW9sIaGSkqocfAWwn-6NNAX6Tqpe65UCMgIUGbUVW0gBnvfsqcohNVXjk/w330-h400/IMG_8428%20British%20light%20cavalry%20in%20melee%20with%20Roman%20Heavy%20Cavalry.jpg" width="330" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">British light cavalry in melee with Roman Heavy Cavalry.</span></td></tr></tbody></table><p class="MsoNormal">The remaining British light infantry fires for no effect at
the Roman legionaries. One warband
charges a Roman legionary unit and the warband is disordered.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjjs6uwgYI6xSV1vZumS70Pu8sP1liRRaFLUls4qNTE5IySlShDdgkyT4BfRgS1yuGi8rjVj0h4SQp5g5KPn8OWFlORmCRRzcaS7QzXXpTcJSuajm_rAH1zZ3uAY0xWmW5i3Wky5ccOfI6pty6A75FCuiFTVczVj6WBsDajrUAIw6rE0eXVlT0uzf2-oivN/s1075/IMG_8428%20Warband%20in%20melee%20with%20the%20Roman%20legionary%20unit.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1075" data-original-width="1024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjjs6uwgYI6xSV1vZumS70Pu8sP1liRRaFLUls4qNTE5IySlShDdgkyT4BfRgS1yuGi8rjVj0h4SQp5g5KPn8OWFlORmCRRzcaS7QzXXpTcJSuajm_rAH1zZ3uAY0xWmW5i3Wky5ccOfI6pty6A75FCuiFTVczVj6WBsDajrUAIw6rE0eXVlT0uzf2-oivN/w381-h400/IMG_8428%20Warband%20in%20melee%20with%20the%20Roman%20legionary%20unit.jpg" width="381" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Warband in melee with the Roman legionary unit</span></td></tr></tbody></table><p class="MsoNormal">The remaining left flank British chariot charges the Roman auxilia. Both are disordered.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi3rjhO2U6lg4YdY2pyBPFFGN6og9jRrqKYZA5CXKzWBTHvVvVSTEuvOz6KWz7_-TtTQveODXHiUQJmb8G2JDQoQ5e9XlMVOdNKQhkn8wgSwzCTQvM3YmDmtFnS9e1eMXWSumSLu9MVjWTJn-4Fu1fALZUnfNS9mXURk7u-z1tJbKih-7Fq2wjlEUB5FWFR/s1104/IMG_8429%20Chariot%20in%20melee%20with%20the%20Roman%20auxilia.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1104" data-original-width="1024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi3rjhO2U6lg4YdY2pyBPFFGN6og9jRrqKYZA5CXKzWBTHvVvVSTEuvOz6KWz7_-TtTQveODXHiUQJmb8G2JDQoQ5e9XlMVOdNKQhkn8wgSwzCTQvM3YmDmtFnS9e1eMXWSumSLu9MVjWTJn-4Fu1fALZUnfNS9mXURk7u-z1tJbKih-7Fq2wjlEUB5FWFR/w371-h400/IMG_8429%20Chariot%20in%20melee%20with%20the%20Roman%20auxilia.jpg" width="371" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Chariot in melee with the Roman auxilia</span></td></tr></tbody></table><p class="MsoNormal">The Roman right cavalry, even with great odds, does not
manage to rout the light cavalry. The
adjacent Auxilia does rout the chariots.
The Roman leader does not rout the opposing warband. </p><p class="MsoNormal"><o:p></o:p></p>
<p class="MsoNormal">The right side of the Roman line not doing as well as
expected.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEirfoNPmH9jZz-vnRflxPWsSw-jPqv7-1g0bkuxh6RDQc9lA4DqxeUbaP929twCjcFfSLBiSeKwDjj1bkAmMPQfPsp41QyF-FCFkHEYO5UCc537_PXzM8S9vmElRGObByEk7CGvPF_0iJD29Lp3Hsqim2hVyvhCS_Ay30Z9bb_HfjFYJLt9PDTVjSxgvvrp/s1024/IMG_8430%20Roman%20left%20flank%20%E2%80%93%20one%20chariot%20gone%20but%20the%20rest%20locked%20in%20melee.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="746" data-original-width="1024" height="291" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEirfoNPmH9jZz-vnRflxPWsSw-jPqv7-1g0bkuxh6RDQc9lA4DqxeUbaP929twCjcFfSLBiSeKwDjj1bkAmMPQfPsp41QyF-FCFkHEYO5UCc537_PXzM8S9vmElRGObByEk7CGvPF_0iJD29Lp3Hsqim2hVyvhCS_Ay30Z9bb_HfjFYJLt9PDTVjSxgvvrp/w400-h291/IMG_8430%20Roman%20left%20flank%20%E2%80%93%20one%20chariot%20gone%20but%20the%20rest%20locked%20in%20melee.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Roman left flank – one chariot gone but the rest locked in melee.</span></td></tr></tbody></table><p class="MsoNormal">British light infantry fires at a Roman unit for no effect
and the light infantry retreat. The
Roman unit advances into the British warband with the leader. Must attack (at 1:2) and rolls the worst
result – “1” and routs. The Warbands
pursue.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhpU9nZjAHi1LGSipbSgqdLRcFddZblsYbJtHfuz0twt44VCzbBRi83iaVJSGKgHBX6-zlQV5uvP98JXIuqs8KGFC-8leo7acST5tED4e9wOgPA6-BdzGzdmy6joiIHAbSlcfk5tq5dKxnZccKa5-hpkF4EaTI2hrR-0xqvtcFGmTVGG39D6WTchkLeb_Dl/s1024/IMG_8431%20Roman%20unit%20pulled%20into%20melee%20with%20the%20British%20leader.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="777" data-original-width="1024" height="304" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhpU9nZjAHi1LGSipbSgqdLRcFddZblsYbJtHfuz0twt44VCzbBRi83iaVJSGKgHBX6-zlQV5uvP98JXIuqs8KGFC-8leo7acST5tED4e9wOgPA6-BdzGzdmy6joiIHAbSlcfk5tq5dKxnZccKa5-hpkF4EaTI2hrR-0xqvtcFGmTVGG39D6WTchkLeb_Dl/w400-h304/IMG_8431%20Roman%20unit%20pulled%20into%20melee%20with%20the%20British%20leader.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Roman unit pulled into melee with the British leader warband. Doesn’t end well for the disordered Romans.</span></td></tr></tbody></table><p class="MsoNormal">The right side of the Romans do well this time. The heavy cavalry routs the opposing light
cavalry, a Roman legionary routs a warband.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhMP9W4k8gXFFPeIUoCa3aHeRfzbqb_gTY7q3QiXhFIQktvvBuUlB0wtLFuRtlXhkm8uvLeWsgpzS34LhrENtoVx4AUEy9LAMQdUCp-kwhrflaAx_z8YPYiB24fFf4Q20sYluowJS9-6oKDXpTNnL3XgX8I69erCNaF7_UUQGU_k1OQO798WYFeS2XEe0PF/s1024/IMG_8432%20Roman%20right%20side%20clearing%20the%20opposition.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="749" data-original-width="1024" height="293" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhMP9W4k8gXFFPeIUoCa3aHeRfzbqb_gTY7q3QiXhFIQktvvBuUlB0wtLFuRtlXhkm8uvLeWsgpzS34LhrENtoVx4AUEy9LAMQdUCp-kwhrflaAx_z8YPYiB24fFf4Q20sYluowJS9-6oKDXpTNnL3XgX8I69erCNaF7_UUQGU_k1OQO798WYFeS2XEe0PF/w400-h293/IMG_8432%20Roman%20right%20side%20clearing%20the%20opposition.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Roman right side clearing the opposition</span></td></tr></tbody></table><p class="MsoNormal">The Roman leader charges into the last untouched
warband. 1:1 and rolled a 1! Romans
disordered. Roll again to see if leader
incapacitated. Rolled a 1! Oh dear.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjyirrw25D_AggFWHm6lLyuhBWxJmSbJEIkAD6jQKFgrUKWbslFmX6q3NY2EgWVsvfxvEIeBIoYztZA4aGxyxoQYKjD8SZTW0Krqn_ypK1wlN8rNPZvofFznuufBCEoKDYB1cbk6I5lY2gQMeQGWjrLfXTXALbQtHfXVECo-cZZWPY68HxKeR_JnH5mzFfH/s1024/IMG_8433%20Roman%20leader%20charges%20a%20warband%20but%20it%20cut%20down.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="849" data-original-width="1024" height="331" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjyirrw25D_AggFWHm6lLyuhBWxJmSbJEIkAD6jQKFgrUKWbslFmX6q3NY2EgWVsvfxvEIeBIoYztZA4aGxyxoQYKjD8SZTW0Krqn_ypK1wlN8rNPZvofFznuufBCEoKDYB1cbk6I5lY2gQMeQGWjrLfXTXALbQtHfXVECo-cZZWPY68HxKeR_JnH5mzFfH/w400-h331/IMG_8433%20Roman%20leader%20charges%20a%20warband%20but%20it%20cut%20down.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Roman leader charges a warband but is cut down.</span></td></tr></tbody></table><p class="MsoNormal">The Romans start manoeuvring on the flanks to bring those
units into the centre but then the other Roman leader routs the opposing
warband and the British have reached their breakpoint and flee the battle. The Romans win!</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjieroCfc1utO6jQ6GugOU2eyRcMwcNYzsvsAR-cRxREEw4yEmNqrOwVhNpRo0H1YbX2nTAyPQhviKPSDngNnWG_S_u8AX2MBgA_U6ZwIT_jJM8w7cbXXQw3dcZTbYLmmhsvEshC1rrbidP3c64_qQYVWQqkDKLZ22NiwfvC1bj3pmM6sjXDtUa1ZieH4Hk/s1147/IMG_8434End%20game.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1147" data-original-width="1024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjieroCfc1utO6jQ6GugOU2eyRcMwcNYzsvsAR-cRxREEw4yEmNqrOwVhNpRo0H1YbX2nTAyPQhviKPSDngNnWG_S_u8AX2MBgA_U6ZwIT_jJM8w7cbXXQw3dcZTbYLmmhsvEshC1rrbidP3c64_qQYVWQqkDKLZ22NiwfvC1bj3pmM6sjXDtUa1ZieH4Hk/w358-h400/IMG_8434End%20game.jpg" width="358" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">End game</span></td></tr></tbody></table><p class="MsoNormal"><b>Rule changes</b></p>
<p class="MsoNormal"><i>Note that this game was played prior to my 30 games in 30
days so these rules changes occurred before those 30 games.<o:p></o:p></i></p>
<p class="MsoNormal">Prior to the game I changed leaders to be a 1.5 multiplier,
rather than 2. At the end of the last game
I did mention I thought they were too powerful.
In Bill Bank’s Ancients they were really makers than moved per turn for
local focus of effort. Not the case with
my rules. Also, I have made undisordered WB value 3 rather than 2 (and then
only a x2 multiplier for 1<sup>st</sup> melee rather than x3). WB should be a bit stronger again HI and MI
than they are currently. <o:p></o:p></p>
<p class="MsoNormal">Lastly, melee was always optional unless charging. So a lot of the 1:1 melees would not occur as
the risk is equal for both sides. And
made the game slower, less decisive and more predictive. So now if you are at 1:1 or greater or
charging you must melee.<o:p></o:p></p>
<p class="MsoNormal">Added back in a fire and retreat for Light infantry and
cavalry. Last game I said it did not
seem like a problem; now it does <span style="font-family: Wingdings; mso-ascii-font-family: Calibri; mso-ascii-theme-font: minor-latin; mso-char-type: symbol; mso-hansi-font-family: Calibri; mso-hansi-theme-font: minor-latin; mso-symbol-font-family: Wingdings;">J</span><o:p></o:p></p>
<p class="MsoNormal"><b>Verdict</b></p>
<p class="MsoNormal"><o:p></o:p></p><p>The Romans had the slightly superior force but the British
could have got lucky. They did manage to
incapacitate the Roman leader but it was too little too late. A fun game. </p>Shaun Travershttp://www.blogger.com/profile/05691522858410783769noreply@blogger.com6tag:blogger.com,1999:blog-8394777082320559161.post-11000007497344693212023-12-31T15:49:00.002+10:002023-12-31T15:49:25.323+10:0030 ancient games in 30 days - games 26 to 30 (final games)<p class="MsoNormal"><b>Introduction<o:p></o:p></b></p>
<p class="MsoNormal">Games 26 to 30 in the 30 games in 30 days using my own rule
son a 40cmx40cm table with 15mm figures. Replaying some historical
battles based on some Bill Banks Ancients user written
scenarios. Details can be found at this introductory blog post: <a href="https://www.blogger.com/blog/post/edit/8394777082320559161/7215654315025103436">https://shaun-wargaming-minis.blogspot.com/2023/12/introduction-to-30-games-in-30-days.html</a><o:p></o:p></p>
<p class="MsoNormal">In this post are these battles:<o:p></o:p></p>
<p class="MsoNormal"></p><ul style="text-align: left;"><li>ZELA, 47 BC, Pontines vs Romans</li><li>MEDWAY, 43 AD, Britons vs Romans</li><li>BRENTWOOD, 44 AD, Roman (Claudius) vs Britons (Caractacus)</li><li>SAUMIZEGETUSA, 105 AD , Dacians vs Romans (Trajan)</li><li>ARMENIA, 114 AD , Armenians vs Romans (Trajan) </li></ul><p></p>
<p class="MsoNormal"><b>ZELA, 47 BC<o:p></o:p></b></p>
<p class="MsoNormal">"Veni Vidi Vici!"<o:p></o:p></p>
<p class="MsoNormal">Link: <a href="https://en.wikipedia.org/wiki/Battle_of_Zela_(47_BC)">https://en.wikipedia.org/wiki/Battle_of_Zela_(47_BC)</a><o:p></o:p></p>
<p class="MsoNormal">Map: Open.<o:p></o:p></p>
<p class="MsoNormal">Special: Pontic scythed chariots are 8/- as in 8 combat
value and <span style="font-size: 12pt; line-height: 115%; mso-bidi-font-size: 11.0pt;">are routed if they do not rout enemy, or are disordered or required to
retreat</span>.<o:p></o:p></p>
<p class="MsoNormal">Pontines (bp 2.5): 1 LDR, 2 CH, 2 HC, 1 HI, 2 MI, 1 LI. <o:p></o:p></p>
<p class="MsoNormal">Deploy: HC* LI MI HI MI HC.
CH in front of this line.<o:p></o:p></p>
<p class="MsoNormal">Romans (bp 2.5): 2 LDR, 2 HC, 3 HI, 1 LI.<o:p></o:p></p>
<p class="MsoNormal">Deploy: HC* HI HI* HI LI HC.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjxoHs6Awb2TqP0boKTfUSbP3-2mxQsCzoz1fSdRvx0jlcjcCRL5d7yRn_PbCtswwz9u_g1oD6RP_l6ScqkCupZCUkJtm7qShYyActKlzvNnlx-fRco7i1PC4OOSphqVLhxbdS42kIBjfMLoERVXEvKNGgzhqsy4wZWuVDB-tUVfsHW3_TZMfWoGiOZIdgd/s1047/IMG_8556%20z%20deploy.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1047" data-original-width="1024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjxoHs6Awb2TqP0boKTfUSbP3-2mxQsCzoz1fSdRvx0jlcjcCRL5d7yRn_PbCtswwz9u_g1oD6RP_l6ScqkCupZCUkJtm7qShYyActKlzvNnlx-fRco7i1PC4OOSphqVLhxbdS42kIBjfMLoERVXEvKNGgzhqsy4wZWuVDB-tUVfsHW3_TZMfWoGiOZIdgd/w391-h400/IMG_8556%20z%20deploy.jpg" width="391" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Deployment, Pontic on the left.</span></td></tr></tbody></table><p class="MsoNormal">Romans have the stronger centre and I don’t think the Scythed chariots will change that too much, although they will disorder the legions and
a 1 in 6 chance of a rout! Hit and miss
really. The Pontic left flank is
stronger than the Roman right, and the Roman right is stronger than the left. So it may well be that the battle is decided
by various flank attacks.<o:p></o:p></p>
<p class="MsoNormal">Scythed Chariots must move and cannot turn so they advance. The Pontic left Heavy Cavalry advances. The Romans advance their centre and left
flank. Scythed Chariots disorder a
legion unit and rout the Light Infantry (a lucky 6). One Scythed Chariots continues off the board,
the other is routed as it did not rout the legion.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiZk8Q28URUcKwiG0rLIpK31y8rkXj4tgkvhixFYDVJepi5r73tz7UKhFJEayYclttLx1W4JI3_ttFnK-RNMkphwCoYiXHt3qRDBgQ7mEFLMeXmvegCITkdAk5HNf2ffubzb4OkTus4itKpSlMQqmI4VVzhcmLj_Z-USIbP80TzfhAxJQQdnK7QY4VZiXyy/s1024/IMG_8557%20z%20Scythed%20chariots%20contact%20the%20Roman%20line.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="931" data-original-width="1024" height="364" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiZk8Q28URUcKwiG0rLIpK31y8rkXj4tgkvhixFYDVJepi5r73tz7UKhFJEayYclttLx1W4JI3_ttFnK-RNMkphwCoYiXHt3qRDBgQ7mEFLMeXmvegCITkdAk5HNf2ffubzb4OkTus4itKpSlMQqmI4VVzhcmLj_Z-USIbP80TzfhAxJQQdnK7QY4VZiXyy/w400-h364/IMG_8557%20z%20Scythed%20chariots%20contact%20the%20Roman%20line.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Scythed chariots contact the Roman line. A Light Infantry is already routed.</span></td></tr></tbody></table><p class="MsoNormal">The Cavalry clash on the flanks but not routs on
contact. Subsequent melee see Pontic
victorious on their left, and the Romans victorious on the right. They move to get to the flanks of the
infantry battleline.</p><p class="MsoNormal"><o:p></o:p></p>
<p class="MsoNormal">The Romans finally contact the Pontic infantry line. The Light Infantry fires for no effect and
retreats. Across the line there are
quite a few disorders, even the 2:1 combats.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhHZCZjNC_-LQyQrD7SnV2ZcS4CHatJ24JHXUoYJ4F8AXdJ11GU6h9L6w-iCClnEZeO48n_AqiL1zBNrM640hhjVzKykS_DJPXoGbLLXthPL35cGQ290iEa8TjcMPn8GgIqAtQMJhmxeKpV59QzkZdAjz5HjHjcPyj2JWFVizqzIz0I9oypDwGt9CXtrncR/s1570/IMG_8558%20z%20Ancients%20battlelines%20clash.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1570" data-original-width="1024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhHZCZjNC_-LQyQrD7SnV2ZcS4CHatJ24JHXUoYJ4F8AXdJ11GU6h9L6w-iCClnEZeO48n_AqiL1zBNrM640hhjVzKykS_DJPXoGbLLXthPL35cGQ290iEa8TjcMPn8GgIqAtQMJhmxeKpV59QzkZdAjz5HjHjcPyj2JWFVizqzIz0I9oypDwGt9CXtrncR/w261-h400/IMG_8558%20z%20Ancients%20battlelines%20clash.jpg" width="261" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Ancients battlelines clash.</span></td></tr></tbody></table><p class="MsoNormal">The Pontic Medium Infantry and Heavy Infantry are routed, as
is one of the Roman legion units. The
Pontic side flees and the Romans have won.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEinfLMOxrR0rMZWir8yZcedkplHLXW_gsvoF1SnikqDcVt4QY1vaIVwEBx3QtoNc67V9_sWjxIZ_s7N8G92PnK0FnwN60xJ2dOTophkUvaoBmgxR0SbOOQmGuxWrkCQ5CqSlv2lNcSzdltzwBqiJPmAxQQlPzz5yV-AQ2Ws8kqGDzykdGu0V-Z-U05tdcoz/s1024/IMG_8559%20z%20end.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1021" data-original-width="1024" height="399" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEinfLMOxrR0rMZWir8yZcedkplHLXW_gsvoF1SnikqDcVt4QY1vaIVwEBx3QtoNc67V9_sWjxIZ_s7N8G92PnK0FnwN60xJ2dOTophkUvaoBmgxR0SbOOQmGuxWrkCQ5CqSlv2lNcSzdltzwBqiJPmAxQQlPzz5yV-AQ2Ws8kqGDzykdGu0V-Z-U05tdcoz/w400-h399/IMG_8559%20z%20end.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">End game</span></td></tr></tbody></table><p class="MsoNormal">A close game. Closer than I thought it would be!</p><p class="MsoNormal"><o:p></o:p></p>
<p class="MsoNormal"><b>MEDWAY, 43 AD</b></p>
<p class="MsoNormal">Distracted by a crossing of light troops in their rear, the
Britons turn and assault the legionaries who have made a surprise river
crossing in their rear.<o:p></o:p></p>
<p class="MsoNormal">Link: <a href="https://en.wikipedia.org/wiki/Battle_of_the_Medway">https://en.wikipedia.org/wiki/Battle_of_the_Medway</a><o:p></o:p></p>
<p class="MsoNormal">Map: River on Roman baseline with bridge in centre one unit
wide, otherwise Open.<o:p></o:p></p>
<p class="MsoNormal">Special: Chariots are poor.<o:p></o:p></p>
<p class="MsoNormal">Britons (bp 3.5): 1 LDR, 2 CH, 5 WB. <o:p></o:p></p>
<p class="MsoNormal">Deploy: CH WB WB WB* WB WB CH.<o:p></o:p></p>
<p class="MsoNormal">Romans (bp 2.5): 1 LDR, 3 HI, 2 MI, 2 LI.<o:p></o:p></p>
<p class="MsoNormal">Deploy: LI HI HI* MI LI.
Enter turn 2 over bridge: HI MI.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjibKJPNzzoubNuLRY2Tk_qU6F4QB1m_Rw2eTCzVdTFmIbM3qsihgz0XtHcH0ojyE_-sMdh7uiIXWz5zLF_-ApnK_LHmwKK-7YDa9VVUGE5Va52AbTV8lRtEizXNWMwU2L7WEBOIXwBcza0XqmK6GUfIQB1J6vszQPeoD-PtRvyHdqIpZ8DVewvOCC3GaHp/s1090/IMG_8560%20m%20deploy.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1090" data-original-width="1024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjibKJPNzzoubNuLRY2Tk_qU6F4QB1m_Rw2eTCzVdTFmIbM3qsihgz0XtHcH0ojyE_-sMdh7uiIXWz5zLF_-ApnK_LHmwKK-7YDa9VVUGE5Va52AbTV8lRtEizXNWMwU2L7WEBOIXwBcza0XqmK6GUfIQB1J6vszQPeoD-PtRvyHdqIpZ8DVewvOCC3GaHp/w376-h400/IMG_8560%20m%20deploy.jpg" width="376" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Deployment, British on the left</span></td></tr></tbody></table><p class="MsoNormal">The forces are about equal.
The British Chariots, although poor, can be powerful if they can flank
the less numerous Romans. The Light Infantry
have an even chance Vs the poor chariots.
If the British warbands get a good result on their first melee charge
then they have a chance to win. The Romans
are not going to advance until the reinforcements come on. <o:p></o:p></p>
<p class="MsoNormal">The Chariots advance on both flanks and contact the Light
Infantry that retreat and missile fire.
One chariot is disordered. The
chariots just cannot seem to engage the Light Infantry due to the missile fire
(the chariots are forced to retreat).</p><p class="MsoNormal"><o:p></o:p></p>
<p class="MsoNormal">The warbands advance and on turn 2 the roman reinforcements
arrive and split up to bolster the line – the incoming Heavy Infantry to the Medium
Infantry only flank. The warbands make
contact and due to an excellent first charge dish out a lot of disorders, rout
a Medium Infantry and wound the Roman general!</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEirNtFQbFx1zEwJhZ_GOmTpOn1OAUAjayX-bWetO8bTyet8mF0s8f3FUwkozcfoNH6L4TjU6rDx-IEY6K81JlGftlspvurEx3jgs29wQrZPQMUHkypLTy4d_ZmOWLfG3F0X5FCV6eaaM4s1-z3JNZ5a8B73HsVwn02X2ox3KfWCSEky54H8sCulibnrwqCm/s1024/IMG_8561%20m%20mid%20game.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1018" data-original-width="1024" height="398" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEirNtFQbFx1zEwJhZ_GOmTpOn1OAUAjayX-bWetO8bTyet8mF0s8f3FUwkozcfoNH6L4TjU6rDx-IEY6K81JlGftlspvurEx3jgs29wQrZPQMUHkypLTy4d_ZmOWLfG3F0X5FCV6eaaM4s1-z3JNZ5a8B73HsVwn02X2ox3KfWCSEky54H8sCulibnrwqCm/w400-h398/IMG_8561%20m%20mid%20game.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Mid game</span></td></tr></tbody></table><p class="MsoNormal">After a lot of indecisive melees finally a warband routs a
roman melee. The Romans have lost!</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhKBH2Me9m140tc7c2_bXbAHYH41OXRexbYFhLIIHBK74ESUrr5ZtDhrORjvGF6PXgIfPXCc2QY_U7orLOWNPXnfr1sUGxxrJTorYaiwca-Mmiekxf6_fYU0723wCkAUiUE05LI6wJMCz01-mV_9oEr8SmYqziCUArQbtBhgUgHR9RR2pF4g088o-mQvjjj/s1048/IMG_8562%20m%20end.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1048" data-original-width="1024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhKBH2Me9m140tc7c2_bXbAHYH41OXRexbYFhLIIHBK74ESUrr5ZtDhrORjvGF6PXgIfPXCc2QY_U7orLOWNPXnfr1sUGxxrJTorYaiwca-Mmiekxf6_fYU0723wCkAUiUE05LI6wJMCz01-mV_9oEr8SmYqziCUArQbtBhgUgHR9RR2pF4g088o-mQvjjj/w391-h400/IMG_8562%20m%20end.jpg" width="391" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">End game</span></td></tr></tbody></table><p class="MsoNormal">Well, that did not go as expected. The chariots were ineffectual, the warbands
did get damage and the Romans did not even rout a single unit. Losing the Roman general did not help
either. I think for the Romans I needed
to be more aggressive with the Light Infantry against the chariots rather than
just maintain a standoff. The scenario
is worth a replay. It is interesting.</p><p class="MsoNormal"><o:p></o:p></p>
<p class="MsoNormal"><b>BRENTWOOD, 44 AD</b></p>
<p class="MsoNormal">The culmination of Claudius' campaign against the Britons.
(Note: This is based upon Robert Graves' fictionalized account in Claudius the
God, rather than the real battle!)
http://www.relativerange.com/ancients/scenario/brentwood.gif<o:p></o:p></p>
<p class="MsoNormal">Link: <a href="https://en.wikipedia.org/wiki/I,_Claudius">https://en.wikipedia.org/wiki/I,_Claudius</a><o:p></o:p></p>
<p class="MsoNormal">Map: On British side (left ro right): wood (2 units wide),
hill (6 units wide), marsh (2 units wide).
Takes up whole half.<o:p></o:p></p>
<p class="MsoNormal">Special: Britons lose if camp is taken.<o:p></o:p></p>
<p class="MsoNormal">Roman (Claudius) (bp 2.5): 1 LDR, 1 EL, 3 HI, 1 MI, 2 LI. <o:p></o:p></p>
<p class="MsoNormal">Deploy: HI in the edge of marsh, El LI in the edge of woods, rest HI HI* MI
LI .<o:p></o:p></p>
<p class="MsoNormal">Britons (Caractacus) (bp 3.5): 1 LDR, 3 CH, 1 LC, 1 HI, 3 WB,
1 CP.<o:p></o:p></p>
<p class="MsoNormal">Deploy: In woods: WB WB, then on hill HI* LC CH CH CH, then
marsh, WB. Camp in centre rear of hill.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh6Y9su99rNqdD3JInnIXpgFmwFEhhvHzlW0dASw3L-aKWc44KzuVKKaDKNit8UeW-VetAsKs2gdLUPZPr1LUBpdNc7aX9qkJQFQDi4GwdfwE7R20I3lamwvMhyphenhyphenhO7dsuUrbqszPMArEiAzYi3QzqSE7xqVKwH9dvIbYDxYcdTZvolwwf8IimqFI9rdrWgn/s1037/IMG_8563%20b%20deploy.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1037" data-original-width="1024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh6Y9su99rNqdD3JInnIXpgFmwFEhhvHzlW0dASw3L-aKWc44KzuVKKaDKNit8UeW-VetAsKs2gdLUPZPr1LUBpdNc7aX9qkJQFQDi4GwdfwE7R20I3lamwvMhyphenhyphenhO7dsuUrbqszPMArEiAzYi3QzqSE7xqVKwH9dvIbYDxYcdTZvolwwf8IimqFI9rdrWgn/w395-h400/IMG_8563%20b%20deploy.jpg" width="395" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Deployment, Romans on the left</span></td></tr></tbody></table><p class="MsoNormal">A very unusual scenario, if is only fiction. The Romans need to attack the flanks and
hopefully the centre quickly or else may get flanked. They may even make it to the camp from a
victorious flank. The Britons need to
win a flank and hopefully hold the centre.</p><p class="MsoNormal"><o:p></o:p></p>
<p class="MsoNormal">Elephants advance into Warband and both disordered. The
other warband advances towards the Light Infantry but the Light Infantry retreats. It is a bit of an impasse as neither the
Elephant nor warband unit can attack at 1:1 as they are in the woods that ½ an
attack value. I may need to change it so
both attacking AND defending unit is halved.
So I change the rules <span style="font-family: Wingdings; mso-ascii-font-family: Calibri; mso-ascii-theme-font: minor-latin; mso-char-type: symbol; mso-hansi-font-family: Calibri; mso-hansi-theme-font: minor-latin; mso-symbol-font-family: Wingdings;">J</span> And then the elephant is routed. Later the Light Infantry is chased down and
routed as well.</p><p class="MsoNormal"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhZn41TzFtPJgEJaIMQFG6n3YHk90o7bjhmnzQUCYbAM8AWKA92qy9KFQo5Chla2ON4F7Xl-7-YV8woqXvYcsqZP8Wzme5-_IoqPGlp_QbDSr0HFDSMDiqr12uC9hzgjBOf-mBOyNqvQuGEbHPS94VMMzkd7oFLyrdhmIqMzVoma5rDcC6rzNs_RAsZUUqG/s1024/IMG_8564%20b%20British%20right%20flank%20elephant%20routed%20shortly%20after%20this.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="789" data-original-width="1024" height="309" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhZn41TzFtPJgEJaIMQFG6n3YHk90o7bjhmnzQUCYbAM8AWKA92qy9KFQo5Chla2ON4F7Xl-7-YV8woqXvYcsqZP8Wzme5-_IoqPGlp_QbDSr0HFDSMDiqr12uC9hzgjBOf-mBOyNqvQuGEbHPS94VMMzkd7oFLyrdhmIqMzVoma5rDcC6rzNs_RAsZUUqG/w400-h309/IMG_8564%20b%20British%20right%20flank%20elephant%20routed%20shortly%20after%20this.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">British right flank, elephant routed shortly after this.</span></td></tr></tbody></table><p class="MsoNormal">The legion on the right advances towards the warband that
charges but the warband is disordered.
Next melee the Roman unit is disordered. Subsequent melee saw status quo.</p><p class="MsoNormal"><o:p></o:p></p>
<p class="MsoNormal">Main infantry battleline advances onto the hill. The warband advances towards the Light
Infantry and the Light Infantry is disordered and later routed. The Light Cavalry fires for no effect. The Roman legionaries advance into the
chariots and there are disorders everywhere.
Next melee the chariots will be at a disadvantage now disordered.</p><p class="MsoNormal"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjwoBjo2E-OZdKeCM1E2QTrmm592UKPh9a083RSMVnqXhAemLP9zDVvvb8qall94QSXvjojTftQjSCOOIFYoqz-47-_LyiRpHVaykJJgxr_fbcwaSLKMViaIyAjJMW6AmDZGr78h1gHXZ3P45g4SRLNDWMydU23PefNm4DxOMNQb1mvB14-MlHnk-nBxed5/s1067/IMG_8565%20b%20Battle%20on%20the%20hill.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1067" data-original-width="1024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjwoBjo2E-OZdKeCM1E2QTrmm592UKPh9a083RSMVnqXhAemLP9zDVvvb8qall94QSXvjojTftQjSCOOIFYoqz-47-_LyiRpHVaykJJgxr_fbcwaSLKMViaIyAjJMW6AmDZGr78h1gHXZ3P45g4SRLNDWMydU23PefNm4DxOMNQb1mvB14-MlHnk-nBxed5/w384-h400/IMG_8565%20b%20Battle%20on%20the%20hill.jpg" width="384" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Battle on the hill. The Light Infantry is soon routed.</span></td></tr></tbody></table><p class="MsoNormal">The chariots are all routed, the legions advance on the
camp. The Light Cavalry faces off
against the Medium Infantry. The Heavy Infantry
and warbands are desperately trying to get to the hill to help out the camp. But the camp falls before the warbands get to
help. The camp is looted and the Romans
win as the British army has broken.</p><p class="MsoNormal"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgjaokM_0C6J5JexYV7W1y-G051TZOouIJzMo1Lst3SoePrfXTAmzoksezjLj4OdCp5STZs5RIbI4eWtl1iNyhVnDbMM9rrWNPG7YlZDh73lxLt-isaMMJi4YVe18yqawJIWF5xvnHX9UkC9p7KlWaDLZoHRO-34Th93RUSjKqwvnwa329daktEujVlvQVR/s1099/IMG_8566%20b%20end.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1099" data-original-width="1024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgjaokM_0C6J5JexYV7W1y-G051TZOouIJzMo1Lst3SoePrfXTAmzoksezjLj4OdCp5STZs5RIbI4eWtl1iNyhVnDbMM9rrWNPG7YlZDh73lxLt-isaMMJi4YVe18yqawJIWF5xvnHX9UkC9p7KlWaDLZoHRO-34Th93RUSjKqwvnwa329daktEujVlvQVR/w373-h400/IMG_8566%20b%20end.jpg" width="373" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">End game</span></td></tr></tbody></table><p class="MsoNormal">Another interesting scenario. Lots going on. I even got to do a rule change!</p><p class="MsoNormal"><o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p><b>SAUMIZEGETUSA, 105 AD</b></p>
<p class="MsoNormal">Trajan's first campaign battle against the rebellious
Dacians.<o:p></o:p></p>
<p class="MsoNormal">Link: <a href="https://en.wikipedia.org/wiki/Battle_of_Sarmizegetusa">https://en.wikipedia.org/wiki/Battle_of_Sarmizegetusa</a><o:p></o:p></p>
<p class="MsoNormal">Map: Hill centre of Dacian side, 4 units wide.<o:p></o:p></p>
<p class="MsoNormal">Special: None.<o:p></o:p></p>
<p class="MsoNormal">Dacians (bp 3): 1 LDR, 1 HC, 1 LC, 1 HI, 4 WB, 1 LI. <o:p></o:p></p>
<p class="MsoNormal">Deploy: HC WB on
hill: WB HI* WB WB, LI LC .<o:p></o:p></p>
<p class="MsoNormal">Romans (Trajan) (bp 3): 2 LDR, 2 HC, 4 HI.<o:p></o:p></p>
<p class="MsoNormal">Deploy: HC HI HI* HI* HI HC.</p><p class="MsoNormal"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj_LYJ26fQX0Xp6D5KWjEzl15OZW-G8p2_syU6T3IzzAY5GPEI8Td8TkAangzHDysveWgawoUf69zViyxRnqy6pd9EYHRcILThLqr2GXjKysucvuA5jfAPLwe6V95SuUwp81LOzB45YzUzWicKScAWgZM9UjizsM9MIWgjJiPjv40F37-EluAsTYMQr09_S/s1035/IMG_8567%20s%20deploy.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1035" data-original-width="1024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj_LYJ26fQX0Xp6D5KWjEzl15OZW-G8p2_syU6T3IzzAY5GPEI8Td8TkAangzHDysveWgawoUf69zViyxRnqy6pd9EYHRcILThLqr2GXjKysucvuA5jfAPLwe6V95SuUwp81LOzB45YzUzWicKScAWgZM9UjizsM9MIWgjJiPjv40F37-EluAsTYMQr09_S/w396-h400/IMG_8567%20s%20deploy.jpg" width="396" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Deploy, Romans on the left.</span></td></tr></tbody></table><p class="MsoNormal">The Dacians need to stay on the hill if they can to get the
bonus of being uphill. Otherwise the
flanks are fairly equal and can be tied up to stop them supporting the centre
attack. The Romans need to attack the Warband, hopefully break up the line when
they impetuously charge. They have two
leaders in the centre so that is an advantage.
The Heavy Cavalry on each flank can hopefully delay the opposing flack
forces so the infantry can be routed. </p><p class="MsoNormal"><o:p></o:p></p>
<p class="MsoNormal">The Romans advance the centre and the flank units move up in
support.</p><p class="MsoNormal">The Roman centre does not tempt any warbands to break ranks
so they charge up the hill into the Dacian infantry. A few disorders, mostly on
the Romans and one of the Roman leaders dies.
But at least the Romans all survived so they will have the advantage
next turn. </p><p class="MsoNormal"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgDJ1PlFPzlLQDG6m5UR_45zneVtgRaA8l6DII49kJI1ymNUUgMEByOhtb9O-GnWhlgcSiyoEa4enLnQUGXw49EsMa7j1Tr6MyazSl6-YkhXAj7rVnmxW1sV2DPf2DyIu5CCN35b0kYcFq_BtO8CJdpMOhVt3N0Yyg5I3rAwWOhtpyeToppFhcGIWWW38p3/s1607/IMG_8568%20s%20Infantry%20clash%20on%20the%20hill.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1607" data-original-width="1024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgDJ1PlFPzlLQDG6m5UR_45zneVtgRaA8l6DII49kJI1ymNUUgMEByOhtb9O-GnWhlgcSiyoEa4enLnQUGXw49EsMa7j1Tr6MyazSl6-YkhXAj7rVnmxW1sV2DPf2DyIu5CCN35b0kYcFq_BtO8CJdpMOhVt3N0Yyg5I3rAwWOhtpyeToppFhcGIWWW38p3/w255-h400/IMG_8568%20s%20Infantry%20clash%20on%20the%20hill.jpg" width="255" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Infantry clash on the hill</span></td></tr></tbody></table><p class="MsoNormal">Bad luck next turn sees one Roman unit rout. But then in a stroke of excellent luck (three
6s) sees three warbands in the centre rout.<o:p></o:p></p>
<p class="MsoNormal">Meanwhile the Dacian right flank advances and contacts the
opposing Heavy Cavalry – disorders all round.
Bad luck sees the Heavy Cavalry rout.</p><p class="MsoNormal"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEglwG-2iJXSKKHsKypTyGlI2Z1R62onL3DLw5sCJmfyt9C_C4JUPoWPyNKRhRE68tYE7DdEXIlt8hOstnyrB27KXF-7GO4V6Yguz0FZ5yNViK1IpqWgNthnKiaK3VYNvKZXvmqdbSv_XbkTpjNyMIW_h1QPEwwC3yIEbV6tGqBFemXoJasTSgWlm3OnA0pS/s1024/IMG_8569%20s%20The%20Dacian%20right%20wing%20attacks%20the%20lone%20Heavy%20Cavalry.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="881" data-original-width="1024" height="344" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEglwG-2iJXSKKHsKypTyGlI2Z1R62onL3DLw5sCJmfyt9C_C4JUPoWPyNKRhRE68tYE7DdEXIlt8hOstnyrB27KXF-7GO4V6Yguz0FZ5yNViK1IpqWgNthnKiaK3VYNvKZXvmqdbSv_XbkTpjNyMIW_h1QPEwwC3yIEbV6tGqBFemXoJasTSgWlm3OnA0pS/w400-h344/IMG_8569%20s%20The%20Dacian%20right%20wing%20attacks%20the%20lone%20Heavy%20Cavalry.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">The Dacian right wing attacks the lone Heavy Cavalry</span></td></tr></tbody></table><p class="MsoNormal">Before the Dacian wings have a chance to come to the rescue
in the centre the Romans encircle the remaining Dacian Heavy Infantry and it is
routed. The Dacians have lost!</p><p class="MsoNormal"><o:p></o:p></p>
<p class="MsoNormal">No end game picture as I forgot.<o:p></o:p></p>
<p class="MsoNormal">A close game.</p>
<p class="MsoNormal"><b>ARMENIA, 114 AD <o:p></o:p></b></p>
<p class="MsoNormal">Trajan's final eastern battle against the Armenians and
their Parthian allies.<o:p></o:p></p>
<p class="MsoNormal">Link:
<a href="https://en.wikipedia.org/wiki/Trajan%27s_Parthian_campaign">https://en.wikipedia.org/wiki/Trajan%27s_Parthian_campaign</a><o:p></o:p></p>
<p class="MsoNormal">Map: Two small hills at rear to both sides of the Armenian
edge.<o:p></o:p></p>
<p class="MsoNormal">Special: Romans must take camp for a win, else most they can
achieve is a draw.<o:p></o:p></p>
<p class="MsoNormal">Armenians (bp 3): 1 LDR, 1 HC, 4 LC, 1 PX, 1 LI, 1 LA, 1 CP.
<o:p></o:p></p>
<p class="MsoNormal">Deploy: LA MM PX HC* LC LC LC LC, Camp on right hill.<o:p></o:p></p>
<p class="MsoNormal">Romans (Trajan) (bp 3): 2 LDR, 2 HC, 4 HI.<o:p></o:p></p>
<p class="MsoNormal">Deploy: HC HI HI* HI* HI HC.</p><p class="MsoNormal"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg92Tb_ztK8IIC3NffIE3BQ7XwNMvsolfaY7ltBTl9LVPBSE-BNXVtabrPfcX5S-VfyPrMSlXDD7dUeRFLOZT3lylO7eaFMG5Fb4IU1gibf7FOr4wCioniNWTK52NXWMNir3NojamE86jW451Ld3h_pqzxkGW59n9Apeu3pDiyemqfpvYnsM6A3nYD-Nuwt/s3840/IMG_8570%20a%20deploy.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="3798" data-original-width="3840" height="396" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg92Tb_ztK8IIC3NffIE3BQ7XwNMvsolfaY7ltBTl9LVPBSE-BNXVtabrPfcX5S-VfyPrMSlXDD7dUeRFLOZT3lylO7eaFMG5Fb4IU1gibf7FOr4wCioniNWTK52NXWMNir3NojamE86jW451Ld3h_pqzxkGW59n9Apeu3pDiyemqfpvYnsM6A3nYD-Nuwt/w400-h396/IMG_8570%20a%20deploy.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Deployment, Armenians on the left</span></td></tr></tbody></table><p class="MsoNormal">Interesting setup.
The Romans need to focus on the camp but there are a lot of units on the
other side. The first thing to do is
refuse their right flank and move forwards with the left and centre towards the
camp. The Armenians need to break the
Romans before they can break the camp. </p><p class="MsoNormal"><o:p></o:p></p>
<p class="MsoNormal">Romans advance the Heavy Cavalry and legionaries, drifting
to their left. The Heavy Cavalry on the
right flank moves to protect the legions flanks. The Armenian’s all advance except the left
flank Heavy Cavalry that turns to move to right flank. The Heavy Cavalry and Light Cavalry dance
around a little for no real effect. The Light
Cavalry units fire on the legions for no effect.</p><p class="MsoNormal"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjIF4sI2lR_-hKl5tta6EzuAtDGvkStfXBMeTylRm_2hCEFvfsqIILt6Aq_dqVdq7mvunjbcwKiY-Ipd-0qDlm9UkLrFxCkWquaFVlr394CSRIRTnBq4_NJE18a5CLvbOCc8EZjoG2Z16eoaMUSWfp4pdEJZdqhks7pknI4geD6lTB1T8dGJcePo9hiPZCz/s1162/IMG_8571%20a%20Early%20manoeuvring.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1162" data-original-width="1024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjIF4sI2lR_-hKl5tta6EzuAtDGvkStfXBMeTylRm_2hCEFvfsqIILt6Aq_dqVdq7mvunjbcwKiY-Ipd-0qDlm9UkLrFxCkWquaFVlr394CSRIRTnBq4_NJE18a5CLvbOCc8EZjoG2Z16eoaMUSWfp4pdEJZdqhks7pknI4geD6lTB1T8dGJcePo9hiPZCz/w353-h400/IMG_8571%20a%20Early%20manoeuvring.jpg" width="353" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Early manoeuvring</span></td></tr></tbody></table><p class="MsoNormal">The Armenian left flank has managed to engage the Roman Heavy
Cavalry. The Armenian Phalanx is engaged
by a legion and is soon routed. One of
the Light Cavalry routs due to a Roman legion.
The Romans also have a few disorders on them due to Light Cavalry arrows. </p><p class="MsoNormal"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiile-43sP2WxmwXV5v3h7DQ0NLnxQymjE4LXztozReY3SIedcrCYioVbmD_29j_YKrhJFbjFYiGOaF3XSzATPAybIx6WyvbwX8zvdEVOFtdCRYYitbySoo3L_-0-oLJp5xrUR6-PD_2TrKPSlvn9eIsPeEkGNy-vVznu3UAqyWwaxOqKit9jcwZFn-LKLI/s1273/IMG_8572%20a%20mid%20game.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1273" data-original-width="1024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiile-43sP2WxmwXV5v3h7DQ0NLnxQymjE4LXztozReY3SIedcrCYioVbmD_29j_YKrhJFbjFYiGOaF3XSzATPAybIx6WyvbwX8zvdEVOFtdCRYYitbySoo3L_-0-oLJp5xrUR6-PD_2TrKPSlvn9eIsPeEkGNy-vVznu3UAqyWwaxOqKit9jcwZFn-LKLI/w321-h400/IMG_8572%20a%20mid%20game.jpg" width="321" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Mid game</span></td></tr></tbody></table><p class="MsoNormal">The Armenian Medium Infantry is gone, as is another Light
Cavalry. The Heavy Cavalry manages to
hit a legion in the flank but the romans are only disordered. The Heavy Cavalry is then also attacked in
the flank and it is routed. Another Light
Cavalry is trapped from the flank and routed as well. The way is open to the camp. The Romans will win as they have not taken a
loss and can capture the camp. </p><p class="MsoNormal"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjLEvXTQFo1EFDCD8_uX7EWHXN50xTGq1FF5h5_SfOFNH_rvP-pBWRD6JWGfhQGqgSMcJvK-bE69JPliR9phExgWeWiNJ7jPoYufcx1U0qz5toTBP9lsru41QaNhTK1oG1XigW2n6gkxuKPVlECULadZNEG01_6FjVnXf0ov4XzD4l-kak0gO283C2o9N_1/s1355/IMG_8573%20a%20end.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1355" data-original-width="1024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjLEvXTQFo1EFDCD8_uX7EWHXN50xTGq1FF5h5_SfOFNH_rvP-pBWRD6JWGfhQGqgSMcJvK-bE69JPliR9phExgWeWiNJ7jPoYufcx1U0qz5toTBP9lsru41QaNhTK1oG1XigW2n6gkxuKPVlECULadZNEG01_6FjVnXf0ov4XzD4l-kak0gO283C2o9N_1/w303-h400/IMG_8573%20a%20end.jpg" width="303" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">End game</span></td></tr></tbody></table><p class="MsoNormal">A very interesting game with all that Light Cavalry. A bit of crowding at the bottom of the
hill. I am surprised more Roman units
were not lost.</p>
<p class="MsoNormal"><b>End of 30 games<o:p></o:p></b></p>
<p class="MsoNormal">Well, that was fun. I
may have to do that again some time, or maybe not! At least play more of these historical
scenarios using these rules, easy to set up and fast to play. There are only a few hundred more to try <span style="font-family: Wingdings; mso-ascii-font-family: Calibri; mso-ascii-theme-font: minor-latin; mso-char-type: symbol; mso-hansi-font-family: Calibri; mso-hansi-theme-font: minor-latin; mso-symbol-font-family: Wingdings;">J</span><o:p></o:p></p>
<p> </p>Shaun Travershttp://www.blogger.com/profile/05691522858410783769noreply@blogger.com7tag:blogger.com,1999:blog-8394777082320559161.post-24035810810200947862023-12-31T14:28:00.009+10:002023-12-31T14:28:59.455+10:0030 ancient games in 30 days - games 21 to 25<p><b>Introduction</b></p>
<p class="MsoNormal" style="mso-margin-bottom-alt: auto; mso-margin-top-alt: auto;"><span style="color: black;">Games 21 to 25 in the 30 games in 30 days using my own rule
son a 40cmx40cm table with 15mm figures. Replaying some historical
battles based on some Bill Banks Ancients user written
scenarios. Details can be found at this introductory blog
post: </span><a href="https://www.blogger.com/blog/post/edit/8394777082320559161/7215654315025103436">https://shaun-wargaming-minis.blogspot.com/2023/12/introduction-to-30-games-in-30-days.html</a><span style="color: black;"><o:p></o:p></span></p>
<p class="MsoNormal" style="mso-margin-bottom-alt: auto; mso-margin-top-alt: auto;"><span style="color: black;">In this post are these battles:<o:p></o:p></span></p>
<p class="MsoNormal" style="mso-margin-bottom-alt: auto; mso-margin-top-alt: auto;"></p><ul style="text-align: left;"><li><span style="color: black;">VERCELLAE, 101 BC, Roman (Catalus) vs Cimbri</span></li><li><span style="color: black;">SILARUS River, 71 BC, Spartacists (Spartacus) vs Romans
(Crassus)</span></li><li><span style="color: black;">PISTORIA, 61 BC, Catilines (Rebels) vs Senatorial Army of
Gaius Antonius</span></li><li><span style="color: black;">ADMAGETOBRIGA, 61 BC, Gauls vs Germans</span></li><li><span style="color: black;">MUHLHAUSEN, 58 BC, Julius Caesar (Rome) vs Ariovistus,
Chief of Sequani (Germans)</span></li></ul><p></p>
<p class="MsoNormal"><b style="mso-bidi-font-weight: normal;">VERCELLAE, 101 BC<o:p></o:p></b></p>
<p class="MsoNormal">Catalus' legions in a punitive campaign against the barbarian
hordes of the Cimbri.<o:p></o:p></p>
<p class="MsoNormal">Link: https://en.wikipedia.org/wiki/Battle_of_Vercellae<o:p></o:p></p>
<p class="MsoNormal">Map: Open.<o:p></o:p></p>
<p class="MsoNormal">Special: None.<o:p></o:p></p>
<p class="MsoNormal">Roman (Catalus) (bp 2.5): 2 LDR, 2 HC, 2 HI, 1 MI. <o:p></o:p></p>
<p class="MsoNormal">Deploy: HC* HI (gap) MI (gap) HI HC*.<o:p></o:p></p>
<p class="MsoNormal">Cimbri (bp 3): 1 LDR, 2 HC, 4WB.<o:p></o:p></p>
<p class="MsoNormal">Deploy: HC WB WB* WB WB HC.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgnQeG1la_K9xVGoNU3XHAqldwA5PVUTKwchPDTyFb3Gz3x1r8tmGSzTXXt1vIwXF_hIT3jTl_0RXoyL7zYgZuYycmGTI-un7wf_cCIDZhwU8by7CXTGVBh_tookZhYDIgExwsphWY6CN7o4PTsOF4Zwq9rlBsyLRGMBSvcnUWzJnFATCdBJ5jzntPItC0E/s1056/IMG_8534%20v%20deploy.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1056" data-original-width="1024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgnQeG1la_K9xVGoNU3XHAqldwA5PVUTKwchPDTyFb3Gz3x1r8tmGSzTXXt1vIwXF_hIT3jTl_0RXoyL7zYgZuYycmGTI-un7wf_cCIDZhwU8by7CXTGVBh_tookZhYDIgExwsphWY6CN7o4PTsOF4Zwq9rlBsyLRGMBSvcnUWzJnFATCdBJ5jzntPItC0E/w388-h400/IMG_8534%20v%20deploy.jpg" width="388" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Deployment, Romans on the left</span></td></tr></tbody></table><p class="MsoNormal">The Romans best chances are on the flanks, while the Cimbri
is to take out the centre and hopefully the legions.<span style="mso-spacerun: yes;"> </span>Historically the Cimbri lost and likely the
same here.<o:p></o:p></p>
<p class="MsoNormal">Roman flanks advance, as does the Cimbri centre.<span style="mso-spacerun: yes;"> </span>On each flank a Warband charges into the
Roman legions but only succeed is disordering everyone.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjij-Q-4tbuX5IU4tz5_9RrWmN2DH1D3LEljpVAEIrHIeAmdadZ5Px0Y9dzmIpM8fqGdv77yyNUarpS4L_KYo2PPeG7ainwUBMXaXXzbd_J5830aRf7kPMYuW_iZ9Med_A2Fxzhji8Koj9zwrqA_cNuSE9dFvVckgYCnbJbQAeKjhDnlfTsiR8b9z1gfJVI/s1024/IMG_8535%20Initial%20clash%20on%20the%20wings.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="993" data-original-width="1024" height="388" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjij-Q-4tbuX5IU4tz5_9RrWmN2DH1D3LEljpVAEIrHIeAmdadZ5Px0Y9dzmIpM8fqGdv77yyNUarpS4L_KYo2PPeG7ainwUBMXaXXzbd_J5830aRf7kPMYuW_iZ9Med_A2Fxzhji8Koj9zwrqA_cNuSE9dFvVckgYCnbJbQAeKjhDnlfTsiR8b9z1gfJVI/w400-h388/IMG_8535%20Initial%20clash%20on%20the%20wings.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Initial clash on the wings.</span></td></tr></tbody></table><p class="MsoNormal">The Cimbri left flank Warband is routed.<span style="mso-spacerun: yes;"> </span>The Cavalry melee of both flanks but all
are disordered.<span style="mso-spacerun: yes;"> </span>The Cimbi leader gets to
flank a roman legion unit and rout it.<span style="mso-spacerun: yes;">
</span>And a Warband manages to make it to the Medium Infantry and the Medium Infantry
is routed.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi6MMP2H50Z1lPBMha0nkdIqN-odXg0oh2KYcKK1yDoKSTv6_LDVebldQGytm5oYVSA_CKOEgbjuUY0JHfnBFM-Wjtt51e6HWGSJRcYme5Qhj46T6QYNDM-32vephg6TRlUD3YabDAQXMY4Qrx83mF4XdztELb36daQceFo88a-KhkDw9hcskxdgTm4vtm6/s1024/IMG_8536%20v%20The%20Roman%20Medium%20Infantry%20is%20routed.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="957" data-original-width="1024" height="374" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi6MMP2H50Z1lPBMha0nkdIqN-odXg0oh2KYcKK1yDoKSTv6_LDVebldQGytm5oYVSA_CKOEgbjuUY0JHfnBFM-Wjtt51e6HWGSJRcYme5Qhj46T6QYNDM-32vephg6TRlUD3YabDAQXMY4Qrx83mF4XdztELb36daQceFo88a-KhkDw9hcskxdgTm4vtm6/w400-h374/IMG_8536%20v%20The%20Roman%20Medium%20Infantry%20is%20routed.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">The Roman Medium Infantry is routed.</span></td></tr></tbody></table><p class="MsoNormal"><br /></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEii2WwtPeETANO_lSsGZf-wWpEhSmcF8hWlPR3olt1ouXxWJFsizdEmzKok_b7pHxlOU-ybMprN33lOkQ87vItmcERA5dpt7_bcIL42IAbVZ2MqD8Pmgk7h2z4XL6up-70FSg4unsBiKD03r7BRCUnx1CWLtjpvwJQiMKxMDQme_sXmdVEQhO2NbX1NiiRX/s1024/IMG_8537%20v%20The%20Roman%20legion%20is%20routed%20by%20the%20Cimbri%20leader.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="939" data-original-width="1024" height="366" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEii2WwtPeETANO_lSsGZf-wWpEhSmcF8hWlPR3olt1ouXxWJFsizdEmzKok_b7pHxlOU-ybMprN33lOkQ87vItmcERA5dpt7_bcIL42IAbVZ2MqD8Pmgk7h2z4XL6up-70FSg4unsBiKD03r7BRCUnx1CWLtjpvwJQiMKxMDQme_sXmdVEQhO2NbX1NiiRX/w400-h366/IMG_8537%20v%20The%20Roman%20legion%20is%20routed%20by%20the%20Cimbri%20leader.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">The Roman legion is routed by the Cimbri leader</span></td></tr></tbody></table><p class="MsoNormal">The Cimbri cavalry are routed on the flanks, as expected.<o:p></o:p></p>
<p class="MsoNormal">But then in bad luck the Roman legion unit is routed.<span style="mso-spacerun: yes;"> </span>The Romans have lost and the Cimbri change
history!</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg_oP-wDjVnKz3fcSj8qcKTXfztx1qiP3Lkp6MmTzsE5hKS7IA0gl0hPrCEyuiKNBy7QXa-K4DYcgGl47hlM6dYIvpptIBqS8-lCzpXCGxGiA-AsN-Boyvrf2Z8NXw_HnhahBT8sAgzinhDruhjkkVb40wTlmilpXXIqpDCmWZd6MsOoxdkig07AMc-j9kR/s1024/IMG_8538%20v%20end.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1015" data-original-width="1024" height="396" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg_oP-wDjVnKz3fcSj8qcKTXfztx1qiP3Lkp6MmTzsE5hKS7IA0gl0hPrCEyuiKNBy7QXa-K4DYcgGl47hlM6dYIvpptIBqS8-lCzpXCGxGiA-AsN-Boyvrf2Z8NXw_HnhahBT8sAgzinhDruhjkkVb40wTlmilpXXIqpDCmWZd6MsOoxdkig07AMc-j9kR/w400-h396/IMG_8538%20v%20end.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">End game</span></td></tr></tbody></table><p class="MsoNormal">Much closer than I thought it was going to be.<span style="mso-spacerun: yes;"> </span>The Roman legion that was flanked failed the
order move to turn, otherwise possibly would have survived longer.<span style="mso-spacerun: yes;"> </span></p>
<p class="MsoNormal"><b style="mso-bidi-font-weight: normal;">SILARUS River, 71 BC<o:p></o:p></b></p>
<p class="MsoNormal">Crassus attempts to crush the Spartacists slave revolt
before Pompey arrives and steals victory.<o:p></o:p></p>
<p class="MsoNormal">Link: https://en.wikipedia.org/wiki/Battle_of_the_Silarius_River<o:p></o:p></p>
<p class="MsoNormal">Map: Open.<o:p></o:p></p>
<p class="MsoNormal">Special: None.<o:p></o:p></p>
<p class="MsoNormal">Spartacists (Spartacus) (bp 3): 1 LDR, 2 LC, 2 HI, 4 MI. <o:p></o:p></p>
<p class="MsoNormal">Deploy: LC LC MI MI MI MI HI* HI.<o:p></o:p></p>
<p class="MsoNormal">Romans (Crassus) (bp 3): 1 LDR, 2 HC, 4 HI.<o:p></o:p></p>
<p class="MsoNormal">Deploy: HC HI HI HI HI HC*.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhUwMwMLnwUApDnn9rfsTyZMbV0A_xtFbNxR-6maFmao8McTUCYcXfAOSEyokIz0owZpON_5jdhro-1EKukJzEFcqk79JPW4T3-V6_YmrnypyIMqjWKZEhsoiKFtdLZPA0FcwLGpwm6vKRDzxVNX5ZhitmhPndQf_-U1tScAtM5VHsj0ayKdbJ0JbnbAHn9/s1033/IMG_8539%20s%20deploy.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1033" data-original-width="1024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhUwMwMLnwUApDnn9rfsTyZMbV0A_xtFbNxR-6maFmao8McTUCYcXfAOSEyokIz0owZpON_5jdhro-1EKukJzEFcqk79JPW4T3-V6_YmrnypyIMqjWKZEhsoiKFtdLZPA0FcwLGpwm6vKRDzxVNX5ZhitmhPndQf_-U1tScAtM5VHsj0ayKdbJ0JbnbAHn9/w396-h400/IMG_8539%20s%20deploy.jpg" width="396" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Deploy, Spartacists on the left.</span></td></tr></tbody></table><p class="MsoNormal">Best chance for Spartacists is on the right flank and then
roll up the centre, no where else are they stronger.<span style="mso-spacerun: yes;"> </span>The Romans are strong in the centre and left
flank so should focus there.</p><p class="MsoNormal"><o:p></o:p></p>
<p class="MsoNormal">Spartacus advances the HI on the right, Romans advance the
centre and right flank Heavy Cavalry.<span style="mso-spacerun: yes;">
</span>The Heavy Cavalry gets close to the Light Cavalry that retreat.<span style="mso-spacerun: yes;"> </span>The Heavy Cavalry continues to advance.<span style="mso-spacerun: yes;"> </span>The Light Cavalry fire and retreat, causing a
disorder on the Heavy Cavalry. And the general with the Heavy Cavalry is
wounded!<span style="mso-spacerun: yes;"> </span>The Light Cavalry advance
slightly to not retreat off the table, a Roman HI advances and forces one off
the battlefield.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEieYTmRIraA8zDL_SdlYkfk6gb9rGq8pxXMNMLHRepaRhoVwztqOsRJn40TPF7cc_3GU8d1vIzWqDm7tdar_FuyN3-dnxna-SChWNNO6Z89pDYKDwyLZjS2Jpis9bRHwiU7NQHYQSTVsgViZcWboSBi7KwcTEsOQD2LMaYaADtAj9qjCflVz7PHE8TF_qkV/s1024/IMG_8540%20s%20Roman%20Heavy%20Cavalry%20attempting%20to%20catch%20the%20retreating.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="668" data-original-width="1024" height="261" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEieYTmRIraA8zDL_SdlYkfk6gb9rGq8pxXMNMLHRepaRhoVwztqOsRJn40TPF7cc_3GU8d1vIzWqDm7tdar_FuyN3-dnxna-SChWNNO6Z89pDYKDwyLZjS2Jpis9bRHwiU7NQHYQSTVsgViZcWboSBi7KwcTEsOQD2LMaYaADtAj9qjCflVz7PHE8TF_qkV/w400-h261/IMG_8540%20s%20Roman%20Heavy%20Cavalry%20attempting%20to%20catch%20the%20retreating.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Roman Heavy Cavalry attempting to catch the retreating Light Cavalry</span></td></tr></tbody></table><p class="MsoNormal">Spartacus and the 2 Heavy Infantry contact the Heavy Cavalry,
the Heavy Cavalry is routed.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj6tFNfux3SdWC-PEtzd8E7O-WMelMqaSGZZ8zrapirtXaJ6nDglfCVIQUyPn_g0uwGR-KFhaDtO3hBcNf1-El7v5PspdFKN3QXl-K3klN_5esuGt1wq6zRtC1MwwAtxNkxkdpuknDjOXOTWw2jCoZD5Eg9hoKr19Ko8y4HleED5ocIeQzsCjsf_g5FEF3x/s1024/IMG_8541%20s%20Spartacus%20and%202%20Heavy%20Infantry.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="758" data-original-width="1024" height="296" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj6tFNfux3SdWC-PEtzd8E7O-WMelMqaSGZZ8zrapirtXaJ6nDglfCVIQUyPn_g0uwGR-KFhaDtO3hBcNf1-El7v5PspdFKN3QXl-K3klN_5esuGt1wq6zRtC1MwwAtxNkxkdpuknDjOXOTWw2jCoZD5Eg9hoKr19Ko8y4HleED5ocIeQzsCjsf_g5FEF3x/w400-h296/IMG_8541%20s%20Spartacus%20and%202%20Heavy%20Infantry.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Spartacus and 2 Heavy Infantry about to rout a Roman Heavy Cavalry</span></td></tr></tbody></table><p class="MsoNormal">The Roman centre contacts the Medium Infantry, one is routed
and two others disordered.<span style="mso-spacerun: yes;"> </span>Next melee
another Medium Infantry is routed.<span style="mso-spacerun: yes;"> </span>Two
turns later the last Spartacist Medium Infantry is routed, exceeding their
breakpoint and so the Spartacists have lost.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiORuignYBFbjaiWlkoVGWWLINQ0T6nLtuoo0bDkNkuv9vyQJxTiHUf8Fg_u9AzytL1yvYX__QCQXKWoL48IsG7UARrM9TyWOVmDqPz9Lh9afv9bjELjD-2TRzT2A6ElaG4iTW614zHjW6BG4M0UBHnI3xxTXx2nzfHzQFW3uP-hBqwcx77hah2_hBQlbZ9/s1071/IMG_8542%20s%20end.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1071" data-original-width="1024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiORuignYBFbjaiWlkoVGWWLINQ0T6nLtuoo0bDkNkuv9vyQJxTiHUf8Fg_u9AzytL1yvYX__QCQXKWoL48IsG7UARrM9TyWOVmDqPz9Lh9afv9bjELjD-2TRzT2A6ElaG4iTW614zHjW6BG4M0UBHnI3xxTXx2nzfHzQFW3uP-hBqwcx77hah2_hBQlbZ9/w383-h400/IMG_8542%20s%20end.jpg" width="383" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">End game</span></td></tr></tbody></table><p class="MsoNormal">A very interesting scenario.<span style="mso-spacerun: yes;">
</span>I should have moved up the Spartacus Medium Infantry line so that once
the Heavy Cavalry was dealt with by the Heavy Infantry they were closer to the
rear of the legions.<span style="mso-spacerun: yes;"> </span>And the Light
Cavalry maybe could have advanced a little to give more room to retreat.</p>
<p class="MsoNormal"><b style="mso-bidi-font-weight: normal;">PISTORIA, 61 BC<o:p></o:p></b></p>
<p class="MsoNormal">Lucius Sergius Catilina's last stand.<o:p></o:p></p>
<p class="MsoNormal">Link: https://en.wikipedia.org/wiki/Battle_of_Pistoria<o:p></o:p></p>
<p class="MsoNormal">Map: Open.<o:p></o:p></p>
<p class="MsoNormal">Special: Catlines army does not break.<span style="mso-spacerun: yes;"> </span>Senatorial Army wins by destroying all
Catiline units and killing leader. <o:p></o:p></p>
<p class="MsoNormal">Catilines (Rebels) (bp 2): 1 LDR, 2 HI, 2 MI. <o:p></o:p></p>
<p class="MsoNormal">Deploy: MI MI HI* HI.<o:p></o:p></p>
<p class="MsoNormal">Senatorial Army of Gaius Antonius (bp 2.5): 1 LDR, 1 HC, 4
HI.<o:p></o:p></p>
<p class="MsoNormal">Deploy: HC* HI HI HI HI.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj1XI07EAB_ZA0Vm2rmtW2Z4-xG3oyqm2wydiV0XIU4tI9rzK8ROwia9A5TpxIxbt6cAmEBZ3EeTb7TjFMRkGBlCrJU36n_jqR7m0_1bfgnMFXGTu5aGDEhlND36LQpzQuexcTAF-BP9ITO1GJMJ8KUnr1ncOTUeiwDDd59IkmK97xRyNIF20UfLJEoFFNB/s1024/IMG_8543%20p%20deploy.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="910" data-original-width="1024" height="355" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj1XI07EAB_ZA0Vm2rmtW2Z4-xG3oyqm2wydiV0XIU4tI9rzK8ROwia9A5TpxIxbt6cAmEBZ3EeTb7TjFMRkGBlCrJU36n_jqR7m0_1bfgnMFXGTu5aGDEhlND36LQpzQuexcTAF-BP9ITO1GJMJ8KUnr1ncOTUeiwDDd59IkmK97xRyNIF20UfLJEoFFNB/w400-h355/IMG_8543%20p%20deploy.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Deployment, Catalines on the left.</span></td></tr></tbody></table><p class="MsoNormal">The Catilines have to hang on for 8 turns (length of the
game).<span style="mso-spacerun: yes;"> </span>It will take four turns for the
HI to reach the Roman army.<span style="mso-spacerun: yes;"> </span>The Catilines
could about face, retreat one turn, about face again.<span style="mso-spacerun: yes;"> </span>Except this takes 3 turns and the Heavy
Cavalry can be there in 3 turns.<span style="mso-spacerun: yes;"> </span>If they
roll a 1 in any of those turns they cannot move.<span style="mso-spacerun: yes;"> </span>So maybe not.<span style="mso-spacerun: yes;"> </span>Game will come down to dice rolls I think.<o:p></o:p></p>
<p class="MsoNormal">Roman army advances and makes contact.<span style="mso-spacerun: yes;"> </span>A few disorders.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjlaW4-zZLa9FmMGhH_8CSezxXLQesIrSdPOVEuD25EjfsAVmF5wUpDJ7AThM3augytAdHTST9kSGcEZnA7SCVCOplfO_qCyaWcwUPmYVS9AyZusDqAGSU3WoBMDp5xaziVQ5CmjpbqKWAptEPHRQmbfNi_fKB2xR36-Y2lKjiRd-BBATHvQRHedflXezhO/s1480/IMG_8544%20p%20The%20battlelines%20clash.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1480" data-original-width="1024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjlaW4-zZLa9FmMGhH_8CSezxXLQesIrSdPOVEuD25EjfsAVmF5wUpDJ7AThM3augytAdHTST9kSGcEZnA7SCVCOplfO_qCyaWcwUPmYVS9AyZusDqAGSU3WoBMDp5xaziVQ5CmjpbqKWAptEPHRQmbfNi_fKB2xR36-Y2lKjiRd-BBATHvQRHedflXezhO/w276-h400/IMG_8544%20p%20The%20battlelines%20clash.jpg" width="276" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">The battlelines clash.</span></td></tr></tbody></table><p class="MsoNormal">In subsequent melee the Medium Infantry are lost but a
legion is lost as well.<span style="mso-spacerun: yes;"> </span>The Heavy Cavalry
charge for leader to leader combat and the rebel leader dies.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi9Yi_oi-VQspj3MrwoeADVMmubcmbIxQ9J4BmmaBc5JlUvD5jABgcVaP9zt5RS2DsoQVzWmZJwrUaAXVjWWly4AS-TWfYQQEZtqt6sil1jWZAr7NQNsQhnWquQZtg_CY1wQoGhr1TRMWYmN1KrYwypTp7mt69S_-eMwBxtkjy6ua4rfwjyWtanKocRO41w/s1024/IMG_8545%20p%20Heavy%20Cavalry%20slams%20into%20the%20flank%20of%20the%20rebel%20leader.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="831" data-original-width="1024" height="325" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi9Yi_oi-VQspj3MrwoeADVMmubcmbIxQ9J4BmmaBc5JlUvD5jABgcVaP9zt5RS2DsoQVzWmZJwrUaAXVjWWly4AS-TWfYQQEZtqt6sil1jWZAr7NQNsQhnWquQZtg_CY1wQoGhr1TRMWYmN1KrYwypTp7mt69S_-eMwBxtkjy6ua4rfwjyWtanKocRO41w/w400-h325/IMG_8545%20p%20Heavy%20Cavalry%20slams%20into%20the%20flank%20of%20the%20rebel%20leader.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Heavy Cavalry slams into the flank of the rebel leader.</span></td></tr></tbody></table><p class="MsoNormal">A rebel HI flanks the Heavy Cavalry and two turns later they
are themselves flanks and rout.<span style="mso-spacerun: yes;"> </span>However,
that took 9 turns and so a victory for the Rebels.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg3U0_BZASbbOTobKlUKjLxtBS2Q2uWkWAWkoiDElSwK9RiuZboTFQvkWAJUwqUWg7jNfakthJs0MptG1J8Tz50Rwbt2r6R2TqyMb2EwAVsYli68v3wDSmDNlaoq6P1w1nviWkkWJuo4kG_ZOa8z4dYgjA6y7pSRa38XYn-S6zJc1SdObNGoK7ctG6qMqg7/s1116/IMG_8546%20p%20end.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1116" data-original-width="1024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg3U0_BZASbbOTobKlUKjLxtBS2Q2uWkWAWkoiDElSwK9RiuZboTFQvkWAJUwqUWg7jNfakthJs0MptG1J8Tz50Rwbt2r6R2TqyMb2EwAVsYli68v3wDSmDNlaoq6P1w1nviWkkWJuo4kG_ZOa8z4dYgjA6y7pSRa38XYn-S6zJc1SdObNGoK7ctG6qMqg7/w368-h400/IMG_8546%20p%20end.jpg" width="368" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">End game – the last rebel Heavy Infantry routs next melee.</span></td></tr></tbody></table><p class="MsoNormal">I thought it would go better than that for the Romans.<span style="mso-spacerun: yes;"> </span></p>
<p class="MsoNormal"><b style="mso-bidi-font-weight: normal;">ADMAGETOBRIGA, 61 BC<o:p></o:p></b></p>
<p class="MsoNormal">Barbarian battle: Gauls vs. Germans.<o:p></o:p></p>
<p class="MsoNormal">Link: https://en.wikipedia.org/wiki/Battle_of_Magetobriga<o:p></o:p></p>
<p class="MsoNormal">Map: Open.<o:p></o:p></p>
<p class="MsoNormal">Special: None.<o:p></o:p></p>
<p class="MsoNormal">Gauls (bp 2.5): 1 LDR, 1 HC, 1 LC, 4 WB. <o:p></o:p></p>
<p class="MsoNormal">Deploy: LC WB WB WB* WB HC.<o:p></o:p></p>
<p class="MsoNormal">Germans (bp 3): 1 LDR, 1 HC, 2 LC, 5 WB.<o:p></o:p></p>
<p class="MsoNormal">Deploy: LC LC WB WB* WB WB WB WB.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjMm4PWOzecAGSCTcZ_JwQoXfibm7koQNxqCsWfPXsc5bs_LntwKJxPxMGRaQ9sqwwKi5WXB6z4DWCLDq_tkvO4aFtYRTxAr5oWYXHRZ_BRC3xWZK7UFnMv1yM3TjVheCyUm6OFltV1_tvmTROhpKNWwEQQQDZUxizYdUVmXNUZbXvIl6J6hvdJ5u2O2y42/s1120/IMG_8547%20a%20deploy.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1120" data-original-width="1024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjMm4PWOzecAGSCTcZ_JwQoXfibm7koQNxqCsWfPXsc5bs_LntwKJxPxMGRaQ9sqwwKi5WXB6z4DWCLDq_tkvO4aFtYRTxAr5oWYXHRZ_BRC3xWZK7UFnMv1yM3TjVheCyUm6OFltV1_tvmTROhpKNWwEQQQDZUxizYdUVmXNUZbXvIl6J6hvdJ5u2O2y42/w366-h400/IMG_8547%20a%20deploy.jpg" width="366" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Deployment, Gauls on the left.</span></td></tr></tbody></table><p class="MsoNormal">The Gauls are weaker everywhere.<span style="mso-spacerun: yes;"> </span>All the Germans need to do is hopefully win
the centre with greater numbers.<span style="mso-spacerun: yes;"> </span>The
Gauls just need to exploit weaknesses if they occur.</p><p class="MsoNormal"><o:p></o:p></p>
<p class="MsoNormal">The Gauls advance the right flank Heavy Cavalry and the
opposing Light Cavalry retreat.<span style="mso-spacerun: yes;"> </span>The
centre warbands advance, as does the opposing German warbands.<span style="mso-spacerun: yes;"> </span>The Gauls get close enough to trigger
possible charges by the Germans, hoping one or two don’t and so get a local
advantage.<span style="mso-spacerun: yes;"> </span>All the Germans charge into
melee. Every single warband is disordered.<span style="mso-spacerun: yes;"> </span></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh7taQI8wMbHrmJh9NmtE5gAZw7bKVWePRmqqds-wZZZvQnELAKGuyBcq-VJcyan8-6GnKDML1H9rCntOJ4hTn2XwbduPFYBVlIT3OZ1O9DW75Tav6tLbBkPI8p2J67fRBEVyQBbqes1qyOFkDfOvEv2XwCdT5kzSm1YMSxkRS3Iri1xLxef9Xl9HgHZeZR/s1968/IMG_8548%20a%20Clash%20of%20the%20warbands.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1968" data-original-width="1024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh7taQI8wMbHrmJh9NmtE5gAZw7bKVWePRmqqds-wZZZvQnELAKGuyBcq-VJcyan8-6GnKDML1H9rCntOJ4hTn2XwbduPFYBVlIT3OZ1O9DW75Tav6tLbBkPI8p2J67fRBEVyQBbqes1qyOFkDfOvEv2XwCdT5kzSm1YMSxkRS3Iri1xLxef9Xl9HgHZeZR/w209-h400/IMG_8548%20a%20Clash%20of%20the%20warbands.jpg" width="209" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Clash of the warbands.</span></td></tr></tbody></table><p class="MsoNormal">The German Light Cavalry are stuck near the end of the table
and the Heavy Cavalry charges.<span style="mso-spacerun: yes;"> </span>One manages
to retreat and disorder the Heavy Cavalry with missile fire.<span style="mso-spacerun: yes;"> </span>The ensuing combat sees the remaining Light
Cavalry disordered and later is routed.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhNBW0AaOUX-6nJUSXJ62NNVF-bq2nmZggnewYLtyZC-YLfVnE9Y27KQoMIEX5k71T-mz4APFdxfe9gsR3BHdiDDscoGumzdI8DZtznRBGN2nWeQYx5ka_-qt1sbQsx3XoZkNQTtINtR_7iSztJ7TAVqy82KZDTsc7uPXIoSkfkeyGvHWAuj1-d5TZhsfsc/s1024/IMG_8549%20a%20Cavalry%20clash%20on%20the%20Gallic%20right%20flank.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="901" data-original-width="1024" height="353" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhNBW0AaOUX-6nJUSXJ62NNVF-bq2nmZggnewYLtyZC-YLfVnE9Y27KQoMIEX5k71T-mz4APFdxfe9gsR3BHdiDDscoGumzdI8DZtznRBGN2nWeQYx5ka_-qt1sbQsx3XoZkNQTtINtR_7iSztJ7TAVqy82KZDTsc7uPXIoSkfkeyGvHWAuj1-d5TZhsfsc/w400-h353/IMG_8549%20a%20Cavalry%20clash%20on%20the%20Gallic%20right%20flank.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Cavalry clash on the Gallic right flank</span></td></tr></tbody></table><p class="MsoNormal">For four more rounds all warbands remain locked in melee
(that is 19 melee rolls none being a 1 or a 6).<span style="mso-spacerun: yes;">
</span>But then the Germans roll three 1’s out of 5 melees – bad news as 3
warbands rout, including the leader.<span style="mso-spacerun: yes;"> </span>This
means the Germans have exceeded their breakpoint and rout!</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhDqWHZiG7Ui3r0kMBTcZmQayTNxGrgtDnPREUw9STGtwq_ZJaWOC3gxY8kZxrO1BNEI0UNuZTKtvVWzgk1_wET_hzjr5E768W_pPD59Z5gO3y1sARCS59l2xb3cDCKU7UMU9Wx2DUKdtN7zv8m7wguQ3XBPTGoVMEN-ZVd9l4WWlF1AsjdQeWDjqyAuw-B/s1024/IMG_8550%20a%20end.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1008" data-original-width="1024" height="394" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhDqWHZiG7Ui3r0kMBTcZmQayTNxGrgtDnPREUw9STGtwq_ZJaWOC3gxY8kZxrO1BNEI0UNuZTKtvVWzgk1_wET_hzjr5E768W_pPD59Z5gO3y1sARCS59l2xb3cDCKU7UMU9Wx2DUKdtN7zv8m7wguQ3XBPTGoVMEN-ZVd9l4WWlF1AsjdQeWDjqyAuw-B/w400-h394/IMG_8550%20a%20end.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">End game</span></td></tr></tbody></table><br /><div class="separator" style="clear: both; text-align: center;"><span style="text-align: left;">The Germans only had a slight edge.</span><span style="mso-spacerun: yes; text-align: left;"> </span><span style="text-align: left;">And the cavalry Vs lnfantry was always going
to take a while. With the Light Cavalry refusing to engage as well. Normally
infantry clashes are resolved a lot sooner!</span></div>
<p class="MsoNormal"><b style="mso-bidi-font-weight: normal;">MUHLHAUSEN, 58 BC<o:p></o:p></b></p>
<p class="MsoNormal">Battle by the Rhine.<span style="mso-spacerun: yes;">
</span>Also known as Battle of Vosges.<o:p></o:p></p>
<p class="MsoNormal">Link: https://en.wikipedia.org/wiki/Battle_of_Vosges_(58_BC)<o:p></o:p></p>
<p class="MsoNormal">Map: Open.<o:p></o:p></p>
<p class="MsoNormal">Special: None.<o:p></o:p></p>
<p class="MsoNormal">Julius Caesar (Rome) (bp 3): 2 LDR, 2 HC, 4 HI. <o:p></o:p></p>
<p class="MsoNormal">Deploy: HC HI HI* HI HI HC*.<o:p></o:p></p>
<p class="MsoNormal">Ariovistus, Chief of Sequani (Germans) (bp 3.5): 2 LDR, 2
HC, 5WB.<o:p></o:p></p>
<p class="MsoNormal">Deploy: HC WB WB* WB WB* WB HC.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhQYrc9cyua0g3GjLk8g1lzkqyl6dN3S2pWYlgaBCWi8fHFIs2RBlcXuXS2XoDlAmFNKzfLrOR1mpTMphh8ik5WE82xt80xlX5-URtiJXDW6kggbL9X1JKqyLtcB9d6v8p8b29ha1R2DGTtFBw37pP-IRYyEc4Yd48hlxP7q5S0mFM9yOfpkVqpT_1IuTdW/s1040/IMG_8551%20m%20deploy.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1040" data-original-width="1024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhQYrc9cyua0g3GjLk8g1lzkqyl6dN3S2pWYlgaBCWi8fHFIs2RBlcXuXS2XoDlAmFNKzfLrOR1mpTMphh8ik5WE82xt80xlX5-URtiJXDW6kggbL9X1JKqyLtcB9d6v8p8b29ha1R2DGTtFBw37pP-IRYyEc4Yd48hlxP7q5S0mFM9yOfpkVqpT_1IuTdW/w394-h400/IMG_8551%20m%20deploy.jpg" width="394" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Deploy, Romans on the left.</span></td></tr></tbody></table><p class="MsoNormal">The Romans have an advantage on the right flank with the Heavy
Cavalry and leader.<span style="mso-spacerun: yes;"> </span>They should be able
to withstand the initial warband charge but the Germans have two leaders
compared to only one for the Romans so it will be chancy on which side wins the
centre.<o:p></o:p></p>
<p class="MsoNormal">Romans advance along the line.<span style="mso-spacerun: yes;"> </span>The Germans advance their infantry.<o:p></o:p></p>
<p class="MsoNormal">The Roman right flank cavalry clash goes in favour of the
Romans where at first the enemy Heavy Cavalry is disordered, then routed.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh4Rq_v6f0FZ-uURrar_AtH-Dy_vzJR6v5K4VxLhgHyx1-3oLOcV3aQlcQrW1TvjDdg9sXd_A6_c1_viIWb3wc02cf39Quq-hg7X3RODZXxONgrxGDmNr5DWOF52xJDEDGj-1HUk5TRk_AmE1CWZmM8gWu4RHW2CpMGqNHIQfcTLdsVraatkKIQ_Y1wC8Ab/s1024/IMG_8552%20Roman%20Heavy%20Cavalry%20charges%20the%20German%20Heavy%20Cavalry.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="638" data-original-width="1024" height="249" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh4Rq_v6f0FZ-uURrar_AtH-Dy_vzJR6v5K4VxLhgHyx1-3oLOcV3aQlcQrW1TvjDdg9sXd_A6_c1_viIWb3wc02cf39Quq-hg7X3RODZXxONgrxGDmNr5DWOF52xJDEDGj-1HUk5TRk_AmE1CWZmM8gWu4RHW2CpMGqNHIQfcTLdsVraatkKIQ_Y1wC8Ab/w400-h249/IMG_8552%20Roman%20Heavy%20Cavalry%20charges%20the%20German%20Heavy%20Cavalry.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Roman Heavy Cavalry charges the German Heavy Cavalry</span></td></tr></tbody></table><p class="MsoNormal">The warband line, at 5 units long refuses to move. The
Romans get to within the warbands charge range and obligingly only 3 of the 5
decide to charge the line (so the German line is fragmented).</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiSs4Huux4zSpoEp9XlJFIvr4C5X0_uTSMztO8z_1Rk4H8cewswmKh8Oz1ldXqWjrBk07NBCnS6VEAwvzXYhCrUWzIewR2rLcfPz_Hz_AQb0TRO_AGH3iRj51V5GhrHfAO2nFPOabAZb1S_u2SpQaDfX5Z895SG016yyEGV1qil5HC16lLt5LqChogIGo0j/s1723/IMG_8553%20a%20German%20line%20fragments.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1723" data-original-width="1024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiSs4Huux4zSpoEp9XlJFIvr4C5X0_uTSMztO8z_1Rk4H8cewswmKh8Oz1ldXqWjrBk07NBCnS6VEAwvzXYhCrUWzIewR2rLcfPz_Hz_AQb0TRO_AGH3iRj51V5GhrHfAO2nFPOabAZb1S_u2SpQaDfX5Z895SG016yyEGV1qil5HC16lLt5LqChogIGo0j/w238-h400/IMG_8553%20a%20German%20line%20fragments.jpg" width="238" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">German line fragments</span></td></tr></tbody></table><p class="MsoNormal">This is actually a good thing for the Germans as a few Roman
units are disordered o the fresh German can charge in and receive the charge
bonus.<span style="mso-spacerun: yes;"> </span>The two that held back were the
leaders so extra bonus in combat.<span style="mso-spacerun: yes;"> </span>Two Roman
legions are routed.<span style="mso-spacerun: yes;"> </span>Next melee a German
leader is lost when disordered. Bad news for the Germans though as the Heavy
Cavalry turns onto the flank of the German warbands. However the Heavy Cavalry fails
to followup. <span style="mso-spacerun: yes;"> </span>Along the line another
warband is routed by the Roman legion with the leader.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgl1FH5lp8EXA_Bq8Qm7jXOBiA4jQEFNAbdjhdTVi3spIeY6YdpnWcUGzXAHnFAM9WkqFRawPfAojqEiem6ttnFUSncLgxRFilntQ7lfeX8O82J5hjWGWP3oovWixlzFtz5Wujc3yl8j-ynwPsx79_WLKEg1ITINgHovYw44rbyAjvxExUfw3i0dKsOigCy/s1024/IMG_8554%20a%20Roman%20Heavy%20Cavalry%20on%20the%20flanks.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="913" data-original-width="1024" height="356" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgl1FH5lp8EXA_Bq8Qm7jXOBiA4jQEFNAbdjhdTVi3spIeY6YdpnWcUGzXAHnFAM9WkqFRawPfAojqEiem6ttnFUSncLgxRFilntQ7lfeX8O82J5hjWGWP3oovWixlzFtz5Wujc3yl8j-ynwPsx79_WLKEg1ITINgHovYw44rbyAjvxExUfw3i0dKsOigCy/w400-h356/IMG_8554%20a%20Roman%20Heavy%20Cavalry%20on%20the%20flanks.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Roman Heavy Cavalry on the flanks.</span></td></tr></tbody></table><p class="MsoNormal">The Germans have reached their breakpoint and flee the
field.<span style="mso-spacerun: yes;"> </span>The Romans have won!</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEie1xEERo_KbVo8HFS8MJokNmG_DrHjbWkc_PfK1y54VwSubgLFMCji7L01lcxl9MACBzW3WmY9HEE2q-cfr_h0fwE9ujTTTOXPH1uwT3KHrC1WDzacPRyXWusZgxL5Aqe-NUX5EeKK2CFKwwofSrsHn4cvpZYWzumn_m9DSU1C5Cx26ls0lkLW8ENNudLV/s1024/IMG_8555%20a%20end.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="966" data-original-width="1024" height="378" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEie1xEERo_KbVo8HFS8MJokNmG_DrHjbWkc_PfK1y54VwSubgLFMCji7L01lcxl9MACBzW3WmY9HEE2q-cfr_h0fwE9ujTTTOXPH1uwT3KHrC1WDzacPRyXWusZgxL5Aqe-NUX5EeKK2CFKwwofSrsHn4cvpZYWzumn_m9DSU1C5Cx26ls0lkLW8ENNudLV/w400-h378/IMG_8555%20a%20end.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">End game.</span></td></tr></tbody></table><p class="MsoNormal">A close game.<span style="mso-spacerun: yes;"> </span>An
interesting scenario can could see a few replays.<o:p></o:p></p>Shaun Travershttp://www.blogger.com/profile/05691522858410783769noreply@blogger.com6tag:blogger.com,1999:blog-8394777082320559161.post-63174889917884821692023-12-26T08:56:00.005+10:002023-12-26T08:56:39.584+10:0030 ancient games in 30 days - games 16 to 20<p><b>Introduction</b></p>
<p class="MsoNormal" style="mso-margin-bottom-alt: auto; mso-margin-top-alt: auto;"><span style="color: black;">Games 16 to 20 in the 30 games in 30 days using my own rule
son a 40cmx40cm table with 15mm figures. Replaying some historical
battles based on some Bill Banks Ancients user written
scenarios. Details can be found at this introductory blog
post: </span><a href="https://www.blogger.com/blog/post/edit/8394777082320559161/7215654315025103436">https://shaun-wargaming-minis.blogspot.com/2023/12/introduction-to-30-games-in-30-days.html</a><span style="color: black;"><o:p></o:p></span></p>
<p class="MsoNormal" style="mso-margin-bottom-alt: auto; mso-margin-top-alt: auto;"><span style="color: black;">In this post are these battles:<o:p></o:p></span></p>
<p class="MsoNormal"></p><ul style="text-align: left;"><li>GALATHIA, 273 BC, Antiochus I (Seleucids) vs Galatians
(Gauls)</li><li>ADYS, 256 BC, Romans (Regulus) vs Carthaginians (Hamilcar)</li><li>PANION, 200 BC, Ptolemaics vs Seleucids</li><li>TRIBOLA, 147 BC, Lusitani/Viriathus vs Romans/Vetilius</li><li>MUTHUL River, 108 BC, Jugurtha (Numidians) vs Metellus
(Romans)</li></ul><o:p></o:p><p></p>
<p class="MsoNormal"><o:p></o:p></p>
<p class="MsoNormal"><o:p></o:p></p>
<p class="MsoNormal"><o:p></o:p></p>
<p class="MsoNormal"><o:p></o:p></p>
<p class="MsoNormal"><b>GALATHIA, 273 BC</b></p>
<p class="MsoNormal">Antiochus' army faced the Galatians somewhere on the plain
of Sardis in the Battle of Elephants.<o:p></o:p></p>
<p class="MsoNormal">Link: https://en.wikipedia.org/wiki/Galatia<o:p></o:p></p>
<p class="MsoNormal">Map: Open.<o:p></o:p></p>
<p class="MsoNormal">Special: None. <o:p></o:p></p>
<p class="MsoNormal">Antiochus I (Seleucids) (bp 4): 2 LDR, 2 EL, 2 HC, 2 PX, 2
MI. <o:p></o:p></p>
<p class="MsoNormal">Deploy: HC EL LI PX* PX LI EL HC*.<o:p></o:p></p>
<p class="MsoNormal">Galatians (Gauls) (bp 4): 1 LDR, 2 CH, 2 LC, 6WB.<o:p></o:p></p>
<p class="MsoNormal">Deploy: LC CH WB WB WB WB* WB WB CH LC.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgljhJPLCkKQoGQyJ4lgptZCdBT1suwgg8Z2TGmLH9V1t4wiarVSYcNvSjuANNm1lDOp3NePz4yqFQvCwmlMDyzFZCCsQV2BqTh9h32OFijy65_duZPwqBFDj_BNxSNdglohXRQgc9NEcgcQeLB1XlBFHy4zyqYn3JlXm5R48giHRGS5tQ8dvPJ9sZuxyS_/s1104/IMG_8515%20g%20deploy.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1104" data-original-width="1024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgljhJPLCkKQoGQyJ4lgptZCdBT1suwgg8Z2TGmLH9V1t4wiarVSYcNvSjuANNm1lDOp3NePz4yqFQvCwmlMDyzFZCCsQV2BqTh9h32OFijy65_duZPwqBFDj_BNxSNdglohXRQgc9NEcgcQeLB1XlBFHy4zyqYn3JlXm5R48giHRGS5tQ8dvPJ9sZuxyS_/w371-h400/IMG_8515%20g%20deploy.jpg" width="371" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Deployment, Seleucids on the left</span></td></tr></tbody></table><p class="MsoNormal">The Galatian’s best chance is in the centre, while the
Seleucids are stronger on the flanks.<span style="mso-spacerun: yes;"> </span>So
that is where each side will focus.</p><p class="MsoNormal"><o:p></o:p></p>
<p class="MsoNormal">The Seleucid’s advance.<span style="mso-spacerun: yes;">
</span>The Galatians advance the centre.<span style="mso-spacerun: yes;">
</span>Some warbands on the flanks will contact the Heavy Cavalry.<span style="mso-spacerun: yes;"> </span>Maybe slow them down!<o:p></o:p></p>
<p class="MsoNormal">The Seleucid left flank Heavy Cavalry contacts the Warband.<span style="mso-spacerun: yes;"> </span>Both disordered.<span style="mso-spacerun: yes;"> </span>The Elephant continues to the Light Cavalry
and the Chariot.<span style="mso-spacerun: yes;"> </span>The Light Cavalry fires
for no effect and retreats.<span style="mso-spacerun: yes;"> </span>The Chariot is
routed and then later the Light Cavalry is routed as well.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh9k9aQKhfMZ1xBv-m8qADo1_tnEDuvE238VyzG3RD_Io50isj4bzk_r9VrLCpEMwvkPyXBLY__279jCK9Yg0Po3Hi7XDNCfJyxAuDgy8HzxBF87-eMYoVRgsAJkWe6qt6hZ-zVubKm7-rucg3xxyRIA7R1iIjsWRM1UPcvph7SvkxLAav8s_N3lgnpJbK0/s1024/IMG_8516%20g%20Elephant%20and%20Heavy%20Cavalry%20on%20the%20Seleucid%20left%20flank.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="595" data-original-width="1024" height="233" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh9k9aQKhfMZ1xBv-m8qADo1_tnEDuvE238VyzG3RD_Io50isj4bzk_r9VrLCpEMwvkPyXBLY__279jCK9Yg0Po3Hi7XDNCfJyxAuDgy8HzxBF87-eMYoVRgsAJkWe6qt6hZ-zVubKm7-rucg3xxyRIA7R1iIjsWRM1UPcvph7SvkxLAav8s_N3lgnpJbK0/w400-h233/IMG_8516%20g%20Elephant%20and%20Heavy%20Cavalry%20on%20the%20Seleucid%20left%20flank.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Elephant and Heavy Cavalry on the Seleucid left flank.</span><span style="mso-spacerun: yes; text-align: left;"> </span><span style="text-align: left;">Chariot about to be routed.</span></td></tr></tbody></table><p class="MsoNormal">The Galatian battle line impacts the Seleucid one.<span style="mso-spacerun: yes;"> </span>All but one Warband unit disordered.<span style="mso-spacerun: yes;"> </span>In a later melee the centre Seleucid phalanx
is lost and then later a warband unit is lost.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiMgG09-IkRejUrExKN9zJdyY0OLd8wpFhJfdybiy-42pbEtXPzZ6wvWcQXyT4eHZi0yX6gSmqJIju6ZhDw6HbURH_sO0h8KXIgo1V6a9EpLJIC-ejCZoWHb-ds_O50KedHr25dN8rts7MDhSRj8Y54F720xK53qPgeO0T0zjv5LS_IvG25kH49EEIUVHKr/s1670/IMG_8517%20g%20The%20battlelines%20in%20contact.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1670" data-original-width="1024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiMgG09-IkRejUrExKN9zJdyY0OLd8wpFhJfdybiy-42pbEtXPzZ6wvWcQXyT4eHZi0yX6gSmqJIju6ZhDw6HbURH_sO0h8KXIgo1V6a9EpLJIC-ejCZoWHb-ds_O50KedHr25dN8rts7MDhSRj8Y54F720xK53qPgeO0T0zjv5LS_IvG25kH49EEIUVHKr/w245-h400/IMG_8517%20g%20The%20battlelines%20in%20contact.jpg" width="245" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">The battlelines in contact.</span><span style="mso-spacerun: yes; text-align: left;"> </span><span style="text-align: left;">The centre Phalanx is shortly routed.</span></td></tr></tbody></table><p class="MsoNormal">The Seleucid right flank contacts a Warband left to slow
them down.<span style="mso-spacerun: yes;"> </span>Both disordered.<span style="mso-spacerun: yes;"> </span>The elephant continues in next turn contacts
the Light Cavalry and Chariot.<span style="mso-spacerun: yes;"> </span>The Light
Cavalry retreats with ineffective missile fire, the Chariot is disordered.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjEKN6d7Ex7jdHTlST2bK5D6HJmSrUVkG8ass-STXZvnPq-VEvcZ-FwvByESn9kRkpkcJurKxyuAsQ_8LmJYvORNDzIL_LvMiay9MmCGzOI6_Zr8MZpMWsXgp40reELtH07EJVXp-xuycaObVIrZZE-N7t4R0HYINqj3DXDLvpIMpLBibhYja5-QpwnahKI/s1024/IMG_8518%20g%20The%20Seleucid%20right%20flank.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="581" data-original-width="1024" height="228" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjEKN6d7Ex7jdHTlST2bK5D6HJmSrUVkG8ass-STXZvnPq-VEvcZ-FwvByESn9kRkpkcJurKxyuAsQ_8LmJYvORNDzIL_LvMiay9MmCGzOI6_Zr8MZpMWsXgp40reELtH07EJVXp-xuycaObVIrZZE-N7t4R0HYINqj3DXDLvpIMpLBibhYja5-QpwnahKI/w400-h228/IMG_8518%20g%20The%20Seleucid%20right%20flank.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">The Seleucid right flank</span></td></tr></tbody></table><p class="MsoNormal">Two more warbands are lost (in 1:1 attacks so just bad luck)
and the Chariot and Light Cavalry on the Galatian left flank are lost via the
elephant.<span style="mso-spacerun: yes;"> </span>The Galatian’s have exceeded
their breakpoint and flee.<span style="mso-spacerun: yes;"> </span>The Seleucids
win!</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjQ2Oja5xyTZi0Un2wuLqLpEmdLcv_gdw-xr89L8W_SLfI10cP_kSvkES-kxi7Dsw8IgFXQxO-UIVwHiDwOeBgJjslnM6nBHocpVdyr0kpVxE8VHMWeNZG0e9U_QDpEu87m7RghEt96xkt1ZfC-0ShTh-w2k_dEIlxNcNrR2JQrcDVhyBDqhLI4eH_9fvbX/s1026/IMG_8519%20g%20end.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1026" data-original-width="1024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjQ2Oja5xyTZi0Un2wuLqLpEmdLcv_gdw-xr89L8W_SLfI10cP_kSvkES-kxi7Dsw8IgFXQxO-UIVwHiDwOeBgJjslnM6nBHocpVdyr0kpVxE8VHMWeNZG0e9U_QDpEu87m7RghEt96xkt1ZfC-0ShTh-w2k_dEIlxNcNrR2JQrcDVhyBDqhLI4eH_9fvbX/w399-h400/IMG_8519%20g%20end.jpg" width="399" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">End game</span></td></tr></tbody></table><p class="MsoNormal">It was a close game – it could have easily gone the other
way.</p><p class="MsoNormal"><o:p></o:p></p>
<p class="MsoNormal"><b style="mso-bidi-font-weight: normal;">ADYS, 256 BC</b></p>
<p class="MsoNormal">Roman attack on the hilltop camp of the Carthaginians.<o:p></o:p></p>
<p class="MsoNormal">Link: https://en.wikipedia.org/wiki/Battle_of_Adys<o:p></o:p></p>
<p class="MsoNormal">Map: Hill centre Carthaginians rear edge 1 unit wide and 3
long.<o:p></o:p></p>
<p class="MsoNormal">Special: None.<span style="mso-spacerun: yes;"> </span>Note
that the Carthaginians cavalry and elephants played no part in the battle so
not shown.<o:p></o:p></p>
<p class="MsoNormal">Romans (Regulus) (bp 2): 1 LDR, 1 HC, 3 HI. <o:p></o:p></p>
<p class="MsoNormal">Deploy: Set up within 2 unit widths of the hill defenders in
two groups.<span style="mso-spacerun: yes;"> </span>One group facing the right
of the defenders, HI HC the other on at 90 degrees of the left in a flanking
position, HI* HI.<o:p></o:p></p>
<p class="MsoNormal">Carthaginians (Hamilcar) (bp 1.5): 1 LDR, 2 HI, 1 MI, 1 CP.<o:p></o:p></p>
<p class="MsoNormal">Deploy: Camp rear centre of hill, free deployment of rest on
hill all facing Roman edge, for example, HI HI* MI.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiwHfpbNLfDUcJzgNOkLYrGf0xfxaVXm9QXvSUUXbq11p7h6PRbGioZH2Hf5zEQ7eEPknNkZkXVkO8WsgGZAKg5EFCTLe-bbPdOaylxHKSJ_xUEyYVtWsc_jzBnJL-I3Wlyw9Cury82_Sg64-24cuQ5xQyis4GYGP0_0EBHDSL0GS-G45B7ymyNFyxER0W8/s1024/IMG_8520%20a%20deploy.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="907" data-original-width="1024" height="354" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiwHfpbNLfDUcJzgNOkLYrGf0xfxaVXm9QXvSUUXbq11p7h6PRbGioZH2Hf5zEQ7eEPknNkZkXVkO8WsgGZAKg5EFCTLe-bbPdOaylxHKSJ_xUEyYVtWsc_jzBnJL-I3Wlyw9Cury82_Sg64-24cuQ5xQyis4GYGP0_0EBHDSL0GS-G45B7ymyNFyxER0W8/w400-h354/IMG_8520%20a%20deploy.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Deploy, Carthaginians on the hill</span></td></tr></tbody></table><p class="MsoNormal">Not much to this really.<span style="mso-spacerun: yes;">
</span>The Romans dash up the flank and to the front (to the front to keep them
distracted).<span style="mso-spacerun: yes;"> </span></p><p class="MsoNormal"><o:p></o:p></p>
<p class="MsoNormal">Romans front advance into the Carthaginians on the
hill.<span style="mso-spacerun: yes;"> </span>The Romans disordered.<span style="mso-spacerun: yes;"> </span>The flankers move into contact.<span style="mso-spacerun: yes;"> </span>The Medium Infantry unit is destroyed, the
flanking Roman Heavy Infantry continues into another Heavy Infantry and the
latter are disordered.<span style="mso-spacerun: yes;"> </span>Next round of
melees, the Heavy Cavalry is destroyed and then the centre Heavy Infantry is
destroyed.<span style="mso-spacerun: yes;"> </span>All over quite quickly.</p><p class="MsoNormal"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEihM8SvPfgT5EAlYe3qlTJUk5QVrYnzOJglK0fxXdxke6CMJiVmSZQwMlnQKJi4df6prJEE1beClgqp3AUq7Sjyn1gJmrjSbRO8XZwjBm9Rc3Qyl3qw2tQeRFZEo159E13JoZyAQCE4EEcNhJ2LvZV8ixgmm331FHQkPcSfBQ-b_FUFIIdDenFz1gRGnb11/s1024/IMG_8521%20a%20end.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="923" data-original-width="1024" height="360" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEihM8SvPfgT5EAlYe3qlTJUk5QVrYnzOJglK0fxXdxke6CMJiVmSZQwMlnQKJi4df6prJEE1beClgqp3AUq7Sjyn1gJmrjSbRO8XZwjBm9Rc3Qyl3qw2tQeRFZEo159E13JoZyAQCE4EEcNhJ2LvZV8ixgmm331FHQkPcSfBQ-b_FUFIIdDenFz1gRGnb11/w400-h360/IMG_8521%20a%20end.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">End game</span></td></tr></tbody></table><p class="MsoNormal">As expected.<span style="mso-spacerun: yes;"> </span>The
replay value of the scenario is that the forces can be rearranged, one of the
Carthaginian units could be facing the flank attack etc.</p><p class="MsoNormal"><o:p></o:p></p>
<p class="MsoNormal"><b style="mso-bidi-font-weight: normal;">PANION, 200 BC</b></p>
<p class="MsoNormal">Ptolemaics vs. Seleucids.<o:p></o:p></p>
<p class="MsoNormal">Link: https://en.wikipedia.org/wiki/Battle_of_Panium<o:p></o:p></p>
<p class="MsoNormal">Map: Hill on Seleucid right flank.<o:p></o:p></p>
<p class="MsoNormal">Special: None.<o:p></o:p></p>
<p class="MsoNormal">Ptolemaics (bp 2.5): 1 LDR, 1 HC, 1 LC, 4 PX, 1 LI. <o:p></o:p></p>
<p class="MsoNormal">Deploy: HC* PX PX PX PX LI LC<o:p></o:p></p>
<p class="MsoNormal">Seleucids (bp 3.5): 1 LDR, 1 KN, 1 EL, 1 HC, 1 LC, 4 PX, 1
LI.<o:p></o:p></p>
<p class="MsoNormal">Deploy: LC LI PX PX PX PX HC KT* (on hill) EL (behind right
flank HC).</p><p class="MsoNormal"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEja6QVlM84zUZbWeUNuv8TXYCb-4CJtSAn2Ml8vSograirWVfB5Is3qlcRKLHGMbu21i5NM85MrlPZyPCEQT9lOQUXcU-1Y71nQvNTEzXtxfiAdmrX2cBEYF8B0QhXOBu8b75-KYkfs330NzhmziuutOfHA1BvhunMAG9H-_SP5pmOMEv6ag3clyando2el/s1111/IMG_8522%20p%20deploy.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1111" data-original-width="1024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEja6QVlM84zUZbWeUNuv8TXYCb-4CJtSAn2Ml8vSograirWVfB5Is3qlcRKLHGMbu21i5NM85MrlPZyPCEQT9lOQUXcU-1Y71nQvNTEzXtxfiAdmrX2cBEYF8B0QhXOBu8b75-KYkfs330NzhmziuutOfHA1BvhunMAG9H-_SP5pmOMEv6ag3clyando2el/w369-h400/IMG_8522%20p%20deploy.jpg" width="369" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Deployment, Ptolemaics on the left</span></td></tr></tbody></table><p class="MsoNormal">Ptolemy is outnumbered and outclassed.<span style="mso-spacerun: yes;"> </span>The game is more how long can his army hang
in there, or get really good dice rolls.<span style="mso-spacerun: yes;">
</span>The Seleucids (obvious) plan is to charge with their right flank
cavalry, rout the opposing Heavy Cavalry+leader and then rollup the centre.</p><p class="MsoNormal"><o:p></o:p></p>
<p class="MsoNormal">The Seleucids advance.<span style="mso-spacerun: yes;">
</span>The Seleucid right flank Cavalry melee with Ptolemy and his Heavy
Cavalry.<span style="mso-spacerun: yes;"> </span>The Knight is Ok but the Ptolemaic
and Seleucid Heavy Cavalry are disordered.<span style="mso-spacerun: yes;">
</span>The Seleucid Heavy Cavalry is then routed, and then the Ptolemaic Heavy
Cavalry is routed by the remaining Seleucid Knight.<o:p></o:p></p>
<p class="MsoNormal"><o:p></o:p></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg6BWil2d1zNuNek8T4hsd0Qzlh5ffh5_wnb1b2f3gL9qfQE7rLQ7Us1eb8VLPdghHA7B1bZV0C2WBPW9PHhr-Z00q0i8QLtx5QPjPr5gHWjUPbSFs0G44AXTA5ojE9ffEz_nuqsRsqFdlWjkJsQgVdAI_bCM_GNZFCkzDHRrRt-9_kwlWLOCwqFvq1mU4k/s1024/IMG_8523%20p%20Action%20on%20the%20Ptolemaic%20left%20flank.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="741" data-original-width="1024" height="290" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg6BWil2d1zNuNek8T4hsd0Qzlh5ffh5_wnb1b2f3gL9qfQE7rLQ7Us1eb8VLPdghHA7B1bZV0C2WBPW9PHhr-Z00q0i8QLtx5QPjPr5gHWjUPbSFs0G44AXTA5ojE9ffEz_nuqsRsqFdlWjkJsQgVdAI_bCM_GNZFCkzDHRrRt-9_kwlWLOCwqFvq1mU4k/w400-h290/IMG_8523%20p%20Action%20on%20the%20Ptolemaic%20left%20flank.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Action on the Ptolemaic left flank.</span></td></tr></tbody></table><p class="MsoNormal">The Seleucid Heavy Cavalry is shortly routed
after this, followed quickly by the Ptolemaic Heavy Cavalry.</p><p class="MsoNormal"><o:p></o:p></p>
<p class="MsoNormal">In the centre the lines clash.<span style="mso-spacerun: yes;"> </span>A Seleucid phalangite unit is routed.</p><p class="MsoNormal"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjMYoPzxkO8J6RGDYXanikuFX7FyAmVgGEZIEyQigB6OUsjhAGCfXRO88exi3YFvwMrH6VrHZ9I7B2_Yqki-hAbSEcB0mEwYXnYXZkvh_Ydqn_xNtXqKkA0BhbPBkxFIkiBr6-_cqGkur-olMpMO0spxr0FG6EKZh4etQwj9G1BA_qVfCU2mix2O83Uv8uA/s1645/IMG_8524%20p%20In%20the%20centre%20the%20lines%20clash.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1645" data-original-width="1024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjMYoPzxkO8J6RGDYXanikuFX7FyAmVgGEZIEyQigB6OUsjhAGCfXRO88exi3YFvwMrH6VrHZ9I7B2_Yqki-hAbSEcB0mEwYXnYXZkvh_Ydqn_xNtXqKkA0BhbPBkxFIkiBr6-_cqGkur-olMpMO0spxr0FG6EKZh4etQwj9G1BA_qVfCU2mix2O83Uv8uA/w249-h400/IMG_8524%20p%20In%20the%20centre%20the%20lines%20clash.jpg" width="249" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Centre clash, one Seleucid phalanx unit already routed.</span></td></tr></tbody></table><p class="MsoNormal">The Seleucid Knight flank the phalanx line and rout the
unit.</p><p class="MsoNormal"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjoqRXxF5SEX39wNIelPifL-8CrYmVKh5kqY8-nImi20zqlprgSoCp2-B8lLEF17dFlnRT6fAzPOmSYwt5A23IQBdNhiJ5EK3Mtr68GEXJoTquT2KHmk74QR2CXksxncgC3ES_5td0pk88VSRuqal0waLMiJrTRDjx6QbRCvzQOmF5abpyRwOKjs7HYU6Z2/s1024/IMG_8525%20p%20Knight%20flanks%20the%20Ptolemaic%20phalanx%20line.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1015" data-original-width="1024" height="396" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjoqRXxF5SEX39wNIelPifL-8CrYmVKh5kqY8-nImi20zqlprgSoCp2-B8lLEF17dFlnRT6fAzPOmSYwt5A23IQBdNhiJ5EK3Mtr68GEXJoTquT2KHmk74QR2CXksxncgC3ES_5td0pk88VSRuqal0waLMiJrTRDjx6QbRCvzQOmF5abpyRwOKjs7HYU6Z2/w400-h396/IMG_8525%20p%20Knight%20flanks%20the%20Ptolemaic%20phalanx%20line.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Knight flanks the Ptolemaic phalanx line</span></td></tr></tbody></table><p class="MsoNormal">The Seleucid win as the Ptolemaic have reached their
breakpoint and flee.</p><p class="MsoNormal"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiv34BC87Bd-690P3EnRsr8-Eqhxz0gAnOinEYHvLGJgstJ3GZcZa_-MPpA90ANjhqjguGIiNRhhzBayQBPfQiocGTtUVY22slehSfqkL-3fnQjZMKG5KmNQLFTM45Mnu5xYjL7PQlELYnhI4dmB374WolTuZ-R9pDuixO3GviAiAzJP7ymQtU5KoVooAxD/s1090/IMG_8526%20p%20end.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1090" data-original-width="1024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiv34BC87Bd-690P3EnRsr8-Eqhxz0gAnOinEYHvLGJgstJ3GZcZa_-MPpA90ANjhqjguGIiNRhhzBayQBPfQiocGTtUVY22slehSfqkL-3fnQjZMKG5KmNQLFTM45Mnu5xYjL7PQlELYnhI4dmB374WolTuZ-R9pDuixO3GviAiAzJP7ymQtU5KoVooAxD/w376-h400/IMG_8526%20p%20end.jpg" width="376" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">End game</span></td></tr></tbody></table><p class="MsoNormal">It was never going to end well for the Ptolemaic with such
an inferior left flank.<span style="mso-spacerun: yes;"> </span>Having Ptolemy
there also meant the Ptolemaic side is going to lose him as well early on.<span style="mso-spacerun: yes;"> </span>In a rematch, I am tempted to give the Ptolemaic
an extra leader for a phalangite to give them a reason to attack.<span style="mso-spacerun: yes;"> </span>In the game, there is no reason for the Seleucid
infantry to attack as the Knight is going to do all the work.<span style="mso-spacerun: yes;"> </span>With the Ptolemaic moving forwards to attack
the Seleucid it makes the game follow more historical lines.</p><p class="MsoNormal"><o:p></o:p></p>
<p class="MsoNormal"><b style="mso-bidi-font-weight: normal;">TRIBOLA, 147 BC</b></p>
<p class="MsoNormal">The Lusitani of Viriathus ambush a pursuing Roman force.<o:p></o:p></p>
<p class="MsoNormal">Link: https://en.wikipedia.org/wiki/Viriathus<o:p></o:p></p>
<p class="MsoNormal">Map: Woods covering half of board.<o:p></o:p></p>
<p class="MsoNormal">Special: None.<o:p></o:p></p>
<p class="MsoNormal">Lusitani/Viriathus (bp 2.5): 1 LDR, 1 HC, 1 HI, 3 WB. <o:p></o:p></p>
<p class="MsoNormal">Deploy: HC and HI in centre top facing edge, 3 WB, middle
one with Leader in woods facing roman column.<o:p></o:p></p>
<p class="MsoNormal">Romans/Vetilius (bp 2): 1 LDR, 1 HC, 3 HI, 1 LI.<o:p></o:p></p>
<p class="MsoNormal">Deploy: in column 1 move from WB and 1 HC move from enemy
HC: HC* HI HI HI LI.<span style="mso-spacerun: yes;"> </span>1 move distance from
front edge to front edge.</p><p class="MsoNormal"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiRmZDoTdY11t11Gl9A2isAp2wacUn2M39VzTHyk1H-yP9Uw1bRAPEfuQthZEcXxTrvT1tCCepw6Zno8pwLRQdBeJlleeLqvcl619AAxE_82ZL1rwqb67vT4qetDg7yO58_sssWiLSnWepoVcT1c4nkGDb66MIo19JZffvsi78S80yNGYGe0JJzk2atn153/s1192/IMG_8527%20t%20deploy.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1192" data-original-width="1024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiRmZDoTdY11t11Gl9A2isAp2wacUn2M39VzTHyk1H-yP9Uw1bRAPEfuQthZEcXxTrvT1tCCepw6Zno8pwLRQdBeJlleeLqvcl619AAxE_82ZL1rwqb67vT4qetDg7yO58_sssWiLSnWepoVcT1c4nkGDb66MIo19JZffvsi78S80yNGYGe0JJzk2atn153/w344-h400/IMG_8527%20t%20deploy.jpg" width="344" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Deployment</span></td></tr></tbody></table><p class="MsoNormal">Easy for the warbands – attack from the woods.<span style="mso-spacerun: yes;"> </span>Romans get to choose whether to use the Heavy
Cavalry attack the rear of the enemy in front of them (likely) or turn and help
the column out.<span style="mso-spacerun: yes;"> </span>The Heavy Cavalry have a
large advantage over the Heavy Cavalry and Warband, attacking them in the rear
so that should be their goal.</p><p class="MsoNormal"><o:p></o:p></p>
<p class="MsoNormal">The warbands charge into the flanks of the Roman
Column.<span style="mso-spacerun: yes;"> </span>The centre legion is
routed.<span style="mso-spacerun: yes;"> </span>The middle warband turns into
the rear of the front legion but is disordered in the subsequent combat.<span style="mso-spacerun: yes;"> </span>The rear Light Infantry flank attacks a Warband,
both are disordered The decoy Heavy Cavalry /Heavy Infantry turns 90 degrees to
come to assist the warbands, but the Roman Heavy Cavalry charges into their
flanks, disordering the Heavy Cavalry.</p><p class="MsoNormal"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiEwzpnFi6yNo2iODLrbpp4fMFdiOVvZYux4gRq19MogPASrTd1J-pr4M3rVyL9aliu6BlUXXp35hHBNthTojOnitowdk3UVOS4RL3Mn07JE03VUSQewtA0xxzd5l1L0l02g9h5COd58A7DLwWkSBgztZ9DBBQ3z0fTyq4EAKgw0CgePmnC9diB7X5pSYBb/s1420/IMG_8528%20t%20State%20of%20play%20one%20legion%20down.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1420" data-original-width="1024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiEwzpnFi6yNo2iODLrbpp4fMFdiOVvZYux4gRq19MogPASrTd1J-pr4M3rVyL9aliu6BlUXXp35hHBNthTojOnitowdk3UVOS4RL3Mn07JE03VUSQewtA0xxzd5l1L0l02g9h5COd58A7DLwWkSBgztZ9DBBQ3z0fTyq4EAKgw0CgePmnC9diB7X5pSYBb/w289-h400/IMG_8528%20t%20State%20of%20play%20one%20legion%20down.jpg" width="289" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">State of play, one legion down.</span></td></tr></tbody></table><p class="MsoNormal">The Lusitani Heavy Cavalry is routed. The leading legion is
routed. The rear warband is routed.<span style="mso-spacerun: yes;">
</span>Whomever loses the next unit loses the game!<span style="mso-spacerun: yes;"> </span>The rear legion advances into the flank of a
warband and they are routed.<span style="mso-spacerun: yes;"> </span>The Romans
win.</p><p class="MsoNormal"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjHyCYdAb2VdG2C0RRJ5oJg_mkqmdDypqyTJwQ8GLt69kzbMmIiSXqrjJ5L8ezyJ1FoD_AxIqtxuocVrUOAyXpuUDIV2yoF8QRDX2lEI_67ZSmE6EwemXFksFFr2pIaqJ7YrhLgxiMP4GNdm2rhvCpgiaE7tLoUIlS3MjErUk-y3UMPuxX6FQEBwMNyJcQp/s1498/IMG_8529%20t%20end.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1498" data-original-width="1024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjHyCYdAb2VdG2C0RRJ5oJg_mkqmdDypqyTJwQ8GLt69kzbMmIiSXqrjJ5L8ezyJ1FoD_AxIqtxuocVrUOAyXpuUDIV2yoF8QRDX2lEI_67ZSmE6EwemXFksFFr2pIaqJ7YrhLgxiMP4GNdm2rhvCpgiaE7tLoUIlS3MjErUk-y3UMPuxX6FQEBwMNyJcQp/w274-h400/IMG_8529%20t%20end.jpg" width="274" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">End game</span></td></tr></tbody></table><p class="MsoNormal">I really thought it would be a walkover for the
Lusitani.<span style="mso-spacerun: yes;"> </span>But it was actually a very
close game.</p><p class="MsoNormal"><o:p></o:p></p>
<p class="MsoNormal"><b style="mso-bidi-font-weight: normal;">MUTHUL River, 108 BC</b></p>
<p class="MsoNormal">Romans against Jugurtha.<o:p></o:p></p>
<p class="MsoNormal">Link: https://en.wikipedia.org/wiki/Battle_of_the_Muthul<o:p></o:p></p>
<p class="MsoNormal">Map: Hill on Numidian right flank quarter.<o:p></o:p></p>
<p class="MsoNormal">Special: LC cannot move off the hill until the Romans
contact them.<o:p></o:p></p>
<p class="MsoNormal">Jugurtha (Numidians) (bp 2.5): 2 LDR, 1 EL, 3 LC, 2 MI, 2
LI. <o:p></o:p></p>
<p class="MsoNormal">Deploy: In open: EL LI MI MI on hill: LI LC* LC LC.<o:p></o:p></p>
<p class="MsoNormal">Metellus (Romans) (bp 1.5): 1 LDR, 3 HI.<o:p></o:p></p>
<p class="MsoNormal">Deploy: Spread out as 3 individual units HI HI* HI.<span style="mso-spacerun: yes;"> </span>With 1.5 unit width between them and also
table edge.</p><p class="MsoNormal"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi5AQsrgOCI3pBH281lIXWgnigICcjgyGN8sJJCCXhZMuFzQLlc2e_JYdWuY13I2gplKqmS4Kmatil2KZ3wQ1agoD-fHwcc-ScNkcKAqKiho5OtAw3kvjqqjXNoI6JQeqcTDRrnLuuWRjTUi-UYAgBZomsD9fq18vcCxaWSgISIklx51bKsj5AWV_1AFG2G/s1068/IMG_8530%20m%20deploy.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1068" data-original-width="1024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi5AQsrgOCI3pBH281lIXWgnigICcjgyGN8sJJCCXhZMuFzQLlc2e_JYdWuY13I2gplKqmS4Kmatil2KZ3wQ1agoD-fHwcc-ScNkcKAqKiho5OtAw3kvjqqjXNoI6JQeqcTDRrnLuuWRjTUi-UYAgBZomsD9fq18vcCxaWSgISIklx51bKsj5AWV_1AFG2G/w384-h400/IMG_8530%20m%20deploy.jpg" width="384" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Deploy, Numidians on the left</span></td></tr></tbody></table><p class="MsoNormal">Hmm.<span style="mso-spacerun: yes;"> </span>Romans need to
attack the Medium Infantry, block the Elephant and delay attacking the Light Cavalry.<span style="mso-spacerun: yes;"> </span>The Numidians really need to try and take out
the Romans by surrounding them.<o:p></o:p></p>
<p class="MsoNormal">Light Infantry moves of the hill.<span style="mso-spacerun: yes;"> </span>All but the Light Cavalry advance.<span style="mso-spacerun: yes;"> </span>The Roman Heavy Infantry centre and right
advances.<span style="mso-spacerun: yes;"> </span>The Light Infantry fires for
no effect and retreats.<span style="mso-spacerun: yes;"> </span>The legions
advance into the Medium Infantry and cause some disorders.<span style="mso-spacerun: yes;"> </span>A legion unit is routed as is a Medium Infantry.<span style="mso-spacerun: yes;"> </span>The Elephant turns to the flank of the Roman
line.</p><p class="MsoNormal"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgz_eGgmaB_B8Pgj2m688ECfvMzhdicVc9F44sJivgU-k6ABVcp6phrhWf69dorv-yQReOZFWOPevHckfP_rRhCJvgJGYTrToltT5HUIfCErLvoJ8r4HysGdaazigG5rFuXeqF6YtxNy_sIInkGm8OpHvLaAiC5AB9EgH0Ef5QtdIsWxmQxR22z0fN22XCB/s1024/IMG_8531%20m%20One%20infantry%20unit%20down%20each.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1018" data-original-width="1024" height="398" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgz_eGgmaB_B8Pgj2m688ECfvMzhdicVc9F44sJivgU-k6ABVcp6phrhWf69dorv-yQReOZFWOPevHckfP_rRhCJvgJGYTrToltT5HUIfCErLvoJ8r4HysGdaazigG5rFuXeqF6YtxNy_sIInkGm8OpHvLaAiC5AB9EgH0Ef5QtdIsWxmQxR22z0fN22XCB/w400-h398/IMG_8531%20m%20One%20infantry%20unit%20down%20each.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">One infantry unit down each</span></td></tr></tbody></table><p class="MsoNormal">Elephant and its Light Infantry are single units and far from
the general making it hard to get them moving.<span style="mso-spacerun: yes;">
</span>The Roman unit attacks the Medium Infantry in the flank and it is
routed.</p><p class="MsoNormal"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjmtadNliEGf8-zmIkGZ_YhC2zSAc3VNG_Z_m3y6UmcO6Z_T-R8_WNFwyUr7X5RvayHgw8pwJYYQNOEscfEwKQ91MKvu69FFSiD26fv9ItuHO0viuu0Cvt48Ex59Pz-L15mtL_hI4RNptTL33em53orTm7sAnMHUjLICkEKT8IgGBASEgVkdNG2w67XRI13/s1024/IMG_8532%20m%20Roman%20legionaries%20in%20the%20flank%20of%20the%20Numidian%20infantry.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="862" data-original-width="1024" height="336" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjmtadNliEGf8-zmIkGZ_YhC2zSAc3VNG_Z_m3y6UmcO6Z_T-R8_WNFwyUr7X5RvayHgw8pwJYYQNOEscfEwKQ91MKvu69FFSiD26fv9ItuHO0viuu0Cvt48Ex59Pz-L15mtL_hI4RNptTL33em53orTm7sAnMHUjLICkEKT8IgGBASEgVkdNG2w67XRI13/w400-h336/IMG_8532%20m%20Roman%20legionaries%20in%20the%20flank%20of%20the%20Numidian%20infantry.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Roman legionaries in the flank of the Numidian infantry.</span><span style="mso-spacerun: yes; text-align: left;"> </span><span style="text-align: left;">They rout soon after.</span></td></tr></tbody></table><p class="MsoNormal">The elephant charges into the Roman legion but rolls a 1 and
routs.<span style="mso-spacerun: yes;"> </span>The Romans win!</p><p class="MsoNormal"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg9R97bS-1rMucnLoJv9vooKWisGqXJstOi3dEtMyaECGmKWaL6ZHfWuvq13bb8XDRUbu0jszcIGvqYb4QyZMG1eWYdmHsdNHcDvO2Xp2Bo2ufqgclG7IFoOjojTCJR1JB4-DqVYIMkSXZNTpoA3v5YszrAwquUKS1deue-DFZ9A-jPxoj4HHQj876Tw9Ch/s1076/IMG_8533%20m%20end.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1076" data-original-width="1024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg9R97bS-1rMucnLoJv9vooKWisGqXJstOi3dEtMyaECGmKWaL6ZHfWuvq13bb8XDRUbu0jszcIGvqYb4QyZMG1eWYdmHsdNHcDvO2Xp2Bo2ufqgclG7IFoOjojTCJR1JB4-DqVYIMkSXZNTpoA3v5YszrAwquUKS1deue-DFZ9A-jPxoj4HHQj876Tw9Ch/w381-h400/IMG_8533%20m%20end.jpg" width="381" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">End game (Elephant will be routed with the next die roll)</span></td></tr></tbody></table><p class="MsoNormal">Interesting game – could go either way.<span style="mso-spacerun: yes;"> </span>Not sure what to do with the Light Cavalry Vs
the Roman Heavy Infantry as the Light Cavalry can run rings around the lone Heavy
Infantry unit and missile it to death.<span style="mso-spacerun: yes;">
</span>If I had time I would try this out to see how is goes as the Light Cavalry
have to roll a 1 to disorder the Heavy Infantry with missiles but the Light Cavalry
should be able to stay out of the way of the Romans.</p><p class="MsoNormal"><o:p></o:p></p>Shaun Travershttp://www.blogger.com/profile/05691522858410783769noreply@blogger.com4tag:blogger.com,1999:blog-8394777082320559161.post-31175755022678439132023-12-19T13:33:00.000+10:002023-12-19T13:33:07.160+10:0030 ancient games in 30 days - games 11 to 15<p><b>Introduction</b></p>
<p class="MsoNormal" style="-webkit-text-stroke-width: 0px; font-variant-caps: normal; font-variant-ligatures: normal; mso-margin-bottom-alt: auto; mso-margin-top-alt: auto; orphans: 2; text-decoration-color: initial; text-decoration-style: initial; text-decoration-thickness: initial; widows: 2; word-spacing: 0px;"><span style="color: black;">Games 11 to 15 in the 30 games in 30 days using my own rule son a 40cmx40cm
table with 15mm figures. Replaying some historical battles based on
some Bill Banks Ancients user written scenarios. Details can be
found at this introductory blog post: <a href="https://shaun-wargaming-minis.blogspot.com/2023/12/introduction-to-30-games-in-30-days.html">https://shaun-wargaming-minis.blogspot.com/2023/12/introduction-to-30-games-in-30-days.html</a><o:p></o:p></span></p>
<p class="MsoNormal" style="-webkit-text-stroke-width: 0px; font-variant-caps: normal; font-variant-ligatures: normal; mso-margin-bottom-alt: auto; mso-margin-top-alt: auto; orphans: 2; text-decoration-color: initial; text-decoration-style: initial; text-decoration-thickness: initial; widows: 2; word-spacing: 0px;"><span style="color: black;">In
this post are these battles:<o:p></o:p></span></p>
<p class="MsoNormal"></p><ul style="text-align: left;"><li>ALLIA River, 390 BC, Gauls vs Romans</li><li>CRANNON, 322 BC, Antipater and Craterus (Macedonia) vs
Antiphilus, (Greeks)</li><li>THATES, 310 BC, Satyros (Scythia) vs Eumelos (Scythia)</li><li>SENTINIUM, 295 BC, Samnites/Gauls vs Romans</li><li>HERACLEA, 280 BC, Pyrrhus, King of Epirus vs L. Laevinius,
Consul of Rome</li></ul><o:p></o:p><p></p>
<p class="MsoNormal"><o:p></o:p></p>
<p class="MsoNormal"><o:p></o:p></p>
<p class="MsoNormal"><o:p></o:p></p>
<p class="MsoNormal"><o:p></o:p></p>
<p class="MsoNormal" style="mso-margin-bottom-alt: auto; mso-margin-top-alt: auto;"><span style="color: black;"><o:p> </o:p></span><b style="mso-bidi-font-weight: normal;">ALLIA River, 390 BC</b></p>
<p class="MsoNormal">Vae Victis! The Gauls under Brennus face a hastily arrayed
force of Roman hoplites north of Rome.<o:p></o:p></p>
<p class="MsoNormal">Link: https://en.wikipedia.org/wiki/Battle_of_the_Allia<o:p></o:p></p>
<p class="MsoNormal">Map: Hill on the Roman right with enough room for 2 units
width.<o:p></o:p></p>
<p class="MsoNormal">Special: Chariots have no ranged missile fire.<o:p></o:p></p>
<p class="MsoNormal">Gauls (bp 4): 1 LDR, 2 CH, 6 WB. <o:p></o:p></p>
<p class="MsoNormal">Deploy: CH(no m) WB* WB WB WB WB WB CH(no m).<o:p></o:p></p>
<p class="MsoNormal">Romans (bp 1.5): 1 LDR, 1 HC, 2 PX, 2 LI.<o:p></o:p></p>
<p class="MsoNormal">Deploy: LI PX PX* LI (hill) HC (hill).</p><p class="MsoNormal"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgfgE6d9KriP0_WacIkors0lpepl-jAEp23OU64Tw0FXS1nXvTGJLTnr4xe5xinGY30FQoK45jt6SnsTtjrKz-ciS5IPoGlybWUde33DD0kZ60RNpcPnU9KiiwZ1Nb89Y6KBnoMpyrq2YRQqcGhYm4XVng2EkcwnAG4nJW_T3_NYJ6lkFeoO5yUrpvaSHCQ/s1048/IMG_8493%20a%20deploy.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1048" data-original-width="1024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgfgE6d9KriP0_WacIkors0lpepl-jAEp23OU64Tw0FXS1nXvTGJLTnr4xe5xinGY30FQoK45jt6SnsTtjrKz-ciS5IPoGlybWUde33DD0kZ60RNpcPnU9KiiwZ1Nb89Y6KBnoMpyrq2YRQqcGhYm4XVng2EkcwnAG4nJW_T3_NYJ6lkFeoO5yUrpvaSHCQ/w391-h400/IMG_8493%20a%20deploy.jpg" width="391" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Deploy</span></td></tr></tbody></table><p class="MsoNormal">The best chance for the Gauls is to take the hill and then
flank the main battleline. The Romans don’t really have much tactically, other
than take opportunities on bad dice rolls.</p><p class="MsoNormal"><o:p></o:p></p>
<p class="MsoNormal">The Gauls advance along the line. On the Gallic right flank
the chariots charge the Light Infantry that retreat and then the Light Infantry
cause the Chariot to retreat.<span style="mso-spacerun: yes;"> </span>Rather
than risk losing the chariot, this flank was a stalemate after this.<o:p></o:p></p>
<p class="MsoNormal">Some warbands make it up the hill and disorder the Heavy Cavalry.<span style="mso-spacerun: yes;"> </span>The Light Infantry retreats.<span style="mso-spacerun: yes;"> </span>The chariot is supposed to flank the Heavy
Cavalry but is not moving very well (failing order moves).</p><p class="MsoNormal"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgT4eP2V8fFISAlq1Gsyd0yuhc0Rrm4z6s91mqLtHuA-EVBuTyR4YciumzpwiIFtD0rjIklQeKa3j2IWwpir7TL2-JvgoofYl7J3jjy9z2J3S0zxKk6Hvn__heSR9MPckdiMrYZyiDjBcyXP6y704Yk9PezsyjwzGv206Ef2R3sD77Nbm74y0W0wZ4Y6gOg/s1024/IMG_8494%20a%20The%20attack%20on%20the%20hill.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="800" data-original-width="1024" height="313" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgT4eP2V8fFISAlq1Gsyd0yuhc0Rrm4z6s91mqLtHuA-EVBuTyR4YciumzpwiIFtD0rjIklQeKa3j2IWwpir7TL2-JvgoofYl7J3jjy9z2J3S0zxKk6Hvn__heSR9MPckdiMrYZyiDjBcyXP6y704Yk9PezsyjwzGv206Ef2R3sD77Nbm74y0W0wZ4Y6gOg/w400-h313/IMG_8494%20a%20The%20attack%20on%20the%20hill.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">The attack on the hill</span></td></tr></tbody></table><p class="MsoNormal">After a few turns, and with the chariots help, the Heavy
Cavalry is routed</p><p class="MsoNormal"><o:p></o:p></p>
<p class="MsoNormal">The centre warbands charge the Romans and disorders all
around.</p><p class="MsoNormal"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiwIOip0_qorWLB2ho-ErTT3O5MPdLHEqEzyTCtDvOkHkxc07s6zTeWHcttsJiLQXDCa7s7dQ8HDA0PoJ9kCQcqvvRb0hyphenhyphenl_gHZMDU4-mlkKTyOERWvU7gRYaxzLMRMNDt4GSikpOcWOHxKLDdChLa-wQvTHyxHJHTlNMO55_-sXEKj5xSxf-omZhl1miSr/s1491/IMG_8495%20a%20The%20charge%20of%20the%20warbands.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1491" data-original-width="1024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiwIOip0_qorWLB2ho-ErTT3O5MPdLHEqEzyTCtDvOkHkxc07s6zTeWHcttsJiLQXDCa7s7dQ8HDA0PoJ9kCQcqvvRb0hyphenhyphenl_gHZMDU4-mlkKTyOERWvU7gRYaxzLMRMNDt4GSikpOcWOHxKLDdChLa-wQvTHyxHJHTlNMO55_-sXEKj5xSxf-omZhl1miSr/w275-h400/IMG_8495%20a%20The%20charge%20of%20the%20warbands.jpg" width="275" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">The charge of the warbands.</span></td></tr></tbody></table><p class="MsoNormal">The centre warbands rout an opposing Roman unit, but the
Romans do rout one of the warbands.<span style="mso-spacerun: yes;"> </span>The
Romans have lost their nerve and all flee the field.</p><p class="MsoNormal"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjIVyeb_ab0V5zX6flvpPYYeTql9RuGsEm2neSEdJOz0kLCe4SJ2aI-UzR9Ql_MHaCA17QZGXdnrIp0Uzigvk6Vx8dxlkhPJF80leVIDLD23Q5suco25m-qgkW4-Hh5UgHMJAWDAQhwUzCfPjAYOcISzFcttc1_sjG_mtVc4Oqe3UYND7gSeMP3EH98HLC1/s1098/IMG_8496%20a%20end.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1098" data-original-width="1024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjIVyeb_ab0V5zX6flvpPYYeTql9RuGsEm2neSEdJOz0kLCe4SJ2aI-UzR9Ql_MHaCA17QZGXdnrIp0Uzigvk6Vx8dxlkhPJF80leVIDLD23Q5suco25m-qgkW4-Hh5UgHMJAWDAQhwUzCfPjAYOcISzFcttc1_sjG_mtVc4Oqe3UYND7gSeMP3EH98HLC1/w373-h400/IMG_8496%20a%20end.jpg" width="373" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">End game</span></td></tr></tbody></table><p class="MsoNormal">Note: the Gauls on the hill failed to move so never did get
to flank the main battleline.</p><p class="MsoNormal"><o:p></o:p></p>
<p class="MsoNormal">A slow game as all the Romans can do is sit and wait for the
Gauls.<span style="mso-spacerun: yes;"> </span>The Gauls are fairly likely to
win on the hills but I they don’t, or they get better luck in the centre, it
could be a win for the Romans.<span style="mso-spacerun: yes;"> </span>They do
have to be lucky though.</p>
<p class="MsoNormal"><b style="mso-bidi-font-weight: normal;">CRANNON, 322 BC<o:p></o:p></b></p>
<p class="MsoNormal">Lamian War.<o:p></o:p></p>
<p class="MsoNormal">Link: https://en.wikipedia.org/wiki/Battle_of_Crannon<o:p></o:p></p>
<p class="MsoNormal">Map: Open.<o:p></o:p></p>
<p class="MsoNormal">Special: Greek HI are hoplites.<o:p></o:p></p>
<p class="MsoNormal">Antipater and Craterus (Macedonia) (bp 2): 2 LDR, 2 HC, 2
LC, 2 PX, 2 LI. <o:p></o:p></p>
<p class="MsoNormal">Deploy: LC HC LI PX* PX LI HC* LC.<o:p></o:p></p>
<p class="MsoNormal">Antiphilus, (Greeks) (bp 2.5): 1 LDR, 4 HC, 1 HI, 2 LI.<o:p></o:p></p>
<p class="MsoNormal">Deploy: HC HC* LI HI LI HC HC.</p><p class="MsoNormal"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh4q-q2Vwp56NTK_0ARwh82jjJYEswnoHFLrkcJXZwvKOmP3jf0pfnbZzfo8P9R7g2S6PV9Q4v1mhLqmVZgl1jVrQs9nzqXocEF7IEfFp9OxR7VF9mz5lzk7zh9RqFCemQQYDZLlE5evUJli2va0yK-ecBTs4T6FdqyitbS2ORgPMTCj7HBbgoBGTn_TZIf/s1072/IMG_8497%20c%20deploy.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1072" data-original-width="1024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh4q-q2Vwp56NTK_0ARwh82jjJYEswnoHFLrkcJXZwvKOmP3jf0pfnbZzfo8P9R7g2S6PV9Q4v1mhLqmVZgl1jVrQs9nzqXocEF7IEfFp9OxR7VF9mz5lzk7zh9RqFCemQQYDZLlE5evUJli2va0yK-ecBTs4T6FdqyitbS2ORgPMTCj7HBbgoBGTn_TZIf/w383-h400/IMG_8497%20c%20deploy.jpg" width="383" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Deploy, Macedonia on the left</span></td></tr></tbody></table><p class="MsoNormal">Macedonia is weaker on the flanks, but has a strong
centre.<span style="mso-spacerun: yes;"> </span>They need to win in the centre
as fast as they can and hopefully destroy a few units on the flanks to reach
the Greek breakpoint.<span style="mso-spacerun: yes;"> </span>The Greeks need to
hold back the centre and win on the flanks.<span style="mso-spacerun: yes;">
</span>The left flank is their strongest and so hopefully win there and then
turn inwards and flank the centre</p><p class="MsoNormal"><o:p></o:p></p>
<p class="MsoNormal">The Macedonian centre advances.<span style="mso-spacerun: yes;"> </span>Due to a string of 1s for activation, the
Greek flanks don’t move very far.<span style="mso-spacerun: yes;"> </span>Eventually
the Greek right flank engages the Macedonians.<span style="mso-spacerun: yes;">
</span>After a few turns of melee, the Light Cavalry is routed.<span style="mso-spacerun: yes;"> </span>One of the Greek Heavy Cavalry is routed next
turn.</p><p class="MsoNormal"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjhdTE1CVc_D-jidTrIuvSxjZwd5MHLovpXh54KKalv5iL2Jn9mpi-R2bijr1kOtkbhHcWJm1207Gn7Y9tLyqKC6LL7xRE8uE3clLIHjwOaoQscKqP9oUoVkLiOEx6AZ3beM9yfTF_J0x7M7xeS_i6yTE4s5VhSQq4Ez9tBpnKU3UXHqMNOEGG6MeBedmI_/s1024/IMG_8498%20c%20Cavalry%20clash%20on%20the%20Macedonian%20left.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="961" data-original-width="1024" height="375" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjhdTE1CVc_D-jidTrIuvSxjZwd5MHLovpXh54KKalv5iL2Jn9mpi-R2bijr1kOtkbhHcWJm1207Gn7Y9tLyqKC6LL7xRE8uE3clLIHjwOaoQscKqP9oUoVkLiOEx6AZ3beM9yfTF_J0x7M7xeS_i6yTE4s5VhSQq4Ez9tBpnKU3UXHqMNOEGG6MeBedmI_/w400-h375/IMG_8498%20c%20Cavalry%20clash%20on%20the%20Macedonian%20left.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Cavalry clash on the Macedonian left.</span></td></tr></tbody></table><p class="MsoNormal">The Macedonian centre gets in range of the Light Infantry
for ineffective missile but one of the Phalanxes changes into the hoplites,
both are disordered.<span style="mso-spacerun: yes;"> </span>The hoplite is
destroyed soon after.</p><p class="MsoNormal"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiBrkRPCK1vTQzgm2h5xyQ73mMwQOaqX6Fft38ZjySBGOqYV0Uz_Jsdp1S0HR2bbVyjNtFhVFNmPQ1osLxs-KV4QE1fRUPH3D9laC4UWG6k23MkvrQdcYNK2_EaVbrfVik90qohOIiD3YGdT5zCG26cBwqBiuhiuwFstuy0ZYUEgcN2eDMuAkKcim7arA4T/s1105/IMG_8499%20c%20The%20hoplite%20unit%20is%20outnumbered%20and%20is%20lost%20shortly%20after.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1105" data-original-width="1024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiBrkRPCK1vTQzgm2h5xyQ73mMwQOaqX6Fft38ZjySBGOqYV0Uz_Jsdp1S0HR2bbVyjNtFhVFNmPQ1osLxs-KV4QE1fRUPH3D9laC4UWG6k23MkvrQdcYNK2_EaVbrfVik90qohOIiD3YGdT5zCG26cBwqBiuhiuwFstuy0ZYUEgcN2eDMuAkKcim7arA4T/w371-h400/IMG_8499%20c%20The%20hoplite%20unit%20is%20outnumbered%20and%20is%20lost%20shortly%20after.jpg" width="371" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">The hoplite unit is outnumbered and is lost shortly after.</span></td></tr></tbody></table><p class="MsoNormal">The Greek left flank got moving after few turns.<span style="mso-spacerun: yes;"> </span>The Macedonian Heavy Cavalry+leader is drawn
into charging.<span style="mso-spacerun: yes;"> </span>The subsequent melee sees
both HC disordered, unluckily the Macedonian general is killed and then later
the Heavy Cavalry itself is routed.</p><p class="MsoNormal"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhKV-JrPF2NzKWHE6HtwqSkfCjsUZTDLoOZSaBZI-oEXn63f7xBunpY6j7sEaw1i-K20iOgsVEf68HSXg4d9OiX5FqMG6V4Vi3EtvHWfX_B81evNcaid_vn6J1pukPtK2BTXOXOxIfz_sonC64EFTB0TvYHsS9KpQVvabu0huq-Y50n2eNG0luhwEwjelBC/s1024/IMG_8500%20c%20The%20Macedonian%20Heavy%20Cavalry.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="987" data-original-width="1024" height="385" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhKV-JrPF2NzKWHE6HtwqSkfCjsUZTDLoOZSaBZI-oEXn63f7xBunpY6j7sEaw1i-K20iOgsVEf68HSXg4d9OiX5FqMG6V4Vi3EtvHWfX_B81evNcaid_vn6J1pukPtK2BTXOXOxIfz_sonC64EFTB0TvYHsS9KpQVvabu0huq-Y50n2eNG0luhwEwjelBC/w400-h385/IMG_8500%20c%20The%20Macedonian%20Heavy%20Cavalry.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">The Macedonian Heavy Cavalry, leaderless, is routed</span></td></tr></tbody></table><p class="MsoNormal">On the Macedonian left flank the now 1:1 Heavy Cavalry clash
sees the luck go the Macedonians as the Greek Heavy Cavalry is routed.<span style="mso-spacerun: yes;"> </span>The Macedonians win as the Greeks have exceed
their army breakpoint.</p><p class="MsoNormal"><o:p></o:p></p>
<p class="MsoNormal">No end game picture</p><p class="MsoNormal"><o:p></o:p></p>
<p class="MsoNormal">An interesting game.<span style="mso-spacerun: yes;">
</span>The lack of movement on the flanks really helped the Macedonians.<span style="mso-spacerun: yes;"> </span>I think the Macedonian and Greek HC should be
setup further back to make it longer for the Heavy Cavalry the engage.</p>
<p class="MsoNormal"><b style="mso-bidi-font-weight: normal;">THATES, 310 BC<o:p></o:p></b></p>
<p class="MsoNormal">Scythian succession war.<o:p></o:p></p>
<p class="MsoNormal">Link: https://en.wikipedia.org/wiki/Battle_of_the_River_Thatis<o:p></o:p></p>
<p class="MsoNormal">Map: Open.<o:p></o:p></p>
<p class="MsoNormal">Special: None. <o:p></o:p></p>
<p class="MsoNormal">Satyros (Scythia) (bp 3.5): 1 LDR, 1 KN, 1 HC, 1 LC, 1 MI, 3
LI. <o:p></o:p></p>
<p class="MsoNormal">Deploy: HC LI MI LI LI KT* LC.<o:p></o:p></p>
<p class="MsoNormal">Eumelos (Scythia) (bp 4.5): 1 LDR, 1 HC, 4 LC, 1 MI, 3 LI.<o:p></o:p></p>
<p class="MsoNormal">Deploy: LC LC HC* LI MI LI LI LC LC.</p><p class="MsoNormal"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjTzt8XDIjRTV8p9BqihNbkrRtor6JrOGC3ZMatCY57BcjRqoGeWE-0zsy0rXPeeMvudLSH3abhWm7eltMgDJYjAijVA6XlHm0enOZLdhwEH8q1GlWUr1GWD6e48maxOQsshf96k5lrQwSVZF1mHpPJWkP5KwoWAS0P2_hvddXgBl43YcZmcH5na9PNrp0H/s1070/IMG_8501%20t%20deploy.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1070" data-original-width="1024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjTzt8XDIjRTV8p9BqihNbkrRtor6JrOGC3ZMatCY57BcjRqoGeWE-0zsy0rXPeeMvudLSH3abhWm7eltMgDJYjAijVA6XlHm0enOZLdhwEH8q1GlWUr1GWD6e48maxOQsshf96k5lrQwSVZF1mHpPJWkP5KwoWAS0P2_hvddXgBl43YcZmcH5na9PNrp0H/w383-h400/IMG_8501%20t%20deploy.jpg" width="383" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Deploy, Satyros on the left</span></td></tr></tbody></table><p class="MsoNormal">Satyros is going to have a tough time.<span style="mso-spacerun: yes;"> </span>Stronger on right flank with the Knights but
weak on the left and the centre is even.<span style="mso-spacerun: yes;">
</span>Best bet is to try and win on the right.<span style="mso-spacerun: yes;">
</span>Eumelos aim is to try and eliminate the Satyros left flank and then work
on the centre.<span style="mso-spacerun: yes;"> </span>Lots of missile fire
will make this game a bit dependent on dice throws.</p><p class="MsoNormal"><o:p></o:p></p>
<p class="MsoNormal">Satyros advances his right flank and centre. The alter to
ensure the right cavalry cannot be flanked by Eumelos’s centre. Eumelos
advances the Light Cavalry on the right flank.<span style="mso-spacerun: yes;">
</span>Satyros then charges the opposing Heavy Cavalry +2 x Light Cavalry. <span style="mso-spacerun: yes;"> </span>Ineffectual missile fire and the Knights disorder
the Heavy Cavalry.<span style="mso-spacerun: yes;"> </span>Eventually the Heavy
Cavalry, and Eumelos, is routed.<span style="mso-spacerun: yes;"> </span>The Light
Cavalry is routed a turn later.</p><p class="MsoNormal"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhI6Zt7MYaHb61e79ICXf7IOapdyzHV8TPmuG3bpa2ioeds5RnUVIKPIhJ9JqW9f_fl_u0aV1w6v4B-tLNLsXBuks6aij5hlCkPa_MR0MHYsTW069Bxo5AZJKoXNK7BuYqLNHOPvlSBRP4zgM-MYWcOqQUw6RChgB9YE98EriHJZb0AM6yPA6IbCNDNDGHO/s1024/IMG_8502%20t%20Satyros%20Knight%20in%20melee%20with%20the%20Heavy%20Cavalry%20and%20Eumelos.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="980" data-original-width="1024" height="383" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhI6Zt7MYaHb61e79ICXf7IOapdyzHV8TPmuG3bpa2ioeds5RnUVIKPIhJ9JqW9f_fl_u0aV1w6v4B-tLNLsXBuks6aij5hlCkPa_MR0MHYsTW069Bxo5AZJKoXNK7BuYqLNHOPvlSBRP4zgM-MYWcOqQUw6RChgB9YE98EriHJZb0AM6yPA6IbCNDNDGHO/w400-h383/IMG_8502%20t%20Satyros%20Knight%20in%20melee%20with%20the%20Heavy%20Cavalry%20and%20Eumelos.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Satyros Knight in melee with the Heavy Cavalry and Eumelos</span></td></tr></tbody></table><p class="MsoNormal">On the other flank, the Eumelos Light Cavalry move into
missile range of the Heavy Cavalry.<span style="mso-spacerun: yes;"> </span>The Heavy
Cavalry charges rather than sit under a hail of arrows.<span style="mso-spacerun: yes;"> </span>The Light Cavalry fire and retreat.<span style="mso-spacerun: yes;"> </span>The Heavy Cavalry continues into the Light
Cavalry but the Heavy Cavalry is disordered.<span style="mso-spacerun: yes;">
</span>This is not great news as the Light Cavalry can now perform some 1:1
melees.<span style="mso-spacerun: yes;"> </span>They do so and the Heavy Cavalry
is routed.<span style="mso-spacerun: yes;"> </span>The Satyros left flank is now
clear.</p><p class="MsoNormal"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiAuwni5pVP1W8Q4bauW28zzO5c40_y_nmY2EjxZKkDMU5vQkgVsXRsgpaOh1HScsPTqyGBSYCUl6fkEI0g7cNwdaeMezUk7hsAtYbPA6FdXMnX0-HeiorUIw7Im0UfrBnB4xsp6uRvHuEkxSobYdoXYLngdLp2G1UyAuEcjJ6vc9SYtBKRvw8bAwulPeTP/s1024/IMG_8503%20t%20The%20Light%20Cavalry%20about%20to%20rout%20the%20Heavy%20Cavalry.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="805" data-original-width="1024" height="315" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiAuwni5pVP1W8Q4bauW28zzO5c40_y_nmY2EjxZKkDMU5vQkgVsXRsgpaOh1HScsPTqyGBSYCUl6fkEI0g7cNwdaeMezUk7hsAtYbPA6FdXMnX0-HeiorUIw7Im0UfrBnB4xsp6uRvHuEkxSobYdoXYLngdLp2G1UyAuEcjJ6vc9SYtBKRvw8bAwulPeTP/w400-h315/IMG_8503%20t%20The%20Light%20Cavalry%20about%20to%20rout%20the%20Heavy%20Cavalry.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">The Light Cavalry about to rout the Heavy Cavalry</span></td></tr></tbody></table><p class="MsoNormal">It is now a race to see who can roll up the centre first.<span style="mso-spacerun: yes;"> </span>The Satyros Knights does it first.</p><p class="MsoNormal"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjasw494nWp1tueu8CwG6boOAQVIx7NSCMl3IhNJSiuDknrSFQvlwb43j8XZjsgy4etlAFraJYUZY7fyPhbbMKKgNybMJ_hCRup9qo42mwq8nfcz3QI43ZxEnmBK1W2D4gCxq3uTl2YBbWfdbx1ZZD6PBRQbyFnt1CuRdkbQzRKCmJRPX1bX3yIG_HlVS7_/s1334/IMG_8504%20c%20Satryos%20Knights%20attacking%20the%20flank%20of%20the%20centre%20battleline.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1334" data-original-width="1024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjasw494nWp1tueu8CwG6boOAQVIx7NSCMl3IhNJSiuDknrSFQvlwb43j8XZjsgy4etlAFraJYUZY7fyPhbbMKKgNybMJ_hCRup9qo42mwq8nfcz3QI43ZxEnmBK1W2D4gCxq3uTl2YBbWfdbx1ZZD6PBRQbyFnt1CuRdkbQzRKCmJRPX1bX3yIG_HlVS7_/w308-h400/IMG_8504%20c%20Satryos%20Knights%20attacking%20the%20flank%20of%20the%20centre%20battleline.jpg" width="308" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Satryos Knights attacking the flank of the centre battleline.</span></td></tr></tbody></table><p class="MsoNormal">The Satyros left side of the battleline moves up to engage
the opposing battleline to ensure it is kept busy.<span style="mso-spacerun: yes;"> </span>Ineffectual missile fire as mostly facing Light
Infantry.<span style="mso-spacerun: yes;"> </span>The Eumelos right flank Light
Cavalry, leaderless, fail to take advantage of their position to engage the
battleline.<span style="mso-spacerun: yes;"> </span>The Knights continues into
the Medium Infantry and routs it.<span style="mso-spacerun: yes;"> </span>The
Eumelos army flees the field and Satyros has won.</p><p class="MsoNormal"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi3P6Bnwz9P6NxJ43zKNw2tCb7oYQ86TbWu-ZRFj60Spj3zAu3ASZz28gQu6AjK-P8EATVgJFJgYRi0Es5rBkbJZr3tDRekghyLWymZ-HCIWs_E1hpUM6PuicKyAb0a7XXSPT5gdzenvi5z4IZ3Xv9N_5rSfEEvIQdEYJebnmpsqu7KRwfWxn83eN-SGW-c/s1315/IMG_8505%20t%20end.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1315" data-original-width="1024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi3P6Bnwz9P6NxJ43zKNw2tCb7oYQ86TbWu-ZRFj60Spj3zAu3ASZz28gQu6AjK-P8EATVgJFJgYRi0Es5rBkbJZr3tDRekghyLWymZ-HCIWs_E1hpUM6PuicKyAb0a7XXSPT5gdzenvi5z4IZ3Xv9N_5rSfEEvIQdEYJebnmpsqu7KRwfWxn83eN-SGW-c/w311-h400/IMG_8505%20t%20end.jpg" width="311" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">End game</span></td></tr></tbody></table><p class="MsoNormal">Interesting game, full of Light Infantry and Light Cavalry.<span style="mso-spacerun: yes;"> </span>The rules seem to hold up well with the Light
Cavalry interaction.<span style="mso-spacerun: yes;"> </span>Missile fire makes
for a slightly longer game but only by a turn or too.<span style="mso-spacerun: yes;"> </span>Mainly due to the firing retreat results
rather than disorders in melee.</p>
<p class="MsoNormal"><b style="mso-bidi-font-weight: normal;">SENTINIUM, 295 BC<o:p></o:p></b></p>
<p class="MsoNormal">Decisive battle for control over the Apennine peninsular.<o:p></o:p></p>
<p class="MsoNormal">Link: https://en.wikipedia.org/wiki/Battle_of_Sentinum<o:p></o:p></p>
<p class="MsoNormal">Map: Open.<o:p></o:p></p>
<p class="MsoNormal">Special: Chariots have no ranged missile fire. <o:p></o:p></p>
<p class="MsoNormal">Samnites/Gauls (bp 4.5): 2 LDR, 1 CH, 2 HC, 3 WB, 3 MI. <o:p></o:p></p>
<p class="MsoNormal">Deploy: HC MI MI* MI WB WB* WB HC CH (behind the HC).<o:p></o:p></p>
<p class="MsoNormal">Romans (bp 4): 2 LDR, 3 HC, 5 HI.<o:p></o:p></p>
<p class="MsoNormal">Deploy: HC HI HI HI* HI HI HC HC*(at the rear on the right).</p><p class="MsoNormal"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgRsXJpnt-jFZI8IyzkG-23lkRyMGeVyP9QQUKbslLVDsrnw64LXB5aCEQHK5JpxN5PtuXisKHYiJOknJuiZUrXQsdw1ME_Bhz-wOo4xqF9O7lPIebCOnfoiTl7dGTOECfydvYhFgevZg3q3K1gYefI0Ox6CBjLut_LL4yhqBwf5xjcrFFKHMp4lE2x6Cwg/s1027/IMG_8507%20s%20deploy.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1027" data-original-width="1024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgRsXJpnt-jFZI8IyzkG-23lkRyMGeVyP9QQUKbslLVDsrnw64LXB5aCEQHK5JpxN5PtuXisKHYiJOknJuiZUrXQsdw1ME_Bhz-wOo4xqF9O7lPIebCOnfoiTl7dGTOECfydvYhFgevZg3q3K1gYefI0Ox6CBjLut_LL4yhqBwf5xjcrFFKHMp4lE2x6Cwg/w399-h400/IMG_8507%20s%20deploy.jpg" width="399" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Deploy, Samnites/Gauls on the left.</span></td></tr></tbody></table><p class="MsoNormal">The Gauls best chance is the left side – WB and the Chariots
and Heavy Cavalry should be able to defeat the opposition.<span style="mso-spacerun: yes;"> </span>The Samnites need to hold back – they should
eventually lose to the Romans.<span style="mso-spacerun: yes;"> </span>The Roman
need to focus on their right flank which is the strongest and defeat the
Samnites as quick as possible.</p><p class="MsoNormal"><o:p></o:p></p>
<p class="MsoNormal">The Allied side advance the Gallic Warbands and the
Chariots. <span style="mso-spacerun: yes;"> </span>They make contact and
disorders all around.<span style="mso-spacerun: yes;"> </span>A warband is lost
in subsequent melee.<span style="mso-spacerun: yes;"> </span>The Gallic Heavy
Cavalry moves to protect that flank.<span style="mso-spacerun: yes;"> </span>The
Gallic chariot is routed in a bit of bad luck (1:1 melees are a gamble<span style="mso-spacerun: yes;"> </span>each has a 1 in 6 chance of routing).</p><p class="MsoNormal"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiLg_2BmwFx_JrtvlK9vzvm5ji-BYuFD-n6YAar7cTGJRvl4vr1APYCYYGvi8KCLlHe0tZcUnzIt95miOCH5EE56KSogoz24ulvJzpWW03W7vd0AFHFi4jkJ4WlGIC4cU7oUxa91uiUBZ4j_4TJsHjxRLoKiKOEBhI1Ze82I4J4mI4Y0agCIRr3UBQAmc8I/s1607/IMG_8508%20s%20Gallic%20Battleline.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1607" data-original-width="1024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiLg_2BmwFx_JrtvlK9vzvm5ji-BYuFD-n6YAar7cTGJRvl4vr1APYCYYGvi8KCLlHe0tZcUnzIt95miOCH5EE56KSogoz24ulvJzpWW03W7vd0AFHFi4jkJ4WlGIC4cU7oUxa91uiUBZ4j_4TJsHjxRLoKiKOEBhI1Ze82I4J4mI4Y0agCIRr3UBQAmc8I/w255-h400/IMG_8508%20s%20Gallic%20Battleline.jpg" width="255" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Gallic Battleline.</span><span style="mso-spacerun: yes; text-align: left;"> </span><span style="text-align: left;">A warband and the chariot is lost shortly after this.</span></td></tr></tbody></table><p class="MsoNormal">The Romans advance
the right side of the legions (to protect the Heavy Cavalry flank) and also the
Heavy Cavalry.<span style="mso-spacerun: yes;"> </span><span style="mso-spacerun: yes;"> </span>The cavalry units clash and locked in
melee.<span style="mso-spacerun: yes;"> </span>The Roman general flanks the
Samnite Heavy Cavalry and the latter is routed.</p><p class="MsoNormal"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi-owdoJS8f7QgnGOQqfDNslPL_yZT7CeqIK-FSvs6tR4W-vfsOIS9r533zOX3Q9j-sdm74KqDyVApEtzsAf-FNB7vgY3H1HX5jKtlSuBDlzFAdqGXrzkAAKDwJ63qlbM9WKzOxg8berCQ9oXTbGpOFt1928JI8ZWIMhTVRfdudTkzai2tGH77mRh6e_5I4/s1024/IMG_8509%20s%20Samnite%20cavalry%20flanked.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="800" data-original-width="1024" height="313" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi-owdoJS8f7QgnGOQqfDNslPL_yZT7CeqIK-FSvs6tR4W-vfsOIS9r533zOX3Q9j-sdm74KqDyVApEtzsAf-FNB7vgY3H1HX5jKtlSuBDlzFAdqGXrzkAAKDwJ63qlbM9WKzOxg8berCQ9oXTbGpOFt1928JI8ZWIMhTVRfdudTkzai2tGH77mRh6e_5I4/w400-h313/IMG_8509%20s%20Samnite%20cavalry%20flanked.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Samnite cavalry flanked.</span></td></tr></tbody></table><p class="MsoNormal">A Samnite unit is
lost after being flanked by the Heavy Cavalry.<span style="mso-spacerun: yes;">
</span>An another warband is lost in another 1:1 attack against the legions
where they rolled a 1.<span style="mso-spacerun: yes;"> </span>The allies have
exceeded their army breakpoint and lose the battle.<span style="mso-spacerun: yes;"> </span>The Roman win and suffered no losses.<span style="mso-spacerun: yes;"> </span></p><p class="MsoNormal"><o:p></o:p></p>
<p class="MsoNormal">No end game picture.<o:p></o:p></p>
<p class="MsoNormal">While it may seem one sided, the Romans should have suffered
more losses, the odds were even in a lot of places, just that the Allies rolled
badly all the time!</p>
<p class="MsoNormal"><b style="mso-bidi-font-weight: normal;">HERACLEA, 280 BC<o:p></o:p></b></p>
<p class="MsoNormal">Pyrrhic victory.<o:p></o:p></p>
<p class="MsoNormal">Link: https://en.wikipedia.org/wiki/Battle_of_Heraclea<o:p></o:p></p>
<p class="MsoNormal">Map: Open.<o:p></o:p></p>
<p class="MsoNormal">Special: None. <o:p></o:p></p>
<p class="MsoNormal">Pyrrhus, King of Epirus (bp 3): 2 LDR, 1 EL, 1 HC, 1 LC, 3
PX, 1 HI, 1 LI. <o:p></o:p></p>
<p class="MsoNormal">Deploy: LC LI PX* PX PX HI EL HC*.<o:p></o:p></p>
<p class="MsoNormal">L. Laevinius, Consul of Rome (bp 3): 1 LDR, 2 HC, 1 LC, 4
HI, 1 LI.<o:p></o:p></p>
<p class="MsoNormal">Deploy: HC HC HI HI HI* HI LI LC.</p><p class="MsoNormal"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgz4fRSNp0iuAr6r4Nua4DOgbZpBKFl4LhGI2NkwxwabHcldDCe95v3YQ_ZlsHlhjyeAHufd79-yqkx-lTVVZREbBO5jAWpY5pqvZYoVQNlbO2m41KGdXENJl_sO8jDqrnIUC62cbWDUrCMvr9aTK9lrlj_fTx8dWnyZMesNCoY4VAtNOCbXpFuOOI2LV2A/s1057/IMG_8510%20h%20deploy.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1057" data-original-width="1024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgz4fRSNp0iuAr6r4Nua4DOgbZpBKFl4LhGI2NkwxwabHcldDCe95v3YQ_ZlsHlhjyeAHufd79-yqkx-lTVVZREbBO5jAWpY5pqvZYoVQNlbO2m41KGdXENJl_sO8jDqrnIUC62cbWDUrCMvr9aTK9lrlj_fTx8dWnyZMesNCoY4VAtNOCbXpFuOOI2LV2A/w388-h400/IMG_8510%20h%20deploy.jpg" width="388" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Deployment, Epiriots on the left</span></td></tr></tbody></table><p class="MsoNormal">I have played this scenario many many times.<span style="mso-spacerun: yes;"> </span>It is Pyrrhus’s to lose.<span style="mso-spacerun: yes;"> </span>Pyrrhus’s left light flank is evenly matched
by the Roman right.<span style="mso-spacerun: yes;"> </span>His right flank is
strong and normally takes out the Roman cavalry.<span style="mso-spacerun: yes;"> </span>The centre is slightly stronger than the
Romans legions but can go either way.<span style="mso-spacerun: yes;">
</span>The Romans only chance is to hope for slightly favourable luck in the
centre and hold back everything else.<span style="mso-spacerun: yes;"> </span>If
the Roman cavalry hang on long enough, or actually take out the elephant or the
Heavy cavalry, this will really help.</p><p class="MsoNormal"><o:p></o:p></p>
<p class="MsoNormal">Both sides advance.<span style="mso-spacerun: yes;">
</span>Elephants and the Heavy Cavalry smash into the Roman Heavy Cavalry.<span style="mso-spacerun: yes;"> </span>The Heavy Cavalry is disordered but - oh no!
- Pyrrhus has taken a wound and out of the battle.<span style="mso-spacerun: yes;"> </span>And next turn a roll of 6 sees the HC lost as
well.</p><p class="MsoNormal"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjzlqm5a-NG_yWC0eskKvC2Cz4hBUF7kPR9ecVa2u7UFxFkFjjkxbifDP6q9eoZhwL-p3XvWQvThJfLjhoi5JxtF7y3egCRdlI6Dwx4SyCSbhVLnKpj8wgwNITfLiimnZDwq-xetvvwOD6jnLiG0IroIQpyspGwKomtDwPIOi-4p5aGPPVIUgWY20uY9nap/s1024/IMG_8511%20h%20The%20elephants%20and%20the%20Heavy%20Cavalry.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="823" data-original-width="1024" height="321" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjzlqm5a-NG_yWC0eskKvC2Cz4hBUF7kPR9ecVa2u7UFxFkFjjkxbifDP6q9eoZhwL-p3XvWQvThJfLjhoi5JxtF7y3egCRdlI6Dwx4SyCSbhVLnKpj8wgwNITfLiimnZDwq-xetvvwOD6jnLiG0IroIQpyspGwKomtDwPIOi-4p5aGPPVIUgWY20uY9nap/w400-h321/IMG_8511%20h%20The%20elephants%20and%20the%20Heavy%20Cavalry.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">The elephants and the Heavy Cavalry+Pyrrhus attack the Roman cavalry.</span></td></tr></tbody></table><p class="MsoNormal">The centre battlelines clash!<span style="mso-spacerun: yes;"> </span>Disorders liberally dished out.<span style="mso-spacerun: yes;"> </span>But then next turn, disaster – two ‘6’s see
two disordered phalanxes routed.<span style="mso-spacerun: yes;"> </span></p><p class="MsoNormal"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiOPNqTeu6_Mm6NcW2ni09NiBsyrUfO5BGQG4qMESF10JLjNPGFI536kBaBc6Ik_e0E2q1WVPvtdtEXg0BC8Sm9M6N94GaOrcf6xZDcjUaUcNsbCt4RfbR5HRaWl-x6pZ2mwagnNk4Cn6-2Fg63wYyMiBpDlBDigbyu45uJ7EHGKa0-Vk-qQwFJ5kL7GGH7/s1565/IMG_8512%20h%20The%20battleline%20with%202%20phalanxes%20lost.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1565" data-original-width="1024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiOPNqTeu6_Mm6NcW2ni09NiBsyrUfO5BGQG4qMESF10JLjNPGFI536kBaBc6Ik_e0E2q1WVPvtdtEXg0BC8Sm9M6N94GaOrcf6xZDcjUaUcNsbCt4RfbR5HRaWl-x6pZ2mwagnNk4Cn6-2Fg63wYyMiBpDlBDigbyu45uJ7EHGKa0-Vk-qQwFJ5kL7GGH7/w261-h400/IMG_8512%20h%20The%20battleline%20with%202%20phalanxes%20lost.jpg" width="261" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">The battleline with 2 phalanxes lost!</span></td></tr></tbody></table><p class="MsoNormal">With three units and Pyrrhus routed, the Epirots have
lost.<span style="mso-spacerun: yes;"> </span>The Romans win!</p><p class="MsoNormal"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj4YydN61FHMmFA2BWH_94iZW7EwZH6ZvuV-SvsOEYoxZpZ05Cktd7abdmbmz3c0r60eYQsOB32JCdoGcf_RJ64U2hBhCUAOCy5_0iLS8OG3pu6hwJgRvpX0glh_bZ-_J5_wMfw8Aqw8plKMHf5w4UtWXh_SCoqD7utSgkpvA2WsZDTS9pO4dJVlxgYBVPY/s1209/IMG_8513%20h%20end.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1209" data-original-width="1024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj4YydN61FHMmFA2BWH_94iZW7EwZH6ZvuV-SvsOEYoxZpZ05Cktd7abdmbmz3c0r60eYQsOB32JCdoGcf_RJ64U2hBhCUAOCy5_0iLS8OG3pu6hwJgRvpX0glh_bZ-_J5_wMfw8Aqw8plKMHf5w4UtWXh_SCoqD7utSgkpvA2WsZDTS9pO4dJVlxgYBVPY/w339-h400/IMG_8513%20h%20end.jpg" width="339" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">End game</span></td></tr></tbody></table><p class="MsoNormal">Wow.<span style="mso-spacerun: yes;"> </span>In all the games
of Heraclea I have never seen a loss as bad as this.<span style="mso-spacerun: yes;"> </span>Lucky die rolling by the Romans (and bad
rolling by Pyrrhus) saw them win with no losses.</p>
<p class="MsoNormal"><b style="mso-bidi-font-weight: normal;">Halfway!<o:p></o:p></b></p>
<p class="MsoNormal"><span style="mso-spacerun: yes;"> </span>Ok, 15 of 30 games;
halfway though.<span style="mso-spacerun: yes;"> </span>I am struggling a little
from gaming fatigue but enjoying the games.<span style="mso-spacerun: yes;">
</span>Getting out the figures that have not seen play for years is great. The
fatigue is more from finding the time.<span style="mso-spacerun: yes;">
</span>Most of the games have been played in 3 to 6 time slots of about 5 to 10
minutes each. Some early games were in one go.<span style="mso-spacerun: yes;">
</span>Writing does not take too long, neither do the games. Combined this with
thinking on tactics, I am looking at about 40 minutes per game.<span style="mso-spacerun: yes;"> </span>The writing is long form notes and each game
does not take more than 5-10 minutes to tidy up.<o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p></p>Shaun Travershttp://www.blogger.com/profile/05691522858410783769noreply@blogger.com10tag:blogger.com,1999:blog-8394777082320559161.post-72156543150251034362023-12-16T16:04:00.004+10:002023-12-16T16:27:02.272+10:0030 ancient games in 30 days - games 06 to 10<p><b>Introduction</b></p><p class="MsoNormal">Games 6 to 10 in the 30 games in 30 days using my own rule son a 40cmx40cm table with 15mm figures.<span style="mso-spacerun: yes;"> </span>Replaying some historical battles based on some Bill Banks Ancients user written scenarios.<span style="mso-spacerun: yes;"> </span>Details can be found at this introductory blog post: <a href="https://shaun-wargaming-minis.blogspot.com/2023/12/introduction-to-30-games-in-30-days.html">https://shaun-wargaming-minis.blogspot.com/2023/12/introduction-to-30-games-in-30-days.html</a><o:p></o:p></p><p class="MsoNormal">In this post are these battles:</p><p class="MsoNormal"></p><ul style="text-align: left;"><li>CARCHEMISH, 605 BC, Babylonians under Nebuchadrezzar II vs Egyptians under Necho</li><li>PASARGADAE, 550 BC, Persia Cyrus and Harpagus vs Medes Astyages</li><li>PELUSIUM, 525 BC, Persians (Cambyses II) vs Egyptians (Psamtik III)</li><li>Lake REGILLUS, 496 BC, Romans vs Etruscans</li><li>MARATHON, 490 BC, Callimachus, war Archon of Athens vs Datis, general of Persia</li></ul><p></p><div><p class="MsoNormal"><b>CARCHEMISH, 605 BC<o:p></o:p></b></p>
<p class="MsoNormal">The Babylonians under King Nebuchadrezzar II defend the
vital Euphrates River city of Carchemish against the Egyptian forces of King
Necho. <o:p></o:p></p>
<p class="MsoNormal">Link: https://en.wikipedia.org/wiki/Battle_of_Carchemish<o:p></o:p></p>
<p class="MsoNormal">Map: Open.<o:p></o:p></p>
<p class="MsoNormal">Special: None.<o:p></o:p></p>
<p class="MsoNormal">Babylonians under Nebuchadrezzar II (bp 3): 1 LDR, 2 CH, 1
HC, 1 HI, 2 HA. <o:p></o:p></p>
<p class="MsoNormal">Deploy: normal free deployment for example CH CH* HA HI HA
HC.<o:p></o:p></p>
<p class="MsoNormal">Egyptians under Necho (bp 2.5): 1 LDR, 1 CH, 2 HI, 1 HA, 1
MI, 1 LI.<o:p></o:p></p>
<p class="MsoNormal">Deploy: normal free deployment for example CH* MI HI HI HA LI.</p><p class="MsoNormal"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhpuDJd3Z0abt0ITQFEFlPIaxcYr1mbwPxVyTtaCuyr7XMTaQy8bPmxJJ1umQrgIP6wJmSBvBgbW9dNIkI8l7fyo97jCZX5solfuIfWz7B3qGLXUsYB3NWPIdYyMskjpD0WLP50Xvrr694uFs4CeVL6_Qe7HrzuMNOj-Lh7cegcSX7QI91a5xO8Ryz_AoSM/s1024/IMG_8471%20c%20depl.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1005" data-original-width="1024" height="393" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhpuDJd3Z0abt0ITQFEFlPIaxcYr1mbwPxVyTtaCuyr7XMTaQy8bPmxJJ1umQrgIP6wJmSBvBgbW9dNIkI8l7fyo97jCZX5solfuIfWz7B3qGLXUsYB3NWPIdYyMskjpD0WLP50Xvrr694uFs4CeVL6_Qe7HrzuMNOj-Lh7cegcSX7QI91a5xO8Ryz_AoSM/w400-h393/IMG_8471%20c%20depl.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Deployment, Babylonians on the left</span></td></tr></tbody></table><p></p><p class="MsoNormal">Not much of an advantage anywhere. I think the best is an all out attack on both
side and take advantage of any local superiority.</p>
<p class="MsoNormal">The Babylonians advance and shift to the right slightly to
ensure they can get all their units matched-up. The Egyptians only advance their right flank
as the Babylonian centre has two heavy archers with long range bow fire. Best to avoid. Although one unlucky Egyptian Heavy Infantry
got in range and is disordered.<o:p></o:p></p>
<p class="MsoNormal">The Babylonians advance their left flank chariots into
missile range, as well as part of the centre. The left most Light Infantry fires at the Babylonian
chariot and return fire sees is retreat disordered. <o:p></o:p></p>
<p class="MsoNormal">This is becoming very interesting with the battle fragmenting
as units jostle for where they make get an advantage and also nullify missile
fire or, if an archer, position best to fire.
This is the case with the Egyptian right flank Heavy Infantry that has
detached and advanced towards the Babylonian Heavy Archers instead of just
sitting there for chariot bait, or if failing that, taking arrows. </p><p class="MsoNormal"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjKUZCqKPeKU7t0F-rI2IR-hzV-ST2ry1MVby33xFx0IjJvRJfqrtMGDIV12ycelTMHVCpME5wO0VWBUoPNyOseO7YK2w-_M6zpWT7iHJ4tIY7VJ8MSkSRqoMu28V_eLbBt-ZpLh6Gj8SHe6QpKR6d7rYbaQt5fWBeSVltbIe8Sjy1Ewjsf80GzKBnY2nGA/s1024/IMG_8472%20c%20he%20game%20fragments%20while%20units%20seek%20advantage.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="866" data-original-width="1024" height="339" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjKUZCqKPeKU7t0F-rI2IR-hzV-ST2ry1MVby33xFx0IjJvRJfqrtMGDIV12ycelTMHVCpME5wO0VWBUoPNyOseO7YK2w-_M6zpWT7iHJ4tIY7VJ8MSkSRqoMu28V_eLbBt-ZpLh6Gj8SHe6QpKR6d7rYbaQt5fWBeSVltbIe8Sjy1Ewjsf80GzKBnY2nGA/w400-h339/IMG_8472%20c%20he%20game%20fragments%20while%20units%20seek%20advantage.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">The game fragments while units seek advantage</span></td></tr></tbody></table><p></p><p class="MsoNormal">The Egyptian Chariot fires at the Heavy Cavalry and they are
disordered! Halves their combat value
and makes it worthwhile to attack. The
chariots do so next turn and the cavalry are routed.</p><p class="MsoNormal"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjPgsWkp4J9QxYktnCInPIjkFNF9dAfdZRl1R2xkbAqiA65LnLiiFKdwcS0_uY_gaQ0JBpSF7RjsB7HBsGbSZNFLEJfWfpxdHAfJhWgxOYHiQYjLgT1WB5bSWEE44rCa9_q4YtJmvFNtYTsNmaSXZ2oxYHcjhtCqMZo7P_GkV4CoN4KKizkpcFSJxRurGG9/s1024/IMG_8474%20c%20The%20Egyptian%20Chariots.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="483" data-original-width="1024" height="189" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjPgsWkp4J9QxYktnCInPIjkFNF9dAfdZRl1R2xkbAqiA65LnLiiFKdwcS0_uY_gaQ0JBpSF7RjsB7HBsGbSZNFLEJfWfpxdHAfJhWgxOYHiQYjLgT1WB5bSWEE44rCa9_q4YtJmvFNtYTsNmaSXZ2oxYHcjhtCqMZo7P_GkV4CoN4KKizkpcFSJxRurGG9/w400-h189/IMG_8474%20c%20The%20Egyptian%20Chariots.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">The Egyptian Chariots (with general) rout the Babylonian cavalry</span></td></tr></tbody></table><p></p><p class="MsoNormal">In a 1 in 36 fluke (two 1s) the 2 Babylonian chariots on the
left flank disorder and then rout the Egyptian Heavy Infantry on that flank.</p><p class="MsoNormal"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhiWBj-0gFjQLqehzaGahldItIe7hs45_5fYGfwhpPfD-GcjiXVH7h5VIf7AY1QqioeQv8wjn9vRGpUx_x_UgZrEtANCmSY0kfTpHYmQFlGwluyBOc9bnin772ou-DcB-_LVmh590QtrtWFdZy5SD37eRl7Vl9l4LQFcgnqKx-1Rx21gZ-UuFTnZ7YLdZtE/s1024/IMG_8473%20c%20%20The%20Heavy%20Infantry%20withers%20under%20intense%20missile%20fire%20from%20the%20chariots.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="764" data-original-width="1024" height="299" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhiWBj-0gFjQLqehzaGahldItIe7hs45_5fYGfwhpPfD-GcjiXVH7h5VIf7AY1QqioeQv8wjn9vRGpUx_x_UgZrEtANCmSY0kfTpHYmQFlGwluyBOc9bnin772ou-DcB-_LVmh590QtrtWFdZy5SD37eRl7Vl9l4LQFcgnqKx-1Rx21gZ-UuFTnZ7YLdZtE/w400-h299/IMG_8473%20c%20%20The%20Heavy%20Infantry%20withers%20under%20intense%20missile%20fire%20from%20the%20chariots.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">The Heavy Infantry withers under intense missile fire from the chariots.</span></td></tr></tbody></table><p></p><p class="MsoNormal">Centre Egyptian Heavy Archers fires at the opposing Heavy
Infantry that advances, next turn Heavy Archers fires again and Heavy Infantry advances
into melee and both are disordered (not good for the Heavy Archers as once
disordered their combat value goes from 3 to 1). And so it happens that next turn the Heavy
Archers are routed. Meanwhile the Egyptian
Medium Infantry charges the Babylonian Heavy Archers gets into combat but
disordered. Next turn in melee the Heavy
Archers take out the Medium Infantry.</p><p class="MsoNormal"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgkESZGdJt4Qt7nfcgqCEJT8JzSwjLnTP3jOtMM_dGl_1IEcOy7v6wALK8h0ugLRyxjiYdDZsDp8p5vPfn0A1OGTbKoFWmhAs5CTBJcFNcGsRsURI2WuSWEZjFpyqlMSBFV_xXnADn-ug-bvsq0mMrNwwY0pNnBkKKMTSCYcaNORMQgzoYXE8dfBqr_WADK/s1024/IMG_8475%20c%20Babylonian%20Heavy%20Archers%20take%20out%20the%20Medium.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="645" data-original-width="1024" height="253" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgkESZGdJt4Qt7nfcgqCEJT8JzSwjLnTP3jOtMM_dGl_1IEcOy7v6wALK8h0ugLRyxjiYdDZsDp8p5vPfn0A1OGTbKoFWmhAs5CTBJcFNcGsRsURI2WuSWEZjFpyqlMSBFV_xXnADn-ug-bvsq0mMrNwwY0pNnBkKKMTSCYcaNORMQgzoYXE8dfBqr_WADK/w400-h253/IMG_8475%20c%20Babylonian%20Heavy%20Archers%20take%20out%20the%20Medium.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Babylonian Heavy Archers take out the Medium Infantry in close combat</span></td></tr></tbody></table><p></p><p class="MsoNormal">The Egyptians have had enough and flee the field.</p><p class="MsoNormal"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi0M4V8oonebs9u4WXYLJ3SoNOOEaxC4TvtOQYeoJ-DBQo5g3Yi3PZKN2LoA_tybLZOMK9f9Q5IoxNUBNU_yeEB3DntlB6iI3HMnh1GTjpQ_oOWrloD_aN8I_Jdly41HQylD0Zy5WhCHkhA90NoKonOCmajI_mG6vvfZklIDJi0u9yH-zivPXQY-lSH4BwI/s1091/IMG_8476%20c%20end.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1091" data-original-width="1024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi0M4V8oonebs9u4WXYLJ3SoNOOEaxC4TvtOQYeoJ-DBQo5g3Yi3PZKN2LoA_tybLZOMK9f9Q5IoxNUBNU_yeEB3DntlB6iI3HMnh1GTjpQ_oOWrloD_aN8I_Jdly41HQylD0Zy5WhCHkhA90NoKonOCmajI_mG6vvfZklIDJi0u9yH-zivPXQY-lSH4BwI/w375-h400/IMG_8476%20c%20end.jpg" width="375" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">End game</span></td></tr></tbody></table><p></p><p class="MsoNormal">There were a number of failed activations – group will move
on a 2+ on a d6 but it is 3+ if you are a single unit. The Egyptian failed a number of times to move
their single units, particularly the Heavy Infantry in the centre that could
have likely taken out the opposing Heavy Archers.</p><p class="MsoNormal"><o:p></o:p></p>
<p class="MsoNormal">Most of the previous games have been all over in 15 minutes
(excluding note taking). This one I
think went for about 40 minutes. I
pondered every single unit move to try and figure out what was the best move
for not only local but in the longer term.</p>
<p class="MsoNormal"><b>PASARGADAE, 550 BC<o:p></o:p></b></p>
<p class="MsoNormal">Showdown between the Medes and the Persians. The result was
the annexation of Media into the rising Persian Empire. <o:p></o:p></p>
<p class="MsoNormal">Link: https://en.wikipedia.org/wiki/Persian_Revolt<o:p></o:p></p>
<p class="MsoNormal">Map: Open.<o:p></o:p></p>
<p class="MsoNormal">Special: None.<o:p></o:p></p>
<p class="MsoNormal">Persia Cyrus and Harpagus (bp 3): 2 LDR, 2 HC, 1 LC, 3 HA, 1
MI. <o:p></o:p></p>
<p class="MsoNormal">Deploy: normal free deployment for example HC MI HA HA HA*
HC* LC.<o:p></o:p></p>
<p class="MsoNormal">Medes Astyages (bp 2.5): 1 LDR, 3 HC, 2 HI, 1 LA.<o:p></o:p></p>
<p class="MsoNormal">Deploy: normal free deployment for example HC HC* HI HI LA
HC.</p><p class="MsoNormal"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEimp1IGRVHQu9vJ5FvzKPQpvv-DSgS4xNyyvwcNRTmvpanamGxwCRAOgEL3wouzVxE4K9L_34oDkkbc77uYXuKQWqmC7MDly6_9-g5Z4X1DHPRXJCWO4oJ4dCm_Ps8OlyQO-euQRyoMb_c5JDZirwvqQ7n3-0DnTI9bZppRloHYPXN1h7-8vwDPrtmCW6Ee/s1105/IMG_8477%20p%20deploy.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1105" data-original-width="1024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEimp1IGRVHQu9vJ5FvzKPQpvv-DSgS4xNyyvwcNRTmvpanamGxwCRAOgEL3wouzVxE4K9L_34oDkkbc77uYXuKQWqmC7MDly6_9-g5Z4X1DHPRXJCWO4oJ4dCm_Ps8OlyQO-euQRyoMb_c5JDZirwvqQ7n3-0DnTI9bZppRloHYPXN1h7-8vwDPrtmCW6Ee/w371-h400/IMG_8477%20p%20deploy.jpg" width="371" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Deployment, Persia on the left</span></td></tr></tbody></table><p></p><p class="MsoNormal">Cyrus’s left flank is weak compared to the Medes. The centre is strong and the left flank is
slightly stronger as well. The weak point is that the Medes have 2 Heavy Cavalry
on Cyrus right flank Vs Cyrus with one Heavy Cavalry and one Light Cavalry so
if can get into combat fast enough they have superiority. Cyrus has the Immortals next to him and that
will nullify the Medes advantage, but infantry are slower than cavalry.</p>
<p class="MsoNormal">Cyrus advances his right flank and centre, bringing them
together in one line. The Medes mirror
this, advancing their left flank and centre. However, this brings the Heavy
Cavalry in range of the Persian Heavy Archers.
The Persian Light Archers fire at not only the Heavy Cavalry but also
the Heavy Infantry battle line. No
disorders but the arrows cause the Heavy Cavalry (with leader) to charge
straight ahead into the immortals. The Immortals had already fired to cause the
charge, so don’t get to fire on contact (in my old rules they would have done
so). Once again, the 1 in 36 die roll
strikes again! The Medes roll a 1
(disordered) and then rolled to see if the leader is incapacitated – a ‘1’ so
yes.</p><p class="MsoNormal"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjhKsXZQ7QSDOXFFG_YXRbXgJgWLPssTUsFKYCblToYJ7kogl43UjTKNfh_y8rQIM84PvaqQcZTaxxY9En7Lg7nrBX7YKjJZ3FdqPQWTksyQUlYP8jfZ-xNzwcNWh1YjFNMPlhC0Q4HSrnqiQDmZJCdooeCR6K55-tIPtKy1rwR8tITkOJTrU7Y2UaZvWqw/s1024/IMG_8478%20p%20Medes%20Heavy%20Cavalry%20disordered.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="873" data-original-width="1024" height="341" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjhKsXZQ7QSDOXFFG_YXRbXgJgWLPssTUsFKYCblToYJ7kogl43UjTKNfh_y8rQIM84PvaqQcZTaxxY9En7Lg7nrBX7YKjJZ3FdqPQWTksyQUlYP8jfZ-xNzwcNWh1YjFNMPlhC0Q4HSrnqiQDmZJCdooeCR6K55-tIPtKy1rwR8tITkOJTrU7Y2UaZvWqw/w400-h341/IMG_8478%20p%20Medes%20Heavy%20Cavalry%20disordered.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Medes Heavy Cavalry disordered and leader killed, all by the Persian Immortals.</span></td></tr></tbody></table><p></p><p class="MsoNormal">The other Heavy Cavalry advances into the Light Cavalry and
causes a disorder. Cyrus and the Heavy
Cavalry attack the disordered leaderless Heavy Cavalry and it routs. The Person Light Cavalry is routed next turn.</p><p class="MsoNormal"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh4VQnDZUACok8uvYZbO_XfUjRDzKgY7UHLPSFy3V1tn4OO_yZfxeLmLJznG1FzC6nHcHf7InLKa_GDhWOUCj1ArwXYs8mom8fIcyXLdMVa3jOMWZXR_puSqHyluMsqIi6JBCUtkD0kaK-oPxaZS1ePtg3gX51kdM3ZFFgn0wmTD4f5-IrQrnyxNs1ORpO5/s1024/IMG_8480%20p%20The%20Persian%20right%20flank%20%E2%80%93%20Heavy%20Cavalry%20Vs%20Heavy%20Cavalry.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="828" data-original-width="1024" height="324" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh4VQnDZUACok8uvYZbO_XfUjRDzKgY7UHLPSFy3V1tn4OO_yZfxeLmLJznG1FzC6nHcHf7InLKa_GDhWOUCj1ArwXYs8mom8fIcyXLdMVa3jOMWZXR_puSqHyluMsqIi6JBCUtkD0kaK-oPxaZS1ePtg3gX51kdM3ZFFgn0wmTD4f5-IrQrnyxNs1ORpO5/w400-h324/IMG_8480%20p%20The%20Persian%20right%20flank%20%E2%80%93%20Heavy%20Cavalry%20Vs%20Heavy%20Cavalry.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">The Persian right flank – Heavy Cavalry Vs Heavy Cavalry</span></td></tr></tbody></table><p></p><p class="MsoNormal">The centre Median Heavy Infantry units advance towards the
Sparabara line. The latter fire is
ineffective, the next turn the Heavy Infantry advance and the fire once again
is ineffective but does cause 1 Heavy Infantry to advance into melee,
disordering both Heavy Infantry and a Sparabara unit. The other Sparabara melees but unfortunately
they themselves are disordered. The Heavy
Infantry takes out a Sparabara next turn.
All is not lost for the Persians though as the Immortals are turning on
their flank.</p><p class="MsoNormal"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhTqfrresRZgBiwZQS2HPDS55Zf9QoVE3lOycXMiVDLS4ZHQ0fqBhVqaLzx5jvMzqQ-T8FS-alhkMBETZmYhMvrQjV07dd4xukIr6n2qOmNk5gcWdmhNy43ciLWnx4Lrr1K8EpyA_pWcNxzTzNloMK4kbw9i9GRSylc1v9XYd1rYdXcqyQl3RG99CzYx0i8/s1299/IMG_8479%20p%20The%20centre%20battle%20line.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1299" data-original-width="1024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhTqfrresRZgBiwZQS2HPDS55Zf9QoVE3lOycXMiVDLS4ZHQ0fqBhVqaLzx5jvMzqQ-T8FS-alhkMBETZmYhMvrQjV07dd4xukIr6n2qOmNk5gcWdmhNy43ciLWnx4Lrr1K8EpyA_pWcNxzTzNloMK4kbw9i9GRSylc1v9XYd1rYdXcqyQl3RG99CzYx0i8/w315-h400/IMG_8479%20p%20The%20centre%20battle%20line.jpg" width="315" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">The centre battle line.</span></td></tr></tbody></table><p></p><p class="MsoNormal">The Immortals slam into the flank and rout the Median Heavy
Infantry, the Medes flee the field and the Persians win!</p><p class="MsoNormal"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjfWwXexgbM3iImgp4gAqyEfBxHKk4LYbo7MVDjZNORyphv4DxE7XUSs72dkxnLbQK2YwlR8niXXsfgXd0hoMmgV1EmUISwrjZ8nSpDs202YglR8oSAV7EWQ19Gg_nGRof9fyFSDlLXuAayFP4r9AtMAxpxcCgBRY_CEPWqP-XcuX49wk46GVl_zLP-_PmU/s1024/IMG_8481%20p%20The%20Immortals%20on%20the%20flank%20of%20the%20Median.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="918" data-original-width="1024" height="359" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjfWwXexgbM3iImgp4gAqyEfBxHKk4LYbo7MVDjZNORyphv4DxE7XUSs72dkxnLbQK2YwlR8niXXsfgXd0hoMmgV1EmUISwrjZ8nSpDs202YglR8oSAV7EWQ19Gg_nGRof9fyFSDlLXuAayFP4r9AtMAxpxcCgBRY_CEPWqP-XcuX49wk46GVl_zLP-_PmU/w400-h359/IMG_8481%20p%20The%20Immortals%20on%20the%20flank%20of%20the%20Median.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">The Immortals on the flank of the Median Heavy Infantry</span></td></tr></tbody></table><p></p><p class="MsoNormal"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjK4yXn2TrhYZKAO_pINrYrDdtVAfzT1qwbgCM0xopp7HOwizSO78RkXN1Q3WH4Qo0mHetTBGXn-L2qmGwi0RUvUT0JeQDlnDi00IQMzqBHxDP60y6hyPIQhFuBhRxsvMCGUAGosAi84o9Mn0d7D9_FeAhZWGavU0FNk_Y5XbXbuppegJI53MscHUttymrq/s1078/IMG_8482%20p%20end.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1078" data-original-width="1024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjK4yXn2TrhYZKAO_pINrYrDdtVAfzT1qwbgCM0xopp7HOwizSO78RkXN1Q3WH4Qo0mHetTBGXn-L2qmGwi0RUvUT0JeQDlnDi00IQMzqBHxDP60y6hyPIQhFuBhRxsvMCGUAGosAi84o9Mn0d7D9_FeAhZWGavU0FNk_Y5XbXbuppegJI53MscHUttymrq/w380-h400/IMG_8482%20p%20end.jpg" width="380" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">End game</span></td></tr></tbody></table><p></p><p class="MsoNormal">Note: The Persian left flank did advance with the aim to
then only advance the Medium Infantry against the Light Infantry. But never got into range of the opposing
flank.</p><p class="MsoNormal"><o:p></o:p></p>
<p class="MsoNormal">The game was close. It was hard for the Medes to come back
after losing the leader, and they did not. </p>
<p class="MsoNormal"><b>PELUSIUM, 525 BC<o:p></o:p></b></p>
<p class="MsoNormal">Persian conquest of Egypt by the son of Cyrus the Great.<o:p></o:p></p>
<p class="MsoNormal">Link: https://en.wikipedia.org/wiki/Battle_of_Pelusium<o:p></o:p></p>
<p class="MsoNormal">Map: Open.<o:p></o:p></p>
<p class="MsoNormal">Special: Egyptian HI are hoplites (better protection against
missiles).<o:p></o:p></p>
<p class="MsoNormal">Persians (Cambyses II) (bp 3): 2 LDR, 2 HC, 1 LC, 3 HA, 1
MI. <o:p></o:p></p>
<p class="MsoNormal">Deploy: HC HC* HA HA* HA MI LC.<o:p></o:p></p>
<p class="MsoNormal">Egyptians (Psamtik III) (bp 2.5): 1 LDR, 1 HC, 2 HI, 1 HA, 1
MI, 1 LI.<o:p></o:p></p>
<p class="MsoNormal">Deploy: LI MI HI HI HA HC*.<o:p></o:p></p>
<br />
<p class="MsoNormal">No deployment picture :-(<o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p></p>
<p class="MsoNormal">Cambyses II is only really strong on the left flank. The centre is a bit of a gamble Vs 2 Heavy Infantry. The right flank is fairly even as well with
the Egyptian left flank.<o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p></p>
<p class="MsoNormal">Cambyses II advances his entire line. The Egyptians advance only their centre where
they have the best chance of winning).<o:p></o:p></p>
<p class="MsoNormal">The left flank Persian Heavy Cavalry units charge into the
opposing Heavy Cavalry and Heavy Archer. The Heavy Archer forces the Heavy Cavalry
with Cambyses to retreat. The other Heavy
Cavalry attacks at 1:2 and get the worst result by rolling a 1 – Attacker
Eliminated. The Egyptian Heavy Cavalry
pursues, straight into the Heavy Cavalry+Cambyses. And the Egyptian leader scores again, rolling
the only bad result for the Persians – a 6 and only the Persian Heavy Cavalry
is disordered. Next turn, the Persian
humiliation continues with another 6 and the Persian Heavy Cavalry and Cambyses
are gone.</p><p class="MsoNormal"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhcsvuagbZvsR6O0xtmzDht094JPpHNN7XkYnThwYh4TWDui4N3lQiUe7-uNE6j-0JGRzpqQ9WOFuOBxBunxIicCAb1hCtkXenpwBNPjrvqCUJEbVfUu7r_xWCo7loOPJVlGca8J-IROFbd_LQiSvvtb7rsqfLjN2BYKauiX2OGpQxKWuObdcjowrWQIK6Z/s1024/IMG_8483%20pe%20The%20Persian%20left%20flank.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="740" data-original-width="1024" height="289" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhcsvuagbZvsR6O0xtmzDht094JPpHNN7XkYnThwYh4TWDui4N3lQiUe7-uNE6j-0JGRzpqQ9WOFuOBxBunxIicCAb1hCtkXenpwBNPjrvqCUJEbVfUu7r_xWCo7loOPJVlGca8J-IROFbd_LQiSvvtb7rsqfLjN2BYKauiX2OGpQxKWuObdcjowrWQIK6Z/w400-h289/IMG_8483%20pe%20The%20Persian%20left%20flank.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">The Persian left flank, half gone already. Soon all will be lost.</span></td></tr></tbody></table><p></p><p class="MsoNormal">The centre Egyptian hoplites move forwards with ineffective
missile fire from the Heavy Archer. But
then the Heavy Archer gets a turn and OMG, three 1s. The only result to inflict damage on the
hoplites. One is routed, the other not
looking good.</p><p class="MsoNormal"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhteWMD8xvj1URAyQTikZDNumLmGIY-tqUKKpjGQJS9J6Fu-YKvHGcnLW3G18toIC7nYP_P06cOyVPiTHFvU_Uc-sbmgGP_Ax0-SFAgz04J3JURu-98xzsE430ANg7z26vfWvMFNLx-VRdL8AdQ8GPvdMnHED4JUcU6UZ3V3VyUc5wzQxbHjgc21Dqn0cSG/s1330/IMG_8484%20pe%20Half%20the%20Egyptians%20centre%20already%20lost.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1330" data-original-width="1024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhteWMD8xvj1URAyQTikZDNumLmGIY-tqUKKpjGQJS9J6Fu-YKvHGcnLW3G18toIC7nYP_P06cOyVPiTHFvU_Uc-sbmgGP_Ax0-SFAgz04J3JURu-98xzsE430ANg7z26vfWvMFNLx-VRdL8AdQ8GPvdMnHED4JUcU6UZ3V3VyUc5wzQxbHjgc21Dqn0cSG/w308-h400/IMG_8484%20pe%20Half%20the%20Egyptians%20centre%20already%20lost.jpg" width="308" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Half the Egyptian’s centre already lost. </span></td></tr></tbody></table><p></p><p class="MsoNormal">The Egyptian right flank is advancing to outflank the Persian
centre. The Immortals advance on the
disordered hoplites. It will be a 2:1
and much better chance of destroying them than firing. They rout the hoplites!</p><p class="MsoNormal"><o:p></o:p></p>
<p class="MsoNormal">The Egyptian Heavy Cavalry charges into the flank of the
nearest Sparabara. Note this does not
induce a flank attack bonus as the Sparabara are not also being attacked form
the front. It does not matter, the
Sparabara are disordered and are unlikely to survive another turn. And they don’t. The Persians have reached their limit and
flee.</p><p class="MsoNormal"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh-uzm949ifBfRvCzyO_278BmScozmbE7dvAvAPGgEi04eI3bf8funH0YeWDvYpjgcK6xCxalU282zPadj2pH6QSytByTkTsSzsePlIupzmIwgBRMYHRj5397FcqokI36YLvmVpAV18bYwwZFWS5FGloA9DTzZqNXWBs8CI0i3MAswQWmL-WNOj4c9cXQ3V/s1041/IMG_8485%20pe%20Heavy%20Cavalry%20charges%20into%20the%20Sparabara%20flank.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1041" data-original-width="1024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh-uzm949ifBfRvCzyO_278BmScozmbE7dvAvAPGgEi04eI3bf8funH0YeWDvYpjgcK6xCxalU282zPadj2pH6QSytByTkTsSzsePlIupzmIwgBRMYHRj5397FcqokI36YLvmVpAV18bYwwZFWS5FGloA9DTzZqNXWBs8CI0i3MAswQWmL-WNOj4c9cXQ3V/w394-h400/IMG_8485%20pe%20Heavy%20Cavalry%20charges%20into%20the%20Sparabara%20flank.jpg" width="394" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Heavy Cavalry charges into the Sparabara flank</span></td></tr></tbody></table><p></p><p class="MsoNormal">Just to note that the Heavy Archers on both sides were
taking pot shots at one another. A loss
of a Heavy Archer would have also tipped the game either way.</p><p class="MsoNormal"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiDccPp_Kt1OkX63SF94R84BjhzhKj4TGDxPQQJd9pQj8WHIOuQgUgaODIcOqExspx3VJvWhwd9BajLCsNWVBlvg5OvWk5hkLs3Di3qbHBYeThnu3SwQZbfXZoYzZqvXr7DQFA457eGfrQyqROc762usxH9AJIRwoV-aiPoAC0Wjd7nMbMut4bkt-y0Fzpz/s1024/IMG_8486%20pe%20end.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1012" data-original-width="1024" height="395" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiDccPp_Kt1OkX63SF94R84BjhzhKj4TGDxPQQJd9pQj8WHIOuQgUgaODIcOqExspx3VJvWhwd9BajLCsNWVBlvg5OvWk5hkLs3Di3qbHBYeThnu3SwQZbfXZoYzZqvXr7DQFA457eGfrQyqROc762usxH9AJIRwoV-aiPoAC0Wjd7nMbMut4bkt-y0Fzpz/w400-h395/IMG_8486%20pe%20end.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">End game.</span></td></tr></tbody></table><p></p><p class="MsoNormal">Well, that was a swingy game! That is what happens when you
roll only 1’s and 6’s. At the start
thought it was going to be a Persians narrow win, then after the loss of the
flank and easy Egyptian win, then after the centre Egyptian loss I had no idea!</p><p class="MsoNormal"><o:p></o:p></p>
<p class="MsoNormal"><b>Lake REGILLUS, 496 BC</b></p>
<p class="MsoNormal">The Romans attempt to throw off the Etruscan yoke.<o:p></o:p></p>
<p class="MsoNormal">Link: https://en.wikipedia.org/wiki/Battle_of_Lake_Regillus<o:p></o:p></p>
<p class="MsoNormal">Map: Open. Impassable
lake running just off Roman left flank to Etruscan right flank.<o:p></o:p></p>
<p class="MsoNormal">Special: None.<o:p></o:p></p>
<p class="MsoNormal">Romans (bp 3): 2 LDR, 1 HC, 2 HI, 3 MI, 1 LI. <o:p></o:p></p>
<p class="MsoNormal">Deploy: LI MI MI MI HI* HI HC*.<o:p></o:p></p>
<p class="MsoNormal">Etruscans (bp 3.5): 1 LDR, 2 HC, 2 HI, 3 MI.<o:p></o:p></p>
<p class="MsoNormal">Deploy: HC HC* Hi HI MI MI MI.</p><p class="MsoNormal"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgh57vnETNYkaDus6irZTbfbutDJzMkZaPBjdrEoR5Jz7s519GIfD63H_iVugKu7oJUEkS7ZEUKJiK6z7hnzz0d9QGtN55M3j1UwMFKoHHC9TWxvdgohd2sZgnF2tPGfredSVP4P-zjz-QzPW4VWyAvQOc5h4v9Uj6QGDd1hddvWF91aspQaei1hu_7mZPb/s1051/IMG_8487%20l%20deploy.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1051" data-original-width="1024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgh57vnETNYkaDus6irZTbfbutDJzMkZaPBjdrEoR5Jz7s519GIfD63H_iVugKu7oJUEkS7ZEUKJiK6z7hnzz0d9QGtN55M3j1UwMFKoHHC9TWxvdgohd2sZgnF2tPGfredSVP4P-zjz-QzPW4VWyAvQOc5h4v9Uj6QGDd1hddvWF91aspQaei1hu_7mZPb/w390-h400/IMG_8487%20l%20deploy.jpg" width="390" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Deployment, Romans on the left.</span></td></tr></tbody></table><p></p><p class="MsoNormal">This will be a tough one for either side. Both quite well balanced, the Etruscans are
stronger on their right flank, the Romans have a leader in the centre. But the Romans will need the centre and right
flank to protect the opposite. And the
other flank is about equal. <o:p></o:p></p>
<p class="MsoNormal">Romans advance the centre and right, the centre moving
towards the right. The Roman left flank
veer to the right to line up against any opposition. Etruscans also advance (the centre more
slowly as failed a move order). The
Roman Heavy Cavalry is subject to a mandatory charge into the Etruscans and
disorders a Heavy Cavalry. In the next
turn the Roman Heavy Cavalry is disordered.</p><p class="MsoNormal"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhjqPZdrZGgjV35bEtonqN21Ypqx20mHCQVMOLaaHtZCrDDRNK__3WtGHtYw1cHsfxzD7IOMadNxWhw3SKLW1P4ZcjB_g-bmeCE6Ya5kfMHVUMrdHdavsuzTIbI69DhX8PXxLnIDEZog_fBHJRWssO-0_BSMeFEqJJHc-cwU0o8PqCpZDEwT9u2Nb-2Ozci/s1024/IMG_8488%20l%20The%20Roman%20Heavy%20Cavalry%20holding%20its%20own.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="867" data-original-width="1024" height="339" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhjqPZdrZGgjV35bEtonqN21Ypqx20mHCQVMOLaaHtZCrDDRNK__3WtGHtYw1cHsfxzD7IOMadNxWhw3SKLW1P4ZcjB_g-bmeCE6Ya5kfMHVUMrdHdavsuzTIbI69DhX8PXxLnIDEZog_fBHJRWssO-0_BSMeFEqJJHc-cwU0o8PqCpZDEwT9u2Nb-2Ozci/w400-h339/IMG_8488%20l%20The%20Roman%20Heavy%20Cavalry%20holding%20its%20own.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">The Roman Heavy Cavalry holding its own, just, against two Etruscan Heavy Cavalry</span></td></tr></tbody></table><p></p><p class="MsoNormal">The Etruscan right flank of Medium Infantry charges into the
Roman opposition. The Light Infantry
fires for no effect and retreats. A few disorders handed out in the melee. One of the Roman Medium Infantry routs. The Light Infantry fires at a Medium Infantry
that charges in retaliation and the Light Infantry is disordered. The Light Infantry routs next turn.</p><p class="MsoNormal"><span style="font-size: 12pt; line-height: 115%; mso-bidi-font-size: 11.0pt;"></span></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhgE9okPQlirBRmNpVauiJCJ3qowbqpodMK-2WhwaC6QXq_UB1rZBD33kyiyTPcQunVTjp1FzOQehkZom5cDA4yQC2qlnlnUl3_rPaSavgN67OhDOVS3DRflD4fon4DrRWKaS8ivjyor6b8k0KbfH8S8PdxCNx4kmLobJi32xqnJteG80BUCTJGdRGY0J0B/s1396/IMG_8489%20l%20The%20Medium%20Infantry%20dominated%20flank.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1396" data-original-width="1024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhgE9okPQlirBRmNpVauiJCJ3qowbqpodMK-2WhwaC6QXq_UB1rZBD33kyiyTPcQunVTjp1FzOQehkZom5cDA4yQC2qlnlnUl3_rPaSavgN67OhDOVS3DRflD4fon4DrRWKaS8ivjyor6b8k0KbfH8S8PdxCNx4kmLobJi32xqnJteG80BUCTJGdRGY0J0B/w294-h400/IMG_8489%20l%20The%20Medium%20Infantry%20dominated%20flank.jpg" width="294" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">The Medium Infantry dominated flank</span></td></tr></tbody></table><p></p><p class="MsoNormal">The centre has the elite Roman Heavy Infantry charge the
opposing Etruscan Heavy Infantry but is itself disordered.</p><p class="MsoNormal"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgtTxwLp4nj426q77Pw1qZHssOt2QDAaRaIkqTnGlTkZigt2aOa0CxdPmth2LQXF1H1RJiuPGTvev3HJr_v8X3s7Y055WmTRtLZVpKUnKYWqEsX2CBAHCg5nIuPDTBRUUHKZtuvDVeFBj6H86lcr0MgMCxfq1YOjSOHKO1-yaPPAdC5myD15M2Dy1zYjVui/s1413/IMG_8490%20l%20The%20centre%20Heavy%20Infantry%20action.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1413" data-original-width="1024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgtTxwLp4nj426q77Pw1qZHssOt2QDAaRaIkqTnGlTkZigt2aOa0CxdPmth2LQXF1H1RJiuPGTvev3HJr_v8X3s7Y055WmTRtLZVpKUnKYWqEsX2CBAHCg5nIuPDTBRUUHKZtuvDVeFBj6H86lcr0MgMCxfq1YOjSOHKO1-yaPPAdC5myD15M2Dy1zYjVui/w290-h400/IMG_8490%20l%20The%20centre%20Heavy%20Infantry%20action.jpg" width="290" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">The centre Heavy Infantry action.</span></td></tr></tbody></table><p></p><p class="MsoNormal">The Etruscans take a chance and combat the Roman Heavy Cavalry. A lucky roll sees the Roman Heavy Cavalry +general
routed.</p><p class="MsoNormal"><o:p></o:p></p>
<p class="MsoNormal">The Heavy Infantry on the Roman right flank is free of
threats and so charges the now disordered Heavy Cavalry to its front. The Heavy Infantry to its left attacks the
opposing Etruscan Heavy Infantry hoping to disorder it. On the 1 in 6 chance, they rout. The Romans lose. The Etruscans did not lose a single unit!</p>
<p class="MsoNormal">No picture of end game as I forgot!</p>
<p class="MsoNormal">Another close game. Although you would not know it from the
above report. There is not much between
the two sides. With only a small number of unit and a single 1d6 rolls for
combat resolution it is the case that games may swing due to a high number of
1s and 6s. Like this game. I don’t mind, certainly makes them tactically
challenging!</p>
<p class="MsoNormal"><b>MARATHON, 490 BC<o:p></o:p></b></p>
<p class="MsoNormal">Athenian desperate attempt to defend from Persian invasion.<o:p></o:p></p>
<p class="MsoNormal">Link: https://en.wikipedia.org/wiki/Battle_of_Marathon<o:p></o:p></p>
<p class="MsoNormal">Map: Open.<o:p></o:p></p>
<p class="MsoNormal">Special: A draw is considered a Persian victory. Athenians are hoplites.<o:p></o:p></p>
<p class="MsoNormal">Callimachus, war Archon of Athens (bp 2.5): 1 LDR, 3 HI
reduced, 2 HI. <o:p></o:p></p>
<p class="MsoNormal">Deploy: HI Hi(d) HI(d) HI(d) HI*.<o:p></o:p></p>
<p class="MsoNormal">Datis, general of Persia (bp 3.5): 1 LDR, 3 HA, 4 LA.<o:p></o:p></p>
<p class="MsoNormal">Deploy: LA LA HA HA* HA LA LA.</p><p class="MsoNormal"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjZni7hCSiwr8bD5V9CUQWNUlQDEM_UETY0hDQkbMF_rnysahAaiI4ozSCPMBp0Uby8GoeKkyC364VMRuli0cLQ8X2kWt42MDWlTb0anOR5Low_T3GyLyK4YlFQujV7uupx9uCxAA0sSgrHpRR6UpOhB09_KWI0ozOPHU3GLWrZ9KNl-HNnBvqFToS4bbit/s1076/IMG_8491%20m%20deploy.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1076" data-original-width="1024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjZni7hCSiwr8bD5V9CUQWNUlQDEM_UETY0hDQkbMF_rnysahAaiI4ozSCPMBp0Uby8GoeKkyC364VMRuli0cLQ8X2kWt42MDWlTb0anOR5Low_T3GyLyK4YlFQujV7uupx9uCxAA0sSgrHpRR6UpOhB09_KWI0ozOPHU3GLWrZ9KNl-HNnBvqFToS4bbit/w381-h400/IMG_8491%20m%20deploy.jpg" width="381" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Deployment, Athenians on the left</span></td></tr></tbody></table><br /><o:p></o:p><p></p>
<br />
<p class="MsoNormal">For the last 5 times I have played this scenario I made the
Athenian hoplites Phalanxes (showing my Armati heritage). I have now come around to classifying them as
Heavy Infantry, albeit with better protection against missiles than normal Heavy
Infantry. This will be the first time playing with them as Heavy Infantry.<o:p></o:p></p>
<p class="MsoNormal">The Athenian centre may get wiped out by excellent missile
fire from the Sparabara. The flanks are
where the Hoplites have a good chance Vs the lighter archers. Just like historically the best tactic for
the Athenians is to run like hell at the Persians!</p>
<p class="MsoNormal">The Athenians advance.
When they get into missile range the Persians unleash. The Athenian line is a little broken up and
the Athenian leader unit is disordered but otherwise still going ok. Trouble for the Athenians – the hoplite
clashes with the Persian leader unit and it routed. The Athenian leader on the right flank also
succumbs to missile fire. Game is over
for a Persian win. Due to the number of 1s, the Athenians lost this game.</p><p class="MsoNormal"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgPuhRqIRT2jwqtsRu7pVBQRfnng1Vc7F_Z1UI6nwjMnhe6YHHHzvQ472ND135W66DGuF_lYUl8g5wh-blnOXEnqnLqKrvxY8gbQplrzIS6y3wTS3hTVcPqbAS2oyYOY-IQL6TxobmsvAhZ4N1SUPOnT_RlKE6nHEr8ovU6KUobWE9K7AGzWMQXEM79H_RY/s1259/IMG_8492%20m%20end.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1259" data-original-width="1024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgPuhRqIRT2jwqtsRu7pVBQRfnng1Vc7F_Z1UI6nwjMnhe6YHHHzvQ472ND135W66DGuF_lYUl8g5wh-blnOXEnqnLqKrvxY8gbQplrzIS6y3wTS3hTVcPqbAS2oyYOY-IQL6TxobmsvAhZ4N1SUPOnT_RlKE6nHEr8ovU6KUobWE9K7AGzWMQXEM79H_RY/w325-h400/IMG_8492%20m%20end.jpg" width="325" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">End game.</span></td></tr></tbody></table><p></p><p class="MsoNormal">So what if they did not roll a 1s against the Athenian
general unit? I played as if the Athenian general was not routed and the
hoplites managed to hang on. The general
routed the 2 Light Archers facing them and two Sparabara were lost in the
centre. Greeks win! As I wrote for the
last scenario, the game rests on a few dice rolls but I like the broad brush
approach, all it takes is a 1 in 6 chance and the game can go the other way. <o:p></o:p></p>
<p class="MsoNormal">I really like playing Marathon because with the small number
of units and the quick brutal rules, the game plays out different every time!</p></div>Shaun Travershttp://www.blogger.com/profile/05691522858410783769noreply@blogger.com4tag:blogger.com,1999:blog-8394777082320559161.post-60685449516365675742023-12-07T21:59:00.000+10:002023-12-07T21:59:35.890+10:0030 ancient games in 30 days - games 01 to 05<p><b>Introduction</b></p>
<p class="MsoNormal">The first 5 games in the 30 games in 30 days using my own
rule son a 40cmx40cm table with 15mm figures.<span style="mso-spacerun: yes;">
</span>Replaying some historical battles based on some Bill Banks Ancients user
written scenarios.<span style="mso-spacerun: yes;"> </span>Details can be found
at this introductory blog post: <a href="https://shaun-wargaming-minis.blogspot.com/2023/12/introduction-to-30-games-in-30-days.html">https://shaun-wargaming-minis.blogspot.com/2023/12/introduction-to-30-games-in-30-days.html</a><o:p></o:p></p>
<p class="MsoNormal">In this post are these battles:<o:p></o:p></p>
<p class="MsoNormal"></p><ul style="text-align: left;"><li>NIHRIYA, 1230 BC, Assyrians vs Hittites</li><li>Great BITTER LAKE, 925 BC, Egyptians vs Bedouins</li><li>LACHISH, 701 BC, Assyrians vs Citizens of Lachish</li><li>ULAI River, 652 BC, Assyrians vs Elamites</li><li>Second MEGIDDO, 609 BC, Egyptians vs Judean</li></ul><o:p></o:p><p></p>
<p class="MsoNormal"><o:p></o:p></p>
<p class="MsoNormal"><o:p></o:p></p>
<p class="MsoNormal"><o:p></o:p></p>
<p class="MsoNormal"><o:p></o:p></p>
<p class="MsoNormal"><b style="mso-bidi-font-weight: normal;">NIHRIYA, 1230 BC<o:p></o:p></b></p>
<p class="MsoNormal">Assyrian King Tukulti-Ninurta I invades the Narri lands
controlled by the Hittites. The Assyrian victory shake the Hittite empire to
its foundation. <o:p></o:p></p>
<p class="MsoNormal">Link: https://en.wikipedia.org/wiki/Battle_of_Nihriya<o:p></o:p></p>
<p class="MsoNormal">Map: Open.<o:p></o:p></p>
<p class="MsoNormal">Special: A draw is considered a Hittite victory. <o:p></o:p></p>
<p class="MsoNormal">Assyrians (bp 2.5): 1 LDR, 2 CH, 2 HI, 1 HA, 2 LI. <o:p></o:p></p>
<p class="MsoNormal">Deploy: normal free deployment, for example CH* CH LI HI HI
HA LI.<o:p></o:p></p>
<p class="MsoNormal">Hittites (bp 2): 1 LDR, 2 CH, 2 MI, 2 LI, 2 LA.<o:p></o:p></p>
<p class="MsoNormal">Deploy: normal free deployment, example: CH* LI LA MI MI LA
LI CH.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiQBqTPvjVUpv7WogXQFAFQZiSMipc1SIminBZXYA_J7tXaQ78nVpaKUcSfKx-1CRMpGeO36wAUZY5jpQXam_NVzzTBopHx2QN3v2uiH6I-7p1xs1ZR3M0Od1dx08Zxzu3qdi0l2ZrPDenKDufAecqcpL-4JGpeVPYApVMZNiSDBCZ7kutfBb4CBX0ywzNY/s1024/IMG_8450%20n%20deploy.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1018" data-original-width="1024" height="398" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiQBqTPvjVUpv7WogXQFAFQZiSMipc1SIminBZXYA_J7tXaQ78nVpaKUcSfKx-1CRMpGeO36wAUZY5jpQXam_NVzzTBopHx2QN3v2uiH6I-7p1xs1ZR3M0Od1dx08Zxzu3qdi0l2ZrPDenKDufAecqcpL-4JGpeVPYApVMZNiSDBCZ7kutfBb4CBX0ywzNY/w400-h398/IMG_8450%20n%20deploy.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Deploy – Assyrians on the left, Hittites on the right</span></td></tr></tbody></table><p class="MsoNormal">Assyrian left flank holds as facing a superior enemy.<span style="mso-spacerun: yes;"> </span>Assyrian right flank and centre advance.<span style="mso-spacerun: yes;"> </span>Hittites do mirror and play to their
strengths – advance their right and hold centre and right.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjDnXiBTtgHfB-xKE2W0DxQxQTF-Up9NWGPe-nWUBO1WNwnztQHp9oTjmoTA_GOseaON5sV9An_8oBEsO0oeZWLCujXEEXcNdsReDNSeAB4mkpyGACOMGTm2EBAb0z-w6H2YztuBx_XIiOd0Qwrhajf4zFZy2y4zGrsfNzNUZ5_dCOnmHO2K8cm8x32s6eL/s1024/IMG_8451%20n%20Assyrian%20right%20flank%20chariot.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="630" data-original-width="1024" height="246" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjDnXiBTtgHfB-xKE2W0DxQxQTF-Up9NWGPe-nWUBO1WNwnztQHp9oTjmoTA_GOseaON5sV9An_8oBEsO0oeZWLCujXEEXcNdsReDNSeAB4mkpyGACOMGTm2EBAb0z-w6H2YztuBx_XIiOd0Qwrhajf4zFZy2y4zGrsfNzNUZ5_dCOnmHO2K8cm8x32s6eL/w400-h246/IMG_8451%20n%20Assyrian%20right%20flank%20chariot.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Assyrian right flank chariot engages Hittite flank force.</span></td></tr></tbody></table><p class="MsoNormal">Missile fire is ineffective and flank combat does not go
great for Assyrians. Later on the Hittite chariot is destroyed but Hittite
missile fire overwhelms an Assyrian chariot that routs.<o:p></o:p></p>
<p class="MsoNormal">Hittite right flank advances but the missile units retreat,
causing disorder to the chariot and general.<span style="mso-spacerun: yes;">
</span>The chariot manages to later disorder the Light Infantry and then
eliminate it.<span style="mso-spacerun: yes;"> </span>The Hittite Light Infantry
and Assyrian Heavy Archers keep exchanging missile fire and disorder each
other.<o:p></o:p></p>
<p class="MsoNormal">In the centre the Hittite archers fire for no effect.<span style="mso-spacerun: yes;"> </span>Finally the Assyrian Heavy Infantry close
with the Medium Infantry, a few disorders but crucially not on one of the Assyrian
Heavy Infantry do still at full strength.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiw9ejwP4D48zY46MAtCAc9OBCsHL9tkpkYyVmoKaBlBG2jrIIoI-8w2pKMP2NSVd6692hElT7abaN4mNKYsGhqNRGt_eDefVH4J7Y6Q4l0wQ9Jl31N26GXxTkxLLXc530EoVM4qGJ0RTEBq4k5riSN5nelh5Ac6H1lXNQOgQ8O6nOodOtMg_-p4qexNBnL/s1027/IMG_8452%20n%20mid%20game.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1027" data-original-width="1024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiw9ejwP4D48zY46MAtCAc9OBCsHL9tkpkYyVmoKaBlBG2jrIIoI-8w2pKMP2NSVd6692hElT7abaN4mNKYsGhqNRGt_eDefVH4J7Y6Q4l0wQ9Jl31N26GXxTkxLLXc530EoVM4qGJ0RTEBq4k5riSN5nelh5Ac6H1lXNQOgQ8O6nOodOtMg_-p4qexNBnL/w399-h400/IMG_8452%20n%20mid%20game.jpg" width="399" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Mid game.</span></td></tr></tbody></table><p class="MsoNormal">The Assyrian Heavy Archers is lost!<span style="mso-spacerun: yes;"> </span>The Assyrian right flank has gone.<span style="mso-spacerun: yes;"> </span>And then disaster.<span style="mso-spacerun: yes;"> </span>The Assyrian General charges the Light
Infantry that manages to rout the Chariot with their missile fire.<span style="mso-spacerun: yes;"> </span>The Assyrians have lost too many units and so
retire.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjAkkHO7WqoQaIjYeWhwPcJdOx0yQLXSFUQc-WMYSS-ofJ0jiU36qavdDE10KGGucT9lNQb_pEomGux1VJ4oSeT9ZhAIqgkxbmisQbHvquqQkygYmHpQXsVrW7c1X77kPE4J-UiKMVz0N4-EbhYzGCD3eNYvPz3FfkI-8ZXJJVKDMhsLbztgVLC0ssVZfUi/s1048/IMG_8453%20n%20end%20game.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1048" data-original-width="1024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjAkkHO7WqoQaIjYeWhwPcJdOx0yQLXSFUQc-WMYSS-ofJ0jiU36qavdDE10KGGucT9lNQb_pEomGux1VJ4oSeT9ZhAIqgkxbmisQbHvquqQkygYmHpQXsVrW7c1X77kPE4J-UiKMVz0N4-EbhYzGCD3eNYvPz3FfkI-8ZXJJVKDMhsLbztgVLC0ssVZfUi/w391-h400/IMG_8453%20n%20end%20game.jpg" width="391" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">End game</span></td></tr></tbody></table><p class="MsoNormal">That was fun and a good introduction to the 30 days of
battles.<span style="mso-spacerun: yes;"> </span>Five turns and lots of action
in each turn.<span style="mso-spacerun: yes;"> </span>I did not think the
Hittites would win but they had some good dice rolls at the right times.<o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p></p>
<p class="MsoNormal"><b style="mso-bidi-font-weight: normal;">Great BITTER LAKE,
925 BC<o:p></o:p></b></p>
<p class="MsoNormal">Pharaoh Shoshenk surprises the camp of raiding Bedouins. <o:p></o:p></p>
<p class="MsoNormal">Link: https://en.wikipedia.org/wiki/Battle_of_Bitter_Lakes<o:p></o:p></p>
<p class="MsoNormal">Map: Open.<o:p></o:p></p>
<p class="MsoNormal">Special: None.<o:p></o:p></p>
<p class="MsoNormal">Egyptians (bp 2.5): 1 LDR, 1 CH, 1 LC, 1 HI, 2 LI. <o:p></o:p></p>
<p class="MsoNormal">Deploy: normal free deployment for example CH* LI HI LI LC.<o:p></o:p></p>
<p class="MsoNormal">Bedouins (bp 3): 1 LDR, 2 LC, 2 MI, 2 LA, 1 CP.<o:p></o:p></p>
<p class="MsoNormal">Deploy: Camp in centre at back and free deployment in front
for example CM LA MI MI* LA CM.</p><p class="MsoNormal"><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjrX7RBn1RCq5iJa4T7oZQt6lYvsIco_Tua68kW3y5GJcpTGahZaj6T-SXOJTo1gKrjQVzdQz3zVouC_FzkC2wJtLBz2qj8YfC13bUmlGDNQZDRElbRqQ7gV7jjvflwUApy2Os9Jj-h2IPMvt7pPK1_q5qiPDO7yen3mhKvigiZqE51t7V9iMUi87_2ddvO/s1031/IMG_8454%20g%20deploy.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1031" data-original-width="1024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjrX7RBn1RCq5iJa4T7oZQt6lYvsIco_Tua68kW3y5GJcpTGahZaj6T-SXOJTo1gKrjQVzdQz3zVouC_FzkC2wJtLBz2qj8YfC13bUmlGDNQZDRElbRqQ7gV7jjvflwUApy2Os9Jj-h2IPMvt7pPK1_q5qiPDO7yen3mhKvigiZqE51t7V9iMUi87_2ddvO/w398-h400/IMG_8454%20g%20deploy.jpg" width="398" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Deploy.</span><span style="mso-spacerun: yes; text-align: left;"> </span><span style="text-align: left;">Egyptians on the left, Bedouins on the right</span></td></tr></tbody></table></p><p class="MsoNormal">The Egyptians are stronger on the left flank so
advance.<span style="mso-spacerun: yes;"> </span>The centre is iffy but advance
anyway. The Bedouins advance the left flank camels as hope to take than flank.
The Egyptian right flank Light Cavalry has to move to protect that flank.<span style="mso-spacerun: yes;"> </span><o:p></o:p></p>
<p class="MsoNormal">Egyptian chariot charges the camels but they fire and
retreat, disordering the chariot. Oh-oh.<span style="mso-spacerun: yes;">
</span>The chariot (and leader) is overwhelmed by the Camel missile fire and
routs.</p><p class="MsoNormal"><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEidyRdjQUdO8iIo68KwVb7sRnmlpdX-ugrRE87JdED5xt7s1aH5o8rcoyKS6PSGrRy-3TT5z0mba7g3e9zRcLVFXnngRUiGZkdNwpXqJF2xn4XNMJopVzpZIAcQICK1NE9nOrcXCAMMdMc9w4NO9Q_ukLJCYopo1GxsRRvfX0lXChavazyVbVK-xJhmQbP5/s1024/IMG_8455%20g%20Egyptian%20chariot%20disordered%20by%20the%20Camels.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="477" data-original-width="1024" height="186" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEidyRdjQUdO8iIo68KwVb7sRnmlpdX-ugrRE87JdED5xt7s1aH5o8rcoyKS6PSGrRy-3TT5z0mba7g3e9zRcLVFXnngRUiGZkdNwpXqJF2xn4XNMJopVzpZIAcQICK1NE9nOrcXCAMMdMc9w4NO9Q_ukLJCYopo1GxsRRvfX0lXChavazyVbVK-xJhmQbP5/w400-h186/IMG_8455%20g%20Egyptian%20chariot%20disordered%20by%20the%20Camels.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Egyptian chariot disordered by the Camels</span></td></tr></tbody></table></p><p class="MsoNormal">The centre slowly advances through missile fire but the Heavy
Infantry finally makes contact with the Bedouin Medium Infantry.</p><p class="MsoNormal"><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjUKLTcJjyIqthf-RtvFNTC-duetE4IAxrPZoWSk6E_mXB_65VmwodmRxuP1n83-oMu3KMxGucKSb04Cjpw0rIXq5ID-txz45xiIEjs-L2Hvek3dhMcCUxXCZ1HjPM4qe6U-2Io1mIBfgyNZxXyDzv06cDEtovmWgQJHaTExr1F3BnKL-nhZa8HrLNauHdF/s1024/IMG_8456%20g%20Egyptian%20Heavy%20Infantry%20in%20contact.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="959" data-original-width="1024" height="375" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjUKLTcJjyIqthf-RtvFNTC-duetE4IAxrPZoWSk6E_mXB_65VmwodmRxuP1n83-oMu3KMxGucKSb04Cjpw0rIXq5ID-txz45xiIEjs-L2Hvek3dhMcCUxXCZ1HjPM4qe6U-2Io1mIBfgyNZxXyDzv06cDEtovmWgQJHaTExr1F3BnKL-nhZa8HrLNauHdF/w400-h375/IMG_8456%20g%20Egyptian%20Heavy%20Infantry%20in%20contact.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Egyptian Heavy Infantry in contact!</span></td></tr></tbody></table></p><p class="MsoNormal">The Egyptian Light Infantry and Bedouin Light Archers are in
a missile contest and the 2 Bedouins Light Archers come off worse and retire
from the field.<span style="mso-spacerun: yes;"> </span>And then a Bedouins
Medium Infantry is also lost!<span style="mso-spacerun: yes;"> </span>I really
thought the Egyptian would be done for but clearing the Light Archers has
really helped.</p><p class="MsoNormal"><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj0NQXNskkLyFkWGE3WmmELOkqX67CxndVIbIBfTsHY9aTAuhi2KWrkb71tfECbTZV_n_WhhcM7qnGqlRuagUN3WaFtxkBzgZ2Z64RqUqmDcY2XudxJt5aPUO18iNXHBz9O0O5d8LGf0GuZVm9B2mFjFdjOhIzCYPVXtmTM2IZboGVJOT2XvJ9fbFCfgqnH/s1136/IMG_8457%20g%20The%20tide%20is%20turning%20in%20the%20centre%20for%20the%20Egyptians.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1136" data-original-width="1024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj0NQXNskkLyFkWGE3WmmELOkqX67CxndVIbIBfTsHY9aTAuhi2KWrkb71tfECbTZV_n_WhhcM7qnGqlRuagUN3WaFtxkBzgZ2Z64RqUqmDcY2XudxJt5aPUO18iNXHBz9O0O5d8LGf0GuZVm9B2mFjFdjOhIzCYPVXtmTM2IZboGVJOT2XvJ9fbFCfgqnH/w360-h400/IMG_8457%20g%20The%20tide%20is%20turning%20in%20the%20centre%20for%20the%20Egyptians.jpg" width="360" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">The tide is turning in the centre for the Egyptians</span></td></tr></tbody></table></p><p class="MsoNormal">The Camels on the left flank charge into the Egyptian Light
Infantry and rout them.<span style="mso-spacerun: yes;"> </span>The Egyptians have
lost too many units and so have lost this encounter.</p><p class="MsoNormal"><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjuk9Di0cYS0SpIur0PI0fvVHGWK99m64zDOdAL4welJU5bMOZOcor1xaWjNfaNaY8bQqwXhcANAwsAqqTPtju3MF_u6lbeuqGvt1VB4t-xZw2ly4f8wh8xG_jyfbHMUwgBgji60A5g2G6YoQcyu9WeTRB5sjrcuP61NQgkrEkcoGTlx8w1cdaLeaK4_Ae4/s1031/IMG_8458%20g%20end.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1031" data-original-width="1024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjuk9Di0cYS0SpIur0PI0fvVHGWK99m64zDOdAL4welJU5bMOZOcor1xaWjNfaNaY8bQqwXhcANAwsAqqTPtju3MF_u6lbeuqGvt1VB4t-xZw2ly4f8wh8xG_jyfbHMUwgBgji60A5g2G6YoQcyu9WeTRB5sjrcuP61NQgkrEkcoGTlx8w1cdaLeaK4_Ae4/w398-h400/IMG_8458%20g%20end.jpg" width="398" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">End game.</span></td></tr></tbody></table></p><p class="MsoNormal">Losing the chariot at the start was always going to make it
hard for the Egyptians but they nearly managed to pull off a win regardless.</p><p class="MsoNormal"><o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p></p>
<p class="MsoNormal"><b style="mso-bidi-font-weight: normal;">LACHISH, 701 BC<o:p></o:p></b></p>
<p class="MsoNormal">As part of his campaign to conquer Judah, King Sennacherib
of Assyria besieges and assaults the town of Lachish.<o:p></o:p></p>
<p class="MsoNormal">Link: https://en.wikipedia.org/wiki/Siege_of_Lachish<o:p></o:p></p>
<p class="MsoNormal">Map: Town on hill 2 Base Widths wide in centre able to
contain the 4 Lachish defenders.<o:p></o:p></p>
<p class="MsoNormal">Special: Battle is taking place once wall has been broken on
one 2 Base Widths side.<span style="mso-spacerun: yes;"> </span>Other sides of
the town cannot be moved across but may be missile fired across. Town defenders
never retreat. The Assyrians must eliminate all of the defenders to win. The
Lachish defenders win (strictly a moral type victory) by having at least one
unit still alive at end of game.<o:p></o:p></p>
<p class="MsoNormal">Assyrians (bp 2.5): 1 LDR, 3 HI, 2 HA. <o:p></o:p></p>
<p class="MsoNormal">Deploy: 2 HI against the wall with HA facing within close range
on other walls.<o:p></o:p></p>
<p class="MsoNormal">Citizens of Lachish (bp 4): 1 LDR, 2 MI, 2 LI.<o:p></o:p></p>
<p class="MsoNormal">Deploy: deploy in the town.</p><p class="MsoNormal"><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh55l4np4ZkiER0s38c7p8Z4kHICxeiJhzKiBvNuRYeAWwu8yoQUxSi6E4-bJwg0Q6ewzOJYAobl-kIB-xU4hdJjN_APU8SV3NieBB_PBrItKU7eyczxoZb8eRfpsM8Wk4PR0qbpIyNsC4sFx_oyyIhCUMs1OyiJJe4_ERL_fHm9ZQIYA_Mv_JTp70bAiS7/s1024/IMG_8459%20l%20deploy.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="819" data-original-width="1024" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh55l4np4ZkiER0s38c7p8Z4kHICxeiJhzKiBvNuRYeAWwu8yoQUxSi6E4-bJwg0Q6ewzOJYAobl-kIB-xU4hdJjN_APU8SV3NieBB_PBrItKU7eyczxoZb8eRfpsM8Wk4PR0qbpIyNsC4sFx_oyyIhCUMs1OyiJJe4_ERL_fHm9ZQIYA_Mv_JTp70bAiS7/w400-h320/IMG_8459%20l%20deploy.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Deployment</span></td></tr></tbody></table></p><p class="MsoNormal">Not really much of a battle, more just dice rolling.<span style="mso-spacerun: yes;"> </span>At least a change from more typical
battles.<span style="mso-spacerun: yes;"> </span></p><p class="MsoNormal"><o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p>The Assyrian Heavy Infantry leader disordered the
defender.<span style="mso-spacerun: yes;"> </span>While the other Heavy Infantry
melee sees both disordered and then in a subsequent round of melee the Medium Infantry
is destroyed (rolled a 1).<span style="mso-spacerun: yes;"> </span>The Heavy Archers
and Light Infantry exchange fire and all disordered and then an Assyrian Heavy
Archer is routed.<span style="mso-spacerun: yes;"> </span>Note that in my rules
the Light Infantry cannot be routed by missile fire if defending a town/rampart
etc.</p><p class="MsoNormal"><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjQh8y-q-FgDMExFpGVsmJ5gD2VzOsX4a_YsKA4-eafq0IUueOWauDTbmtEgytevGJiy9UvPiFeeT1ToGk8yYe8_ko8wKHLDDaxXkpySDtlixdxLJtifH3B0KIENQ9m6Fr70A0FxMSSUrfGDcNcnQ8eutx_d5BhcDAvXUGovqxgNC9AM47UrcCEFLg4m34n/s1024/IMG_8460%20l%20Defenders%20are%20crumbling.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="821" data-original-width="1024" height="321" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjQh8y-q-FgDMExFpGVsmJ5gD2VzOsX4a_YsKA4-eafq0IUueOWauDTbmtEgytevGJiy9UvPiFeeT1ToGk8yYe8_ko8wKHLDDaxXkpySDtlixdxLJtifH3B0KIENQ9m6Fr70A0FxMSSUrfGDcNcnQ8eutx_d5BhcDAvXUGovqxgNC9AM47UrcCEFLg4m34n/w400-h321/IMG_8460%20l%20Defenders%20are%20crumbling.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Defenders are crumbling but the fire from the ramparts is taking its toll of the other side</span></td></tr></tbody></table></p><p class="MsoNormal">The Heavy Infantry advance into the rear of the Light
Infantry and 3 ‘6’s in a row (the only roll that would disorder/deplete the Light
Infantry) see the Light Infantry destroyed and the Assyrians are victorious.</p><p class="MsoNormal"><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjKGOff9QX09Kdcbrasi5aRNs6KAsegQzpWEMewddxRTrf9PpgKR8ETSMVWjYZwjxM0JilguOR1mFUAu844LQEcO4va8hdMvMwdjZWM0zkrTDcD0VdfSUCKa9VQMLMXVYn8You45HqsiclMnhyphenhyphenEjh8d1uTXntbI-mrZFniRmlOP60I_w01xBFVHFCuQcU5c/s1024/IMG_8461%20l%20Light%20Infantry%20defenders%20just.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="826" data-original-width="1024" height="323" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjKGOff9QX09Kdcbrasi5aRNs6KAsegQzpWEMewddxRTrf9PpgKR8ETSMVWjYZwjxM0JilguOR1mFUAu844LQEcO4va8hdMvMwdjZWM0zkrTDcD0VdfSUCKa9VQMLMXVYn8You45HqsiclMnhyphenhyphenEjh8d1uTXntbI-mrZFniRmlOP60I_w01xBFVHFCuQcU5c/w400-h323/IMG_8461%20l%20Light%20Infantry%20defenders%20just.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Light Infantry defenders just before destroyed.</span></td></tr></tbody></table></p><p class="MsoNormal">The Lachish defenders do have a chance to win this game as
there are a lot of 1:1 attacks.<span style="mso-spacerun: yes;"> </span>While
not a lot of tactics, there is a little bit but lots of luck really.</p><p class="MsoNormal"><o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p></p>
<p class="MsoNormal"><b style="mso-bidi-font-weight: normal;">ULAI River, 652 BC<o:p></o:p></b></p>
<p class="MsoNormal">To protect vital trade caravans of metals and horses from
Iran and eastern Anatolia, the Assyrians take the offensive against the
Elamites, allies of the Babylonians. The Assyrian victory helped bring down the
Elamite civilization.<o:p></o:p></p>
<p class="MsoNormal">Link: https://en.wikipedia.org/wiki/Battle_of_Ulai<o:p></o:p></p>
<p class="MsoNormal">Map: Open.<span style="mso-spacerun: yes;"> </span>Impassable
river running just off Assyrian right flank to Elamite left flank.<o:p></o:p></p>
<p class="MsoNormal">Special: None.<o:p></o:p></p>
<p class="MsoNormal">Assyrians (bp 3.5): 1 LDR, 2 CH, 1 HC, 1 HI, 2 HA, 1 MI. <o:p></o:p></p>
<p class="MsoNormal">Deploy: normal free deployment for example CH CH* HA HI HA
MI HC.<o:p></o:p></p>
<p class="MsoNormal">Elamites (bp 3.5): 1 LDR, 2 CH, 1 LC, 2 LI, 2 LA.<o:p></o:p></p>
<p class="MsoNormal">Deploy: normal free deployment for example CH* LC LA LI LI
LA CH.</p><p class="MsoNormal"><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg4kO6yK6LngGCqNziPPFd91UqOu0G7S0JNrsV9cjw43dIzTg0NMvF0v-IzIuE8xpnq1M7duw0FkgM3SHpEhsVRN_umB_Mfaq8lZmOwzyNcGaHzJ-P3dD56z3BXNeXgTWQiig7CLg1K59HGkQC3Z0vi2IzkvgW3TagjLEBHkLGlqoTJ9slHpBLAcPcosiPo/s1054/IMG_8462%20u%20deploy.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1054" data-original-width="1024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg4kO6yK6LngGCqNziPPFd91UqOu0G7S0JNrsV9cjw43dIzTg0NMvF0v-IzIuE8xpnq1M7duw0FkgM3SHpEhsVRN_umB_Mfaq8lZmOwzyNcGaHzJ-P3dD56z3BXNeXgTWQiig7CLg1K59HGkQC3Z0vi2IzkvgW3TagjLEBHkLGlqoTJ9slHpBLAcPcosiPo/w389-h400/IMG_8462%20u%20deploy.jpg" width="389" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Deployment, Assyrians on the left, Elamites on right</span></td></tr></tbody></table></p><p class="MsoNormal">The Elamite Chariot+Leader is stronger on their flank than
the opposing Assyrian Chariot so that will have to be the attack vector.<span style="mso-spacerun: yes;"> </span>The Elamite centre is strong is missiles but
weak in close combat.<span style="mso-spacerun: yes;"> </span>The Assyrian’s is
stronger, not by much but enough, and the Assyrians should prevail once they
get there.<span style="mso-spacerun: yes;"> </span>The Assyrian left flank is
very strong – 2 Chariots + leader Vs 1 Chariot.<span style="mso-spacerun: yes;">
</span>So Assyrians centre and left attack, hold the right.<span style="mso-spacerun: yes;"> </span>Maybe use the Assyrian Medium Infantry to
help bolster the right flank.</p><p class="MsoNormal"><o:p></o:p></p>
<p class="MsoNormal">Assyrian centre and left flank advance, except the Medium
Infantry that stays behind to help with right flank defence.<span style="mso-spacerun: yes;"> </span>Elamite left flank advances.<span style="mso-spacerun: yes;"> </span></p><p class="MsoNormal"><o:p></o:p></p>
<p class="MsoNormal">Chariot warfare of the Assyrian left flank sees one of each Assyrian
and Elamite Chariot retreat, and then a Elamite Light Archer also fires and
forces the Chariot to retreat further.<span style="mso-spacerun: yes;"> </span><span style="mso-spacerun: yes;"> </span>The Assyrian Chariots manage to reform and
charge the Elamite Chariot.<span style="mso-spacerun: yes;"> </span>It routs but
not before disordering the general’s Chariot.</p><p class="MsoNormal"><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhaX3V5c_LrFF4zXolif6TVePVrU9oTgfo7AqOlMoakfIYGRuTtG-UQpmKSe2I2FzDWdzZURquGRaajR4xT4ClnkQdnIiUx1PC14amzXSJVFy5SnBqQLnR4_esnzjjeZnacO3d1Q4ENk5CSJSRse-P3KqHfko9H0g7mrg5Z41ImAj76B-LtDh3OYLMzlX-Q/s1024/IMG_8463%20u%20The%20Elamite%20chariot%20bravely%20hung%20on.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="694" data-original-width="1024" height="271" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhaX3V5c_LrFF4zXolif6TVePVrU9oTgfo7AqOlMoakfIYGRuTtG-UQpmKSe2I2FzDWdzZURquGRaajR4xT4ClnkQdnIiUx1PC14amzXSJVFy5SnBqQLnR4_esnzjjeZnacO3d1Q4ENk5CSJSRse-P3KqHfko9H0g7mrg5Z41ImAj76B-LtDh3OYLMzlX-Q/w400-h271/IMG_8463%20u%20The%20Elamite%20chariot%20bravely%20hung%20on.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">The Elamite chariot bravely hung on for a while but was routed soon after.</span></td></tr></tbody></table></p><p class="MsoNormal">The Elamite right flank charges the Heavy Cavalry, both are
disordered and then in the next melee the Elamites. Chariot is routed (a
6!).<span style="mso-spacerun: yes;"> </span>The Elamite Light Cavalry advances
harass the Assyrian Medium Infantry.<span style="mso-spacerun: yes;"> </span>It
was a stalemate for quite a while.<span style="mso-spacerun: yes;"> </span>The Assyrians
were out of command range and single units so hard to get them to move.</p><p class="MsoNormal"><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjOw4wXiOn-jOKfgwPoZqe2ODjIr0ty1rW6LyWT7jSPzjHVSsLWrYMpxB9Y4hzfP11e267vWAC_1JEZzXE-f3Gs4nosUFIesUiaW47SexOJsjEpwKO7fEGnWZ-0LEx5Kqjuraawk_tcjUehig-dk39AKTJAT_DUndektCbctOMAooFsoM7GL0AvbvoexhWJ/s1024/IMG_8464%20u%20Assyrian%20right%20flank%20stalemate.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="672" data-original-width="1024" height="263" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjOw4wXiOn-jOKfgwPoZqe2ODjIr0ty1rW6LyWT7jSPzjHVSsLWrYMpxB9Y4hzfP11e267vWAC_1JEZzXE-f3Gs4nosUFIesUiaW47SexOJsjEpwKO7fEGnWZ-0LEx5Kqjuraawk_tcjUehig-dk39AKTJAT_DUndektCbctOMAooFsoM7GL0AvbvoexhWJ/w400-h263/IMG_8464%20u%20Assyrian%20right%20flank%20stalemate.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Assyrian right flank stalemate after Elamite Chariot lost</span></td></tr></tbody></table></p><p class="MsoNormal">The centre sees a few disorders on both sides.<span style="mso-spacerun: yes;"> </span>The Heavy Infantry manage to contact the Light
Infantry but both are disordered.<span style="mso-spacerun: yes;"> </span>The Heavy
Archer hang back for missile support and finally an Elamite Light Archer is
routed.</p><p class="MsoNormal"><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjwBNqpdpJO9fZHe3dP7-zaezW4oBTtKokIzm_jY_hRwsQM948yzQimk9BAZCl7e6jswfZP6Iierl_n2Mdhm9mIWoYmeHdqiEBw1PLMeA2WO-0lzRde32IjPN8FquEapSAPsYIC_Gi_ntaHGuWxWC_YxajltjfM6b6q9UmqCxYXSH9t7qpUh_DSvyKSN-Pr/s1024/IMG_8465%20u%20Centre%20battle,%20lots%20of%20arrows%20exchanged.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="951" data-original-width="1024" height="371" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjwBNqpdpJO9fZHe3dP7-zaezW4oBTtKokIzm_jY_hRwsQM948yzQimk9BAZCl7e6jswfZP6Iierl_n2Mdhm9mIWoYmeHdqiEBw1PLMeA2WO-0lzRde32IjPN8FquEapSAPsYIC_Gi_ntaHGuWxWC_YxajltjfM6b6q9UmqCxYXSH9t7qpUh_DSvyKSN-Pr/w400-h371/IMG_8465%20u%20Centre%20battle,%20lots%20of%20arrows%20exchanged.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Centre battle, lots of arrows exchanged.</span></td></tr></tbody></table></p><p class="MsoNormal">Finally another Elamite Light Archer is lost and the Elamite
army collapses for an Assyrian win.<span style="mso-spacerun: yes;"> </span></p><p class="MsoNormal"><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiPyOHuxcgHviliNSAuZBhN9Y807ioD0IA1aAC5eVaaN0kUBeLgzZb0E8T1H3yQFZVZ7gvmuJbXudABDXCJ-dLp7XGbf6y206PsWFIEkmjWTaxvrdj1uDbYK-azHOWXLxvVd9FGoSf9waiGZGZswVoceTostPQv9IpapcrWY42JjKV9RF8kuUrdxPYhLyEr/s1066/IMG_8466%20u%20end.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1066" data-original-width="1024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiPyOHuxcgHviliNSAuZBhN9Y807ioD0IA1aAC5eVaaN0kUBeLgzZb0E8T1H3yQFZVZ7gvmuJbXudABDXCJ-dLp7XGbf6y206PsWFIEkmjWTaxvrdj1uDbYK-azHOWXLxvVd9FGoSf9waiGZGZswVoceTostPQv9IpapcrWY42JjKV9RF8kuUrdxPYhLyEr/w384-h400/IMG_8466%20u%20end.jpg" width="384" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">End game</span></td></tr></tbody></table></p><p class="MsoNormal">Surprisingly, the Assyrians lost no units.<span style="mso-spacerun: yes;"> </span>Unusual.</p><p class="MsoNormal"><o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p></p>
<p class="MsoNormal"><o:p> </o:p><b style="mso-bidi-font-weight: normal;">Second MEGIDDO, 609
BC</b></p>
<p class="MsoNormal">"Necho, King of Egypt, came up to fight..and Josiah
went out against him..and came to fight in the valley of Megiddo." Second
Chronicles Ch. 35.<o:p></o:p></p>
<p class="MsoNormal">Link: https://en.wikipedia.org/wiki/Battle_of_Megiddo_(609_BC)<o:p></o:p></p>
<p class="MsoNormal">Map: Open.<span style="mso-spacerun: yes;"> </span>Stream
running just off Egyptian right flank to Judean left flank (cannot move off
that way).<o:p></o:p></p>
<p class="MsoNormal">Special: None.<o:p></o:p></p>
<p class="MsoNormal">Egyptians (bp 2.5): 1 LDR, 2 CH, 2 HI, 1 MI, 1 LI, 1 LA. <o:p></o:p></p>
<p class="MsoNormal">Deploy: normal free deployment for example CH* HI HI MI LI
LA CH.<o:p></o:p></p>
<p class="MsoNormal">Judean (bp 2): 1 LDR, 1 CH, 1 HI, 2 MI, 1 LI, 1 LA.<o:p></o:p></p>
<p class="MsoNormal">Deploy: normal free deployment for example CH* LA MI HI MI
LI.</p><p class="MsoNormal"><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgPQtk-uqQeIxe1ipTRShyLV2kLgTrcPdBE23LKwKiT494J6XO9mF4FzV1SHjJR5MX7-JdlEb-TacKyq2tusb7pcm2QiKeM-j-iG85Df9mXagC-tvAod5GmEsgtq8NYiDHZvQp3qEug9MvU6ZhZbhIjIPYbu8TZgI4Hf6ti5BlEK57VOZKE_IZPVfLnwJdh/s1061/IMG_8467%20s%20deploy.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1061" data-original-width="1024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgPQtk-uqQeIxe1ipTRShyLV2kLgTrcPdBE23LKwKiT494J6XO9mF4FzV1SHjJR5MX7-JdlEb-TacKyq2tusb7pcm2QiKeM-j-iG85Df9mXagC-tvAod5GmEsgtq8NYiDHZvQp3qEug9MvU6ZhZbhIjIPYbu8TZgI4Hf6ti5BlEK57VOZKE_IZPVfLnwJdh/w386-h400/IMG_8467%20s%20deploy.jpg" width="386" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Deployment, Egyptians on the left, Judean on the right</span></td></tr></tbody></table></p><p class="MsoNormal">Egyptians have a good chance on the left flank and centre
but weak right flank.<span style="mso-spacerun: yes;"> </span>So focus will be
on left and centre.<span style="mso-spacerun: yes;"> </span>The Judeans should
win their left flank, everything else will hold.<span style="mso-spacerun: yes;"> </span>The missile fire from the units are a bit of
a wild card.<o:p></o:p></p>
<p class="MsoNormal">Egyptians advance left flank and centre and Judean advance
their right flank. The Egyptian chariot on their left flank charges the Light Infantry
and Medium Infantry, the Light Infantry don’t fire or retreat (very bad rolls)
and is routed.<span style="mso-spacerun: yes;"> </span>Later The Medium Infantry
is also disordered.</p><p class="MsoNormal"><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjUxKbGgkZZ03U6GoEOAUJkhMVbU4Tfw36XIsI3X50c1lfb9HL2gdGZHuFc8X5_uo3II1G-1B30IqRptKX_VSitTMK0s89XqK75RnGTgfNGyMZOLZ0wuFAsiVBRDNv-30_HmZjbmrpIXIbtDt-Jngoj7EUaJPnmCfwrKkIhrDYA4ACm-iYD20dQWOdsBsgV/s1024/IMG_8468%20s%20Egyptian%20chariot%20on%20left%20flank%20in%20melee%20with%20Judean%20Medium%20Infantry.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="676" data-original-width="1024" height="264" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjUxKbGgkZZ03U6GoEOAUJkhMVbU4Tfw36XIsI3X50c1lfb9HL2gdGZHuFc8X5_uo3II1G-1B30IqRptKX_VSitTMK0s89XqK75RnGTgfNGyMZOLZ0wuFAsiVBRDNv-30_HmZjbmrpIXIbtDt-Jngoj7EUaJPnmCfwrKkIhrDYA4ACm-iYD20dQWOdsBsgV/w400-h264/IMG_8468%20s%20Egyptian%20chariot%20on%20left%20flank%20in%20melee%20with%20Judean%20Medium%20Infantry.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Egyptian chariot on left flank in melee with Judean Medium Infantry</span></td></tr></tbody></table></p><p class="MsoNormal">The Judean chariot on their left flank charges the Egyptian chariot
and Light Infantry. The Light Infantry fire ineffectively and retreat, the Judean
Chariot in the subsequent melee disorder the Egyptian chariot.<span style="mso-spacerun: yes;"> </span>The Egyptian chariot is later destroyed with
the Judean chariot then charging the Light Infantry and both are disordered.</p><p class="MsoNormal"><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjC9z33zy6NxHVBqLb4Z1HhWNc6y05Kpri0uZKOG0TPlWlBiIDJlkxh8MfK4mXjZlqIknPE5h_j-hYb9df7dbbcju6l13ZqI89dpkxhCy6SMU5_tmmWDypghfevJzqDymRwhJw-AFIpnL3PpT-M0RyV5UvsrP0B1IrZjuGHug_czCuub1EpNySpK3sgYyjA/s1024/IMG_8469%20s%20Egyptian%20Chariot%20(left)%20just%20before.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="663" data-original-width="1024" height="259" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjC9z33zy6NxHVBqLb4Z1HhWNc6y05Kpri0uZKOG0TPlWlBiIDJlkxh8MfK4mXjZlqIknPE5h_j-hYb9df7dbbcju6l13ZqI89dpkxhCy6SMU5_tmmWDypghfevJzqDymRwhJw-AFIpnL3PpT-M0RyV5UvsrP0B1IrZjuGHug_czCuub1EpNySpK3sgYyjA/w400-h259/IMG_8469%20s%20Egyptian%20Chariot%20(left)%20just%20before.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Egyptian Chariot (left) just before destroyed by Judean chariot</span></td></tr></tbody></table></p><p class="MsoNormal">The infantry battlelines clash (finally) that sees a few
disorders on both sides for the initial melee.<span style="mso-spacerun: yes;">
</span>In the ensuing melees the Light Archers, Medium Infantry and Heavy Infantry
are all routed (lucky die rolls for the Egyptians).</p><p class="MsoNormal"><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi690bSqhJ_Gsumcsq_jTJwwwz3YnSzzkjoU82V9iKkN12f0IwzhN_ohFmr8rn9lgvn0MLCq5vie5fOFoG35Pw7bmSm7ls0B2nkO9TBGt3JlVXVIBVxxMMGFZXa01k1dUTR7Jot1Y2QY4JDIgVGbAe7IMEcBfw8rwdITL-JuQfIO8QlXa74OURoF-pMULQU/s1597/IMG_8470%20s%20The%20battleline%20clash.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1597" data-original-width="1024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi690bSqhJ_Gsumcsq_jTJwwwz3YnSzzkjoU82V9iKkN12f0IwzhN_ohFmr8rn9lgvn0MLCq5vie5fOFoG35Pw7bmSm7ls0B2nkO9TBGt3JlVXVIBVxxMMGFZXa01k1dUTR7Jot1Y2QY4JDIgVGbAe7IMEcBfw8rwdITL-JuQfIO8QlXa74OURoF-pMULQU/w256-h400/IMG_8470%20s%20The%20battleline%20clash.jpg" width="256" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">The battlelines clash.</span></td></tr></tbody></table></p><p class="MsoNormal">The Judeans have exceeded their breakpoint and the Egyptian have
won.<span style="mso-spacerun: yes;"> </span>It was a closer game that is
sounds.</p><p class="MsoNormal"><o:p></o:p></p>Shaun Travershttp://www.blogger.com/profile/05691522858410783769noreply@blogger.com8tag:blogger.com,1999:blog-8394777082320559161.post-31837756823787744812023-12-03T22:04:00.002+10:002023-12-31T15:53:15.364+10:00Introduction to 30 games in 30 days 2023 (fast play historical ancient games)<p><b>Introduction</b></p>
<p class="MsoNormal">I have tried to do something special for Solo Wargaming in
November every year for the last 10 years or so.<span style="mso-spacerun: yes;"> </span>Haven’t managed it for the last few years but
my motivation is back and I am testing out some new(-ish) rules I have
written.<span style="mso-spacerun: yes;"> </span>I have also a long list of <a href="https://boardgamegeek.com/filepage/111916/all-ancients-scenarios">user
written scenarios for Bill Banks Ancients</a> that I have had for a while that
I would like to play.<span style="mso-spacerun: yes;"> </span>So why not
playtest my rules via some of the battles I have not played before?<span style="mso-spacerun: yes;"> </span>I have done <a href="https://shaun-wargaming-minis.blogspot.com/2015/10/30-games-in-30-days-game-30-in-detail.html">30
games in 30 days before</a> and should be achievable.<span style="mso-spacerun: yes;"> </span>Games with my new rules are on a 40cmx40cm
table with 5-10 units a side and take about 15-20 minutes to play.<span style="mso-spacerun: yes;"> </span>All I had to do in October was convert 30 of
the scenarios to my rules.<span style="mso-spacerun: yes;"> </span>Luckily the
troop types match nearly 1:1 between Bill Bank’s Ancients and mine.<span style="mso-spacerun: yes;"> </span>I still had to reduce the number of units and
ensure the battlefield terrain was correct.<span style="mso-spacerun: yes;">
</span>And read up on the battles, interesting in their own right.<span style="mso-spacerun: yes;"> </span>It should only take about 15-20 minutes
extra to write up the battle and take a few pictures of the action.<o:p></o:p></p>
<p class="MsoNormal">Work and family life got in the way and I still had 5
scenarios to write on 1 November.<span style="mso-spacerun: yes;"> </span>It was
only on 3 Nov I managed to finish the scenarios.<span style="mso-spacerun: yes;"> </span>I did not start to play until 4 November and finished
29 games by the 30 November and the last one on the 1 December.<span style="mso-spacerun: yes;"> </span>Still managed it in under 30
days even if I did go over November by one day.<o:p></o:p></p>
<p class="MsoNormal">I took 3-5 pictures per battle.<span style="mso-spacerun: yes;"> </span>I will not post the battles individually but
will group them into about 4-6 posts.<span style="mso-spacerun: yes;"> </span>It
may take awhile to tidy up the notes and include the photos.<o:p></o:p></p>
<p class="MsoNormal"><b style="mso-bidi-font-weight: normal;">Scenarios<o:p></o:p></b></p>
<p class="MsoNormal">I am also playing through Peter Sides’ scenarios
chronologically and was not certain I wanted to play out battles beyond the
date I was up to there.<span style="mso-spacerun: yes;"> </span>The last battle
I played from that sequence was Mons Graupius in 84AD so all but the last
scenario is before that date.<span style="mso-spacerun: yes;"> </span>I selected
ones that seemed interesting.<span style="mso-spacerun: yes;"> </span>All I have
not played before, except Marathon, Sentinium and Heraclea that I enjoy playing
so included them.<o:p></o:p></p>
<p class="MsoNormal">The original 200 or so scenarios for Bill Bank’s Ancients is here:
<a href="https://boardgamegeek.com/boardgame/12211/ancients-ii/files">https://boardgamegeek.com/boardgame/12211/ancients-ii/files</a></p><p class="MsoNormal">The 30 I selected:</p><p class="MsoNormal" style="margin-left: 18pt;"></p><ol style="text-align: left;"><li>NIHRIYA, 1230 BC, Assyrians vs
Hittites</li><li>Great BITTER LAKE, 925 BC,
Egyptians vs Bedouins</li><li>LACHISH, 701 BC, Assyrians vs
Citizens of Lachish</li><li>ULAI River, 652 BC, Assyrians vs
Elamites</li><li>Second MEGIDDO, 609 BC, Egyptians
vs Judean</li><li>CARCHEMISH, 605 BC, Babylonians
under Nebuchadrezzar II vs Egyptians under Necho</li><li>PASARGADAE, 550 BC, Persia Cyrus
and Harpagus vs Medes Astyages</li><li>PELUSIUM, 525 BC, Persians
(Cambyses II) vs Egyptians (Psamtik III)</li><li>Lake REGILLUS, 496 BC, Romans vs
Etruscans</li><li>MARATHON, 490 BC, Callimachus,
war Archon of Athens vs Datis, general of Persia</li><li>ALLIA River, 390 BC, Gauls vs
Romans</li><li>CRANNON, 322 BC, Antipater and
Craterus (Macedonia) vs Antiphilus, (Greeks)</li><li>THATES, 310 BC, Satyros (Scythia)
vs Eumelos (Scythia)</li><li>SENTINIUM, 295 BC, Samnites/Gauls
vs Romans</li><li>HERACLEA, 280 BC, Pyrrhus, King
of Epirus vs L. Laevinius, Consul of Rome</li><li>GALATHIA, 273 BC, Antiochus I
(Seleucids) vs Galatians (Gauls)</li><li>ADYS, 256 BC, Romans (Regulus) vs
Carthaginians (Hamilcar)</li><li>PANION, 200 BC, Ptolemaics vs
Seleucids</li><li>TRIBOLA, 147 BC, Lusitani/Viriathus
vs Romans/Vetilius</li><li>MUTHUL River, 108 BC, Jugurtha
(Numidians) vs Metellus (Romans)</li><li>VERCELLAE, 101 BC, Roman
(Catalus) vs Cimbri</li><li>SILARUS River, 71 BC, Spartacists
(Spartacus) vs Romans (Crassus)</li><li>PISTORIA, 61 BC, Catilines
(Rebels) vs Senatorial Army of Gaius Antonius</li><li>ADMAGETOBRIGA, 61 BC, Gauls vs
Germans</li><li>MUHLHAUSEN, 58 BC, Julius Caesar
(Rome) vs Ariovistus, Chief of Sequani (Germans)</li><li>ZELA, 47 BC, Pontines vs Romans</li><li>MEDWAY, 43 AD, Britons vs Romans</li><li>BRENTWOOD, 44 AD, Roman
(Claudius) vs Britons (Caractacus)</li><li>SAUMIZEGETUSA, 105 AD , Dacians
vs Romans (Trajan)</li><li>ARMENIA, 114 AD , Armenians vs
Romans (Trajan)</li></ol><p></p><p class="MsoNormal" style="margin-left: 18pt;"><o:p></o:p></p><p class="MsoNormal" style="margin-left: 18pt;"><o:p></o:p></p><p class="MsoNormal" style="margin-left: 18pt;"><o:p></o:p></p><p class="MsoNormal" style="margin-left: 18pt;"><o:p></o:p></p><p class="MsoNormal" style="margin-left: 18pt;"><o:p></o:p></p><p class="MsoNormal" style="margin-left: 18pt;"><o:p></o:p></p><p class="MsoNormal" style="margin-left: 18pt;"><o:p></o:p></p><p class="MsoNormal" style="margin-left: 18pt;"><o:p></o:p></p><p class="MsoNormal" style="margin-left: 18pt;"><o:p></o:p></p><p class="MsoNormal" style="margin-left: 18pt;"><o:p></o:p></p><p class="MsoNormal" style="margin-left: 18pt;"><o:p></o:p></p><p class="MsoNormal" style="margin-left: 18pt;"><o:p></o:p></p><p class="MsoNormal" style="margin-left: 18pt;"><o:p></o:p></p><p class="MsoNormal" style="margin-left: 18pt;"><o:p></o:p></p><p class="MsoNormal" style="margin-left: 18pt;"><o:p></o:p></p><p class="MsoNormal" style="margin-left: 18pt;"><o:p></o:p></p><p class="MsoNormal" style="margin-left: 18pt;"><o:p></o:p></p><p class="MsoNormal" style="margin-left: 18pt;"><o:p></o:p></p><p class="MsoNormal" style="margin-left: 18pt;"><o:p></o:p></p><p class="MsoNormal" style="margin-left: 18pt;"><o:p></o:p></p><p class="MsoNormal" style="margin-left: 18pt;"><o:p></o:p></p><p class="MsoNormal" style="margin-left: 18pt;"><o:p></o:p></p><p class="MsoNormal" style="margin-left: 18pt;"><o:p></o:p></p><p class="MsoNormal" style="margin-left: 18pt;"><o:p></o:p></p><p class="MsoNormal" style="margin-left: 18pt;"><o:p></o:p></p><p class="MsoNormal" style="margin-left: 18pt;"><o:p></o:p></p><p class="MsoNormal" style="margin-left: 18pt;"><o:p></o:p></p><p class="MsoNormal" style="margin-left: 18pt;"><o:p></o:p></p><p class="MsoNormal" style="margin-left: 18pt;"><o:p></o:p></p><p class="MsoNormal">
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<p class="MsoNormal"><b style="mso-bidi-font-weight: normal;">Scenario Notes<o:p></o:p></b></p>
<p class="MsoListParagraphCxSpFirst" style="mso-list: l0 level1 lfo2; text-indent: -18pt;"><!--[if !supportLists]--><span style="font-family: Symbol; mso-bidi-font-family: Symbol; mso-fareast-font-family: Symbol;"><span style="mso-list: Ignore;">·<span style="font: 7pt "Times New Roman";">
</span></span></span><!--[endif]-->The scenarios are all modified for 40cmx40cm
board.<o:p></o:p></p>
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</span></span></span><!--[endif]-->Deployment is normally in a line 16cm (4 heavy
infantry moves) apart.<span style="mso-spacerun: yes;"> </span>Deployment is
normally in 3 groups.<span style="mso-spacerun: yes;"> </span>If this is not the
case then that is noted in the scenario deployment notes.<o:p></o:p></p>
<p class="MsoNormal"><b>Rules</b></p>
<p class="MsoNormal">Here is a link to the final version of the rules, <a href="https://drive.google.com/file/d/1ETfHO2L3S7rbjXjo9ANYKAs2ic2XLyub/view?usp=sharing">When
Warriors Collide V3.0e</a>, used for the games.<span style="mso-spacerun: yes;"> </span>I did not change them much during the month except
a rule change for melee in difficult applies to both sides rather than one, some
reformatting and some minor rewording for clarity.<o:p></o:p></p>
<p class="MsoNormal">Troop types are equivalent to Bill Banks Ancients and the
rules are similar although movement distances are roughly half that in Bill
Banks Ancients.<o:p></o:p></p><p class="MsoNormal"><b>Links to battle reports</b></p><p class="MsoNormal"><a href="https://shaun-wargaming-minis.blogspot.com/2023/12/30-ancient-games-in-30-days-games-01-to.html" target="_blank">Games 01 to 05</a></p><p class="MsoNormal"><a href="https://shaun-wargaming-minis.blogspot.com/2023/12/30-ancient-games-in-30-days-games-06-to.html" target="_blank">Games 06 to 10</a></p><p class="MsoNormal"><a href="https://shaun-wargaming-minis.blogspot.com/2023/12/30-ancient-games-in-30-days-games-11-to.html" target="_blank">Games 11 to 15</a></p><p class="MsoNormal"><a href="https://shaun-wargaming-minis.blogspot.com/2023/12/30-ancient-games-in-30-days-games-16-to.html" target="_blank">Games 16 to 20</a></p><p class="MsoNormal"><a href="https://shaun-wargaming-minis.blogspot.com/2023/12/30-ancient-games-in-30-days-games-21-to.html" target="_blank">Games 21 to 25</a></p><p class="MsoNormal"><a href="https://shaun-wargaming-minis.blogspot.com/2023/12/30-ancient-games-in-30-days-games-26-to.html" target="_blank">Games 26 to 30</a></p><p class="MsoNormal"><b style="mso-bidi-font-weight: normal;">Final Verdict after
the 30 games</b></p>
<p class="MsoNormal">I was surprised how little I needed to change the
rules.<span style="mso-spacerun: yes;"> </span>I guess they are an evolution of
existing rules I have used for hundreds of games, and also I had played 10-15
games with these rules prior, ironing out the weird bits.<span style="mso-spacerun: yes;"> </span><o:p></o:p></p>
<p class="MsoNormal">Did I enjoy it though?<span style="mso-spacerun: yes;">
</span>Absolutely.<span style="mso-spacerun: yes;"> </span>I got into a bit of a
rhythm with reading a scenario or two ahead, deploying and thinking of tactics
and then played later than day or the next.<span style="mso-spacerun: yes;">
</span>It was interesting to reread about battles I did not know much about.<span style="mso-spacerun: yes;"> </span>I did think I might flake halfway through but
while they took up a bit of time, it was not really too much – maybe 30-60
minutes per game to deploy, play and write up some notes.<span style="mso-spacerun: yes;"> </span><span style="mso-spacerun: yes;"> </span>Occasionally I managed two games a game which
was handy for the days I did not find time to play at all.<span style="mso-spacerun: yes;"> </span>The rules are well suited to 6-9 units a side
on the 40cmx40cm table.<span style="mso-spacerun: yes;"> </span>They would scale
easily to 60cmx60 and 8-12 units (what I used to play) and possible larger.<span style="mso-spacerun: yes;"> </span>I think I will be using these rules for a while.
This is great for me as I have been struggling for the last 3-4 years to find rules
that suit what I am looking for in solo ancients wargaming. <o:p></o:p></p>Shaun Travershttp://www.blogger.com/profile/05691522858410783769noreply@blogger.com15tag:blogger.com,1999:blog-8394777082320559161.post-65420659494328998452023-10-16T11:42:00.001+10:002023-10-16T11:42:38.625+10:00Battle of Idistaviso 16AD using When Warriors Collide<p class="MsoNormal"><b style="mso-bidi-font-weight: normal;">Introduction<o:p></o:p></b></p>
<p class="MsoNormal">This is game 64 in play testing my ancient rules by
replaying historical battles.<span style="mso-spacerun: yes;"> </span>I am using
another set of my rules When Warriors Collide (WWC).<span style="mso-spacerun: yes;"> </span>I am in the process of writing up the rules
but the current draft is <a href="https://drive.google.com/file/d/1bJNqJHl369BgWQyLZRyQcTuZGZrmKI_r/view?usp=sharing" target="_blank">here</a>. I am play testing
rules by replaying all the Peter Sides scenarios from his Historical Battles
books. WWC is designed to finish in
around 30 minutes on a 2’x2’ or smaller table; I am currently using a 40cmx40cm
table.</p>
<p class="MsoNormal"><b>Battle of Idistaviso 16AD<o:p></o:p></b></p>
<p class="MsoNormal">This battle was between the Roman force led by Germanicus,
and various German tribes commanded by Arminius. This marked the end of
Germanicus’s 3 year campaign in Germania.</p>
<p class="MsoNormal">Wikipedia: <a href="https://en.wikipedia.org/wiki/Battle_of_Idistaviso">https://en.wikipedia.org/wiki/Battle_of_Idistaviso</a><o:p></o:p></p>
<p class="MsoNormal">TMP discussion: <a href="http://theminiaturespage.com/boards/msg.mv?id=299984">http://theminiaturespage.com/boards/msg.mv?id=299984</a><o:p></o:p></p>
<p class="MsoNormal">Scenarios: <o:p></o:p></p>
<p class="MsoNormal"><a href="https://www.vislardica.com/vb-sc-idistaviso">https://www.vislardica.com/vb-sc-idistaviso</a><o:p></o:p></p>
<p class="MsoNormal"><a href="https://www.commandsandcolors.net/ancients/scenario-list/germanic-wars-augustus-to-nero-27-bc-68-ad/jb10-idivisto-16-ad.html">https://www.commandsandcolors.net/ancients/scenario-list/germanic-wars-augustus-to-nero-27-bc-68-ad/jb10-idivisto-16-ad.html</a><o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p><b>Troops</b></p>
<p class="MsoNormal"><u>Roman</u></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjhNHqnXQVUATrWyybEi_mRrfSvQHtCwKhyt58UAekr2yI_RaVXXG_ir3G4p0ypnKha0KP091jcYcWHHDiNIdqF8dC3197y-YzUS6SRLYxpiY559Ljs_kCbN_miu5w5q-DnB41NiBpIDDb4ALny-O8rC-kP_FAa0-YB7XsEDNCKWY9b7jCPQJ_Sb9JL1G5a/s1024/IMG_8404%20r.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="186" data-original-width="1024" height="74" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjhNHqnXQVUATrWyybEi_mRrfSvQHtCwKhyt58UAekr2yI_RaVXXG_ir3G4p0ypnKha0KP091jcYcWHHDiNIdqF8dC3197y-YzUS6SRLYxpiY559Ljs_kCbN_miu5w5q-DnB41NiBpIDDb4ALny-O8rC-kP_FAa0-YB7XsEDNCKWY9b7jCPQJ_Sb9JL1G5a/w400-h74/IMG_8404%20r.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Romans</span></td></tr></tbody></table><p class="MsoNormal">4 HI Legions<o:p></o:p></p>
<p class="MsoNormal">2 MI Auxilia<o:p></o:p></p>
<p class="MsoNormal">2 LI Auxilia<o:p></o:p></p>
<p class="MsoNormal">2 HC Heavy Cavalry<o:p></o:p></p>
<p class="MsoNormal">2 LDR<o:p></o:p></p>
<p class="MsoNormal">Breakpoint: 4</p>
<p class="MsoNormal"><u>Germans</u></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgmMTKX3G2Ik9VDjNnSi4-rkwdPhddt1mi6Qe6Wha82TlU-LQaOHbpb3LPbwDuvkmoaI3nnSMNEbO5twfBY3fiLR7tA-0E1R8_VKG5ftWbB6cgB_eJI9o2c03csBlDtUcnwml2J-nAlNgNZmr1UNR_Tig3ziwZLvTk35rrLAdJ4l8dfRxzjmDrFiTJzLeCf/s1024/IMG_8405%20g.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="196" data-original-width="1024" height="76" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgmMTKX3G2Ik9VDjNnSi4-rkwdPhddt1mi6Qe6Wha82TlU-LQaOHbpb3LPbwDuvkmoaI3nnSMNEbO5twfBY3fiLR7tA-0E1R8_VKG5ftWbB6cgB_eJI9o2c03csBlDtUcnwml2J-nAlNgNZmr1UNR_Tig3ziwZLvTk35rrLAdJ4l8dfRxzjmDrFiTJzLeCf/w400-h76/IMG_8405%20g.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Germans</span></td></tr></tbody></table><p class="MsoNormal">6 WB Warbands<o:p></o:p></p>
<p class="MsoNormal">2 LI Light infantry<o:p></o:p></p>
<p class="MsoNormal">1 HC Cavalry<o:p></o:p></p>
<p class="MsoNormal">1 LDR<o:p></o:p></p>
<p class="MsoNormal">Breakpoint: 4<o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p></p>
<p class="MsoNormal">Note: Breakpoints are now simply ½ non-light units.<o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p><b style="mso-bidi-font-weight: normal;">Scenario changes</b></p>
<p class="MsoNormal">Reduced force sizes to fit on the small table.<o:p></o:p></p>
<p class="MsoNormal"><b style="mso-bidi-font-weight: normal;">Deployment</b></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjAzhOmAvXxSPZfmSj0YrM1kNSCgrnAvxpOj1ab1OkMkQei1B81NZogPk6ibE1t1fEDqh7qvd-F0gfGE8AMqIWRrkbmmQVAIMINBuQeMc-e2hp7twOw1j73gwqP3D1ZuHn7sxjvB1T119B4ZRVnMo6KzW0ZpwShKmQ8FRqIwY594iqZikMctNgkL_7JC1Wx/s1024/IMG_8406%20deploy.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="916" data-original-width="1024" height="358" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjAzhOmAvXxSPZfmSj0YrM1kNSCgrnAvxpOj1ab1OkMkQei1B81NZogPk6ibE1t1fEDqh7qvd-F0gfGE8AMqIWRrkbmmQVAIMINBuQeMc-e2hp7twOw1j73gwqP3D1ZuHn7sxjvB1T119B4ZRVnMo6KzW0ZpwShKmQ8FRqIwY594iqZikMctNgkL_7JC1Wx/w400-h358/IMG_8406%20deploy.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><p class="MsoNormal" style="text-align: left;">Deployment.<span style="mso-spacerun: yes;"> </span>Romans at the top, Germans at the bottom. </p></td></tr></tbody></table><b style="mso-bidi-font-weight: normal;">Game</b>
<p class="MsoNormal">The complete Roman line advances, as does the Germans.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgXXr5tdJu_dsvOErJGLBZU5Ce2MNvmMC29qfw-JKq77CMJUcKuMLgbHKU7ORYsfY1wchG6UCe_L5npWTHUZLyZgoO6-Bt8iObXXZzX5L_wM1tuxFaPL3bXobX9YX8M-qgJnuuEauDsxRp_wACoBlo63RgCy71-44q9z0cTOZuClEFMR9CKyalDfCUaNAR2/s1024/IMG_8407%20The%20lines%20are%20close.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="301" data-original-width="1024" height="118" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgXXr5tdJu_dsvOErJGLBZU5Ce2MNvmMC29qfw-JKq77CMJUcKuMLgbHKU7ORYsfY1wchG6UCe_L5npWTHUZLyZgoO6-Bt8iObXXZzX5L_wM1tuxFaPL3bXobX9YX8M-qgJnuuEauDsxRp_wACoBlo63RgCy71-44q9z0cTOZuClEFMR9CKyalDfCUaNAR2/w400-h118/IMG_8407%20The%20lines%20are%20close.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">The lines are close</span></td></tr></tbody></table><p class="MsoNormal">The German left flank cavalry charges the Roman light
infantry that attempt to fire but rout instead.<span style="mso-spacerun: yes;">
</span>The German cavalry pursues into the Roman Auxilia and in the subsequent
melee both are disordered</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhenagTwqPzs15zM25_SW0G3jFLN70jst3ev0yZP5V0zPM8UGW7gObzxG2IiS7XePAZUeDCXkXABuPrgFLAOS2sfgWDq9rEhdfOe576pWJoIR3C9UqzqqYu6_emrd2Bdk0H0EFUvNiAxN38LqSG0S9HWa9y83y8um-nnL2A-OSXuyGuAq4aTAqWUtBpb2Kj/s1024/IMG_8408%20Combat%20on%20the%20German%20left%20flank.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="902" data-original-width="1024" height="353" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhenagTwqPzs15zM25_SW0G3jFLN70jst3ev0yZP5V0zPM8UGW7gObzxG2IiS7XePAZUeDCXkXABuPrgFLAOS2sfgWDq9rEhdfOe576pWJoIR3C9UqzqqYu6_emrd2Bdk0H0EFUvNiAxN38LqSG0S9HWa9y83y8um-nnL2A-OSXuyGuAq4aTAqWUtBpb2Kj/w400-h353/IMG_8408%20Combat%20on%20the%20German%20left%20flank.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Combat on the German left flank</span></td></tr></tbody></table><p class="MsoNormal">On the German right flank, the German light infantry advance
to within missile range of the Roman light infantry; the Roman light infantry
retire.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj2WpQLcX6ObpDdzHFQdEUMtUdtmfAk_v178AXp4tY79x4lMGxanq8H3s_XM5wdhydYMT5S20mjBJOybuCIvWOj7Dqk5dd7DKeLc5pTbo-mpM4RZYCmTT-zy69CPWw6v-lq1UXcHwb6EEG672g9egm-MdScw6S8olHqa5AmrtpAWVNFzWg4dWrvlFCivB0w/s1024/IMG_8409%20Light%20infantry%20get%20to%20fire%20at%20the%20oncoming%20German%20light%20infantry.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="909" data-original-width="1024" height="355" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj2WpQLcX6ObpDdzHFQdEUMtUdtmfAk_v178AXp4tY79x4lMGxanq8H3s_XM5wdhydYMT5S20mjBJOybuCIvWOj7Dqk5dd7DKeLc5pTbo-mpM4RZYCmTT-zy69CPWw6v-lq1UXcHwb6EEG672g9egm-MdScw6S8olHqa5AmrtpAWVNFzWg4dWrvlFCivB0w/w400-h355/IMG_8409%20Light%20infantry%20get%20to%20fire%20at%20the%20oncoming%20German%20light%20infantry.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Light infantry get to fire at the oncoming German light infantry.</span></td></tr></tbody></table><p class="MsoNormal">The Roman cavalry in the woods could just sit there and get
fired at by the German light infantry so they charge into them.<span style="mso-spacerun: yes;"> </span>Both light infantry fire is ineffective and
are disordered in the ensuing melee.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiotyYIHBdC_H01BB6JAyREzueR93ypCnWG8TMsyllxhEJFuVywF-jRQpo9gW9BZpbP2ydl0W0FC9uxmAyEdNadNz7pBBEnOlFKUW53kDNaA3DizjCLkmt4m0_26DDuSNp0KhBFVft-w0mKkUwi1ZBBM9dG5pcOhgA9CNMNfI3oeg99CyMDL2ns4cGXNLGh/s1024/IMG_8410%20Roman%20cavalry%20in%20the%20woods%20charge%20the%20German%20light%20infantry.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="711" data-original-width="1024" height="278" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiotyYIHBdC_H01BB6JAyREzueR93ypCnWG8TMsyllxhEJFuVywF-jRQpo9gW9BZpbP2ydl0W0FC9uxmAyEdNadNz7pBBEnOlFKUW53kDNaA3DizjCLkmt4m0_26DDuSNp0KhBFVft-w0mKkUwi1ZBBM9dG5pcOhgA9CNMNfI3oeg99CyMDL2ns4cGXNLGh/w400-h278/IMG_8410%20Roman%20cavalry%20in%20the%20woods%20charge%20the%20German%20light%20infantry.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Roman cavalry in the woods charge the German light infantry.</span></td></tr></tbody></table><p class="MsoNormal">The warbands charge at the Roman infantry – no roll required
as they are impetuous and within charge range of the Romans.<span style="mso-spacerun: yes;"> </span>The warband unit on the German far right
charged a light infantry unit that managed to disorder the Warband as they were
charging.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhIIa_dSmSRNCHTEvnoYNcF-vkgeOWv88J9L55uyWE_qveEJU9EvMA78gjlYPio0mb2d2XYd6gD_TNcXugPEaq3_cW39q4n4CBNCJesvfumjYU3g1CcFtzChR85c9cV-X1HrXWZZQwvbj3iojJ6z4osyhk_dVmiOlUXdbhn5UgIckteVuMiXpEpSk8NjEd0/s1024/IMG_8411%20Warbands%20charge.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="333" data-original-width="1024" height="130" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhIIa_dSmSRNCHTEvnoYNcF-vkgeOWv88J9L55uyWE_qveEJU9EvMA78gjlYPio0mb2d2XYd6gD_TNcXugPEaq3_cW39q4n4CBNCJesvfumjYU3g1CcFtzChR85c9cV-X1HrXWZZQwvbj3iojJ6z4osyhk_dVmiOlUXdbhn5UgIckteVuMiXpEpSk8NjEd0/w400-h130/IMG_8411%20Warbands%20charge.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Warbands charge</span></td></tr></tbody></table><p class="MsoNormal">The Warbands rolled really well (three 6x out of 6 rolls!)
and they are tripled in combat value for the first melee.<span style="mso-spacerun: yes;"> </span>They manage to disorder a few legionary units
and rout an Auxilia unit.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiaLnird1pPrzgSGIwsAz1ZycigD82H-T79rB0n5gwr2XV-H5bKgtd44Rc7s55cbndGpVKf-UT34HLM96P3byfA97lIKJtka_8EM16u7SGrciFFhLHAO3HVfr0R_cPnUBguz4j5Vdz8c3MysvgoyGBMhtE6Aou-9GVQkByjXs5qB7JKkYRIk_WwFzQgdxxE/s1024/IMG_8412%20The%20Warbands%20don%E2%80%99t%20break%20the%20line%20m.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="370" data-original-width="1024" height="145" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiaLnird1pPrzgSGIwsAz1ZycigD82H-T79rB0n5gwr2XV-H5bKgtd44Rc7s55cbndGpVKf-UT34HLM96P3byfA97lIKJtka_8EM16u7SGrciFFhLHAO3HVfr0R_cPnUBguz4j5Vdz8c3MysvgoyGBMhtE6Aou-9GVQkByjXs5qB7JKkYRIk_WwFzQgdxxE/w400-h145/IMG_8412%20The%20Warbands%20don%E2%80%99t%20break%20the%20line%20m.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">The Warbands don’t break the line but cause a lot more disorders that they received in return.</span></td></tr></tbody></table><p class="MsoNormal">It is the Romans turn and the legions that are disordered
are not going to attack as it will be at 1:1.<span style="mso-spacerun: yes;">
</span>The legion units with the General can attack as they are doubled in
combat value.</p><p class="MsoNormal"><o:p></o:p></p>
<p class="MsoNormal">Note that melee is optional so if combat values are equal,
such as disordered Auxilia Vs disordered cavalry on the Roman right, then if
there is an equal chance of routing each other (both are already disordered so
a 1d6 for melee sees a 1 = attacker routs, <span style="mso-spacerun: yes;"> </span>6 = defender routs) you would not do so unless
tactically there is a greater reward than the risk of combat. Short answer is
the Auxilia are not going to melee the German cavalry.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiV_zSAVJFyLXU0CTcZR-P0kN-zxFEZC-IRVSh_atMzqXJhzGA9fjDMhmCyj7vkJ9HkY5JxGHWutCKXjihPvFEdqbYVUvsZrKJMjwpAJbiqaorEDgZq0_H-YvLUUVnZiYF38ulQ8h2x81ISozvlGdOLDvJqgjezV7ogRYt2IBK0BUPrVlNWhEUPThnOGZKb/s1024/IMG_8413%20Legions%20fight%20back.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="334" data-original-width="1024" height="130" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiV_zSAVJFyLXU0CTcZR-P0kN-zxFEZC-IRVSh_atMzqXJhzGA9fjDMhmCyj7vkJ9HkY5JxGHWutCKXjihPvFEdqbYVUvsZrKJMjwpAJbiqaorEDgZq0_H-YvLUUVnZiYF38ulQ8h2x81ISozvlGdOLDvJqgjezV7ogRYt2IBK0BUPrVlNWhEUPThnOGZKb/w400-h130/IMG_8413%20Legions%20fight%20back.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Legions fight back – one warband lost (on the right)</span></td></tr></tbody></table><p class="MsoNormal">The Roman cavalry in the woods rout the opposing light
infantry.<span style="mso-spacerun: yes;"> </span>They have been really lucky
with the die rolls are the cavalry are half combat value in the woods.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiLyp2QGOTxbvEgiaCRKroebJs1rJPxuqdNRZUtaUM_cU_4rFSe1iOh4T74xNTKBzO4T0LhoGUnql1hiss1a_6Og95NcpUUAhPYVDuzb8FWA1MyqHQx-zsYv2Tpf8qEhB1Llymo6Cs-tf4dx5tMRxZv33kYzCgmhZcnRi71nSoWejb52Y1r1E6fCNZBEA0Z/s1024/IMG_8414%20Roman%20cavalry%20in%20the%20woods%20are%20victorious%20over%20the%20German%20light%20infantry%20m.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="912" data-original-width="1024" height="356" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiLyp2QGOTxbvEgiaCRKroebJs1rJPxuqdNRZUtaUM_cU_4rFSe1iOh4T74xNTKBzO4T0LhoGUnql1hiss1a_6Og95NcpUUAhPYVDuzb8FWA1MyqHQx-zsYv2Tpf8qEhB1Llymo6Cs-tf4dx5tMRxZv33kYzCgmhZcnRi71nSoWejb52Y1r1E6fCNZBEA0Z/w400-h356/IMG_8414%20Roman%20cavalry%20in%20the%20woods%20are%20victorious%20over%20the%20German%20light%20infantry%20m.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Roman cavalry in the woods are victorious over the German light infantry.</span></td></tr></tbody></table><br /><div>On the German turn the warbands are at a disadvantage now
(combat value 2 Vs disordered Roman legion value of 3).<span style="mso-spacerun: yes;"> </span>It is a stalemate so time for the risk Vs
reward I discussed earlier.<span style="mso-spacerun: yes;"> </span>If the German
cavalry can rout the Auxilia (need to roll a 6) they open up the left flank and
can attack the flank of the Roman line.<span style="mso-spacerun: yes;">
</span>They roll a 6!<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgp7L0YGSHt1MM1JiZTXbAQq2mXZuxX_knJKSgA1KDVKcMgkfoSZ1qw41rjiUn5bOGQFbxHlPMsinQYoqM7BYYw8iST301qQZmxkiI3RKDlUbPy0bzkYyqNXj8Vbou1a6FUs616Zlc34iMmosS1VKm0O76p0bitawj4IIqpE8f0FCGaVjGouahXh9qCte_T/s1024/IMG_8415%20German%20left%20flank%20cavalry%20in%20melee%20with%20the%20Roman%20Auxilia.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="875" data-original-width="1024" height="341" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgp7L0YGSHt1MM1JiZTXbAQq2mXZuxX_knJKSgA1KDVKcMgkfoSZ1qw41rjiUn5bOGQFbxHlPMsinQYoqM7BYYw8iST301qQZmxkiI3RKDlUbPy0bzkYyqNXj8Vbou1a6FUs616Zlc34iMmosS1VKm0O76p0bitawj4IIqpE8f0FCGaVjGouahXh9qCte_T/w400-h341/IMG_8415%20German%20left%20flank%20cavalry%20in%20melee%20with%20the%20Roman%20Auxilia.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">German left flank cavalry in melee with the Roman Auxilia.</span><span style="mso-spacerun: yes; text-align: left;"> </span><span style="text-align: left;">Germans rout the Auxilia.</span></td></tr></tbody></table><p class="MsoNormal"><br /></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiLGeeQv9pKesjZbCnjlQf22F3TjkKeD_LCrEJyana103RryhFiLvYlQNUH8tN0hEq2Il4PpQuuHr0WEo2J8JUvNdOj-TC9Ga5oRl63Cx8rkvTGV-NT2H_0MbBaOcP92KprgiX4-oWxodG1-9BwPfBJwGSkMTNiAVvayALNZmrsUC06E0kK9Nxuf8eRbmh6/s1024/IMG_8416%20Germanicus%20m.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="641" data-original-width="1024" height="250" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiLGeeQv9pKesjZbCnjlQf22F3TjkKeD_LCrEJyana103RryhFiLvYlQNUH8tN0hEq2Il4PpQuuHr0WEo2J8JUvNdOj-TC9Ga5oRl63Cx8rkvTGV-NT2H_0MbBaOcP92KprgiX4-oWxodG1-9BwPfBJwGSkMTNiAVvayALNZmrsUC06E0kK9Nxuf8eRbmh6/w400-h250/IMG_8416%20Germanicus%20m.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Germanicus (Roman leader) routs an opposing warband unit.</span><span style="mso-spacerun: yes; text-align: left;"> </span></td></tr></tbody></table><p class="MsoNormal"><br /></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgfgOfjFHHsQvfqtuWQm43xCIAA3IdR0ikmLQg8pZO3qW4wUaS53PJFtl-X78F0raJRHkzMp-K51Gqb3mlnlUBNXkxy4PmSNCH3gzVfotvqwpG0YU_cNsx0hHCthjHOumoYU446neoYd-ZfM_HOf0v9CuEW07ceB9iMwdrs5Wy_ldrPIRbYCmg2g8VW8cvm/s1024/IMG_8417%20And%20does%20it%20again%20m.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="854" data-original-width="1024" height="334" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgfgOfjFHHsQvfqtuWQm43xCIAA3IdR0ikmLQg8pZO3qW4wUaS53PJFtl-X78F0raJRHkzMp-K51Gqb3mlnlUBNXkxy4PmSNCH3gzVfotvqwpG0YU_cNsx0hHCthjHOumoYU446neoYd-ZfM_HOf0v9CuEW07ceB9iMwdrs5Wy_ldrPIRbYCmg2g8VW8cvm/w400-h334/IMG_8417%20And%20does%20it%20again%20m.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">And does it again</span></td></tr></tbody></table><p class="MsoNormal">The German cavalry moves and charges the Roman legion in the
flank.<span style="mso-spacerun: yes;"> </span>It has a leader so will be
difficult to rout.<span style="mso-spacerun: yes;"> </span>Did nothing.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgn4b03L4CIAWu3o-iQ9tIUmsK1F_Pul8kXxTn3CqnUY9l-PvhPFf0yaKme591uAwWtx1B0bLL-r8Yz1iPbtrhGz0YiSShc8qdMfaT0ro_8S1T2gVs4MXJHdAN0weJPkBdDzXbWSZ3ybJMyUi6nbiQuIhrekcfiL34eLpbF0R7zBxykwkslhYCYTHQSvWla/s1219/IMG_8418%20German%20cavalry%20on%20the%20flank%20of%20a%20legionary%20unit.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1219" data-original-width="1024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgn4b03L4CIAWu3o-iQ9tIUmsK1F_Pul8kXxTn3CqnUY9l-PvhPFf0yaKme591uAwWtx1B0bLL-r8Yz1iPbtrhGz0YiSShc8qdMfaT0ro_8S1T2gVs4MXJHdAN0weJPkBdDzXbWSZ3ybJMyUi6nbiQuIhrekcfiL34eLpbF0R7zBxykwkslhYCYTHQSvWla/w336-h400/IMG_8418%20German%20cavalry%20on%20the%20flank%20of%20a%20legionary%20unit.jpg" width="336" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">German cavalry on the flank of a legionary unit.</span></td></tr></tbody></table><p class="MsoNormal">The Roman Cavalry in the woods charges a German warband and
manages to rout it!</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhUHOvE6Hr_rLRj7ac3inJZGAMdbEO_XLcX76kD-NyumgF_J_74ZAV5A2cjVyupcswFTxnnVbKnVKv9K5QD9gWeQE-Y40fupyvA_ScU1Cj8B6zQLXrg08W7kpatKquRJeBxRMumcHuasiYnP0Oeh1a8EHESFR5AoImWtDFP9MG5Amb29lQLps_6INCSIDq5/s1024/IMG_8419%20Roman%20cavalry%20in%20the%20woods%20charges.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="948" data-original-width="1024" height="370" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhUHOvE6Hr_rLRj7ac3inJZGAMdbEO_XLcX76kD-NyumgF_J_74ZAV5A2cjVyupcswFTxnnVbKnVKv9K5QD9gWeQE-Y40fupyvA_ScU1Cj8B6zQLXrg08W7kpatKquRJeBxRMumcHuasiYnP0Oeh1a8EHESFR5AoImWtDFP9MG5Amb29lQLps_6INCSIDq5/w400-h370/IMG_8419%20Roman%20cavalry%20in%20the%20woods%20charges.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Roman cavalry in the woods charges at a German warband that is routed in the resulting melee</span></td></tr></tbody></table>
<p class="MsoNormal">The Warbands are stuck – they cannot attack anywhere at 1:1
odds, the minimum required that has a chance of destroying a unit. Warbands are
value 2, disordered heavy infantry is 3. The Romans are less stuck as they can
attack the Warbands at 1:1 but do have a equal chance of themselves
routing.<span style="mso-spacerun: yes;"> </span>But they are further away from
their breakpoint than the Germans (one more warband gone and the Germans lose,
compared to the Romans can lose 3 more units).<span style="mso-spacerun: yes;">
</span>Time is running out.<span style="mso-spacerun: yes;"> </span>The Romans
attack the warbands in the centre, disordered them and then roll a 6 to rout
one.<span style="mso-spacerun: yes;"> </span>They do no manage to rout a unit
themselves.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjtiUPPnCt3tIE70m-xgCrrZ7TiAT41iv9XCAwKyec5gNg7MNcakgYxAm46CkahaErb3rqq7vn1bmGsMZXKS3493mZGtlo3CcB8JmVc00lmuWcbNuQQ0bYFe1KZFcq4QC3B3g8StCuZl1Douj19w5brweqppRseZGhspprXsY3uap2UH7hzeIc1LSCCq4o_/s1024/IMG_8420%20Roman%20legionaries%20and%20German%20Warbands%20fight%20it%20out.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="451" data-original-width="1024" height="176" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjtiUPPnCt3tIE70m-xgCrrZ7TiAT41iv9XCAwKyec5gNg7MNcakgYxAm46CkahaErb3rqq7vn1bmGsMZXKS3493mZGtlo3CcB8JmVc00lmuWcbNuQQ0bYFe1KZFcq4QC3B3g8StCuZl1Douj19w5brweqppRseZGhspprXsY3uap2UH7hzeIc1LSCCq4o_/w400-h176/IMG_8420%20Roman%20legionaries%20and%20German%20Warbands%20fight%20it%20out.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Roman legionaries and German Warbands fight it out.</span></td></tr></tbody></table>
<p class="MsoNormal">The Romans win!</p>
<p class="MsoNormal"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEijc9T9fMugtpS7kJTE0-h86pdtW0eVWsaxP7pacykxXN4bUabYL5_qLSGun9vhtFGFLAX-Y0QQWwCkcaNG3ovp4g33HjJ4zY4y9D2i43Mt0iD7PJnpwlSTB_woKjgfOviZCOnLIIVaY2T09PKFvkfIKW1pzjP1fTLgivwOdNot8MYLbY-n1Nz-wjRyqi-j/s1308/IMG_8421%20end%20game%20m.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1308" data-original-width="1024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEijc9T9fMugtpS7kJTE0-h86pdtW0eVWsaxP7pacykxXN4bUabYL5_qLSGun9vhtFGFLAX-Y0QQWwCkcaNG3ovp4g33HjJ4zY4y9D2i43Mt0iD7PJnpwlSTB_woKjgfOviZCOnLIIVaY2T09PKFvkfIKW1pzjP1fTLgivwOdNot8MYLbY-n1Nz-wjRyqi-j/w314-h400/IMG_8421%20end%20game%20m.jpg" width="314" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">End game, Romans win.</span></td></tr></tbody></table>
<p class="MsoNormal"><b>Rule changes<o:p></o:p></b></p>
<p class="MsoNormal">None, although leaders in Bill Banks Ancients represent army
capability as leaders are removed and added where required.<span style="mso-spacerun: yes;"> </span>When you make them permanently attached to
units they make those units very powerful.<span style="mso-spacerun: yes;">
</span>I do remember toning them down in a previous version of When Worlds
Collide to +1 to CV rather than a x2 modifier.<span style="mso-spacerun: yes;">
</span>I may still do this but not yet – see how it goes in more battles.<span style="mso-spacerun: yes;"> </span>In the above battle the German cavalry should
have bypassed the legion with the leader for one without a leader.<o:p></o:p></p><p class="MsoNormal">Also, I am changing doubling for a flank attack to triple. A flank attack at the moment at x2 is the same as defneding terrain or a leader attached. I believe they should be far more decisive - a German Heavy Cavalry on the flank of an ordinary Roman legion should not be 1:1 or worse.</p>
<p class="MsoNormal">Light infantry and light cavalry do not have a fire and
retreat reaction in these rules when charged.<span style="mso-spacerun: yes;">
</span>They used to in my other rules. They either fire or retreat (or do
nothing). <span style="mso-spacerun: yes;"> </span>After about 5 games so far it
has not been a problem but we shall see.<span style="mso-spacerun: yes;">
</span>For light infantry it has been fine so far but I have not used much
light cavalry in any of the games.</p>
<p class="MsoNormal"><b>Verdict<o:p></o:p></b></p>
<p class="MsoNormal">Got to test out a lot of the rules and it all hung together
fine.<span style="mso-spacerun: yes;"> </span>It was going to be hard pressed
for the Germans to win this one.<span style="mso-spacerun: yes;"> </span>They
did get some lucky rolls but once the first change was done allthey could hope
for was a draw.</p></div>Shaun Travershttp://www.blogger.com/profile/05691522858410783769noreply@blogger.com9tag:blogger.com,1999:blog-8394777082320559161.post-79921453547490642942023-10-09T13:13:00.000+10:002023-10-09T13:13:42.738+10:00Battle of Angrivarii Boundary 16AD using When Warriors Collide<p><b>Introduction</b></p>
<p class="MsoNormal">This is game 64 in playing historical scenarios, mostly from
the Peter Sides’ booklets.<span style="mso-spacerun: yes;"> </span>Originally
the idea was to playtest my own rules; game 63 was using an 8x8 grid variant of
Phil Sabin’s Phalanx rules.<span style="mso-spacerun: yes;"> </span>I found them
too chess-like for solo play and so modified them to be chancier. I then
realised it was not just chance but more chaos in moving, retiring, charging
etc. was required for me to play solo, so decided to see if I could make Rally Round
the King work on the 8x8 grid and also not use any markers<span face=""Segoe UI Emoji","sans-serif"" style="mso-bidi-font-family: "Segoe UI Emoji"; mso-fareast-font-family: "Segoe UI Emoji";">. <span style="mso-spacerun: yes;"> </span></span>Played a few test games – worked fine
but too much dice rolling. Back to 1d6 8x8 gridded DBA but not enough solo
friendly mechanisms.<span style="mso-spacerun: yes;"> </span>So then created a
combo of Phalanx and my solo friendly rules from 2016 that I have played the
most – Ancient Battlelines Clash (ABC) verison 2.5 and that was OK.<span style="mso-spacerun: yes;"> But then pivoted to using the combat mechanisms for Bill Banks Ancients that I used in an ABC derivative (When Warriors Collide), </span>adding back in a disorder result. After a few test games I tried it without the grid on a 40cmx40cm board and that
seemed to work fine.<span style="mso-spacerun: yes;"> </span>So after a few more test
games I am back to the Peter Sides scenarios.<span style="mso-spacerun: yes;">
</span>These rules are best described as Bill Banks Ancients with lower
movement values and some reactions to enemy moves. Will see how long I last
using these rules!</p>
<p class="MsoNormal"><b>Battle of Angrivarii Boundary 16AD<o:p></o:p></b></p>
<p class="MsoNormal">The last battle in the three year Germanicus campaign
against a Germanic alliance.<span style="mso-spacerun: yes;"> </span>This battle
follows on immediately after Idistaviso.<span style="mso-spacerun: yes;">
</span>The German alliance is defending a rampart with an ambush in the
adjacent woods.</p>
<p class="MsoNormal">Wikipedia entry: <a href="https://en.wikipedia.org/wiki/Battle_of_the_Angrivarian_Wall">https://en.wikipedia.org/wiki/Battle_of_the_Angrivarian_Wall</a><o:p></o:p></p>
<p class="MsoNormal">Campaign description: <a href="https://erenow.net/biographies/germanicus-the-magnificent-life-and-mysterious-death/7.php">https://erenow.net/biographies/germanicus-the-magnificent-life-and-mysterious-death/7.php</a></p>
<p class="MsoNormal"><b>Troops<o:p></o:p></b></p>
<p class="MsoNormal"><u>Roman<o:p></o:p></u></p>
<p class="MsoNormal">4 HI Legionaries<o:p></o:p></p>
<p class="MsoNormal">2 MI Auxilia<o:p></o:p></p>
<p class="MsoNormal">2 LI Auxilia<o:p></o:p></p>
<p class="MsoNormal">2 HC<o:p></o:p></p>
<p class="MsoNormal">1 HI warband<o:p></o:p></p>
<p class="MsoNormal">Breakpoint: 8<o:p></o:p></p>
<p class="MsoNormal"><u>German</u></p>
<p class="MsoNormal">6 HI Warbands<o:p></o:p></p>
<p class="MsoNormal">1 HC<o:p></o:p></p>
<p class="MsoNormal">Breakpoint: 7</p>
<p class="MsoNormal"><b style="mso-bidi-font-weight: normal;">Scenario changes<o:p></o:p></b></p>
<p class="MsoNormal">I reduced the size of the forces to fit on an 40cmx40cm
table.</p>
<p class="MsoNormal"><b style="mso-bidi-font-weight: normal;">Deployment<o:p></o:p></b></p>
<p class="MsoNormal">The Germans are defending the rampart with bad going to its
front, with the cavalry unit hiding in the woods.<span style="mso-spacerun: yes;"> </span>The Romans are aware of the ambush and have a
unit ready to enter the woods to prevent it.<span style="mso-spacerun: yes;">
</span>The rest of the Romans are in two main line to assault the rampart.<span style="mso-spacerun: yes;"> </span>Germanicus is with the legion closest to the
woods.</p><p class="MsoNormal"><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjy5J57UKAf576ETqRbS4KwPoumdrgGISjr-3-fATBPRCCyOqhg0XoovDGMY2ly79sRttDvQYiXANZDcsDRUC1etKkLvYzMKK-Gr4D71J0LNgfDi7tFtAVKEk7zYL58b8iUUkQ6a7EbaRX09chk0hbO3VeRWMepbEppx0hs-j3B5dZ2iFi-lUSyweHxQVmM/s1024/IMG_8397%20deploy.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="657" data-original-width="1024" height="256" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjy5J57UKAf576ETqRbS4KwPoumdrgGISjr-3-fATBPRCCyOqhg0XoovDGMY2ly79sRttDvQYiXANZDcsDRUC1etKkLvYzMKK-Gr4D71J0LNgfDi7tFtAVKEk7zYL58b8iUUkQ6a7EbaRX09chk0hbO3VeRWMepbEppx0hs-j3B5dZ2iFi-lUSyweHxQVmM/w400-h256/IMG_8397%20deploy.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Deployment – Romans at the top, Germans at the bottom defending a rampart.</span><span style="mso-spacerun: yes; text-align: left;"> </span><span style="text-align: left;">The light brown is bad going.</span></td></tr></tbody></table></p><p class="MsoNormal">The Germans are in a great position defending a rampart with
bad goring in front.<span style="mso-spacerun: yes;"> </span>All they have to do
is survive.<span style="mso-spacerun: yes;"> </span>The Romans plan is to use
the lighter forces to soften up the Germans and then send in the legions.<span style="mso-spacerun: yes;"> </span>In hindsight, I should have also used the
Romans in the woods to attack tat flank and then Germanicus and attached legion
could try and turn that flank (rather than head on to the rampart).<span style="mso-spacerun: yes;"> </span>In the actual battle Germanicus did turn the
flank from the woods so I should have<span style="mso-spacerun: yes;">
</span>done the same!</p><p class="MsoNormal"><o:p></o:p></p>
<p class="MsoNormal"><b>Game</b></p><p class="MsoNormal">The Romain Auxilia advance though the bad going. The woods forces remain where they are to pin
the Germans in the woods. Auxilia are
not disordered when entering bad going.</p><p class="MsoNormal"><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi72V2OgYEcCnl_brCZ32OqpxKn2z_vxh0GiW-oVhG18qws3VLY9saBCDcJGJN0GBiOdVJHOZa0XPuqWYHB5NPYmd2QNsvcFzFq_j7YyuKWwYHrkmgs_16KHnbpiecN-ndy8iye23-_5VkiKpDgiksJ7xE75j9bzwMicBf5nFvbxQD7yusZhyuw5oinCvEN/s1024/IMG_8398%20light%20line%20advances.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="483" data-original-width="1024" height="189" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi72V2OgYEcCnl_brCZ32OqpxKn2z_vxh0GiW-oVhG18qws3VLY9saBCDcJGJN0GBiOdVJHOZa0XPuqWYHB5NPYmd2QNsvcFzFq_j7YyuKWwYHrkmgs_16KHnbpiecN-ndy8iye23-_5VkiKpDgiksJ7xE75j9bzwMicBf5nFvbxQD7yusZhyuw5oinCvEN/w400-h189/IMG_8398%20light%20line%20advances.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">The Roman light line advances</span></td></tr></tbody></table></p><p class="MsoNormal">The lighter infantry get some shots off for a disorder or
two in the German line.<span style="mso-spacerun: yes;"> </span></p><p class="MsoNormal"><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEheoh5HsCroe51lRt92ccPrVD-fxSHrjIK7PGhCebeqeO5CgZLwl5zqRCYTfT4jZHImVnfyK_zlsQMj2dVE3wkRZdt5pThES5_3cT5b2isHOMnQDe_9LCBWZwdKebcHa-alVuEjQwYfANgf_Xs3FQ8aovIDCrzmyVheAocdmhyWXB0-Waf2ezQE9X6vKGtW/s1024/IMG_8399%20light%20combat.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="464" data-original-width="1024" height="181" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEheoh5HsCroe51lRt92ccPrVD-fxSHrjIK7PGhCebeqeO5CgZLwl5zqRCYTfT4jZHImVnfyK_zlsQMj2dVE3wkRZdt5pThES5_3cT5b2isHOMnQDe_9LCBWZwdKebcHa-alVuEjQwYfANgf_Xs3FQ8aovIDCrzmyVheAocdmhyWXB0-Waf2ezQE9X6vKGtW/w400-h181/IMG_8399%20light%20combat.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">The Roman light line in combat</span></td></tr></tbody></table></p><p class="MsoNormal">The heavier Auxilia melee with the Warbands.<span style="mso-spacerun: yes;"> </span>In the rules they really need to get a lucky
roll to cause a disorder as they are facing units defending a rampart.<span style="mso-spacerun: yes;"> </span>They don’t and are eventually routed by the
warbands.</p><p class="MsoNormal"><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEju2_eZu_9ILEU2Fl6XEVPCU9napemPGZZfyt9hO88PH8W2sNE4-FpM6G7uIMJKuRhsJWYyihd70YIxkdK7HIS7uH0g_n8V7O9qsjzoVLxl9LHwFNja9V0M-Tx30_ntX7SJGPGpG0gVLWBOe8UqVG0IFNMpq9aB_sgYQvM2nkGdSfiPtcidzJfqisABS7Y9/s1024/IMG_8400%20mi%20gone%20and%20li%20in.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="515" data-original-width="1024" height="201" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEju2_eZu_9ILEU2Fl6XEVPCU9napemPGZZfyt9hO88PH8W2sNE4-FpM6G7uIMJKuRhsJWYyihd70YIxkdK7HIS7uH0g_n8V7O9qsjzoVLxl9LHwFNja9V0M-Tx30_ntX7SJGPGpG0gVLWBOe8UqVG0IFNMpq9aB_sgYQvM2nkGdSfiPtcidzJfqisABS7Y9/w400-h201/IMG_8400%20mi%20gone%20and%20li%20in.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">The heavier Auxilia have gone and only the Light infantry left</span></td></tr></tbody></table></p><p class="MsoNormal">The lighter infantry cannot rout a unit defending a rampart
by shooting alone so will also try and get lucky in close combat.<span style="mso-spacerun: yes;"> </span>They do not either and rout also.<span style="mso-spacerun: yes;"> </span>Time to send the legions in!</p><p class="MsoNormal"><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiBFTPOO1RRcgJeEFVghVI-GBtzk54jOw2-OVLohTXz5-OHwEbi8y1btiTpdLhHj6SOulEJzM3E_T72hbzdD7LaH9jBuar9k-T6FD7wjbMHevzoOz3ZTt01jrjFjt-G4-_Eq1wGvKwyFsHBKavD3FSCln2fQdD_6v2P_TRgJ58QQcA0arWBOCowjaEg-KKc/s1024/IMG_8401%20legions%20advance.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="652" data-original-width="1024" height="255" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiBFTPOO1RRcgJeEFVghVI-GBtzk54jOw2-OVLohTXz5-OHwEbi8y1btiTpdLhHj6SOulEJzM3E_T72hbzdD7LaH9jBuar9k-T6FD7wjbMHevzoOz3ZTt01jrjFjt-G4-_Eq1wGvKwyFsHBKavD3FSCln2fQdD_6v2P_TRgJ58QQcA0arWBOCowjaEg-KKc/w400-h255/IMG_8401%20legions%20advance.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">The legions now advance</span></td></tr></tbody></table></p><p class="MsoNormal">Legions normally have the better combat value but are
disordered in bad going and are also facing defenders on a rampart so it comes
down to lucky dice rolling to see if they can rout a warband.<span style="mso-spacerun: yes;"> </span>Germanicus really has the best chance with
the leader bonus.<span style="mso-spacerun: yes;"> </span>They get in a disorder
on the warbands.</p><p class="MsoNormal"><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhTmTSoq3OB459LvygTRPrvvuA5y1tDbToTPbPlqscG8RKwDM6x2RcZDq8NnglksPx52uuaMyhN9aqb-s1NsMv4xPYk7I68Ctu5H57nCU8VVRY55caK84g7mQ8OgNu4ImbLdn6Di2bks7DIDIGG_ySEfXpMmrV95FDFiFhiTSiV4bMcnAk5dt8v3tfKs_7d/s1024/IMG_8402%20legion%20combat.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="360" data-original-width="1024" height="141" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhTmTSoq3OB459LvygTRPrvvuA5y1tDbToTPbPlqscG8RKwDM6x2RcZDq8NnglksPx52uuaMyhN9aqb-s1NsMv4xPYk7I68Ctu5H57nCU8VVRY55caK84g7mQ8OgNu4ImbLdn6Di2bks7DIDIGG_ySEfXpMmrV95FDFiFhiTSiV4bMcnAk5dt8v3tfKs_7d/w400-h141/IMG_8402%20legion%20combat.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Legions in combat</span></td></tr></tbody></table></p><p class="MsoNormal">But they just can’t see to get enough luck and either do the
Germans.<span style="mso-spacerun: yes;"> </span>Time has run out with no losses
on the main battleline.</p><p class="MsoNormal"><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhcPZunrwOJuWVXsCr6_OHvcwCNUGXYZ1ewVi_8TQSEVl_iy3Og736Bo4MoADAdvIE8__bRYYjQztncGC2piqjHJWOlK4WPi9BtXv_6PXzZMVzPmVemHQZz9N-TkmHrW3qaxExiZ4Y66wPDxRgJntMekWGiJG4xIyEsCvH0uAa8ddAB8rP8gq3KMQgQHmet/s1024/IMG_8403%20end%20game.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="464" data-original-width="1024" height="181" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhcPZunrwOJuWVXsCr6_OHvcwCNUGXYZ1ewVi_8TQSEVl_iy3Og736Bo4MoADAdvIE8__bRYYjQztncGC2piqjHJWOlK4WPi9BtXv_6PXzZMVzPmVemHQZz9N-TkmHrW3qaxExiZ4Y66wPDxRgJntMekWGiJG4xIyEsCvH0uAa8ddAB8rP8gq3KMQgQHmet/w400-h181/IMG_8403%20end%20game.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">End</span></td></tr></tbody></table></p><p class="MsoNormal">No side has broken but Germans win as they have actually
inflicted casualties.</p><p class="MsoNormal"><o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p><b>Verdict</b></p>
<p class="MsoNormal">Not unexpected – a charge against a static defence with bad
going.<span style="mso-spacerun: yes;"> </span>Thinking of some other rules it
would have been much the same outcome.<span style="mso-spacerun: yes;"> </span>I
should have really used the woods better and got Germanicus to flank the
rampart from that side.<o:p></o:p></p>
<p class="MsoNormal">And the rules worked fine.<span style="mso-spacerun: yes;">
</span>Onwards to the next game.<o:p></o:p></p>Shaun Travershttp://www.blogger.com/profile/05691522858410783769noreply@blogger.com6tag:blogger.com,1999:blog-8394777082320559161.post-57361768110939791412023-06-03T13:40:00.000+10:002023-06-03T13:40:32.880+10:00Battle of Taurus 39BC using 8x8 modified Phalanx<p> <b>Introduction</b></p>
<p class="MsoNormal">This was going to be game 63 in testing my Ancient
Battlelines Clash rules. I have been going through lots of design changes over
the last few years with these rules and I think I have finally got to the stage
where, after 10 years of enjoyment with them, they are not meeting my needs any
more.<span style="mso-spacerun: yes;"> </span>The main one is that I find I want
to play ancients games without markers!<span style="mso-spacerun: yes;">
</span>I think this is more of a “I like to set it up and play easily and
markers get in the way” rather than not liking markers 😊.<span style="mso-spacerun: yes;"> </span>I went back and looked at my ABC rules with
markers and other rules.<span style="mso-spacerun: yes;"> </span>After much
vacillation, I played a few test games with Phil Sabin’s Phalanx and after
reorganising the combat modifiers to be based on the defending unit I found
them quite easy to use.<span style="mso-spacerun: yes;"> </span>I deploy the
units for battle rather than use the Phalanx deploy from camp, and use an 8x8 squared
grid.<span style="mso-spacerun: yes;"> </span>But still 90% Phalanx rules.<o:p></o:p></p>
<p class="MsoNormal">Why not DBA/DBM?<span style="mso-spacerun: yes;"> </span>I
find that I am not fond of recoils as a main combat result.<span style="mso-spacerun: yes;"> </span>And recoils are a critical cog in the Dbx
rules – without recoil you do not get command and control impacts, combat
advantage/disadvantage, movement restrictions etc.</p><p class="MsoNormal">Note I am using my 15mm figures on an 8x8 grid with 43cmx43cm squares (squares just a bit larger thna the 40mm wide bases). </p>
<p class="MsoNormal"><b>Battle of Taurus aka Cilician Gates<o:p></o:p></b></p>
<p class="MsoNormal">The Parthians invade Syria alongside the Rebel Roman
Labienus taking Asia Manor.<span style="mso-spacerun: yes;"> </span>Antony sends
Venudinus to stop them and takes up a defensive position on a hill as the
Parthians, eager to attack, do not wait for Labienus forces to assist.</p>
<p class="MsoNormal"><b>Troops<o:p></o:p></b></p>
<p class="MsoNormal"><u>Roman</u></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgv9p88T8hAiszF1fTHT9NJ8fIrqGeCrxaU1Uzv9zVaeAL52tTJMi9wd4pmzdgwalC3a7y8QdgK5GO09V6LyXb0VaVjpTuNkvKfgY_GjDIepdXQDolW-IgJBMb3oCKCnA_hu_LO4nSYlFdPU5zoLVxGfiEhqUik7kYXyz8rtjZbp1lAiZkXzu3NtCosnw/s1024/IMG_8378%20romans.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="406" data-original-width="1024" height="159" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgv9p88T8hAiszF1fTHT9NJ8fIrqGeCrxaU1Uzv9zVaeAL52tTJMi9wd4pmzdgwalC3a7y8QdgK5GO09V6LyXb0VaVjpTuNkvKfgY_GjDIepdXQDolW-IgJBMb3oCKCnA_hu_LO4nSYlFdPU5zoLVxGfiEhqUik7kYXyz8rtjZbp1lAiZkXzu3NtCosnw/w400-h159/IMG_8378%20romans.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Romans - the light infantry on the flanks</span></td></tr></tbody></table><p class="MsoNormal"><br /></p>
<p class="MsoNormal">3 HI (Heavy Infantry)<o:p></o:p></p>
<p class="MsoNormal">4 LI (Light Infantry)<o:p></o:p></p>
<p class="MsoNormal">1 MC (Medium Cavalry)<o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p></p>
<p class="MsoNormal"><u>Parthian</u></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiC9gnI6eCzXBMVGYpcPzu3VF8E1ENL8lJAaY6LRZovEY-7HnIJStFdbXcZo7e51xPSFUpl6dlMlOFgE7Jkx9k5FF1WouCiI5ueJAERf_AQSk1n0RVVMQCi32NklBH11bYlJLtLF1pLRc0bYHvTl1JL4R_fzLFZZ-uUXuo5mB1UkLnqYjVP2XUKkzRccA/s1024/IMG_8379%20parthians.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="411" data-original-width="1024" height="160" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiC9gnI6eCzXBMVGYpcPzu3VF8E1ENL8lJAaY6LRZovEY-7HnIJStFdbXcZo7e51xPSFUpl6dlMlOFgE7Jkx9k5FF1WouCiI5ueJAERf_AQSk1n0RVVMQCi32NklBH11bYlJLtLF1pLRc0bYHvTl1JL4R_fzLFZZ-uUXuo5mB1UkLnqYjVP2XUKkzRccA/w400-h160/IMG_8379%20parthians.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Parthians. Cataphracts at the rear</span></td></tr></tbody></table><br /><o:p></o:p><p></p>
<p class="MsoNormal">2 CAT (Cataphracts)</p><p class="MsoNormal"><o:p></o:p></p>
<p class="MsoNormal">7 LC (Light Cavalry)<o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p></p>
<p class="MsoNormal"><b style="mso-bidi-font-weight: normal;">Scenario changes<o:p></o:p></b></p>
<p class="MsoNormal">Reduced the number of figures.<o:p></o:p></p>
<p class="MsoNormal">The Parthians must attack with their Light cavalry uphill on
the first turn.</p>
<p class="MsoNormal"><b style="mso-bidi-font-weight: normal;">Deployment</b></p><p class="MsoNormal"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEik6Dcefzeg4bLufABHXEe6ICTo0Gr5RKZSTIww_QRAXzEnM2mZZjPabxMFHGW8m5-1iJxqRP1tBb0NFKj7ubqKqPjCQf4OE7kTGiBfUBrlHQmyZpatxPFFiSo8YAWqm_4VXTpIisbzc1BThLqFuFWGKWqKfCOB7QSCBves52WMzlzeMqoaUybLf5Adiw/s1024/IMG_8377%20deploy.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="972" data-original-width="1024" height="380" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEik6Dcefzeg4bLufABHXEe6ICTo0Gr5RKZSTIww_QRAXzEnM2mZZjPabxMFHGW8m5-1iJxqRP1tBb0NFKj7ubqKqPjCQf4OE7kTGiBfUBrlHQmyZpatxPFFiSo8YAWqm_4VXTpIisbzc1BThLqFuFWGKWqKfCOB7QSCBves52WMzlzeMqoaUybLf5Adiw/w400-h380/IMG_8377%20deploy.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Deployment - Parthians on the left, Romans on the right</span></td></tr></tbody></table><br /><o:p></o:p><p></p><p class="MsoNormal">The Parthians need to get 3 units onto a Roman LI unit to
rout it due to them being uphill and in difficult terrain. It will not be easy. The Romans need to sit there and do local
counter-attacks but not subject themselves to being surrounded. And don’t leave the hill!</p><p class="MsoNormal"><o:p></o:p></p>
<p class="MsoNormal">Phalanx is all about getting a certain number of units able
to attack an enemy unit. It is then
routed. 3 units Vs infantry, Elephants
and Chariots, 2 Vs everyone else. There
are situational modifiers tha my increase or decrease the number of attacking
units required. </p><p class="MsoNormal"><o:p></o:p></p>
<p class="MsoNormal"><b>Game</b></p>
<p class="MsoNormal">Parthians advance on both flanks </p><p class="MsoNormal"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiPz4Z1acksPtg7l_xQHHUpeONh6Cm0ywdFnv2UTBjxcSR2jvAWui_w-vhVPl-YEp3_Zys_5cOPdI6IzHGFObOI5Jt07EII8dwGbIyulw2I7qBTz_XHppMttmSGUoKgTZuITFjO41yqHDLvfgavVpRDFtphETzukH5s9Sk96fe41jMF-sL2BivdKWfDHQ/s1024/IMG_8381%20%20m%20Parthians%20advance.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="987" data-original-width="1024" height="385" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiPz4Z1acksPtg7l_xQHHUpeONh6Cm0ywdFnv2UTBjxcSR2jvAWui_w-vhVPl-YEp3_Zys_5cOPdI6IzHGFObOI5Jt07EII8dwGbIyulw2I7qBTz_XHppMttmSGUoKgTZuITFjO41yqHDLvfgavVpRDFtphETzukH5s9Sk96fe41jMF-sL2BivdKWfDHQ/w400-h385/IMG_8381%20%20m%20Parthians%20advance.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Parthians advance</span></td></tr></tbody></table><br /><o:p></o:p><p></p>
<p class="MsoNormal">They contact the Roman light infantry and rout one on each side.</p><p class="MsoNormal">The Romans retaliate and rout two light cavalry units</p><p class="MsoNormal"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgr6VhtY7fEn73ivmfgczi3XSffQ-HNitXjEVZrKDS2hz2tcm_UF2bxkogqCbqd3VFrXdBRPZ0ts8nOndL3vhvJKoojeW2hviOlahe6eUAg2dtpTLiQalUJD73uh2LjKVl2LcxH93YqUqNQznoQbtqYSzRtApfaDV1DcQHorkRDeNbhe4lZJn70tYuI5g/s1024/IMG_8382%20m%20Two%20light%20cavalry%20units%20following%20two%20Roman%20LI%20routed.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="974" data-original-width="1024" height="380" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgr6VhtY7fEn73ivmfgczi3XSffQ-HNitXjEVZrKDS2hz2tcm_UF2bxkogqCbqd3VFrXdBRPZ0ts8nOndL3vhvJKoojeW2hviOlahe6eUAg2dtpTLiQalUJD73uh2LjKVl2LcxH93YqUqNQznoQbtqYSzRtApfaDV1DcQHorkRDeNbhe4lZJn70tYuI5g/w400-h380/IMG_8382%20m%20Two%20light%20cavalry%20units%20following%20two%20Roman%20LI%20routed.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Two light cavalry units following two Roman LI routed</span></td></tr></tbody></table><br /><o:p></o:p><p></p>
<p class="MsoNormal">The General Cataphract advances up the hill to assist in
routing another Light infantry.</p><p class="MsoNormal"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj8pV94fGFM1zzdjThFRTDTAQoWRdO4B8gPIuau--jGwTaCnHn4aqH0cMqX6PO25sxF33fHGcPvP3n2W7YWLtwytrzOpl0xLWF_lNgAnbmz9fTGq_hBW-1yi8eX_tAYIQfg0kdQEYgkcHQ0blphMC8AIMHYrIf_pEavczONbDBGqlL8W17b-SHUxT_taw/s1024/IMG_8383%20%20m%20The%20General%20helps%20rout%20another%20Light%20infantry.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="960" data-original-width="1024" height="375" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj8pV94fGFM1zzdjThFRTDTAQoWRdO4B8gPIuau--jGwTaCnHn4aqH0cMqX6PO25sxF33fHGcPvP3n2W7YWLtwytrzOpl0xLWF_lNgAnbmz9fTGq_hBW-1yi8eX_tAYIQfg0kdQEYgkcHQ0blphMC8AIMHYrIf_pEavczONbDBGqlL8W17b-SHUxT_taw/w400-h375/IMG_8383%20%20m%20The%20General%20helps%20rout%20another%20Light%20infantry.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">The General helps rout another Light infantry</span></td></tr></tbody></table><br /><o:p></o:p><p></p>
<p class="MsoNormal">The Romans keep getting one command roll and so their
Cavalry barely moves. They do manage to
rout another rlight cavalry on their right flank.</p><p class="MsoNormal"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhxIFG0W0Hw1hLaNn52hs8N9WcpYoqflZJCHi20jq8YcFC8zxGwbm2Yge53spL1Dc0kbP21yFJnwSADuI-jwj_ysZVrlBMYJdJ6BcuYSgQRor-SfIL4SWaXKfS7KJPjkeA4ydO5ig3KLTG-J8_5qO6cdMY-M8o7OT4IrQBhYmCLWRFsflZNNpJKdhIFGA/s1024/IMG_8384%20m%20Romans%20rout%20another%20unit%20on%20their%20right%20flank.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1011" data-original-width="1024" height="395" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhxIFG0W0Hw1hLaNn52hs8N9WcpYoqflZJCHi20jq8YcFC8zxGwbm2Yge53spL1Dc0kbP21yFJnwSADuI-jwj_ysZVrlBMYJdJ6BcuYSgQRor-SfIL4SWaXKfS7KJPjkeA4ydO5ig3KLTG-J8_5qO6cdMY-M8o7OT4IrQBhYmCLWRFsflZNNpJKdhIFGA/w400-h395/IMG_8384%20m%20Romans%20rout%20another%20unit%20on%20their%20right%20flank.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Romans rout another unit on their right flank</span></td></tr></tbody></table><br /><o:p></o:p><p></p>
<p class="MsoNormal">The Parthians see an opening to take out a legionary
unit. Thy have got the numbers but roll
a 1 meaning they need one more unit that they don’t have. Unliucky!</p><p class="MsoNormal"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgBj5QzLiIkovfQ0onbwt8bbxp0TA3hn1T8zEN3mlWFma9SnlskjLFk1EUMS1JN2_lvou6a6aCDzJ-SZJbyuV3Vo9HwJXT9QlkkV9XUO2t9HC2ht3fxdyH0IeTZD1ctMc0ZDGw5wlk1hjUvkvw_4rEJKDfYZfxJ4382xJYbA0apaTh6BCivUr8lpXWj3g/s1024/IMG_8386%20m%20Parthians%20attempt%20to%20rout%20a%20legionary%20unit.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="717" data-original-width="1024" height="280" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgBj5QzLiIkovfQ0onbwt8bbxp0TA3hn1T8zEN3mlWFma9SnlskjLFk1EUMS1JN2_lvou6a6aCDzJ-SZJbyuV3Vo9HwJXT9QlkkV9XUO2t9HC2ht3fxdyH0IeTZD1ctMc0ZDGw5wlk1hjUvkvw_4rEJKDfYZfxJ4382xJYbA0apaTh6BCivUr8lpXWj3g/w400-h280/IMG_8386%20m%20Parthians%20attempt%20to%20rout%20a%20legionary%20unit.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Parthians attempt to rout a legionary unit</span></td></tr></tbody></table><br /><o:p></o:p><p></p>
<p class="MsoNormal">The Romans fnally manage to get there cavalry (with general)
into the action and rout another unit. The Parthians have reached their
breakpoint (4 units) but victory is decided by losses at the end of your own
turn.</p><p class="MsoNormal"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhT9z-5sTn9SBewcqK0JhQVK65uMhKflOkcTaWZqGWP4dXwRDqHxWRvbfPPGI4H0rUVzraTB5nEVA4bod8khjge9vzmRU1UuAtb2cgg5NH_UxTe6yxmt9BS3Uhi11QpLwhi2mUcZUxaBLzIE0pNh6IZwv8Ta-WCawGKM4DwRuWfs9CUIBy1OjnRcE0KVg/s1024/IMG_8387%20m%20The%20Roman%20cavalry%20enters%20the%20fray.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="827" data-original-width="1024" height="323" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhT9z-5sTn9SBewcqK0JhQVK65uMhKflOkcTaWZqGWP4dXwRDqHxWRvbfPPGI4H0rUVzraTB5nEVA4bod8khjge9vzmRU1UuAtb2cgg5NH_UxTe6yxmt9BS3Uhi11QpLwhi2mUcZUxaBLzIE0pNh6IZwv8Ta-WCawGKM4DwRuWfs9CUIBy1OjnRcE0KVg/w400-h323/IMG_8387%20m%20The%20Roman%20cavalry%20enters%20the%20fray.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">The Roman cavalry enters the fray</span></td></tr></tbody></table><br /><o:p></o:p><p></p>
<p class="MsoNormal">The Parthians destroy a legionary unit on their right
flank. The Parthians having reached
their breakpoint flee. The Romans have
not suffered more units lost (both have lost 4) else the game would have continued
unit one side had lost more than the other.</p><p class="MsoNormal"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjUoCRqCKRFj7kijygvek6zXRwW1wtkA61jqUjVgh6fbFImIWwBEMzR7UOZ-KVwjsO4bU1Zilo-A6khuv2oohvtUOJn1DSivvI6IhlQdEkpDFtoKP_lcb6mL1-gwD-Xj21MzYjOndgRCScDH47Eug5AwmJeE9xDoDyM-aYjyLVQNRqQv-Dup--T3cGDYw/s1270/IMG_8388%20m%20The%20Parthians%20destroy%20a%20legionary%20unit%20but%20it%20is%20not%20enough%20and%20they%20flee.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1270" data-original-width="1024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjUoCRqCKRFj7kijygvek6zXRwW1wtkA61jqUjVgh6fbFImIWwBEMzR7UOZ-KVwjsO4bU1Zilo-A6khuv2oohvtUOJn1DSivvI6IhlQdEkpDFtoKP_lcb6mL1-gwD-Xj21MzYjOndgRCScDH47Eug5AwmJeE9xDoDyM-aYjyLVQNRqQv-Dup--T3cGDYw/w323-h400/IMG_8388%20m%20The%20Parthians%20destroy%20a%20legionary%20unit%20but%20it%20is%20not%20enough%20and%20they%20flee.jpg" width="323" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">The Parthians destroy a legionary unit but it is not enough and they flee.</span></td></tr></tbody></table><br /><o:p></o:p><p></p>
<p class="MsoNormal">Checking losses gives the Romans a Narrow Victory.</p><p class="MsoNormal"><o:p></o:p></p>
<p class="MsoNormal"><b>Verdict</b></p>
<p class="MsoNormal">In Phalanx you can normally activate three groups of units,
I have made it two due to less units.<span style="mso-spacerun: yes;"> </span>On
a roll of a 1 at the start of the turn you reduce the number of groups that can
be activated by 1.<span style="mso-spacerun: yes;"> </span>I rolled a lot of 1s
for both sides in this game.<o:p></o:p></p>
<p class="MsoNormal">I also realised I missed some of the modifiers that would
have helped the Romans and it should have been harder for the Parthian light
cavalry to clear the light infantry from the hills.<span style="mso-spacerun: yes;"> </span>Ah well; more games will get me more familiar
with them.<o:p></o:p></p>
<p class="MsoNormal">The game did not last very long but was very
interesting.<span style="mso-spacerun: yes;"> </span>Not many dice rolls as the
game is about concentration of force while minimising your own exposure. <span style="mso-spacerun: yes;"> </span>There are nuances I had not realised until
playing such as the victory conditions (checking at the end of your own turn
gives a chance for a side to inflict more casualties and stay in the game).<span style="mso-spacerun: yes;"> </span>I am liking them for a broad brush
approach to large battles. They are very chess-like and I think for solo I need more chaos. I am creating some rules based loosely on Phalanx as I post :-)<o:p></o:p></p>Shaun Travershttp://www.blogger.com/profile/05691522858410783769noreply@blogger.com11tag:blogger.com,1999:blog-8394777082320559161.post-42573159344827262042023-05-27T11:57:00.001+10:002023-05-27T11:57:25.834+10:00Battle of Philippi 42BC using Ancients Battlelines Clash<p><b>Introduction</b></p>
<p class="MsoNormal"><a name="_Hlk118726060">This is game 62 in play testing my
ancient rules by replaying historical battles.<span style="mso-spacerun: yes;">
</span>They are definitely a work in progress as I again vacillate between
mechanisms.<span style="mso-spacerun: yes;"> </span>These rules now require no
markers, are based of a gridded version I did previously but the movement rules
owe a lot to Phil Sabin’s Phalanx game.<span style="mso-spacerun: yes;">
</span>Games are designed to be played solo on a 50cmx30cm table and finish in
under 30 minutes.<span style="mso-spacerun: yes;"> </span>Note the 50cmx30cm –
I am playing on a 60cmx60cm.<span style="mso-spacerun: yes;"> </span>The depth
does not matter greatly as just deploying the opposing sides closer to one
another.<span style="mso-spacerun: yes;"> </span>They are still at their core
Ancient Battlelines Clash so still calling them ABC version 6.</a><o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p></p>
<p class="MsoNormal"><b style="mso-bidi-font-weight: normal;">Interlude<o:p></o:p></b></p>
<p class="MsoNormal">I have been soul searching for a while on why I am actually
using my own rules to play these games.<span style="mso-spacerun: yes;">
</span>Originally it was to create some rules that were fast and solo friendly
for a small table and chronologically playing historical battles was a good way
to test them.<span style="mso-spacerun: yes;"> </span>But more recently it is
the reading of and the playing of the historical battle that if more
important.<span style="mso-spacerun: yes;"> </span>I still will be using my own
rules as I want something fast and very solo friendly but these historical
battles will be less about the testing of the rules (although they do get
tested by playing the battle scenario) and more about actually playing the
battle.<span style="mso-spacerun: yes;"> </span>So I expect the rules will
continue to change, they already have gone through three major rewrites anyway!<o:p></o:p></p>
<p class="MsoNormal">Between this battle (done back in April 2022) and this one
in September I have played about a dozen games with my 6mm forces on a 12x12
gridded table. These are using a mashup of Phil Sabin’s Phalanx for movement
and my older rules for the reactions and results.<span style="mso-spacerun: yes;"> </span><o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p></p>
<p class="MsoNormal"><b style="mso-bidi-font-weight: normal;">Post script<o:p></o:p></b></p>
<p class="MsoNormal">This is the last outing with a variation of my Ancient
Battles Clash rules.<span style="mso-spacerun: yes;"> </span>I have been
tweaking them for 12 years and after several hundred games with them I have
moved to my own rules based on Phil Sabin’s Phalanx for movement and 1d6 with
some simple results for combat.<span style="mso-spacerun: yes;"> </span>The next
replay is with Phalanx and then after that is the mashup.<span style="mso-spacerun: yes;"> </span><o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p></p>
<p class="MsoNormal"><b>Battle of </b><b style="mso-bidi-font-weight: normal;">Philippi
42BC<span style="mso-bidi-font-weight: bold;"><o:p></o:p></span></b></p>
<p class="MsoNormal">The last battle in the Wars of the Second Triumvirate
between the forces of Mark Antony and Octavian.<o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p>Wikipedia entry: <a href="https://en.wikipedia.org/wiki/Battle_of_Philippi">https://en.wikipedia.org/wiki/Battle_of_Philippi</a></p><p class="MsoNormal"><o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p></p>
<p class="MsoNormal"><b>Troops<o:p></o:p></b></p>
<p class="MsoNormal"><u>Roman Second Triumvirate</u></p>
<p class="MsoNormal">Right Wing (Octavian)<o:p></o:p></p>
<p class="MsoNormal">3 HI, Legions<o:p></o:p></p>
<p class="MsoNormal">1 MC, Cavalry<o:p></o:p></p>
<p class="MsoNormal">1 Camp<o:p></o:p></p>
<p class="MsoNormal">1 Leader<o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p> </p>
<p class="MsoNormal">Left wing (Antony)<o:p></o:p></p>
<p class="MsoNormal">5 HI, Legions<o:p></o:p></p>
<p class="MsoNormal">1 MC, Cavalry<o:p></o:p></p>
<p class="MsoNormal">1 leader<o:p></o:p></p>
<p class="MsoNormal">Breakpoint: 11<o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p></p>
<p class="MsoNormal"><u>Roman Liberators</u></p>
<p class="MsoNormal">Left wing (Cassius)<o:p></o:p></p>
<p class="MsoNormal">4 HI, Legions<o:p></o:p></p>
<p class="MsoNormal">1 MC, Cavalry<o:p></o:p></p>
<p class="MsoNormal">1 Camp<o:p></o:p></p>
<p class="MsoNormal">1 Leader<o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p></p>
<p class="MsoNormal"><o:p> </o:p>Right wing (Brutus)</p><p class="MsoNormal"><o:p></o:p></p>
<p class="MsoNormal">4 HI, Legions<o:p></o:p></p>
<p class="MsoNormal">1 MC, Cavalry<o:p></o:p></p>
<p class="MsoNormal">1 Camp<o:p></o:p></p>
<p class="MsoNormal">1 Leader<o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p></p>
<p class="MsoNormal">Breakpoint: 11<o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p></p><p class="MsoNormal"><o:p> </o:p><b style="mso-bidi-font-weight: normal;">Scenario changes</b></p>
<p class="MsoNormal">Reduced the forces by about 80% and flipped the battle map
(the Marsh on the left is now on the right).<o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p></p>
<p class="MsoNormal"><b style="mso-bidi-font-weight: normal;">Deployment</b></p><p class="MsoNormal"><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhjo2j8za-NTkTLVmyBTuS59HBa4hmG5S_DltPzlyCaLnk9fO-ucssb6CemtSOiF02bEvyEj3MuZg2BRGHceveI1wl5C2IklhYjn6g8o8dk933cGMJOcc7XKG8O_S34Zi_tnYdNrr0lhn5Ns9jB5TfpsjeiisPcDuHaKH7sKoEUxUkma3i9zAfx2Mv4HQ/s1024/IMG_8341%20deploy%20m.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="611" data-original-width="1024" height="239" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhjo2j8za-NTkTLVmyBTuS59HBa4hmG5S_DltPzlyCaLnk9fO-ucssb6CemtSOiF02bEvyEj3MuZg2BRGHceveI1wl5C2IklhYjn6g8o8dk933cGMJOcc7XKG8O_S34Zi_tnYdNrr0lhn5Ns9jB5TfpsjeiisPcDuHaKH7sKoEUxUkma3i9zAfx2Mv4HQ/w400-h239/IMG_8341%20deploy%20m.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Deployment</td></tr></tbody></table><br /><o:p></o:p></p>
<p class="MsoNormal">Quite a different deployment to the usual battle.<span style="mso-spacerun: yes;"> </span>There are two wings facing one another but
also the flanking force of Antony’s (1 HI in my scenario on top of the hill on the left) is facing most of
Cassius forces.</p><p class="MsoNormal"><o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p></p>
<p class="MsoNormal"><b style="mso-bidi-font-weight: normal;">Game<o:p></o:p></b></p>
<p class="MsoNormal">Note: originally I had the narrative going back and forth between each flank. As each flank was a distinct battle I have split the game report into Antony Vs Cassius and Octavian Vs Brutus.</p><p class="MsoNormal"><br /></p><p class="MsoNormal"><u>Antony Vs Cassius</u></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjyLhtv5EwbVhXnaUVF9fz0KJ-4tHiPqtU99rUafswi2n2m63M0oCcp2ok166t3l2YCxOTUqpYQbsY9IDq_ulf0MX486p3pgv4XfyhPAYgj8OeagEb2HdmmR0N8_E3X91zgMU76iVdLr6KvaF-8a6otCeqHltweX5FPNRdf6fhi4HbA4x6tzswhE_DVYQ/s1024/IMG_8342%20Antony%20Vs%20Cassius.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="783" data-original-width="1024" height="306" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjyLhtv5EwbVhXnaUVF9fz0KJ-4tHiPqtU99rUafswi2n2m63M0oCcp2ok166t3l2YCxOTUqpYQbsY9IDq_ulf0MX486p3pgv4XfyhPAYgj8OeagEb2HdmmR0N8_E3X91zgMU76iVdLr6KvaF-8a6otCeqHltweX5FPNRdf6fhi4HbA4x6tzswhE_DVYQ/w400-h306/IMG_8342%20Antony%20Vs%20Cassius.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Antony (left) Vs Cassius (right). Antony's flanking force is on the hill</span></td></tr></tbody></table><p class="MsoNormal"><br /></p><div class="separator" style="clear: both; text-align: center;"><span style="text-align: left;">Antony advances and</span><span style="text-align: left;"> engages with Cassius forces on the defensive line but all locked
in melee.</span></div><p class="MsoNormal"><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgxghkeSeuOyihDBg7UlIrnmIE02tIi56jcplkAylM8gUzI3Ik3X1wnvVnFDJLrV3EnFRPabDwb2W8XNimknrxjKzjSt_OZyvrO_TW759_ujprx8Cy1d4l6TpBu7moAI7OtmutZ7wP0DOKQBrGbi1Bm1D0D9EKs9ixMyK28IdKxtKw6XT_rvqPpmuHYSQ/s1024/IMG_8344%20Antony%20and%20Cassiuss%20forces%20engage.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="387" data-original-width="1024" height="151" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgxghkeSeuOyihDBg7UlIrnmIE02tIi56jcplkAylM8gUzI3Ik3X1wnvVnFDJLrV3EnFRPabDwb2W8XNimknrxjKzjSt_OZyvrO_TW759_ujprx8Cy1d4l6TpBu7moAI7OtmutZ7wP0DOKQBrGbi1Bm1D0D9EKs9ixMyK28IdKxtKw6XT_rvqPpmuHYSQ/w400-h151/IMG_8344%20Antony%20and%20Cassiuss%20forces%20engage.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Antony and Cassius’s forces engage</span></td></tr></tbody></table></p><p class="MsoNormal"><br /></p><p class="MsoNormal">Cassius rearguard forces advance up the hill and are locked in melee with Antony’s flank force.</p><p class="MsoNormal"><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhq81ubL3OHBGu_svfgm35Ao6r44QPQA4zbQdChUYlwih_RjAsGqNau9Le8ykxrXMtDjzphDsemw1c5RwkNU3hz7EaXPwfi-f88hs047LeKLJpHpY0aRFqP9WSuJPbb1UylkXkCZVNzeSLL_BrPETiDgtPY4HRrTdZ0963qU9WaKtb6ogK-ZptNoNkPFg/s1024/IMG_8346%20Antonys%20flank%20force%20is%20engaged%20by%20Cassiu%E2%80%99s%20forces.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="585" data-original-width="1024" height="229" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhq81ubL3OHBGu_svfgm35Ao6r44QPQA4zbQdChUYlwih_RjAsGqNau9Le8ykxrXMtDjzphDsemw1c5RwkNU3hz7EaXPwfi-f88hs047LeKLJpHpY0aRFqP9WSuJPbb1UylkXkCZVNzeSLL_BrPETiDgtPY4HRrTdZ0963qU9WaKtb6ogK-ZptNoNkPFg/w400-h229/IMG_8346%20Antonys%20flank%20force%20is%20engaged%20by%20Cassiu%E2%80%99s%20forces.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Antony’s flank force is engaged by Cassius’s forces</span></td></tr></tbody></table><br /><o:p></o:p></p><p class="MsoNormal">Antony Vs Cassius sees Antony’s cavalry flank attack a legion that is destroyed, the cavalry pursue and being looting Cassius’s camp.</p><p class="MsoNormal"><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjJYRu_QQnrXtio2G3FsZ85_MDz7SmDuYt9fPQo_5LaykJiVwOrhsOgh21Re9mCHo2yrrtpc1iayXIioeoNx9AyyYGvjT00nt6GlIerwFqu3ZQvJnQYj7dz75XT_nFd0dY9buvdSFx-o-0Tgb3J8mJYiIyQlj4aZPMqITMp0xPD9_N07qxfWI7DEjBoeQ/s1024/IMG_8347%20Cavalry%20helps%20destroy%20a%20legion%20and%20then%20loots%20the%20camp%20m.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="525" data-original-width="1024" height="205" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjJYRu_QQnrXtio2G3FsZ85_MDz7SmDuYt9fPQo_5LaykJiVwOrhsOgh21Re9mCHo2yrrtpc1iayXIioeoNx9AyyYGvjT00nt6GlIerwFqu3ZQvJnQYj7dz75XT_nFd0dY9buvdSFx-o-0Tgb3J8mJYiIyQlj4aZPMqITMp0xPD9_N07qxfWI7DEjBoeQ/w400-h205/IMG_8347%20Cavalry%20helps%20destroy%20a%20legion%20and%20then%20loots%20the%20camp%20m.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Cavalry helps destroy a legion and then loots the camp</span></td></tr></tbody></table><br /><o:p></o:p></p><p class="MsoNormal">Cassius routs Antony’s flanking force.</p><p class="MsoNormal"><o:p></o:p></p><p class="MsoNormal"><o:p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjU9Y7jgQyUPH_MXDqSAG2VFabzmJnMFs-oy0fBZiqnft4fttPyqNSguBK7dPAChP_pPykaPQqYjqxBgrLsefhaxr0pc5ZnS18WZeLZZW-YZ0nMw2wbioKwn03qi3ROGasw9VKvGQK9xBcrZBcUEqGxECmjOAhkJArnX3nGgpGCjeIkU2nV42EGX94LTQ/s1024/IMG_8349%20Antony%20flanking%20force%20is%20no%20more%20m.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="648" data-original-width="1024" height="254" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjU9Y7jgQyUPH_MXDqSAG2VFabzmJnMFs-oy0fBZiqnft4fttPyqNSguBK7dPAChP_pPykaPQqYjqxBgrLsefhaxr0pc5ZnS18WZeLZZW-YZ0nMw2wbioKwn03qi3ROGasw9VKvGQK9xBcrZBcUEqGxECmjOAhkJArnX3nGgpGCjeIkU2nV42EGX94LTQ/w400-h254/IMG_8349%20Antony%20flanking%20force%20is%20no%20more%20m.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Antony flanking force is no more</span></td></tr></tbody></table><br /></o:p>The Antony holding force at the defense line is routed and some units loot the camp, others are going around.</p><p class="MsoNormal"><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgDKO8iHpYzenAVJGv3W896FesX9Yyscs5gv7zJDXP9nEwrLhVOmBcaV7iXfAO_cSpfFd2FnO0tGkllQ0EWSaQmmk5S-6IhyZBjGQ7MSit_IRlN5nttdDQHASS0vqWzKBH9KsdWy7e1cYP990kYx3M8hB6DnrUvksbOYQcAFkTJ73gRf2bgdl7tPtbCjA/s1024/IMG_8350%20Looting%20the%20camp.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="533" data-original-width="1024" height="209" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgDKO8iHpYzenAVJGv3W896FesX9Yyscs5gv7zJDXP9nEwrLhVOmBcaV7iXfAO_cSpfFd2FnO0tGkllQ0EWSaQmmk5S-6IhyZBjGQ7MSit_IRlN5nttdDQHASS0vqWzKBH9KsdWy7e1cYP990kYx3M8hB6DnrUvksbOYQcAFkTJ73gRf2bgdl7tPtbCjA/w400-h209/IMG_8350%20Looting%20the%20camp.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Looting the camp</span></td></tr></tbody></table></p><p class="MsoNormal"><br /></p><p class="MsoNormal"><o:p><u>Octavian Vs Brutus</u></o:p></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgK1_OFHMDd7Z04hxeXGoNR2Un4U1ucPGx3JkxCph_zsXMOmPFEDzhgoW8njtZ473rsCzzniraYGpQ0jLOJJj6P60S32CkV9PESFEkOzjh70Aa6yskF8W0w8h7G-4-YtHviIDyeihrXXtQm2JsGm-HjmtjHHHAC2wEjV9KS8jtPd8gn5vrdpqoOCkx8jQ/s1024/IMG_8343%20Octavian%20Vs%20Brutus.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="779" data-original-width="1024" height="304" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgK1_OFHMDd7Z04hxeXGoNR2Un4U1ucPGx3JkxCph_zsXMOmPFEDzhgoW8njtZ473rsCzzniraYGpQ0jLOJJj6P60S32CkV9PESFEkOzjh70Aa6yskF8W0w8h7G-4-YtHviIDyeihrXXtQm2JsGm-HjmtjHHHAC2wEjV9KS8jtPd8gn5vrdpqoOCkx8jQ/w400-h304/IMG_8343%20Octavian%20Vs%20Brutus.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Octavian (left) Vs Brutus (right)</span></td></tr></tbody></table><p class="MsoNormal"><br /></p><p class="MsoNormal">Octavian advances. Brutus also advances legions only into Octavian’s legions, also
now all locked in melee.<span style="mso-spacerun: yes;"> </span>Did not charge
the cavalry as that is a straight 1:1 and no advantage there, unlike the
legions that is 4 legions to 3.</p><p class="MsoNormal"><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjE6qceWqJBaWBIGxFjqXHu7pEaJL3RMezYdEPyR_yuc-zpIjSdcjXjNz2x92Az2jFAgiEwdjojkg1htcPoPE9VNi6a1zFx-90XgiGu6OGkpEnlJF9OxV-Y0Jh2EbBS3wl43N02xjTGYx1uXls_I1XRQh6b6Qfvwx-57zN3K0dRQHZOy33WQu8lZe3Zsw/s1024/IMG_8345%20Brutus%20engages%20with%20Octavians%20legions.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="396" data-original-width="1024" height="155" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjE6qceWqJBaWBIGxFjqXHu7pEaJL3RMezYdEPyR_yuc-zpIjSdcjXjNz2x92Az2jFAgiEwdjojkg1htcPoPE9VNi6a1zFx-90XgiGu6OGkpEnlJF9OxV-Y0Jh2EbBS3wl43N02xjTGYx1uXls_I1XRQh6b6Qfvwx-57zN3K0dRQHZOy33WQu8lZe3Zsw/w400-h155/IMG_8345%20Brutus%20engages%20with%20Octavians%20legions.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Brutus engages with Octavian’s legions</span></td></tr></tbody></table><br /><o:p></o:p></p>
<p class="MsoNormal">Octavian manages to rout an opposing legion</p><p class="MsoNormal"><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgHHD1EnAQkHF6eVBfIzJDgR3qoF4cYdGeWqyyCNBhuPyfx5Whcd4YMDsCOL0E6tOCbVONFRdbOuFbAjFaMAvUKIGNdYIcRycGeB6kcxreBYGFjkOt5bNHMsuWsHMjI6sPQxRslHSpXWMoS4tiezZlxrFAisajyVqetyZuigp2WNvgK_AbYH9DkBVwtxQ/s1024/IMG_8351%20Routed%20a%20Brutus%20legion%20m.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="446" data-original-width="1024" height="174" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgHHD1EnAQkHF6eVBfIzJDgR3qoF4cYdGeWqyyCNBhuPyfx5Whcd4YMDsCOL0E6tOCbVONFRdbOuFbAjFaMAvUKIGNdYIcRycGeB6kcxreBYGFjkOt5bNHMsuWsHMjI6sPQxRslHSpXWMoS4tiezZlxrFAisajyVqetyZuigp2WNvgK_AbYH9DkBVwtxQ/w400-h174/IMG_8351%20Routed%20a%20Brutus%20legion%20m.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Routed a Brutus legion</span></td></tr></tbody></table></p><p class="MsoNormal"><br /></p><p class="MsoNormal"><o:p><u>Final moves</u></o:p></p>
<p class="MsoNormal">Antony manages to rout the cavalry unit and Octavian routs
another legion.<span style="mso-spacerun: yes;"> </span>This results in the combined Cassius and Brutus army reaching their breakpoint.</p><p class="MsoNormal"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiK4j_mW9IWkNkizq6dYIzGB7dGC6mF2SHQ4GoWcDShRpfVQQdkqft--EceUALF0rLfLWOQl1y9nUy4E6RriqPH1qndPU_iBtRtb9Gkpc5Idlw8Y4FYEY65bkfp0sxgYV6JR62ELmjsv_AsbW5GLT1GOTSa8hxW1hYzjOpSEod-HXT7_a_V5V2qNWvmLQ/s1024/IMG_8352%20Antony%20routs%20Cassiuss%20cavalry.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="536" data-original-width="1024" height="210" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiK4j_mW9IWkNkizq6dYIzGB7dGC6mF2SHQ4GoWcDShRpfVQQdkqft--EceUALF0rLfLWOQl1y9nUy4E6RriqPH1qndPU_iBtRtb9Gkpc5Idlw8Y4FYEY65bkfp0sxgYV6JR62ELmjsv_AsbW5GLT1GOTSa8hxW1hYzjOpSEod-HXT7_a_V5V2qNWvmLQ/w400-h210/IMG_8352%20Antony%20routs%20Cassiuss%20cavalry.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Antony routs Cassius’s cavalry</span></td></tr></tbody></table><p class="MsoNormal"><br /></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhzmh0eaCjsRe-3uTPzJPLHVYqn5xWu_oN3ZZCcK6b6ZSlx_Sm1iwa6lPb8rr2qTnE6Rnuujz_M98EbG-K5DY9rBwfxthxxV0hgIPDEOxa-M8QmrzOEIDVC3rnFwJ9aKXlrtRBrQDfA_09ObR6Dx0uGDviqRaNlS8H_5n83v0JEQmvhKTpJf-TQmv2pHA/s1024/IMG_8353%20Octavian%20manages%20to%20rout%20another%20of%20Brutuss%20legions%20m.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="582" data-original-width="1024" height="228" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhzmh0eaCjsRe-3uTPzJPLHVYqn5xWu_oN3ZZCcK6b6ZSlx_Sm1iwa6lPb8rr2qTnE6Rnuujz_M98EbG-K5DY9rBwfxthxxV0hgIPDEOxa-M8QmrzOEIDVC3rnFwJ9aKXlrtRBrQDfA_09ObR6Dx0uGDviqRaNlS8H_5n83v0JEQmvhKTpJf-TQmv2pHA/w400-h228/IMG_8353%20Octavian%20manages%20to%20rout%20another%20of%20Brutuss%20legions%20m.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Octavian manages to rout another of Brutus’s legions</span></td></tr></tbody></table><p class="MsoNormal"><br /></p>
<p class="MsoNormal"><b>Rule changes<o:p></o:p></b></p>
<p class="MsoNormal">None.<o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p></p>
<p class="MsoNormal"><b>Verdict<o:p></o:p></b></p>
<p class="MsoNormal">I should have done them as two distinct games on the same
table as there is no interaction between the two combats.<span style="mso-spacerun: yes;"> </span>It then could have had one side win while the
other side loses.<span style="mso-spacerun: yes;"> </span>Instead it was overall
losses that saw the Liberators lose.<span style="mso-spacerun: yes;"> </span>It
was a very close game and could have gone either way. <o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p></p>
<p class="MsoNormal">This the last game played with Ancients Battlelines
Clash.<span style="mso-spacerun: yes;"> </span>They have been fun but I am have
currently moved to 8x8 grids and a mashup of Phil Sabin and 1d6<span style="mso-spacerun: yes;"> </span>combat.<span style="mso-spacerun: yes;">
</span>So still playtesting via the Peter Sides’ scenarios, but with different
rules!<span style="mso-spacerun: yes;"> </span>They actually have similar results
but less complex and still reflecting my view of ancient battles.<o:p></o:p></p>Shaun Travershttp://www.blogger.com/profile/05691522858410783769noreply@blogger.com6tag:blogger.com,1999:blog-8394777082320559161.post-82533968676188175912023-05-09T09:29:00.000+10:002023-05-09T09:29:58.342+10:00Battle of Munda 45BC using Ancients Battlelines Clash<p><b>Introduction</b></p>
<p class="MsoNormal">This is game 61 in play testing my ancient rules by
replaying historical battles.<span style="mso-spacerun: yes;"> </span>They are
definitely a work in progress as I continue to vacillate between
mechanisms.<span style="mso-spacerun: yes;"> </span>At least for this game I
used the same rules as game 59 and game60!<span style="mso-spacerun: yes;">
</span>Games are designed to be played solo on a 60cmx60cm table and finish in
under 30 minutes.<span style="mso-spacerun: yes;"> </span>They are still at
their core Ancient Battlelines Clash so are calling them ABC version 6.</p>
<p class="MsoNormal">This is the 2nd last game I played using rules loosely based
on Ancients Battlelines Clash.<span style="mso-spacerun: yes;"> </span>It is
posted a year after I played it.<o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p></p>
<p class="MsoNormal"><b>Battle of Munda 45BC<o:p></o:p></b></p>
<p class="MsoNormal">The final battle of Caesar against the Optimates takes place
in Spain.<o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p>Wikipedia entry:</p><p class="MsoNormal"><o:p></o:p></p>
<p class="MsoNormal"><a href="https://en.wikipedia.org/wiki/Battle_of_Munda">https://en.wikipedia.org/wiki/Battle_of_Munda</a><o:p></o:p></p>
<p class="MsoNormal"> </p>
<p class="MsoNormal"><b>Troops<o:p></o:p></b></p>
<p class="MsoNormal"><u>Roman</u></p><p class="MsoNormal"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEipHth-MzTHiCoFjfR6y5VnfmPl__o7C3lke1kTGNM2dZ894VZq1w3BWbCkMbRTDP7-cxQgbZsAtlcXOQZkqyJ8PmORobQ2HMW7TMiLVBE7znJ01sfk9rm9hbQ_ooMIyAWZ8WqN5Deg70P_09PySbLT0D_rHerj1OtzghzZquI0xIOddyHKJIa_PmL9pQ/s1024/IMG_8329%20romans.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="200" data-original-width="1024" height="79" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEipHth-MzTHiCoFjfR6y5VnfmPl__o7C3lke1kTGNM2dZ894VZq1w3BWbCkMbRTDP7-cxQgbZsAtlcXOQZkqyJ8PmORobQ2HMW7TMiLVBE7znJ01sfk9rm9hbQ_ooMIyAWZ8WqN5Deg70P_09PySbLT0D_rHerj1OtzghzZquI0xIOddyHKJIa_PmL9pQ/w400-h79/IMG_8329%20romans.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Romans</span></td></tr></tbody></table><p class="MsoNormal"><br /></p>
<p class="MsoNormal">4 HI (swords) elite<o:p></o:p></p>
<p class="MsoNormal">3 MC<o:p></o:p></p>
<p class="MsoNormal">2 LI<o:p></o:p></p>
<p class="MsoNormal">Breakpoint: 8<o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p></p>
<p class="MsoNormal"><u>Latienus (Optimates)</u></p><p class="MsoNormal"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgJuepeUWmxGCCGjxMcxSlvOhCWYpHy5umAH586JtbM90VdaSgssTipCcsGdoiPBXm11d4_gG6JHhXRDo4_PyxRwHj_LnAdN1qd6iTx7z2wcfEaBYEzqvmnrg_WbADm8U2W2znwuOwsjLE5wfupHU2rTNAq2OFYYy6tIqjbO7o3DUKnQhxbc2kEDpL8Jg/s1024/IMG_8330%20lat.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="283" data-original-width="1024" height="110" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgJuepeUWmxGCCGjxMcxSlvOhCWYpHy5umAH586JtbM90VdaSgssTipCcsGdoiPBXm11d4_gG6JHhXRDo4_PyxRwHj_LnAdN1qd6iTx7z2wcfEaBYEzqvmnrg_WbADm8U2W2znwuOwsjLE5wfupHU2rTNAq2OFYYy6tIqjbO7o3DUKnQhxbc2kEDpL8Jg/w400-h110/IMG_8330%20lat.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Latienus’s troops</span></td></tr></tbody></table><p class="MsoNormal"><br /></p>
<p class="MsoNormal">5 HI (swords)<o:p></o:p></p>
<p class="MsoNormal">2 MC poor<o:p></o:p></p>
<p class="MsoNormal">2 LI<o:p></o:p></p>
<p class="MsoNormal">Breakpoint: 8<o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p></p>
<p class="MsoNormal"><b style="mso-bidi-font-weight: normal;">Scenario changes<o:p></o:p></b></p>
<p class="MsoNormal">Reduced the number of units, and also added 2 Light infantry
to Caesar’s side.<o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p></p>
<p class="MsoNormal"><b style="mso-bidi-font-weight: normal;">Deployment</b></p><p class="MsoNormal"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj1xe93IlCxaCEqMatqXr09aaVMrZAW_xmK1-ZDD7ZfPN3Z48wcyWPYeRAJYKACGQosTWo4J5gx3zoNAYTb4UiBY5LWfmR3MWRPZwWEjRTbYh-8617eJBySLSlrkPcndu5ajRAw20T6KvN3CiSg8OBN83O7imYkX9Uj-I8YRTDZH1w3yAYs8IAtCI4iEg/s1024/IMG_8331%20deploy.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="892" data-original-width="1024" height="349" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj1xe93IlCxaCEqMatqXr09aaVMrZAW_xmK1-ZDD7ZfPN3Z48wcyWPYeRAJYKACGQosTWo4J5gx3zoNAYTb4UiBY5LWfmR3MWRPZwWEjRTbYh-8617eJBySLSlrkPcndu5ajRAw20T6KvN3CiSg8OBN83O7imYkX9Uj-I8YRTDZH1w3yAYs8IAtCI4iEg/w400-h349/IMG_8331%20deploy.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Romans on the left, Latienus on the right</span></td></tr></tbody></table><p class="MsoNormal"><br /></p>
<p class="MsoNormal"><b style="mso-bidi-font-weight: normal;">Game<o:p></o:p></b></p>
<p class="MsoNormal">The Caesarean side big chance is the left flank and equal
chance in the centre.<span style="mso-spacerun: yes;"> </span>Will advance the
left flank and centre into attack.<span style="mso-spacerun: yes;"> </span>They
do this.<span style="mso-spacerun: yes;"> </span>The Caesarean side generally
comes off worse –Latienus’s forces have a first turn advantage of being uphill.</p><p class="MsoNormal"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgVAeCdplfhCNhqUN7NX7FGoVJcCjX2oATxVlNKLG4TvNKIVxnq2yMBj8BUAprsacitOGNY1lP5ZBQsPQalE9HZgijuJYCFVZHRw905GJl4BVxUcMSVY5TxKDG2j8_LIOHHiwl0lHf9OyO8CeXNqlddXT0nVMh4me9hXQ8Rn8jxZqOFNxwM0SqfNxDxfA/s1024/IMG_8332%20Clash%20in%20the%20centre.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="312" data-original-width="1024" height="122" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgVAeCdplfhCNhqUN7NX7FGoVJcCjX2oATxVlNKLG4TvNKIVxnq2yMBj8BUAprsacitOGNY1lP5ZBQsPQalE9HZgijuJYCFVZHRw905GJl4BVxUcMSVY5TxKDG2j8_LIOHHiwl0lHf9OyO8CeXNqlddXT0nVMh4me9hXQ8Rn8jxZqOFNxwM0SqfNxDxfA/w400-h122/IMG_8332%20Clash%20in%20the%20centre.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Clash in the centre (from the Optimates point of view)</span></td></tr></tbody></table><br /><o:p></o:p><p></p>
<p class="MsoNormal">The Caesarean left flank charge in.<span style="mso-spacerun: yes;"> </span>Latienus’s LI routs, as does Latienus’s
cavalry.</p><p class="MsoNormal"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgFzeZoYyq7iSBKD087WM8_YRTKrox32roJm7JM5OcHkpWgmGy3HDe1Ck7sqhVEo_RSyW05EdaWXo0CrNqdLkbdkInEDkgCSu5TTnJpJahqfc7fzSaqIHKAjUT5_HYXYfKk6OhYVUTa7llc-5yE4t176ao_jsEi4nGfo_XvYOkbfsZpABOL86lHJdxkUQ/s1024/IMG_8333%20Caesarean%20left%20flank%20in%20combat.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="611" data-original-width="1024" height="239" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgFzeZoYyq7iSBKD087WM8_YRTKrox32roJm7JM5OcHkpWgmGy3HDe1Ck7sqhVEo_RSyW05EdaWXo0CrNqdLkbdkInEDkgCSu5TTnJpJahqfc7fzSaqIHKAjUT5_HYXYfKk6OhYVUTa7llc-5yE4t176ao_jsEi4nGfo_XvYOkbfsZpABOL86lHJdxkUQ/w400-h239/IMG_8333%20Caesarean%20left%20flank%20in%20combat.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Caesarean left flank in combat</span></td></tr></tbody></table><p class="MsoNormal"><br /></p><p class="MsoNormal">The Caesareans loses a legionary unit.<span style="mso-spacerun: yes;"> </span>The left Caesarean cavalry charges a Latienus
legion unit in the flank and it is destroyed.</p><p class="MsoNormal"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjgOLAXPaRIhpfja-jH2lO2fdIhfm59_H6e1fAWvw585N2VHVOpzEeIWPIEOEf--4NQ9yFr9lX8R39W-GmzA4NveRAgD_qwAIXKHfSTHE5VCVo9Q4JCxj40xOpyULs7vzf8qSYciXLxIAcZ1Ski-UJrsNBrAk8QTObmblkuNsvtVdZK0ciHjn8Vqu6o_Q/s1024/IMG_8334%20Caesarean%20cavalry%20charges%20into%20the%20flank%20of%20the%20opposing%20battleline.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="706" data-original-width="1024" height="276" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjgOLAXPaRIhpfja-jH2lO2fdIhfm59_H6e1fAWvw585N2VHVOpzEeIWPIEOEf--4NQ9yFr9lX8R39W-GmzA4NveRAgD_qwAIXKHfSTHE5VCVo9Q4JCxj40xOpyULs7vzf8qSYciXLxIAcZ1Ski-UJrsNBrAk8QTObmblkuNsvtVdZK0ciHjn8Vqu6o_Q/w400-h276/IMG_8334%20Caesarean%20cavalry%20charges%20into%20the%20flank%20of%20the%20opposing%20battleline.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Caesarean cavalry charges into the flank of the opposing battleline</span></td></tr></tbody></table><br /><o:p></o:p><p></p>
<p class="MsoNormal">Another two rounds of
melee in the centre and the rebels are holding on, just.<span style="mso-spacerun: yes;"> </span>But then they quickly lose two legionary
units and their army flees the field.</p><p class="MsoNormal"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEglA7_CwbrNXtt21jI8esHAyfrgzC4IfC2zLYh-rpUd2YhCgrzdnwLcXpWdcEdSmK6J9AcbIcxbuWR2-tJcXeOgpAhW52Y_GcPxHFyZKilkkF16s-iK5RJKFBfJqi1K9CN48XfL5OSQRz6q82f4l0hNdkR1MADBm6gh33TO4RSeqwBWBV3aeaCldZtLqQ/s1311/IMG_8335%20end%20game.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1311" data-original-width="1024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEglA7_CwbrNXtt21jI8esHAyfrgzC4IfC2zLYh-rpUd2YhCgrzdnwLcXpWdcEdSmK6J9AcbIcxbuWR2-tJcXeOgpAhW52Y_GcPxHFyZKilkkF16s-iK5RJKFBfJqi1K9CN48XfL5OSQRz6q82f4l0hNdkR1MADBm6gh33TO4RSeqwBWBV3aeaCldZtLqQ/w313-h400/IMG_8335%20end%20game.jpg" width="313" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">End game</span></td></tr></tbody></table><p class="MsoNormal"><br /></p>
<p class="MsoNormal"><b>Rule changes<o:p></o:p></b></p>
<p class="MsoNormal">None!<o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p></p>
<p class="MsoNormal"><b>Verdict<o:p></o:p></b></p>
<p class="MsoNormal">Another short game that was fun.<span style="mso-spacerun: yes;"> </span>I am still toying with rules with no disorder
markers and grids so will see whether I stick with these or the gridded rules.
I do find they are similar to play and not hard to move from my own gridded
rules to non-gridded rules, and vice versa. <o:p></o:p></p>Shaun Travershttp://www.blogger.com/profile/05691522858410783769noreply@blogger.com2tag:blogger.com,1999:blog-8394777082320559161.post-17564067167123734122023-05-02T09:46:00.000+10:002023-05-02T09:46:59.415+10:00Battle of Thapsus 46BC using Ancients Battlelines Clash<p><b>Introduction</b></p>
<p class="MsoNormal">This is game 60 in play testing my ancient rules by
replaying historical battles.<span style="mso-spacerun: yes;"> </span>They are
definitely a work in progress as I continue to vacillate between
mechanisms.<span style="mso-spacerun: yes;"> </span>At least for this game I
used the same rules as game 59!<span style="mso-spacerun: yes;"> </span>Games
are designed to be played solo on a 60cmx60cm table and finish in under 30
minutes.<span style="mso-spacerun: yes;"> </span>They are still at their core
Ancient Battlelines Clash so are calling them ABC version 6.<o:p></o:p></p>
<p class="MsoNormal">This is the 3rd last game I played using rules loosely based
on Ancients Battlelines Clash.<span style="mso-spacerun: yes;"> </span>It is
posted a year after I played it.<o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p></p>
<p class="MsoNormal"><b>Battle of Thapsus 46BC<o:p></o:p></b></p>
<p class="MsoNormal">In Tunisia, Caesar engages the remaining Optimates forces
gathered against him.</p>
<p class="MsoNormal">Some internet links of interest:<o:p></o:p></p>
<p class="MsoNormal"><a href="https://en.wikipedia.org/wiki/Battle_of_Thapsus">https://en.wikipedia.org/wiki/Battle_of_Thapsus</a><o:p></o:p></p>
<p class="MsoNormal"><a href="https://prufrockian-gleanings.blogspot.com/2017/11/thapsus-refight.html">https://prufrockian-gleanings.blogspot.com/2017/11/thapsus-refight.html</a><o:p></o:p></p>
<p class="MsoNormal"><a href="https://www.commandsandcolors.net/ancients/maps/78-caesars-civil-war-49-45-bc/352-318-thapsus-46-bc.html">https://www.commandsandcolors.net/ancients/maps/78-caesars-civil-war-49-45-bc/352-318-thapsus-46-bc.html</a><o:p></o:p></p>
<p class="MsoNormal"><br /></p>
<p class="MsoNormal"><b>Troops<o:p></o:p></b></p>
<p class="MsoNormal"><u>Roman (Caesar)</u></p><p class="MsoNormal"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg12W4G-doIj0kwuJvBQ108vvlibJi94ZQZawdUljT1JWThK7Wk6MAWmG8yjaMPjtUlDAZHKDcZNF_rVxn4k8AbiEYMRLGZ9YAIfeXG4Hqqvjr54TEsA91fwsJAsUkFyYCYOGrDEv_UukbpXS1oV88n_vuR1vry119jVV7ALZxxc3AA6a2vDg7af5Eugw/s1024/IMG_8314%20Caesarean%20Romans.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="235" data-original-width="1024" height="91" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg12W4G-doIj0kwuJvBQ108vvlibJi94ZQZawdUljT1JWThK7Wk6MAWmG8yjaMPjtUlDAZHKDcZNF_rVxn4k8AbiEYMRLGZ9YAIfeXG4Hqqvjr54TEsA91fwsJAsUkFyYCYOGrDEv_UukbpXS1oV88n_vuR1vry119jVV7ALZxxc3AA6a2vDg7af5Eugw/w400-h91/IMG_8314%20Caesarean%20Romans.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Caesarean Romans</span></td></tr></tbody></table><p class="MsoNormal"><br /></p>
<p class="MsoNormal">3 HI (swords) elite<o:p></o:p></p>
<p class="MsoNormal">4 HI (swords)<o:p></o:p></p>
<p class="MsoNormal">2 LI, elite (elite to represent anti-elephant tactics)<o:p></o:p></p>
<p class="MsoNormal">2 MC elite<o:p></o:p></p>
<p class="MsoNormal">1 Leader<o:p></o:p></p>
<p class="MsoNormal">Breakpoint: 12<o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p></p>
<p class="MsoNormal"><u>Roman (Pompey)</u></p><p class="MsoNormal"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhHWlSbXLenzyqGrjW86UQJOTZavfSL09C3cfRN0xyNcrtcziE9CkWKcmx-dn2ioHqySgOS7cp6LNvXLe0gndZvqkff7uUvNaP7vI_WY6pHxMxjOAAZbtSXU4LK2tLbFNg95DXMS-LLXf9UBSB833sU2Q60SoW8AKZGKdQMh7XU-Yd4KWu_QjpmjFQejQ/s1024/IMG_8315%20Pompeian%20Romans.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="276" data-original-width="1024" height="108" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhHWlSbXLenzyqGrjW86UQJOTZavfSL09C3cfRN0xyNcrtcziE9CkWKcmx-dn2ioHqySgOS7cp6LNvXLe0gndZvqkff7uUvNaP7vI_WY6pHxMxjOAAZbtSXU4LK2tLbFNg95DXMS-LLXf9UBSB833sU2Q60SoW8AKZGKdQMh7XU-Yd4KWu_QjpmjFQejQ/w400-h108/IMG_8315%20Pompeian%20Romans.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Pompeian Romans</span></td></tr></tbody></table><br /><o:p></o:p><p></p>
<p class="MsoNormal">5 HI (swords)</p><p class="MsoNormal"><o:p></o:p></p>
<p class="MsoNormal">5 HI (swords), poor<o:p></o:p></p>
<p class="MsoNormal">1 Medium infantry<o:p></o:p></p>
<p class="MsoNormal">2 LI<o:p></o:p></p>
<p class="MsoNormal">4 MC<o:p></o:p></p>
<p class="MsoNormal">2 LC<o:p></o:p></p>
<p class="MsoNormal">2 Elephants, poor<o:p></o:p></p>
<p class="MsoNormal">1 poor leader<o:p></o:p></p>
<p class="MsoNormal">Breakpoint: 20<o:p></o:p></p>
<p class="MsoNormal"> </p>
<p class="MsoNormal"><b style="mso-bidi-font-weight: normal;">Scenario changes<o:p></o:p></b></p>
<p class="MsoNormal">Reduced the number of units to fit into a 2’x2’ space.<o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p></p>
<p class="MsoNormal"><b style="mso-bidi-font-weight: normal;">Deployment</b></p><p class="MsoNormal"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhqAjXPCXdrgC7ecJNDA-2hMlx4Mefg2p09kpzv2HX00ZAZldNABKf4q9xl9JUPeANvDkQBRJSZ7VGpNKdcErWjdgqEl6noarIW-y4naUAYoxOfkzg_jsTv1g1WBQ7NwdgwEnFfV8QrSYO2aYN0qbEVfNPAFFm3J9gLvB2miMm6L6LkDzCPixOX4U_RIw/s1024/IMG_8313%20deployment.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="950" data-original-width="1024" height="371" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhqAjXPCXdrgC7ecJNDA-2hMlx4Mefg2p09kpzv2HX00ZAZldNABKf4q9xl9JUPeANvDkQBRJSZ7VGpNKdcErWjdgqEl6noarIW-y4naUAYoxOfkzg_jsTv1g1WBQ7NwdgwEnFfV8QrSYO2aYN0qbEVfNPAFFm3J9gLvB2miMm6L6LkDzCPixOX4U_RIw/w400-h371/IMG_8313%20deployment.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Deployment</span></td></tr></tbody></table><p class="MsoNormal"><br /></p>
<p class="MsoNormal"><b style="mso-bidi-font-weight: normal;">Game<o:p></o:p></b></p>
<p class="MsoNormal">Caesar advances just the flanks.<span style="mso-spacerun: yes;"> </span>The Pompeian right flank falls to move, the
centre advances (best chance to win in the infantry clash) and the left flank
enters into combat with the Caesar’s right flank</p><p class="MsoNormal"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgon5FyjGbwhw5xovWchkjKccBBkMcjRuakf41aNxblNfW7Zr5gHq5WUKv3Mw80pFzb--ACWlwZtZtA25OYVtVQ7UTK2djSH3eYh7ytwzCXI3o8rQ85xErjOZKoCKbIU2YAlMCo5IrLSUTyFDgbNLTvNF2bE3_iOkvPnDz-7y6-E5cXxodF0Km_Xv2yVA/s1024/IMG_8316%20First%20blood%20on%20the%20Caesarean%20right%20flank.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="888" data-original-width="1024" height="348" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgon5FyjGbwhw5xovWchkjKccBBkMcjRuakf41aNxblNfW7Zr5gHq5WUKv3Mw80pFzb--ACWlwZtZtA25OYVtVQ7UTK2djSH3eYh7ytwzCXI3o8rQ85xErjOZKoCKbIU2YAlMCo5IrLSUTyFDgbNLTvNF2bE3_iOkvPnDz-7y6-E5cXxodF0Km_Xv2yVA/w400-h348/IMG_8316%20First%20blood%20on%20the%20Caesarean%20right%20flank.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">First blood on the Caesarean right flank</span></td></tr></tbody></table><br /><o:p></o:p><p></p>
<p class="MsoNormal">The Pompeian light infantry manage to disorder Caesar and
his cavalry and then retire from the field.<span style="mso-spacerun: yes;">
</span>The anti-elephant light infantry inflict a disorder on the elephant
before being destroyed.<span style="mso-spacerun: yes;"> </span>The Caesarean cohorts
behind advance and rout the elephant that depletes the Pompeian cavalry behind
them.</p><p class="MsoNormal"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhAmoy7hscz1Bdn1isPPqrY3Z9oNEgycYkrQ-M-9XWnRkyclD_CFPEaHQF5KQAg-O1IpG3VPLMiQhF_pXNj9N4yFMMXAwUqnGcJmOfywiAC1b-88sgXrzxvaAKSeFBqBOmZmrNUEdarMRmBryOL0D2UIsEND9Ah2MMQtaILYfj8nfHIWbQGSv3xUMum-A/s1024/IMG_8318%20Caesarean%20left%20flank%20engages.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="923" data-original-width="1024" height="360" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhAmoy7hscz1Bdn1isPPqrY3Z9oNEgycYkrQ-M-9XWnRkyclD_CFPEaHQF5KQAg-O1IpG3VPLMiQhF_pXNj9N4yFMMXAwUqnGcJmOfywiAC1b-88sgXrzxvaAKSeFBqBOmZmrNUEdarMRmBryOL0D2UIsEND9Ah2MMQtaILYfj8nfHIWbQGSv3xUMum-A/w400-h360/IMG_8318%20Caesarean%20left%20flank%20engages.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Caesarean left flank engages</span></td></tr></tbody></table><br /><o:p></o:p><p></p>
<p class="MsoNormal">On the left flank, Caesar’s units did not do as well – both
sides Light infantry did nothing before routing, but the Caesarean cohorts did
deplete the elephant.<span style="mso-spacerun: yes;"> </span>In the next round
of melee the elephant routs. The cohorts pursue straight into the Pompeian cavalry.<span style="mso-spacerun: yes;"> </span>The Pompeian cavalry inflict 2 depletions on
the cohorts (heavy infantry require 3 depletions before routing, most other
units are 2)</p><p class="MsoNormal"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi-wSoIyCaZQBFfWOUcUeQRp3YI0Qk-XDa5pveJ5VBsPhxxFXR_QPY-Wc-i8lSqGNb1zyVc_XQiOz5FsjLm4XQPkdujXIGmixJlxtMs2m3gEayW1j1LpcXKEre922cEmHOCG4EHWY0nSiN07HRB4CBTqISpdO79_BXjh4Xf31m5n2D_i-RmFiBfw4REhw/s1024/IMG_8319%20Caesars%20flank%20cohorts%20pursue%20into%20the%20opposing%20cavalry%20but%20take%20a%20lot%20of%20damage.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="684" data-original-width="1024" height="268" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi-wSoIyCaZQBFfWOUcUeQRp3YI0Qk-XDa5pveJ5VBsPhxxFXR_QPY-Wc-i8lSqGNb1zyVc_XQiOz5FsjLm4XQPkdujXIGmixJlxtMs2m3gEayW1j1LpcXKEre922cEmHOCG4EHWY0nSiN07HRB4CBTqISpdO79_BXjh4Xf31m5n2D_i-RmFiBfw4REhw/w400-h268/IMG_8319%20Caesars%20flank%20cohorts%20pursue%20into%20the%20opposing%20cavalry%20but%20take%20a%20lot%20of%20damage.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Caesar’s flank cohorts pursue into the opposing cavalry but take a lot of damage</span></td></tr></tbody></table><br /><o:p></o:p><p></p>
<p class="MsoNormal">Back on Caesar’s right flank, Caesar and the cavalry and
cohorts charge into the enemy cavalry. One Pompeian cavalry is routed.<span style="mso-spacerun: yes;"> </span>This is the same on the Caesarean left flank
(one Pompeian cavalry unit is routed.).<span style="mso-spacerun: yes;">
</span>But in a later melee the Caesarean cavalry is routed.</p><p class="MsoNormal"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiSLG5iLa_gpYjaX_5qyUPPD65Vhar0-9mP8TlR1VbgWu_kgGh7THqM0z_wB2syWmo_yrY_ed7X2rkJGWGx5tcJiF98urENCnyhsPzXwwYx9Ih08sMzPLGly-mkdK4FvMjgbs-Ix6ruGr9V9-ZqYZF8kq6Kc1YSOADbKKCdrryL-zLiU28lPpCm2ZkojQ/s1024/IMG_8320%20Caesars%20left%20flank.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="767" data-original-width="1024" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiSLG5iLa_gpYjaX_5qyUPPD65Vhar0-9mP8TlR1VbgWu_kgGh7THqM0z_wB2syWmo_yrY_ed7X2rkJGWGx5tcJiF98urENCnyhsPzXwwYx9Ih08sMzPLGly-mkdK4FvMjgbs-Ix6ruGr9V9-ZqYZF8kq6Kc1YSOADbKKCdrryL-zLiU28lPpCm2ZkojQ/w400-h300/IMG_8320%20Caesars%20left%20flank.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Caesar’s left flank</span></td></tr></tbody></table><br /><p></p><div class="separator" style="clear: both; text-align: center;"><span style="text-align: left;">Finally the Pompeian battleline clashes in the Caesarean
one.</span><span style="mso-spacerun: yes; text-align: left;"> </span><span style="text-align: left;">The Caesarean line has not moved on
the assumption that they will not come away as well from the clash.</span><span style="mso-spacerun: yes; text-align: left;"> </span><span style="text-align: left;">So they have waited for the Pompeian lines to
engage.</span><span style="mso-spacerun: yes; text-align: left;"> </span><span style="text-align: left;">Disorders here and there.</span></div><p class="MsoNormal"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEht3llu4pREg0emoEDeqKIb6dZJHHjhvHoT7O-g4aHeY2divXE52zUvcJKKJUrIcdgrNI8fZ8lINQj-UDtNlLXU9R5N7NUGO7K-1dvAXSUZCkhVE_2tUS_1HTZfhxX5dTrdthCOMtHwhcbbwXHErMGKc5HBm37KWHm0MHDZr1dVA4gceuLlV2NzJS6V7g/s1024/IMG_8321%20View%20of%20the%20main%20battleline%20from%20Caesars%20side.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="468" data-original-width="1024" height="183" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEht3llu4pREg0emoEDeqKIb6dZJHHjhvHoT7O-g4aHeY2divXE52zUvcJKKJUrIcdgrNI8fZ8lINQj-UDtNlLXU9R5N7NUGO7K-1dvAXSUZCkhVE_2tUS_1HTZfhxX5dTrdthCOMtHwhcbbwXHErMGKc5HBm37KWHm0MHDZr1dVA4gceuLlV2NzJS6V7g/w400-h183/IMG_8321%20View%20of%20the%20main%20battleline%20from%20Caesars%20side.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">View of the main battleline from Caesar’s side</span></td></tr></tbody></table><br /><o:p></o:p><p></p>
<p class="MsoNormal">On the Caesarean right flank Caesar’s forces have defeated
the opposition.</p><p class="MsoNormal"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgOJIww4Mc_RkJ3cMhvVthVVrTUzBl-6tuesmq21nxLMTx4x41ECuxX1uIZ5dGNHilDZbSRTjvkiTYxdrQa2yavmVdWL00dsJSY4cnv0GMHN2LC143yj6u7gZwst9qfdPTtG35mvo9Vrfx4QASy1Ws7BwygpruX58DwT7LdGCNspe4zVzMYCcHYEcaMPQ/s1024/IMG_8322%20Caesarean%20right%20flank%20is%20now%20Caesars.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="743" data-original-width="1024" height="290" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgOJIww4Mc_RkJ3cMhvVthVVrTUzBl-6tuesmq21nxLMTx4x41ECuxX1uIZ5dGNHilDZbSRTjvkiTYxdrQa2yavmVdWL00dsJSY4cnv0GMHN2LC143yj6u7gZwst9qfdPTtG35mvo9Vrfx4QASy1Ws7BwygpruX58DwT7LdGCNspe4zVzMYCcHYEcaMPQ/w400-h290/IMG_8322%20Caesarean%20right%20flank%20is%20now%20Caesars.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Caesarean right flank is now Caesar’s.</span></td></tr></tbody></table><p class="MsoNormal"><br /></p><p class="MsoNormal"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjMHH-AV7qA1CpcrwSMn_X7W-n66d9qh0iv55ADVTdwTNlhldkxWpeO633quC_HwxwHSijKqpT7P010kvCUT92V5qPvyPiAYZPZ8X10sfvPMPxxv85_JfaJuM4cLlzNMhk1UjO2nwt8KAdskurWxgjRfUcHDWHVFxwrMz5MVRzxnCSPcjAfynnYsps2ng/s1134/IMG_8323%20Overview.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1134" data-original-width="1024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjMHH-AV7qA1CpcrwSMn_X7W-n66d9qh0iv55ADVTdwTNlhldkxWpeO633quC_HwxwHSijKqpT7P010kvCUT92V5qPvyPiAYZPZ8X10sfvPMPxxv85_JfaJuM4cLlzNMhk1UjO2nwt8KAdskurWxgjRfUcHDWHVFxwrMz5MVRzxnCSPcjAfynnYsps2ng/w361-h400/IMG_8323%20Overview.jpg" width="361" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Overview</span></td></tr></tbody></table><br /><o:p></o:p><p></p>
<p class="MsoNormal">On Caesar’s left flank the Caesarean forces are overwhelmed
and that flank belongs to Pompey.</p>
<p class="MsoNormal">It is now a race to see which flanking cavalry makes it
first to the battleline to make a difference to the combats going on there.</p><p class="MsoNormal"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg7MI7NodTF61uGl-C-8KZsZkefclthbVORuEVWAARIFQO_xms6D-gckRdhkJCgaT701zrTgTUZNmFxxNQK-KFO-JoWpHD5q4f83bApILdXNgoZOu4-Av9ZAMzRXBTMTVPrJazVtnZgHvl0zNpsUwHdZVpnKz4-hJHannGBXYWNK494khwwX9i1Zy5S7Q/s1024/IMG_8324%20The%20flank%20cavalry%20form%20each%20side%20race%20to%20the%20centre.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="587" data-original-width="1024" height="229" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg7MI7NodTF61uGl-C-8KZsZkefclthbVORuEVWAARIFQO_xms6D-gckRdhkJCgaT701zrTgTUZNmFxxNQK-KFO-JoWpHD5q4f83bApILdXNgoZOu4-Av9ZAMzRXBTMTVPrJazVtnZgHvl0zNpsUwHdZVpnKz4-hJHannGBXYWNK494khwwX9i1Zy5S7Q/w400-h229/IMG_8324%20The%20flank%20cavalry%20form%20each%20side%20race%20to%20the%20centre.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">The flank cavalry form each side race to the centre</span></td></tr></tbody></table><br /><o:p></o:p><p></p>
<p class="MsoNormal">Caesar makes it first.</p><p class="MsoNormal"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj-6jZaTjw84tvr4HiG9qE44JV2-sNqTHKUiSkUTEDl8ntpW8jLZPjw2efQDQdZuAuMHixsE995JO8ClyVlThsWMaLDlnd1JP4JDGscgTEQ83sDjG-n5OdNVoZJAU6OTj009ckVMJwm3ont_BPNdVjscIRZ6_H8TP8qf4CAaz6sJPcvxJHnGTD47GEmyQ/s1024/IMG_8326%20Caesar%20in%20the%20rear%20of%20the%20Pompeian%20battleline.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="587" data-original-width="1024" height="229" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj-6jZaTjw84tvr4HiG9qE44JV2-sNqTHKUiSkUTEDl8ntpW8jLZPjw2efQDQdZuAuMHixsE995JO8ClyVlThsWMaLDlnd1JP4JDGscgTEQ83sDjG-n5OdNVoZJAU6OTj009ckVMJwm3ont_BPNdVjscIRZ6_H8TP8qf4CAaz6sJPcvxJHnGTD47GEmyQ/w400-h229/IMG_8326%20Caesar%20in%20the%20rear%20of%20the%20Pompeian%20battleline.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Caesar in the rear of the Pompeian battleline</span></td></tr></tbody></table><br /><o:p></o:p><p></p>
<p class="MsoNormal">He routs one of them in contact (can only inflict damage on
one unit per melee)</p><p class="MsoNormal"><o:p></o:p></p>
<p class="MsoNormal">The Pompeians then get their chance to melee and roll really
badly.<span style="mso-spacerun: yes;"> </span>Pompey is wounded as his unit
routs.<span style="mso-spacerun: yes;"> </span></p><p class="MsoNormal"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhY75vkswgS_DmJHuQqmDL73u7KoZ9Ao70SyI4LgYkaZtpesdVsaTO1CrUkm1ytrUQb40JZZJPcX3ItRrLB9Lf3OtjhijufSiwRQYVCgfiC7aUBIXJKbjEquPPUilvVCkutQiVQwMAjxH67pWnC8hcxOYIAXGWKajHIbGPEKgP1a3V0xX21OJprs1Pdug/s1064/IMG_8327%20The%20battered%20battleline.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1064" data-original-width="1024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhY75vkswgS_DmJHuQqmDL73u7KoZ9Ao70SyI4LgYkaZtpesdVsaTO1CrUkm1ytrUQb40JZZJPcX3ItRrLB9Lf3OtjhijufSiwRQYVCgfiC7aUBIXJKbjEquPPUilvVCkutQiVQwMAjxH67pWnC8hcxOYIAXGWKajHIbGPEKgP1a3V0xX21OJprs1Pdug/w385-h400/IMG_8327%20The%20battered%20battleline.jpg" width="385" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">The battered battleline</span></td></tr></tbody></table><br /><o:p></o:p><p></p>
<p class="MsoNormal">This is enough for the Pompeian side to reach their
breakpoint and flee the field.<span style="mso-spacerun: yes;"> </span>Caesar’s
side was only one legion away from their breakpoint as well.<span style="mso-spacerun: yes;"> </span>It was a close game!</p><p class="MsoNormal"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgMpFJ-x_0eAnpLmHIFrx1JxlaBzUcnbpTC3rCZqClDRagY1bAOrPVcMO_8_6CGd7u0gron8tWOQ4l4fVX4X9RzG3z1jA5jNEvlqcODygz-5mwCXGsbR1OEJ2f-Y8-LeW0p795xc2g2IHrrA2wy49k7EcBbkOwZv-XJjO921oMNw1AR-gXClvTcrdNnpw/s1024/IMG_8328%20End%20game.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="547" data-original-width="1024" height="214" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgMpFJ-x_0eAnpLmHIFrx1JxlaBzUcnbpTC3rCZqClDRagY1bAOrPVcMO_8_6CGd7u0gron8tWOQ4l4fVX4X9RzG3z1jA5jNEvlqcODygz-5mwCXGsbR1OEJ2f-Y8-LeW0p795xc2g2IHrrA2wy49k7EcBbkOwZv-XJjO921oMNw1AR-gXClvTcrdNnpw/w400-h214/IMG_8328%20End%20game.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">End game</span></td></tr></tbody></table><br /><o:p></o:p><p></p>
<p class="MsoNormal"><b>Rule changes</b></p>
<p class="MsoNormal">None.<o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p></p>
<p class="MsoNormal"><b>Verdict<o:p></o:p></b></p>
<p class="MsoNormal">My rules have survived playing twice with no changes. I do
enjoy them.<span style="mso-spacerun: yes;"> </span>They are a little different
but I like them.<span style="mso-spacerun: yes;"> </span>Admittedly only two
games but hey, it is keeping my interest!<o:p></o:p></p>
<p class="MsoNormal">I have been leaning on the last few years to try and
minimise the units on the table.<span style="mso-spacerun: yes;"> </span>This
game had a lot of units, mainly as I could not see how to do the battle justice
without deploying so many different units into the battlelines.<span style="mso-spacerun: yes;"> </span>Looking ahead to the next few battles Thapsus
seems to be an exception and I can get back to much smaller battles.<span style="mso-spacerun: yes;"> </span><o:p></o:p></p>Shaun Travershttp://www.blogger.com/profile/05691522858410783769noreply@blogger.com4tag:blogger.com,1999:blog-8394777082320559161.post-25259551393588273852023-04-25T17:48:00.000+10:002023-04-25T17:48:17.717+10:00Battle of Pharsalus 48BC using When Warriors Collide<p> <b>Introduction</b></p>
<p class="MsoNormal">This is game 59 in play testing my ancient rules by
replaying historical battles.<span style="mso-spacerun: yes;"> </span>I have
gone back to free form movement on a 60cmx60cm table, compared to a 12x12
grid.<span style="mso-spacerun: yes;"> </span>No other changes to the rules
other than now using a ruler.<span style="mso-spacerun: yes;"> </span>I don’t
know whether I will go back to gridded for ancients or not.<span style="mso-spacerun: yes;"> </span>Who knows?<span style="mso-spacerun: yes;">
</span>This is the third time I have gone to gridded and back out again.
(Spoiler: I did for Game 63 onwards)<o:p></o:p></p>
<p class="MsoNormal">Update: After the first melee, I changed the results table for
melee and missile and added back in disorder (hits) and some reactive
moves.<span style="mso-spacerun: yes;"> </span>So it reintroduces some of my
older mechanisms back in but the results table is cleaner (it looked more like
DBA with each unit type having their own results – now it is a single table
with limited unit types referenced.<span style="mso-spacerun: yes;"> </span>I
could not help myself but adding in reactions for solo play.<o:p></o:p></p><p class="MsoNormal">This is the 4th last game I played using rules loosely based on Ancients Battlelines Clash. It is posted a year after I played it. </p>
<p class="MsoNormal"><br /></p>
<p class="MsoNormal"><b>Battle of Pharsalus<o:p></o:p></b></p>
<p class="MsoNormal">In the midst of the Roman civil war, the two opposing
generals face off in Greece.<o:p></o:p></p>
<p class="MsoNormal"><br /></p>
<p class="MsoNormal"><b>Troops<o:p></o:p></b></p>
<p class="MsoNormal"><u>Roman (Caesar)</u></p><p class="MsoNormal"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjFWW6ev3NjC9ZZu4JMmVUv2Q1CBgXbIRJotz1H2EPxrVVpFOIqyNdLnwV9LY8cZqf6Hk3i3MrFqN6GcBgaT8_511GjoQ17sbiZB2dTdb84BN1ScqEe_SLpERtDWktRsWsQylSC3jWn_pChf_Raln_n3wEMCEpW7h5GKG5eLtEx5Rz87qKRctrvW7Wrag/s1024/IMG_8303%20c%20roman.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="183" data-original-width="1024" height="71" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjFWW6ev3NjC9ZZu4JMmVUv2Q1CBgXbIRJotz1H2EPxrVVpFOIqyNdLnwV9LY8cZqf6Hk3i3MrFqN6GcBgaT8_511GjoQ17sbiZB2dTdb84BN1ScqEe_SLpERtDWktRsWsQylSC3jWn_pChf_Raln_n3wEMCEpW7h5GKG5eLtEx5Rz87qKRctrvW7Wrag/w400-h71/IMG_8303%20c%20roman.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Caesarean Roman line</span></td></tr></tbody></table><p></p><p class="MsoNormal"><br /></p>
<p class="MsoNormal">4 HI (swords) elite<o:p></o:p></p>
<p class="MsoNormal">1 HI (swords) (represents the cohorts with the cavalry on
the right flank) <o:p></o:p></p>
<p class="MsoNormal">2 LI<o:p></o:p></p>
<p class="MsoNormal">1 MC elite<o:p></o:p></p>
<p class="MsoNormal">1 Elite Leader<o:p></o:p></p>
<p class="MsoNormal">1 leader<o:p></o:p></p>
<p class="MsoNormal">Breakpoint: 10<o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p></p>
<p class="MsoNormal"><u>Roman (Pompey)</u></p><p class="MsoNormal"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiv39zUOKXfnehwwlBhcnI_CS8Mpmge1D0gvUYOiggl2zgZ0UeIME0H3hB5V7mUEbEvWz3h58te_g_HBAJlD3gqyArK7BBmMxfVqR21SXCu516_q8_qNAb46-QDBnb-Q63Z65mTlBPLEDg_YTZLTv9FwUONIfiy08ZXWZmeu-H9Q0B5g5NluAH_Cuf5uQ/s1024/IMG_8304%20p%20roman.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="309" data-original-width="1024" height="121" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiv39zUOKXfnehwwlBhcnI_CS8Mpmge1D0gvUYOiggl2zgZ0UeIME0H3hB5V7mUEbEvWz3h58te_g_HBAJlD3gqyArK7BBmMxfVqR21SXCu516_q8_qNAb46-QDBnb-Q63Z65mTlBPLEDg_YTZLTv9FwUONIfiy08ZXWZmeu-H9Q0B5g5NluAH_Cuf5uQ/w400-h121/IMG_8304%20p%20roman.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Pompeian Roman line</span></td></tr></tbody></table><p></p><p class="MsoNormal"><br /></p>
<p class="MsoNormal">8 HI (swords)<o:p></o:p></p>
<p class="MsoNormal">2 LI<o:p></o:p></p>
<p class="MsoNormal">4 MC<o:p></o:p></p>
<p class="MsoNormal">1 poor leader<o:p></o:p></p>
<p class="MsoNormal">Breakpoint: 13<o:p></o:p></p>
<p class="MsoNormal"><br /></p>
<p class="MsoNormal"><b style="mso-bidi-font-weight: normal;">Scenario changes<o:p></o:p></b></p>
<p class="MsoNormal">Mainly reduced the number of bases to fit onto a small
table.<span style="mso-spacerun: yes;"> </span>I used a normal HI (swords) to
represent the 3000 (or thereabouts) legionaries Caesar had placed with the
cavalry.<o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p></p>
<p class="MsoNormal"><b style="mso-bidi-font-weight: normal;">Deployment</b></p><p class="MsoNormal"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiOdSbeRgHU8YRC-0BRwj05_Y_e4efnKT3mmqIOf4h207O16dsh40Z10CRfVjKLYcddINiUjCfxoztgJIfjqSuIOYMQz3pxsj5bFK330D3hLbvQ_yyn90rBO_Nkg4AgePQIxFO4a675Dard3-vqqd8dRGBwHaSUA4Z0AUhcwTs_Jj5g_hFiebIE3BcC0g/s1024/IMG_8302%20Deployment.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="974" data-original-width="1024" height="380" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiOdSbeRgHU8YRC-0BRwj05_Y_e4efnKT3mmqIOf4h207O16dsh40Z10CRfVjKLYcddINiUjCfxoztgJIfjqSuIOYMQz3pxsj5bFK330D3hLbvQ_yyn90rBO_Nkg4AgePQIxFO4a675Dard3-vqqd8dRGBwHaSUA4Z0AUhcwTs_Jj5g_hFiebIE3BcC0g/w400-h380/IMG_8302%20Deployment.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Deployment, Caesar on the left, Pompey on the right</span></td></tr></tbody></table><p></p><p class="MsoNormal"><br /></p>
<p class="MsoNormal"><b style="mso-bidi-font-weight: normal;">Game<o:p></o:p></b></p>
<p class="MsoNormal">End of first move of both sides see them closing quickly.</p><p class="MsoNormal"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgGDcyBUNbe_-fUTf0FDM6drP1U450OwF0aHkn0swALldIY3ubKJaTNG7_WUuETb4PoDusKgNeXvBCoLzZQQOX1_4ra0mg2ZTR6RHWt20BqvlMTt8_0hUdn0skV5_LzmiWjQDMlMMqtGK-AVJ8fHg155HyM5q07-_4htJy2dtJg6BXBY0hQ3PahW29DFg/s1333/IMG_8305%20The%20battlelines%20close%20in.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1333" data-original-width="1024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgGDcyBUNbe_-fUTf0FDM6drP1U450OwF0aHkn0swALldIY3ubKJaTNG7_WUuETb4PoDusKgNeXvBCoLzZQQOX1_4ra0mg2ZTR6RHWt20BqvlMTt8_0hUdn0skV5_LzmiWjQDMlMMqtGK-AVJ8fHg155HyM5q07-_4htJy2dtJg6BXBY0hQ3PahW29DFg/w308-h400/IMG_8305%20The%20battlelines%20close%20in.jpg" width="308" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">The battlelines close in.</span></td></tr></tbody></table><br /><o:p></o:p><p></p>
<p class="MsoNormal">Caesar, the cohorts and his cavalry charge the light
infantry and rout them. They then pursue
into the Pompeian cavalry. A few
depletions.</p><p class="MsoNormal"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiQGM2VYwvw_HuQ_jS-h8F7sBXuQ3UdZHMfogd1caSpRjNwe3RWGmOmI6mps8lSQN5cI_Eivb9-jipovUMqs14UaWQQv5UVcaNQ3bSqQHapdlSBWHC-mptVTtVgsA3IG4zrCuMby0GLLKsS6AEAVafoOUg-whFdAFwCxjmNlNwGCRlv68uy8Jtbv4sChA/s1024/IMG_8306%20Caesar%20in%20melee.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="639" data-original-width="1024" height="250" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiQGM2VYwvw_HuQ_jS-h8F7sBXuQ3UdZHMfogd1caSpRjNwe3RWGmOmI6mps8lSQN5cI_Eivb9-jipovUMqs14UaWQQv5UVcaNQ3bSqQHapdlSBWHC-mptVTtVgsA3IG4zrCuMby0GLLKsS6AEAVafoOUg-whFdAFwCxjmNlNwGCRlv68uy8Jtbv4sChA/w400-h250/IMG_8306%20Caesar%20in%20melee.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Caesar in melee with the opposing cavalry</span></td></tr></tbody></table><p></p><p class="MsoNormal"><br /></p><p class="MsoNormal">Another round of melee sees a Pompeian cavalry routed, and
the accompanying Caesarean light infantry retire.</p>
<p class="MsoNormal">The opposing Roman legions meet.<span style="mso-spacerun: yes;"> </span>Caesar’s legions roll badly, but then so does
Pompey’s and it evens out.<span style="mso-spacerun: yes;"> </span>Caesar’s
legions are elite so may hold out longer.<span style="mso-spacerun: yes;">
</span>The cavalry melee continues.</p><p class="MsoNormal"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjGCwfKERw2ab0KmwWjxE3erQICvdZ2L7Z2gaAMQ2DNN7nhDOWxULxyqdDbfhWmu9xyEFpL701QeCzmzApH5CEnhXYLFMZNS2Fe0nuwbeSRgBAV7BfY6LJk3RK6FprT2IkE28USb3YiSmy7EGDrn1SmWUyfSKCNTu9jo6lICipIMMmtlNh8o52zrP4Mbg/s1024/IMG_8307%20Legions%20melee%20in%20the%20centre.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="421" data-original-width="1024" height="165" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjGCwfKERw2ab0KmwWjxE3erQICvdZ2L7Z2gaAMQ2DNN7nhDOWxULxyqdDbfhWmu9xyEFpL701QeCzmzApH5CEnhXYLFMZNS2Fe0nuwbeSRgBAV7BfY6LJk3RK6FprT2IkE28USb3YiSmy7EGDrn1SmWUyfSKCNTu9jo6lICipIMMmtlNh8o52zrP4Mbg/w400-h165/IMG_8307%20Legions%20melee%20in%20the%20centre.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Legions melee in the centre</span></td></tr></tbody></table><br /><o:p></o:p><p></p>
<p class="MsoNormal">Two Pompeian legion is lost but the Caesarean legions are
being depleted. On the cavalry melee,
two Pompeian cavalry are routed. Caesar
pursues one of them. The remaining
Pompeian cavalry unit wheels and charges the reduced legion in the flank but
both remain in melee.</p>
<p class="MsoNormal"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjQgu_hXYG85i3N2EChdAy2Zjadw65OH4zUm19y_ll4nnILf-HxkMUyG7XINHWR7Vapa6setVAWCR7gIiPoGpLtBcOkZsgmdBuRzhgcTskDqTokSiXNa6fZaEA3PZ2xTJZTLHX5SEGDxqxVJCyA8RkKb0EPlT5qp9O1pTxJ0ydsk_pS6jGd1XI1Pz10AQ/s1088/IMG_8308%20Cavalry%20flank%20now%20has%20less.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1088" data-original-width="1024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjQgu_hXYG85i3N2EChdAy2Zjadw65OH4zUm19y_ll4nnILf-HxkMUyG7XINHWR7Vapa6setVAWCR7gIiPoGpLtBcOkZsgmdBuRzhgcTskDqTokSiXNa6fZaEA3PZ2xTJZTLHX5SEGDxqxVJCyA8RkKb0EPlT5qp9O1pTxJ0ydsk_pS6jGd1XI1Pz10AQ/w376-h400/IMG_8308%20Cavalry%20flank%20now%20has%20less.jpg" width="376" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Cavalry flank now has less of Pompey’s units.</span></td></tr></tbody></table><br />Another legion of Pompey’s lost in the centre. The cavalry on the flank of Caesar’s heavy
infantry rolls badly and routs.<p></p><p class="MsoNormal"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgjUn0IJe-BrKayDr0_SjwWdPxqOU70Nej6IGOws6sBG7XdfN2E756M2F1OckBMKLoj02YUFYyt2jcfkfJ3YutSXw9TLaT-JD2ST0lYq99Gj-MChRIgzcMfQnPXpoG5nWsjIoZ84U-IlNt2apny-uLhmdS0PcgZqzd6LIRo4fbAWCa2YSmvJKtakcC-1Q/s1024/IMG_8309%20Pompeys%20side%20is%20broken.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="548" data-original-width="1024" height="214" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgjUn0IJe-BrKayDr0_SjwWdPxqOU70Nej6IGOws6sBG7XdfN2E756M2F1OckBMKLoj02YUFYyt2jcfkfJ3YutSXw9TLaT-JD2ST0lYq99Gj-MChRIgzcMfQnPXpoG5nWsjIoZ84U-IlNt2apny-uLhmdS0PcgZqzd6LIRo4fbAWCa2YSmvJKtakcC-1Q/w400-h214/IMG_8309%20Pompeys%20side%20is%20broken.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Pompey’s side is broken.</span></td></tr></tbody></table><br /><o:p></o:p><p></p>
<p class="MsoNormal">This breaks the army of Pompey and Caesar has won. </p><p class="MsoNormal"><o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p></p>
<p class="MsoNormal"><b>Rule changes<o:p></o:p></b></p>
<p class="MsoNormal">I updated the movement rules to work without grids.<span style="mso-spacerun: yes;"> </span>I added in some reaction moves when fired at
or an enemy moves into a Zone of Control.<span style="mso-spacerun: yes;">
</span><span style="mso-spacerun: yes;"> </span>While most units can take two
hits, heavy infantry can take three.<span style="mso-spacerun: yes;"> </span>I
have wanted to do this for a long time and it really works here showing the
grind of heavy infantry melees.<o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p></p>
<p class="MsoNormal"><b>Verdict<o:p></o:p></b></p>
<p class="MsoNormal">I really liked the way the game played out and the
interactions.<span style="mso-spacerun: yes;"> </span>I did play about a
dozen games previous to this game with the 12x12 grid and no “hits” (mostly
with 6mm figures), <o:p></o:p></p>Shaun Travershttp://www.blogger.com/profile/05691522858410783769noreply@blogger.com3tag:blogger.com,1999:blog-8394777082320559161.post-90304717995686218902023-04-19T14:09:00.001+10:002023-04-19T14:09:27.869+10:00Holiday games – battle reports for WW2 and Ancients and some SF RPG<p class="MsoNormal"><b>Introduction<o:p></o:p></b></p>
<p class="MsoNormal">It seems my gaming mojo is increasing. We were going to the beach at <a href="https://www.destinationgoldcoast.com/places-to-go/southern-gold-coast/coolangatta" target="_blank">Cooloongatta</a> for a family 5 day holiday; so I thought why not take the three portable games
I have recently been interesting in playing?</p><p class="MsoNormal">I managed to get in some Ancient games, a WW2 game and some SF RPG action. There is a detailed report for each. Some of the photos are a little poor as I was using my phone and I have not a lot of practice of using my phone in documenting battle in progress. <o:p></o:p></p>
<p class="MsoNormal"><b>Portability<o:p></o:p></b></p>
<p class="MsoNormal">Into a document box (40cmx30cmx7cm) I packed a grassy A4 page for the WW2
game, an 8x8 small gridded timber square (I will use the plain reverse side for the
SF stuff), three boxes containing the 6mm WW2, 6mm ancients and some 20mm
railway figures that I use for my SF RPG games.
I also packed some ww2 terrain and a one page QRS for each game.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjTxRaYt4rEWcCce0gufLI3R0ZikcxLbteTtAHflivMhrL471Htm90rcPY9ja7Bg9n-6vq7sRzhUGXcVIDVs_Qu44-J5c0lca2YyimyXc3P85lCnfB8sFmbRBj9YSnVr7X-FZBFPtiPcfy03Tpcgq_MGzUueV7Pi7QXTKQTOCXkHT6_TnE3HUhE5lFHpA/s1024/IMG_20230404_154906%20the%20box.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="608" data-original-width="1024" height="238" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjTxRaYt4rEWcCce0gufLI3R0ZikcxLbteTtAHflivMhrL471Htm90rcPY9ja7Bg9n-6vq7sRzhUGXcVIDVs_Qu44-J5c0lca2YyimyXc3P85lCnfB8sFmbRBj9YSnVr7X-FZBFPtiPcfy03Tpcgq_MGzUueV7Pi7QXTKQTOCXkHT6_TnE3HUhE5lFHpA/w400-h238/IMG_20230404_154906%20the%20box.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Unopened - picked this up second hand for a few dollars and put in the centre veneer feature to cover up a crack</span></td></tr></tbody></table><p class="MsoNormal"><br /></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhRmlEXB1PW5RhR47Lty_wlgSSVYG_IyWBYKYMPlV0ewQk6iqcUh-CJHpXMbUx8yTyDwsKA2ePmA0JjCe_NB68mgMxmEHcwFp6zBrnkbY5QHM5NCV_KUIMwf6fKiPnUoHkrAy2-Z8IXmnuTwHbfQpKNn4uokW0cVEnoRwml-SGpP8a7kkqjrkk67_vLrA/s1024/IMG_20230404_154918%20open%20box.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="528" data-original-width="1024" height="206" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhRmlEXB1PW5RhR47Lty_wlgSSVYG_IyWBYKYMPlV0ewQk6iqcUh-CJHpXMbUx8yTyDwsKA2ePmA0JjCe_NB68mgMxmEHcwFp6zBrnkbY5QHM5NCV_KUIMwf6fKiPnUoHkrAy2-Z8IXmnuTwHbfQpKNn4uokW0cVEnoRwml-SGpP8a7kkqjrkk67_vLrA/w400-h206/IMG_20230404_154918%20open%20box.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Opening the box. WW2 terrain in the plastic packet on the left (under it is 6mm ww2 forces), top is 6mm ancients box, lower is 20mm railway figures. At the far let next to the box are the A4 QRSs.</span></td></tr></tbody></table><p class="MsoNormal"><br /></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjp5UL1xNmsyQ0zmNd_YsyvLkhksO2xjypwf8FjMPzrtu_Qhrw57wWfQV3oaCPKfveSboxIA-lqNxjR9-oJ-so6iQhFe_9LGoptBUhkctnGmtCdxdnoCVSaC2Rhd2Wf1cA-rEWp63yrmUVKn1iohQ0hi_PdIKvY-2UQ8raufg9hDzXNyABnrYrcpNg3LQ/s1024/IMG_20230404_175415%20revealed%20contents.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="458" data-original-width="1024" height="179" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjp5UL1xNmsyQ0zmNd_YsyvLkhksO2xjypwf8FjMPzrtu_Qhrw57wWfQV3oaCPKfveSboxIA-lqNxjR9-oJ-so6iQhFe_9LGoptBUhkctnGmtCdxdnoCVSaC2Rhd2Wf1cA-rEWp63yrmUVKn1iohQ0hi_PdIKvY-2UQ8raufg9hDzXNyABnrYrcpNg3LQ/w400-h179/IMG_20230404_175415%20revealed%20contents.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Blurry but this is with two figure boxes removed - on the left is the 6mm ww2 box that was under the terrain packet, some large (Society of Ancients) dice (each figure box also has smaller dice in them as well). The a4 grassy page and the 8x8 gridded timber square also shown.</span></td></tr></tbody></table><p class="MsoNormal"><br /></p>
<p class="MsoNormal"><b><span style="font-size: large;">Ancients</span></b></p><p class="MsoNormal">I have modified Phil Sabin’s Phalanx to work on an 8x8
square grid and with about 6-8 units a side (rather than the standard 10). The
number of commands is reduced by 1. I
start play with the units deployed for battle – I am more interested in how the
battle played out than the deployment from camp as per Phalanx. On holidays, I decided to play Marathon as it
was easy to setup. I managed to play it
6 times on one day as each game was only about 5-10 minutes. This was because the Athenian breakpoint was
after the loss of 2 units and this happened a lot. After playing the game I considered should I add a unit to the Athenian side? It was only when I finished for the day I
remembered the Defence Bonus for phalanxes if being attacked from only non-phalanx units. I played two
games the next day with the correct Defence Bonus and both were nail–biters.<o:p></o:p></p><p class="MsoNormal">And then I played the Battle of Hydaspes just to do something different. I do a full battle report for it below.</p>
<p class="MsoNormal"><b>Battle of Marathon</b><o:p></o:p></p>
<p class="MsoNormal"><u>Athenians</u><o:p></o:p></p>
<p class="MsoNormal">2 Hoplites<o:p></o:p></p>
<p class="MsoNormal">3 Hoplites – poor<o:p></o:p></p>
<p class="MsoNormal"><u>Persians</u><o:p></o:p></p>
<p class="MsoNormal">1 Heavy Infantry (Archers)<o:p></o:p></p>
<p class="MsoNormal">2 Heavy Infantry –poor (Archers)<o:p></o:p></p>
<p class="MsoNormal">4 Medium infantry (Archers)<o:p></o:p></p>
<p class="MsoNormal">Notes:</p><p class="MsoNormal">Poor units subtract one from the Fortunes of War die.<o:p></o:p></p>
<p class="MsoNormal">Heavy Infantry attacking Medium Infantry get an Attack
Bonus.<o:p></o:p></p>
<p class="MsoNormal">Archers being attacked from the flank give the attackers an
Attack bonus. <o:p></o:p></p>
<p class="MsoNormal"><b>Selection of Marathon game photos<o:p></o:p></b></p>
<p class="MsoNormal">A selection of photos over the 6 or so games.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgouLDUmSP0GeVSerjbAENALUP9SnUA7TpC_6NbFVmrHVox5S5CXCLPAdrQ-zotJuPqx_WHPyWKoQgV61XT1VUkz3jHWxUHkJjb6F53EVWJFQ5d05RrN5cFeu_PMpyphMgCS99QYTOcN2HhDm-neLP88iUZeNH3dbmAj2jvAN22IysmzVN5V3UN-TI7pQ/s1313/IMG_20230405_124754%20marathon%201.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1313" data-original-width="1024" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgouLDUmSP0GeVSerjbAENALUP9SnUA7TpC_6NbFVmrHVox5S5CXCLPAdrQ-zotJuPqx_WHPyWKoQgV61XT1VUkz3jHWxUHkJjb6F53EVWJFQ5d05RrN5cFeu_PMpyphMgCS99QYTOcN2HhDm-neLP88iUZeNH3dbmAj2jvAN22IysmzVN5V3UN-TI7pQ/w251-h320/IMG_20230405_124754%20marathon%201.jpg" width="251" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Marathon setup</span></td></tr></tbody></table><p class="MsoNormal"><br /></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj7OOtFNMv8HQm6xbMCxADas0h1WcvNKvBErjO097ZVLsnfd-AUsvBUjCpoX6p0-CA2e3Jl4BMSAPeIeyDUhVxShfwGSQOkkE48MpWOs-8FnodrYGRpdjiI0OFl7xW_JKqsl8CbFgjTgdb3CsG6bSZZmr-JKPx7yIcqHVcw62uZ1bZt-mbxR6QAOBH-oQ/s1024/IMG_20230405_125042%20marathon%202.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="958" data-original-width="1024" height="299" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj7OOtFNMv8HQm6xbMCxADas0h1WcvNKvBErjO097ZVLsnfd-AUsvBUjCpoX6p0-CA2e3Jl4BMSAPeIeyDUhVxShfwGSQOkkE48MpWOs-8FnodrYGRpdjiI0OFl7xW_JKqsl8CbFgjTgdb3CsG6bSZZmr-JKPx7yIcqHVcw62uZ1bZt-mbxR6QAOBH-oQ/w320-h299/IMG_20230405_125042%20marathon%202.jpg" width="320" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Persians (top) attccking a hoplite (with the green marker)</span></td></tr></tbody></table><p class="MsoNormal"><br /></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg2Lnc0_R7zwyJ2kYmP1ntvXxGmAbhOF-hNW93gfFOzK8Dxtx8MpPeCM8ADPmrdeaj3XT8Q11GSykIoS9mT5vKoeV5VgHbu_rIjey6sgp61n1Ea8YHyPkOdtGBj6q43KGMP_c_xDRBbHDW7w9XIAfQvvkb9uyJtaBjg-SiSdbaW8tNMNSmN3J6-YmNLlw/s1024/IMG_20230405_125138%20marathon%203.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="910" data-original-width="1024" height="284" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg2Lnc0_R7zwyJ2kYmP1ntvXxGmAbhOF-hNW93gfFOzK8Dxtx8MpPeCM8ADPmrdeaj3XT8Q11GSykIoS9mT5vKoeV5VgHbu_rIjey6sgp61n1Ea8YHyPkOdtGBj6q43KGMP_c_xDRBbHDW7w9XIAfQvvkb9uyJtaBjg-SiSdbaW8tNMNSmN3J6-YmNLlw/w320-h284/IMG_20230405_125138%20marathon%203.jpg" width="320" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Hoplites attacking some Sparabara (with green marker)</span></td></tr></tbody></table><p class="MsoNormal"><br /></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhwNz6vmuZGqFeUOjOTJUvMF3ejoI5Z8QDZvvWoTyZFy8DOhALNImYFVGl_Ef-iuJ32xQ6bi2XDZ5EdYmwi4jRQ81ZV6RWfgPBYifmxSJKz4-Hp9-PvCgwpD65JU0Fbitk1OzxrZeEoPoxq4chVPF02H3_IphND2ckij2aKXcRZxEK9jCJ8gkJLCxlYJQ/s1358/IMG_20230405_125732%20marathon%204.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1358" data-original-width="1024" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhwNz6vmuZGqFeUOjOTJUvMF3ejoI5Z8QDZvvWoTyZFy8DOhALNImYFVGl_Ef-iuJ32xQ6bi2XDZ5EdYmwi4jRQ81ZV6RWfgPBYifmxSJKz4-Hp9-PvCgwpD65JU0Fbitk1OzxrZeEoPoxq4chVPF02H3_IphND2ckij2aKXcRZxEK9jCJ8gkJLCxlYJQ/w241-h320/IMG_20230405_125732%20marathon%204.jpg" width="241" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Hoplites successfully routed the Immortals (where green marker is)</span></td></tr></tbody></table><p class="MsoNormal"><br /></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgyXDEnV29pho83gzl9LYC7wqf8OnScnWulTx-O3SPjiK5rqwYZ3s8cRDzKVRFoB4ZYZcZ3N3ao8kxRQJGR3kmKSNVHNuuTYs7LafzBH_TOCC9_5bGIib5wmYz2E1NCNriv3BOGD4wGyl2GTjC_dBPxOTqV5ootWnLzI9zymouip5589cI5WAte6WDyig/s1397/IMG_20230405_125735%20marathon%205.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1397" data-original-width="1024" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgyXDEnV29pho83gzl9LYC7wqf8OnScnWulTx-O3SPjiK5rqwYZ3s8cRDzKVRFoB4ZYZcZ3N3ao8kxRQJGR3kmKSNVHNuuTYs7LafzBH_TOCC9_5bGIib5wmYz2E1NCNriv3BOGD4wGyl2GTjC_dBPxOTqV5ootWnLzI9zymouip5589cI5WAte6WDyig/w235-h320/IMG_20230405_125735%20marathon%205.jpg" width="235" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">General (unit with cavalry) and others have routed a hoplite (where green marker is)</span></td></tr></tbody></table><br /><p></p><p class="MsoNormal"><b>Bonus Battle – Battle of Hydaspes</b></p>
<p class="MsoNormal">I thought I would give the Battle of Hydaspes a go as
well. I know the units fairly well as it
is a favourite battle of mine.<o:p></o:p></p>
<p class="MsoNormal"><u>Macedonian<o:p></o:p></u></p>
<p class="MsoNormal">3 Phalangites<o:p></o:p></p>
<p class="MsoNormal">1 Heavy Cavalry – good with general<o:p></o:p></p>
<p class="MsoNormal">1 Heavy Cavalry<o:p></o:p></p>
<p class="MsoNormal">1 Light infantry<o:p></o:p></p>
<p class="MsoNormal">1 Light Cavalry<o:p></o:p></p>
<p class="MsoNormal">3 Command points<o:p></o:p></p>
<p class="MsoNormal"><u>Indian<o:p></o:p></u></p>
<p class="MsoNormal">2 Elephants, one with general<o:p></o:p></p>
<p class="MsoNormal">1 Chariot<o:p></o:p></p>
<p class="MsoNormal">3 Medium Infantry (Archers)<o:p></o:p></p>
<p class="MsoNormal">1 Medium Cavalry<o:p></o:p></p>
<p class="MsoNormal">Note:<o:p></o:p></p>
<p class="MsoNormal">Medium Cavalry being attacked by heavier cavalry give the
Attackers an Attack bonus<o:p></o:p></p>
<p class="MsoNormal">2 Command points<o:p></o:p></p><p class="MsoNormal"><br /></p>
<p class="MsoNormal"><b>Game</b></p>
<p class="MsoNormal">The forces deployed.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhT72hZfHbukmT3yaIsMVjOJF_KJd8UdiYtO4i-IWLDqtK7uxJts20nI7V9n3CSYOABR_wJdwNe7ZL6MsgEPmuAD0QCNVc-qgcudS-PmzqrdMfW9cvhdtw-1jYTwGx1NDjpFbpPXw2lzCR9Nt6pN3WrRAKj-BIKosx9R8einSbqTBzEwyD6MUVgoNld7A/s1218/IMG_20230406_175333%20Deployment.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1218" data-original-width="1024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhT72hZfHbukmT3yaIsMVjOJF_KJd8UdiYtO4i-IWLDqtK7uxJts20nI7V9n3CSYOABR_wJdwNe7ZL6MsgEPmuAD0QCNVc-qgcudS-PmzqrdMfW9cvhdtw-1jYTwGx1NDjpFbpPXw2lzCR9Nt6pN3WrRAKj-BIKosx9R8einSbqTBzEwyD6MUVgoNld7A/w336-h400/IMG_20230406_175333%20Deployment.jpg" width="336" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Deployment. Porus at the bottom, Alexander at the top.</span></td></tr></tbody></table>
<p class="MsoNormal">The Indian Cavalry charges into the Greek Heavy Cavalry.</p><p class="MsoNormal"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgWbCs3PtrlYO8UhGrP86fGY5e2rUccqGmG8-YDWx71UqffgZa5ppEhO84Wm2AY-3Q6wzuzk0X4JQzsngJYZmJJ0MFKarI1sCsA8_M1KsZ3i3q689C7VjVOsa_CXwanRYSWu-dw9cEOSaWwAKQTyQcFIwsY7KPC-RcWuJSSDVnQKQVHJuFMWUiDc7Rl6Q/s1155/IMG_20230406_175733%20m%20The%20Greek%20Heavy%20Cavalry%20into%20the%20Indian%20Cavalry.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1155" data-original-width="1024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgWbCs3PtrlYO8UhGrP86fGY5e2rUccqGmG8-YDWx71UqffgZa5ppEhO84Wm2AY-3Q6wzuzk0X4JQzsngJYZmJJ0MFKarI1sCsA8_M1KsZ3i3q689C7VjVOsa_CXwanRYSWu-dw9cEOSaWwAKQTyQcFIwsY7KPC-RcWuJSSDVnQKQVHJuFMWUiDc7Rl6Q/w355-h400/IMG_20230406_175733%20m%20The%20Greek%20Heavy%20Cavalry%20into%20the%20Indian%20Cavalry.jpg" width="355" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Right flank cavalry charge</span></td></tr></tbody></table><div class="separator" style="clear: both; text-align: left;"><br /></div><p class="MsoNormal">With the assistance of some Indian infantry, the
Indian cavalry routs the Heavy cavalry</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhayDbp-D_WoO8aLFLzuK8N1M7Dop4VDWgTCuLU7e2pxJeFpFcU7krbSlUFdCoVziQ8NnfMg1AZ_zqg_0Woy4ROVm6Hz1TvtUoS-5ywe_jpH42pagaxNdIBYhZO7GmFB6VmOPP8pFHpMwT7OIvvFPinFs286s7SrEw1HdaVDXDF0JSbqisRSX_2P-6ArQ/s1024/IMG_20230406_175737%20m%20Macedonian%20cavalry%20routed.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="884" data-original-width="1024" height="345" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhayDbp-D_WoO8aLFLzuK8N1M7Dop4VDWgTCuLU7e2pxJeFpFcU7krbSlUFdCoVziQ8NnfMg1AZ_zqg_0Woy4ROVm6Hz1TvtUoS-5ywe_jpH42pagaxNdIBYhZO7GmFB6VmOPP8pFHpMwT7OIvvFPinFs286s7SrEw1HdaVDXDF0JSbqisRSX_2P-6ArQ/w400-h345/IMG_20230406_175737%20m%20Macedonian%20cavalry%20routed.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Macedonian cavalry routed</span></td></tr></tbody></table><div class="separator" style="clear: both; text-align: center;"><br /></div><p class="MsoNormal">The two elephants, with Porus, charge into a phalangite unit
and it is routed</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgPQ6Z8Skhy53493MzJOO3SNrrivOzPHosW9NS-KjH0kUtS23sODb0i43f7_hFnOPchp4lJHm7JGpOjMLYGldmF7GF8GHDKVYJrqxglzFl6SL5F8rotoF5FDRLcBLK-ipDq7MHiw_ddWEcJlDHp94N2ujO23XsDMX2iefrVB7ozy0oWrWqaYLDshUEh7A/s1024/IMG_20230406_175740%20m%20Macedonians%20lose%20a%20pike%20unit%20in%20the%20centre.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="867" data-original-width="1024" height="271" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgPQ6Z8Skhy53493MzJOO3SNrrivOzPHosW9NS-KjH0kUtS23sODb0i43f7_hFnOPchp4lJHm7JGpOjMLYGldmF7GF8GHDKVYJrqxglzFl6SL5F8rotoF5FDRLcBLK-ipDq7MHiw_ddWEcJlDHp94N2ujO23XsDMX2iefrVB7ozy0oWrWqaYLDshUEh7A/s320/IMG_20230406_175740%20m%20Macedonians%20lose%20a%20pike%20unit%20in%20the%20centre.jpg" width="320" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Macedonians lose a pike unit in the centre.</span></td></tr></tbody></table><div class="separator" style="clear: both; text-align: center;"><br /></div><p class="MsoNormal">On the Macedonian left flank, an Indian heavy infantry is
routed by Pikes and Peltasts, but the Indian Cavalry is positioned on the
flank.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhsPuHTGKEge8oCtgWYPTBB5f43VKvx5Wv81FawTtbP8uKYjuz0l3y9GuCGf5O-MhfUaFMIPTsaMUmX4lODgZRied7CMf3TeFvt9u0ntkrFMMRyS48OMcivbBOE5TVBzSidx9NHRdxIWZJNFpLXMU29I1aAu5pkrmy2c6a8TCbV34V1SNrb1WCe-QKxqA/s1024/IMG_20230406_175947%20m%20Indian%20cavalry%20flanks%20a%20light%20infantry.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="806" data-original-width="1024" height="315" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhsPuHTGKEge8oCtgWYPTBB5f43VKvx5Wv81FawTtbP8uKYjuz0l3y9GuCGf5O-MhfUaFMIPTsaMUmX4lODgZRied7CMf3TeFvt9u0ntkrFMMRyS48OMcivbBOE5TVBzSidx9NHRdxIWZJNFpLXMU29I1aAu5pkrmy2c6a8TCbV34V1SNrb1WCe-QKxqA/w400-h315/IMG_20230406_175947%20m%20Indian%20cavalry%20flanks%20a%20light%20infantry.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Indian cavalry flanks a light infantry</span></td></tr></tbody></table><div class="separator" style="clear: both; text-align: center;"><br /></div><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhk7tRNasvoIQ4KGm0865YfHjGpbmzk8bfJrFxYR-K0AB2UMvxGO3rAlElfYd75IHwXuyoeH6YBBvby-HCR8Qi49VOgQos0S1h5dRYMLmoJVsG0oEwBNfzdsCr2cqTzRUQIbYNDCrIVvw8rluCn6Fl5gDO-FQ5S66XdRnEiEOiZ1sSsNDCh4T1HHSjaKg/s1052/IMG_20230406_175950%20m%20And%20it%20is%20gone.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1052" data-original-width="1024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhk7tRNasvoIQ4KGm0865YfHjGpbmzk8bfJrFxYR-K0AB2UMvxGO3rAlElfYd75IHwXuyoeH6YBBvby-HCR8Qi49VOgQos0S1h5dRYMLmoJVsG0oEwBNfzdsCr2cqTzRUQIbYNDCrIVvw8rluCn6Fl5gDO-FQ5S66XdRnEiEOiZ1sSsNDCh4T1HHSjaKg/w389-h400/IMG_20230406_175950%20m%20And%20it%20is%20gone.jpg" width="389" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">And it is gone.</span></td></tr></tbody></table><div class="separator" style="clear: both; text-align: center;"><br /></div>
<p class="MsoNormal">In the centre, two Pike units are ready to inflict some
damage.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj7bafVok_hYQbJAwmAwBsXDFtDEXNCtyRemAC5PokFKZIqyP7QQUbRlZIXFjoERm5NsbGmc5S8WrdhYzhhH1i4BAFYfCWIXhx-46Yw7igyeeosb9F31aKZ9UqW6Jr4UJYcsjy4UXSAcLLpHWjMfZGpvV9tb4UluVU7F_mLQKH5qwWy7_hoqDV78U98Aw/s1024/IMG_20230406_180123%20Pikes%20lined%20up%20against%20the%20Elephants%20and%20Archers.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="990" data-original-width="1024" height="386" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj7bafVok_hYQbJAwmAwBsXDFtDEXNCtyRemAC5PokFKZIqyP7QQUbRlZIXFjoERm5NsbGmc5S8WrdhYzhhH1i4BAFYfCWIXhx-46Yw7igyeeosb9F31aKZ9UqW6Jr4UJYcsjy4UXSAcLLpHWjMfZGpvV9tb4UluVU7F_mLQKH5qwWy7_hoqDV78U98Aw/w400-h386/IMG_20230406_180123%20Pikes%20lined%20up%20against%20the%20Elephants%20and%20Archers.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Pikes lined up against the Elephants and Archers</span></td></tr></tbody></table><br /><p></p><div class="separator" style="clear: both; text-align: center;"><br /></div><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjkVMld7ke-Le7eSqSuqrxaKwqjwFTUUqEs7Lvz09-vcKhFKaPUGPK3Fxvhp36AIA0Yu8Txb5_yNUANk4DksIVA4eIbVmu76VJg1QgBnl3HqUAV6i_GMimFURc6qyK5iWHiAPAA72F5tiTbi_ihAVnp-9kWwX1auRJya9Hb7hq2StzUkkMDu0xWVKNa4Q/s1195/IMG_20230406_180127%20m%20And%20the%20archers%20are%20routed.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1195" data-original-width="1024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjkVMld7ke-Le7eSqSuqrxaKwqjwFTUUqEs7Lvz09-vcKhFKaPUGPK3Fxvhp36AIA0Yu8Txb5_yNUANk4DksIVA4eIbVmu76VJg1QgBnl3HqUAV6i_GMimFURc6qyK5iWHiAPAA72F5tiTbi_ihAVnp-9kWwX1auRJya9Hb7hq2StzUkkMDu0xWVKNa4Q/w343-h400/IMG_20230406_180127%20m%20And%20the%20archers%20are%20routed.jpg" width="343" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">And the archers are routed.</span></td></tr></tbody></table><div class="separator" style="clear: both; text-align: center;"><br /></div><p class="MsoNormal">On the Macedonian right flank, finally Alexander and his Companions
charge into the enemy Chariots.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh62Jaq1RYkgG9rFI8ePV8eLVXgOzBOTIcs3vOxJ1aEG0bmvGwAEr4Cy8U4F4Qw75DI63a2RoB_KS5zK6saBJURUso6yBk6Wx0Z0SagYUMOfENbUf9KpWZ7jbjhUItXndj1gnd8LKFCnO3f_DfMnjA11AnWOSncTI5i-BZvZumEj6WMUFm-5ePJ5HJvvA/s1167/IMG_20230406_180134%20m%20Companions%20facing%20the%20Indian%20chariots.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1167" data-original-width="1024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh62Jaq1RYkgG9rFI8ePV8eLVXgOzBOTIcs3vOxJ1aEG0bmvGwAEr4Cy8U4F4Qw75DI63a2RoB_KS5zK6saBJURUso6yBk6Wx0Z0SagYUMOfENbUf9KpWZ7jbjhUItXndj1gnd8LKFCnO3f_DfMnjA11AnWOSncTI5i-BZvZumEj6WMUFm-5ePJ5HJvvA/w351-h400/IMG_20230406_180134%20m%20Companions%20facing%20the%20Indian%20chariots.jpg" width="351" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Companions facing the Indian chariots</span></td></tr></tbody></table><div class="separator" style="clear: both; text-align: center;"><br /></div><p class="MsoNormal">The Indians have lost 3 units and are broken. Macedonians
win!</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgvyB6Sh6YtW2wX-I2qSv1EHaqLTZr0fvyHosAgPDXZXS6S7hNSnLq36ltaQ7orsljBoSk3VQKc2uMNJ4RKJwrGqfxSMUruolFy36GHXrEo1w14toDK2IQt0dKSnIfUvgkHDJfg7ISt8gExOUXhJ_lSK-blJEpoVvnebLLnwWtKwY5Phbpw0EU_lsqKaQ/s1024/IMG_20230406_180156%20m%20And%20the%20Chariots%20are%20routed.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="874" data-original-width="1024" height="341" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgvyB6Sh6YtW2wX-I2qSv1EHaqLTZr0fvyHosAgPDXZXS6S7hNSnLq36ltaQ7orsljBoSk3VQKc2uMNJ4RKJwrGqfxSMUruolFy36GHXrEo1w14toDK2IQt0dKSnIfUvgkHDJfg7ISt8gExOUXhJ_lSK-blJEpoVvnebLLnwWtKwY5Phbpw0EU_lsqKaQ/w400-h341/IMG_20230406_180156%20m%20And%20the%20Chariots%20are%20routed.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">And the Chariots are routed! Position at end game.</span></td></tr></tbody></table><div class="separator" style="clear: both; text-align: center;"><br /></div>
<p class="MsoNormal"><b>Thoughts on Phalanx<o:p></o:p></b></p>
<p class="MsoNormal">I am not sure how long I will keep using Phalanx but it is
fun to play. I really like
how it works and shows the challenges faced by each commander in the historical
battles. But it is so fast! I may tire of it
soon; it provides interesting and challenging games but can see I may want
something that has a bit more chaos and so more solo friendly. I am already working on a version with more
dice rolling <span style="font-family: Wingdings; mso-ascii-font-family: Calibri; mso-ascii-theme-font: minor-latin; mso-char-type: symbol; mso-hansi-font-family: Calibri; mso-hansi-theme-font: minor-latin; mso-symbol-font-family: Wingdings;">J</span></p>
<p class="MsoNormal"><br /></p><p class="MsoNormal"><span style="font-size: large;"><b>WW2</b></span></p><p class="MsoNormal">I orginally did setup this scenario to play with other rules and not on a grid. Bt never played it. I chose this to play on my
A4 4x3 grid as it seemed it would easily translate to the small grid. I looked over my <a href="https://drive.google.com/file/d/1tUkekbg1Xqe66B2PQLLZpnnE0kP2H2NA/view?usp=sharing" target="_blank">ww2 4x3 grid rules from a year ago</a> and
could see no changes required.<o:p></o:p></p>
<p class="MsoNormal">The scenario is A Bridge too Late from the web magazine
Frontline Observer. The scenario is
still available at the <a href="https://web.archive.org/web/20040724003727/http:/www.frontlineobserver.com/home/features_Para.asp" target="_blank">Wayback Machine</a>.</p>
<p class="MsoNormal"><b>Scenario<o:p></o:p></b></p>
<p class="MsoNormal">A small British force have managed to take a bridge across a
canal into a town that the Germans are defending. British reinforcements are coming from another side of the town. The Germans win if they can take the bridge
back and prevent the British from taking it back for as long as possible.
(British minor victory if hold the bridge and 50% casualties inflicted by turn 8, major victory
if hold the bridge until turn 11). <o:p></o:p></p>
<p class="MsoNormal">I modified the forces slightly to match what I had brought
with me.<o:p></o:p></p>
<p class="MsoNormal"><u>German<o:p></o:p></u></p>
<p class="MsoNormal">5 sections with 1 platoon leader<o:p></o:p></p>
<p class="MsoNormal">2 Panzer IVG<o:p></o:p></p>
<p class="MsoNormal">Breakpoint: 4 lost.<o:p></o:p></p>
<p class="MsoNormal"><u>British</u></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEisTION5BbZOTCWLWyD2QBqnuk26a-SodByDyhSpo2ybtc5x-Ljua2Vvlx_O-093yTD_uAWNcWjHiGH5kuE7fkSGPyq7HflJ-_5S-l2xI6mRL6Uz13T3Z69_nqRIolXyXoul5bPuzADOUYYj7_G4m4IisK1t9o25HVris8rsmN_KUlKx4Bw42b7gZyGgQ/s1220/IMG_20230406_114453%20british.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1220" data-original-width="1024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEisTION5BbZOTCWLWyD2QBqnuk26a-SodByDyhSpo2ybtc5x-Ljua2Vvlx_O-093yTD_uAWNcWjHiGH5kuE7fkSGPyq7HflJ-_5S-l2xI6mRL6Uz13T3Z69_nqRIolXyXoul5bPuzADOUYYj7_G4m4IisK1t9o25HVris8rsmN_KUlKx4Bw42b7gZyGgQ/w336-h400/IMG_20230406_114453%20british.jpg" width="336" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">The British force</span></td></tr></tbody></table><br /><o:p></o:p><p></p>
<p class="MsoNormal">1 section (bridge defenders)</p><p class="MsoNormal"><o:p></o:p></p>
<p class="MsoNormal">Reinforcements (may enter turn 2 onwards):<o:p></o:p></p>
<p class="MsoNormal"> 4 sections with 1 platoon leader<o:p></o:p></p>
<p class="MsoNormal"> 2 Sherman M4<o:p></o:p></p>
<p class="MsoNormal">Breakpoint: 4 lost.<o:p></o:p></p>
<p class="MsoNormal"><b>Terrain grid (4x3)<o:p></o:p></b></p>
<p class="MsoNormal">Buildings Buildings
Buildings <river+bridge>
Light cover<o:p></o:p></p>
<p class="MsoNormal">Buildings Light
cover Building <river> Light cover<o:p></o:p></p>
<p class="MsoNormal">Light cover None Light cover <river> Light cover<o:p></o:p></p>
<p class="MsoNormal"><b>Game</b></p>
<p class="MsoNormal">Deployment sees the Germans focus on the rear buildings to
protect the bridge. An advance Gruppe is
in the centre to stall a British advance that is likely to focus on coming up
the right side of the village. A single
British section holds the bridge on the other side of the river.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj_pFygo3y7LF8_xKMsIWEEZh7dWAmzwEwqTgjOQEdN2V_ePOlwHDkM7Wm1ZXCm3sNZ62Lxw_o7M5NAEUm-p1aJsaKyQmp6XH9D53dFNmPoqqQ6Cbb_sd7OxJ7NWBJOAojY1zxhG2DvfyJkO49WKJQyxu2gQUKJEmJgBXemBET_oyvDywu8B1rKkvpATA/s1024/IMG_20230406_114426%20deploy.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="681" data-original-width="1024" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj_pFygo3y7LF8_xKMsIWEEZh7dWAmzwEwqTgjOQEdN2V_ePOlwHDkM7Wm1ZXCm3sNZ62Lxw_o7M5NAEUm-p1aJsaKyQmp6XH9D53dFNmPoqqQ6Cbb_sd7OxJ7NWBJOAojY1zxhG2DvfyJkO49WKJQyxu2gQUKJEmJgBXemBET_oyvDywu8B1rKkvpATA/w400-h266/IMG_20230406_114426%20deploy.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Deployment. British will enter from the bottom of the image. One section is the bridge defenders (top right)</span></td></tr></tbody></table><p class="MsoNormal"><br /></p><p class="MsoNormal"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgZo4DQLSoIjI8PAa6OcvzO0ScJ5_Iel2DLITi1lNYSLapsdnOtzh2tu3TSmuoTBCw2SnUde8vjEH9hgoyF_bDUJnsM2KcSgxNL4wGn4BJapYMe7U3lAQEVB9tTA7vF6Z2eC65SG27UzCZzYKiaGsaeKrR8W1Jip8chLN887cx7zupGXLN2i0vmFDIlRA/s1024/IMG_20230406_114426%20m%20deploy%20grid.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="681" data-original-width="1024" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgZo4DQLSoIjI8PAa6OcvzO0ScJ5_Iel2DLITi1lNYSLapsdnOtzh2tu3TSmuoTBCw2SnUde8vjEH9hgoyF_bDUJnsM2KcSgxNL4wGn4BJapYMe7U3lAQEVB9tTA7vF6Z2eC65SG27UzCZzYKiaGsaeKrR8W1Jip8chLN887cx7zupGXLN2i0vmFDIlRA/w400-h266/IMG_20230406_114426%20m%20deploy%20grid.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">The 4x3 grid. I have highlighted the one square that sees all the action (bit of a spoiler).</span></td></tr></tbody></table><p class="MsoNormal"><br /></p>
<p class="MsoNormal">The Germans spot the Brirish bridge defenders and fire with
everything they have. The defenders are
routed! (rolled all 5’s and 6s’!)</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiyy7ZHq582275Burv7u6Zu39QmsRSyIyekm8Qkjmf1H_RUDclJZI5APJux93w0HCKS8RQIz06dIUhmIOTO5H1nyox9aNTwSJ__RhP8jnyEBBDdy4tvqD5rQO3owsGUOg6-U5pkkICFZ0N1EfXdgsoY0l1txabISBaLSAiA7U-dX6ieFVzqEG_sqYfSVw/s1024/IMG_20230406_114607%20m%20The%20Germans%20fire%20at%20the%20bridge%20defenders.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="367" data-original-width="1024" height="144" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiyy7ZHq582275Burv7u6Zu39QmsRSyIyekm8Qkjmf1H_RUDclJZI5APJux93w0HCKS8RQIz06dIUhmIOTO5H1nyox9aNTwSJ__RhP8jnyEBBDdy4tvqD5rQO3owsGUOg6-U5pkkICFZ0N1EfXdgsoY0l1txabISBaLSAiA7U-dX6ieFVzqEG_sqYfSVw/w400-h144/IMG_20230406_114607%20m%20The%20Germans%20fire%20at%20the%20bridge%20defenders.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">The Germans fire at the bridge defenders</span></td></tr></tbody></table><br /><o:p></o:p><p></p>
<p class="MsoNormal">The British reinforcements enter.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjXEQfZET8Wu9AufWq4yHhzJsP_XdJRihwXa768HyWcoX7gaBwJwrFg62hB6yWS3B7lR5dFYtcWpact7e1I4uiLIMhv4de42zLPh70rSrQ85VISaMb7tU8YSddwnc1B4z3cEVo7NKGxiXQzjsN3TiqclxM8fu29SSvUIkR3OkHpQ7ARIuW0LMTDNhla_A/s1200/IMG_20230406_114742%20m%20Two%20British%20sections%20supported%20by%20a%20Sherman.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1200" data-original-width="1024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjXEQfZET8Wu9AufWq4yHhzJsP_XdJRihwXa768HyWcoX7gaBwJwrFg62hB6yWS3B7lR5dFYtcWpact7e1I4uiLIMhv4de42zLPh70rSrQ85VISaMb7tU8YSddwnc1B4z3cEVo7NKGxiXQzjsN3TiqclxM8fu29SSvUIkR3OkHpQ7ARIuW0LMTDNhla_A/w341-h400/IMG_20230406_114742%20m%20Two%20British%20sections%20supported%20by%20a%20Sherman.jpg" width="341" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Two British sections supported by a Sherman enter on the right flank.</span></td></tr></tbody></table><br /><o:p></o:p><p></p>
<p class="MsoNormal">The Germans react and move an extra Gruppe in to support the
Gruppe in the centre. They also move one
Gruppe to the other side of the bridge as that will help with victory.</p><p class="MsoNormal"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjhmQecyymPp6GXicgdcmB8tCB91APhIQaxKaEM65dNock0eTKNMm7Azjr078GUDrqxnaORhHyJOs_tQhT2gVViKNcQ3xZqgZPwQXfo7TzWZCB-K7QMcpJW9b6l-o58MKsTRVB3uqeMrztjNleQQ3Cdsdb2LvttMJTuujmwMjFvXHgnYw1K9LKC6WrgWw/s1024/IMG_20230406_114848%20m%20Germans%20reinforce%20the%20centre%20building.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="737" data-original-width="1024" height="288" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjhmQecyymPp6GXicgdcmB8tCB91APhIQaxKaEM65dNock0eTKNMm7Azjr078GUDrqxnaORhHyJOs_tQhT2gVViKNcQ3xZqgZPwQXfo7TzWZCB-K7QMcpJW9b6l-o58MKsTRVB3uqeMrztjNleQQ3Cdsdb2LvttMJTuujmwMjFvXHgnYw1K9LKC6WrgWw/w400-h288/IMG_20230406_114848%20m%20Germans%20reinforce%20the%20centre%20building.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Germans reinforce the centre building</span></td></tr></tbody></table><p class="MsoNormal"><br /></p>
<p class="MsoNormal">The British assault the building. The Germans fire at them as they advance but
miss entirely! In the ensueing close range battle all the infantry on both sides are
supressed. The Germans are forced to
retreat as the British have an unsuppressed Sherman in the same area..</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi8g8aKO8mTIs5otxOvjNOmXi6LrH4AWibgHcplpVDX9k6tI1Hk0w8P0oHkym_v9KMpSi8cmTAvOzNzOeqRH_PjouZAefXAGTnsUTHPygO5YxuBNVJRHXbodhkULJgoAP3qx_W__puRGii_8UMBwdD4l38HYCDooBe5RA6rf29R9oNmSqIzfERgB0mgHg/s1024/IMG_20230406_115027%20m%20The%20British%20assault.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="793" data-original-width="1024" height="310" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi8g8aKO8mTIs5otxOvjNOmXi6LrH4AWibgHcplpVDX9k6tI1Hk0w8P0oHkym_v9KMpSi8cmTAvOzNzOeqRH_PjouZAefXAGTnsUTHPygO5YxuBNVJRHXbodhkULJgoAP3qx_W__puRGii_8UMBwdD4l38HYCDooBe5RA6rf29R9oNmSqIzfERgB0mgHg/w400-h310/IMG_20230406_115027%20m%20The%20British%20assault.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">The British assault!</span></td></tr></tbody></table><p class="MsoNormal"><br /></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj78TxYQ9vop6mMKKc9QqSwz_rIByiBumKsztxaB4yiAZ2cEski9HleuemrdQ4CgtJ4Jl6Gs3Uml3RaHLB4CYsz9PJVl2Ulq-ZghjOBJz_8Y3uuSmc4Qk8NtftoRXZKJtYemp9d4_hCSwxtgCyhPY1-jwFSNj5uSDqInyZd7YnqwVldQJjWQ2EBQl_qPQ/s2142/IMG_20230406_121150%20m%20%20The%20Germans%20retreat.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="2142" data-original-width="1024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj78TxYQ9vop6mMKKc9QqSwz_rIByiBumKsztxaB4yiAZ2cEski9HleuemrdQ4CgtJ4Jl6Gs3Uml3RaHLB4CYsz9PJVl2Ulq-ZghjOBJz_8Y3uuSmc4Qk8NtftoRXZKJtYemp9d4_hCSwxtgCyhPY1-jwFSNj5uSDqInyZd7YnqwVldQJjWQ2EBQl_qPQ/w191-h400/IMG_20230406_121150%20m%20%20The%20Germans%20retreat.jpg" width="191" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">The Germans retreat</span></td></tr></tbody></table><br /><o:p></o:p><p></p>
<p class="MsoNormal">In the centre the British bring on most of the remaining
force - 2 sections, a Sherman and the
commander.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEikEQLvsnH6KiWqD-pTyVLAj3csC-ytrZ_wjNx75vJNDxb9HMr0lFcnRsUbc6eRUdctxw4MFkvenYt6MoAJ4yd8NywnQsfftKmDDmevNp4S6pcPJts0G1og6iFedpoXVUqI_RubU1fcIlNNUbx1zxhEinDLc6U8LAbzIVaiUrEzIU2ZaUh0FJmup2W1Uw/s1024/IMG_20230406_121153%20m%20Most%20of%20the%20remaining%20British%20force%20enter.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="947" data-original-width="1024" height="370" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEikEQLvsnH6KiWqD-pTyVLAj3csC-ytrZ_wjNx75vJNDxb9HMr0lFcnRsUbc6eRUdctxw4MFkvenYt6MoAJ4yd8NywnQsfftKmDDmevNp4S6pcPJts0G1og6iFedpoXVUqI_RubU1fcIlNNUbx1zxhEinDLc6U8LAbzIVaiUrEzIU2ZaUh0FJmup2W1Uw/w400-h370/IMG_20230406_121153%20m%20Most%20of%20the%20remaining%20British%20force%20enter.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Most of the remaining British force enter in the centre.</span></td></tr></tbody></table><p class="MsoNormal"><br /></p>
<p class="MsoNormal">The Germans throw everything they can into the centre building
occupied by the British – 2 Gruppe, the commander and a tank.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgl37-otQoVilQfH-h578E4C-4XH7kwpI8xR4xyR7W5OdWNMEvLzzZqYnMTK4JVS0WVjNUz32jgbBhMT1OHLTy-NZPOWn0EA114ZQVuWhX0jmfDj-Mn2NRLOKye7EwRSA_2pahxEwmiIzhASlm7yoikX1y6ye2IyIv4E0WSBh06fgyiKcQnZ3EipPAu1w/s1024/IMG_20230406_121243%20m%20The%20Germans%20assault%20the%20British.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="909" data-original-width="1024" height="355" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgl37-otQoVilQfH-h578E4C-4XH7kwpI8xR4xyR7W5OdWNMEvLzzZqYnMTK4JVS0WVjNUz32jgbBhMT1OHLTy-NZPOWn0EA114ZQVuWhX0jmfDj-Mn2NRLOKye7EwRSA_2pahxEwmiIzhASlm7yoikX1y6ye2IyIv4E0WSBh06fgyiKcQnZ3EipPAu1w/w400-h355/IMG_20230406_121243%20m%20The%20Germans%20assault%20the%20British.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">The Germans assault the British occupied building.</span></td></tr></tbody></table><p class="MsoNormal"><br /></p>
<p class="MsoNormal">Poor German dice rolling and excellent British dice rolling
see the Panzer IV and a Gruppe destroyed and the other Gruppe suppressed. The
Gruppe is forced to retreat. The British
force it still intact (although suppressed).
This is not good for the Germans if they cannot dislodge the British.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhKfXyRkVxIEL1Lnv3pBFh6ot6VoGcVxRHO8iA29kNsbsrLOP6VM_2pUCwGOnAH7YwjwW8sx_fJoc4PlObxm-_lwKPaEUJiH-vwRUkkt9WfO0GPkrU-on3joQOCINmWtO2Q3hkRwakCl4DF_AnNs_Xsa8tsUjxosO9nxFsdYruC4cOte_OqmxGwvaWObg/s1024/IMG_20230406_121249%20m%20Panzer%20IV%20destroyed.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="905" data-original-width="1024" height="354" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhKfXyRkVxIEL1Lnv3pBFh6ot6VoGcVxRHO8iA29kNsbsrLOP6VM_2pUCwGOnAH7YwjwW8sx_fJoc4PlObxm-_lwKPaEUJiH-vwRUkkt9WfO0GPkrU-on3joQOCINmWtO2Q3hkRwakCl4DF_AnNs_Xsa8tsUjxosO9nxFsdYruC4cOte_OqmxGwvaWObg/w400-h354/IMG_20230406_121249%20m%20Panzer%20IV%20destroyed.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Panzer IV destroyed.</span></td></tr></tbody></table><p class="MsoNormal"><o:p> </o:p></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhtEojYv4Io9Dtne37XzP4OLjeflkCowf_xgWwQ629pmMy7fW18g5UEmxDJLzTboPxyrmgK5_wcUqajQLzVIJ4OtwOdB5knG_icMOZOAPLGSqPwefi7kg7Ia6tjueT2lzEDa4_traAHlCDic0dokCQzPKwLytEmOx1KNkSe9DK2D1hRh-efk0EOIiaDHQ/s1024/IMG_20230406_121417%20m%20Germans%20retreat.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="998" data-original-width="1024" height="390" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhtEojYv4Io9Dtne37XzP4OLjeflkCowf_xgWwQ629pmMy7fW18g5UEmxDJLzTboPxyrmgK5_wcUqajQLzVIJ4OtwOdB5knG_icMOZOAPLGSqPwefi7kg7Ia6tjueT2lzEDa4_traAHlCDic0dokCQzPKwLytEmOx1KNkSe9DK2D1hRh-efk0EOIiaDHQ/w400-h390/IMG_20230406_121417%20m%20Germans%20retreat.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Germans retreat</span></td></tr></tbody></table><p class="MsoNormal"><br /></p>
<p class="MsoNormal">The British attempt to unsuppress the sections but one routs
and the other remains suppressed. The
Germans take this opportunity to then assault with what they have left and able to move - one
Gruppe and one Panzer IV. The Gruppe is
suppressed while assaulting. In the ensuing
firefight the Sherman and Panzer IV are destroyed, leaving one Gruppe and one British section.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiOeSH9Urn_vOBhZDhrIy_SxNkeXtazgUfffmGjYxNSoqMKJS904V70jxAp_IVEZDOeBaQoFph2CFquarLd9nFP8ECon0ZfpUFCOdeMxsw9fyKS3mCnPpsZ6RHoUOss7x-uVdfk17Roa42cbaFxrwtzmg1VDOAW2v8rJ2UmUGSQIME9oPWhJixFmZn3aQ/s1024/IMG_20230406_121525%20m%20The%20Germans%20assault%20with%20what%20they%20have%20left.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="715" data-original-width="1024" height="279" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiOeSH9Urn_vOBhZDhrIy_SxNkeXtazgUfffmGjYxNSoqMKJS904V70jxAp_IVEZDOeBaQoFph2CFquarLd9nFP8ECon0ZfpUFCOdeMxsw9fyKS3mCnPpsZ6RHoUOss7x-uVdfk17Roa42cbaFxrwtzmg1VDOAW2v8rJ2UmUGSQIME9oPWhJixFmZn3aQ/w400-h279/IMG_20230406_121525%20m%20The%20Germans%20assault%20with%20what%20they%20have%20left.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">The Germans assault with what they have left and can move.</span></td></tr></tbody></table><p class="MsoNormal"><br /></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh7x_oYTFyq4rDDzeMU77QzgqHFR6Fw8aym6__lZWKiJaLMKce4Lx1FGfJxpUt7IFtjPfjz8RrN3TwpgqFdPp7GxssJoM97wbxFl3OOBBmwrVkmtl1Rje6BOZeJpvCIuEIyXEgIu5g4boXq3ZRwh52QiTF0-B_B-Nf5GVsI-f7LGTaVM2xaenG2DT_v9w/s1024/IMG_20230406_121614%20A%20Gruppe%20and%20a%20section%20is%20all%20that%20remain%20of%20the%20firefight.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="689" data-original-width="1024" height="269" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh7x_oYTFyq4rDDzeMU77QzgqHFR6Fw8aym6__lZWKiJaLMKce4Lx1FGfJxpUt7IFtjPfjz8RrN3TwpgqFdPp7GxssJoM97wbxFl3OOBBmwrVkmtl1Rje6BOZeJpvCIuEIyXEgIu5g4boXq3ZRwh52QiTF0-B_B-Nf5GVsI-f7LGTaVM2xaenG2DT_v9w/w400-h269/IMG_20230406_121614%20A%20Gruppe%20and%20a%20section%20is%20all%20that%20remain%20of%20the%20firefight.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">A Gruppe and a section is all that remain of the firefight.</span></td></tr></tbody></table><br /><o:p></o:p><p></p>
<p class="MsoNormal">The other British force splits - one advancing in the centre and the other
Sherman, a section and leader into the contested building.</p><p class="MsoNormal"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg29at8-CqfSEK-TGW06-OAEKR4EuWRORS6EMML-ytXLVJBbr6OQf09OvbADUZNbkWkUSwSp9LqgzqlOfwyWlyykv73fuVPmMlfE-Hjrhcfqs3AGgVRatOmlyKLTbvSh617aSc8lP9oqDpgHc6qwQkNdzniyPvfXPLMpTbaiqvA8iqi22pBpsARgs0RSA/s1024/IMG_20230406_121759%20m%20the%20british%20advance%20into%20the%20contested%20building.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="377" data-original-width="1024" height="148" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg29at8-CqfSEK-TGW06-OAEKR4EuWRORS6EMML-ytXLVJBbr6OQf09OvbADUZNbkWkUSwSp9LqgzqlOfwyWlyykv73fuVPmMlfE-Hjrhcfqs3AGgVRatOmlyKLTbvSh617aSc8lP9oqDpgHc6qwQkNdzniyPvfXPLMpTbaiqvA8iqi22pBpsARgs0RSA/w400-h148/IMG_20230406_121759%20m%20the%20british%20advance%20into%20the%20contested%20building.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">The British advance into the centre an contested building</span></td></tr></tbody></table><br /><o:p></o:p><p></p>
<p class="MsoNormal">The British lose a section in the melee. They are at their breakpoint (the Germans are one away from theirs) and decide to
cut their losses and retreat. The Germans hold the bridge and so score a victory!<o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p><b>Thoughts</b></p>
<p class="MsoNormal">Really enjoyed this game.
At the end of my last blog post of a 3x4 game a year ago I wrote I was thinking of
expanding the game to 6x4 so I could play scenarios, as most scenarios are
designed for 6’x4’ tables. I think I
will be fine with 3x4 – the above scenario was designed for a 6’x4’ table. I will look over for scenarios that may
convert easily to 3x4. I am surprised
the ww2 3x4 rules have held up – I made no changes to the rules to play them
this time. Normally there is some
situation that comes up I have not thought about and need to tweak them
slightly. I guess the simplicity of them
helps so that they don’t need much changing anymore.<o:p></o:p></p>
<p class="MsoNormal">I am still going to keep playing the Operation Jupiter
campaign in 20mm, just need to decide on rules <span style="font-family: Wingdings; mso-ascii-font-family: Calibri; mso-ascii-theme-font: minor-latin; mso-char-type: symbol; mso-hansi-font-family: Calibri; mso-hansi-theme-font: minor-latin; mso-symbol-font-family: Wingdings;">J</span><o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p></p>
<p class="MsoNormal"><span style="font-size: large;"><b>SF RPG</b></span></p><p class="MsoNormal">I have been playing around with solo SF RPGing for quite a
few years and chop and change my own rules all the time. This time around, I am reusing some rules I
wrote late last year and played though about 20 adventures with them. I have removed most of the modifiers to the
various tables so just about everything to set up scenes, encounters, NPCs etc
is just a straight 1d6 roll. I have also made it a lot more friendly to a single PC being in the game. The only exception ito straight rolls are task rolls – there are 6 tasks and have
1-2 modifiers. I also made the tasks similar
in results to make it more consistent.
And it all fits onto 2 (dense) pages.
If you are familiar with Two Hour Wargames Lovecraft’s Revenge it sort
of follows that framework but with some Two Hour Wargames 5150 New Beginnings Quick
Play type encounters.<o:p></o:p></p>
<p class="MsoNormal"><b>Game<o:p></o:p></b></p>
<p class="MsoNormal">This is not so much as narrative as describing the game
events. There are only pictures for the
first few scenes. As I was using a
single 2 sided A4 sheet to play the game,
I did not have room to put in my normal narrative tables to flesh out NPC names
nor descriptions of objects, clue, locations, obstacles, hazards etc.<o:p></o:p></p>
<p class="MsoNormal"><u>Opening scene<o:p></o:p></u></p>
<p class="MsoNormal">Yent is a hospitality worker from an industrial, worker
background seeking atonement. Yent
skills are excellent physical, excellent technical and good social. They are armed with a handgun and also have a
tech kit. Yent is starting in Leewin, a
rough area of the planet. They are
looking for someone highly experienced to give them an aim in life (objective:
find person, class: Achiever).</p><p class="MsoNormal"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiP5KgJh8ebMsqaxfyfs6yPtaItiyk4hPKreLi0rrR0UMd5nkCK6X0mKxWzga6lHB69v32kRHeOXMmF9lcDOGlNB7VLs8BEBetIlbj2ZUQ3-oHKmRRrU096Ca8Iq85HQIpIYYDo0fWHun-zUDQHtAxg3vRInpmNudy6FWgVXamI7589DdQpJ3jCVylJ3A/s1024/IMG_20230405_141415%20yent.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="779" data-original-width="1024" height="243" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiP5KgJh8ebMsqaxfyfs6yPtaItiyk4hPKreLi0rrR0UMd5nkCK6X0mKxWzga6lHB69v32kRHeOXMmF9lcDOGlNB7VLs8BEBetIlbj2ZUQ3-oHKmRRrU096Ca8Iq85HQIpIYYDo0fWHun-zUDQHtAxg3vRInpmNudy6FWgVXamI7589DdQpJ3jCVylJ3A/s320/IMG_20230405_141415%20yent.jpg" width="320" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Yent</span></td></tr></tbody></table><br /><p></p><p class="MsoNormal">Yent encounters a hazard (table and chairs as I had them in the box) and loses some funds
to fix things after he fell over them.</p><p class="MsoNormal"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi6B9mzKmu_-e-nnquJXEcA_H_hZ4BSE3MFVsVu1dD782Geke4mfgq9egxseJnuAaoMD1FlKpSVEvnrFpsbIfKzaKY1uPpIL-Gf9RViVmRDPoCoJcSRl4DBtw7c0NIbAtpw1pjCmWuCzk2_K4eirWfS3X9LD11pRAgZrN9D89PrudO-tS63vUixt3sbZQ/s1066/IMG_20230405_141508%20yent%20hazard%201.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1066" data-original-width="1024" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi6B9mzKmu_-e-nnquJXEcA_H_hZ4BSE3MFVsVu1dD782Geke4mfgq9egxseJnuAaoMD1FlKpSVEvnrFpsbIfKzaKY1uPpIL-Gf9RViVmRDPoCoJcSRl4DBtw7c0NIbAtpw1pjCmWuCzk2_K4eirWfS3X9LD11pRAgZrN9D89PrudO-tS63vUixt3sbZQ/s320/IMG_20230405_141508%20yent%20hazard%201.jpg" width="307" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Yent with tables and chairs</span></td></tr></tbody></table><p></p><p class="MsoNormal"><br /></p><p class="MsoNormal"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEik7e5MbZszE-Tw07JfGy99sO5KocSIBfkJBrLYqQAdjKm5uMmK-CDEh7-hKwGG7wrJZ8xgNFvdSMxIWXfFc4-XGBNveTP7xmxDNKVEYV15MJMJ7thNbK1J_xgRVue0o4ZCYHYpXOzXUJdpFBEnFwb0hgk20jo7_URDLvWy11UizHfRKs83x7Rzz1QQAw/s1024/IMG_20230405_141517%20yent%20fails%20hazard.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="796" data-original-width="1024" height="249" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEik7e5MbZszE-Tw07JfGy99sO5KocSIBfkJBrLYqQAdjKm5uMmK-CDEh7-hKwGG7wrJZ8xgNFvdSMxIWXfFc4-XGBNveTP7xmxDNKVEYV15MJMJ7thNbK1J_xgRVue0o4ZCYHYpXOzXUJdpFBEnFwb0hgk20jo7_URDLvWy11UizHfRKs83x7Rzz1QQAw/s320/IMG_20230405_141517%20yent%20fails%20hazard.jpg" width="320" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Oops</span></td></tr></tbody></table><p></p><p class="MsoNormal"><br /></p>
<p class="MsoNormal">Yent meets a cunning mechanic and try to obtain some
information but the mechanic knows nothing (result= ignore).<o:p></o:p></p>
<p class="MsoNormal">Finally Yent meets a Commander who tells Yent about some
lost treasure to seek.</p><p class="MsoNormal"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi4kjhZiU9MU7TKNX7lCf7R39Z-Tp-at68Z_E2x8oy7QI3XRErJwfMSJdcGb6UkDeNTrsbQWV64kpU3tBJyXh1GMgKbkHXGKman_7arTt7buXqKiERgRMv9MyCtykT_0K-jdwPvaWDPxz5s2PrtPeD2QykZ2DO9VCr3JE2n1qQh6bfpvTDq3p4xprt6PA/s1024/IMG_20230405_141549%20yent%20and%20commander.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="869" data-original-width="1024" height="272" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi4kjhZiU9MU7TKNX7lCf7R39Z-Tp-at68Z_E2x8oy7QI3XRErJwfMSJdcGb6UkDeNTrsbQWV64kpU3tBJyXh1GMgKbkHXGKman_7arTt7buXqKiERgRMv9MyCtykT_0K-jdwPvaWDPxz5s2PrtPeD2QykZ2DO9VCr3JE2n1qQh6bfpvTDq3p4xprt6PA/s320/IMG_20230405_141549%20yent%20and%20commander.jpg" width="320" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Yent meeting the commander</span></td></tr></tbody></table><p></p>
<p class="MsoNormal"><u>Scene 1<o:p></o:p></u></p>
<p class="MsoNormal">The Commander asks to be escorted to the nearby desert location. On the way they meet some workers that provide some advice (in rules terms a hint that provides a +1 bonus to a subsequent die roll). </p><p class="MsoNormal"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh7fZfPTMOqFX0uzK_xriya3jWS2iG7-5Y69K3z8uDGteu8YWmYHtgvG0m3GGpAr1ePWZMX5IVifjGl0ake7FfIHKMfYoSx_hKfMb5tOUaNmINIr9CxkK2XTaUjjNPTEf8p_V38ax2xlt3q63aHsrMGe5S7_r0-pOKW5ZhXeh9ArtqBTidZs0xTTAlFzQ/s1024/IMG_20230405_141619%20yent%20and%20worker.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="782" data-original-width="1024" height="244" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh7fZfPTMOqFX0uzK_xriya3jWS2iG7-5Y69K3z8uDGteu8YWmYHtgvG0m3GGpAr1ePWZMX5IVifjGl0ake7FfIHKMfYoSx_hKfMb5tOUaNmINIr9CxkK2XTaUjjNPTEf8p_V38ax2xlt3q63aHsrMGe5S7_r0-pOKW5ZhXeh9ArtqBTidZs0xTTAlFzQ/s320/IMG_20230405_141619%20yent%20and%20worker.jpg" width="320" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Yent get some advice from a worker</span></td></tr></tbody></table><p></p><p class="MsoNormal"><br /></p><p class="MsoNormal">They then are approached by a ganger. Yent’s extremely poor attempt
at negotiation sees the ganger draw their handgun and shoot at Yent, but misses.
Yent returns fire and the ganger drops to the ground.</p><p class="MsoNormal">Finally they reach the desert but two shady dealers jump them. They shoot at Yent but Yent manages to make a run for it and escape.</p><p class="MsoNormal"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjktsLR5Vhrs5vbSUv9R-BcR1QbeG2csBTcTcR0uoJSptea1_dfSlAWc3_wCHkqX82NzPhWPzVA_rsLg2CwqefaRXK7Cq94rKIerHsxXbF-mpM6AJnEaYFRTxoLiCKYuR5LpbCi6WASTnijysHVozI11U9bZHTzonL-_kXp0f6lOXEhDeiTI4arqCY8Ow/s1024/IMG_20230405_141854%20yent%20and%20crims.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="836" data-original-width="1024" height="261" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjktsLR5Vhrs5vbSUv9R-BcR1QbeG2csBTcTcR0uoJSptea1_dfSlAWc3_wCHkqX82NzPhWPzVA_rsLg2CwqefaRXK7Cq94rKIerHsxXbF-mpM6AJnEaYFRTxoLiCKYuR5LpbCi6WASTnijysHVozI11U9bZHTzonL-_kXp0f6lOXEhDeiTI4arqCY8Ow/w320-h261/IMG_20230405_141854%20yent%20and%20crims.jpg" width="320" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Yent not going very well in negotiating with some criminals (the two figures to the right).</span></td></tr></tbody></table><p></p><p class="MsoNormal"><br /></p><p class="MsoNormal">They have reached the destination, Yent hoping the Commander
will help with a clue. Yent fails miserably
to extract a clue from the Commander. What
is worse the Commander takes extreme offense and tries to melee with Yent who
runs away. </p><p class="MsoNormal"><o:p></o:p></p>
<p class="MsoNormal"><i>There was a lot of really bad dice rolling for Yent when
talking to others.</i><o:p></o:p></p>
<p class="MsoNormal"><u>Scene 2<o:p></o:p></u></p>
<p class="MsoNormal">Yent needs to travel to the rural area to hopefully get a
clue through investigative methods. After overcoming an obstacle, Yent questions an entertainer
and gets some information. They successfully talk their way out of trouble with
some criminals before meeting a Patron.
Tough talking get more relevant information. Meeting another high achiever reveals nothing. Yent finally gets the information to put everything together by talking to a senior
bureaucrat on their own estate.<o:p></o:p></p>
<p class="MsoNormal"><u>Scene 3<o:p></o:p></u></p>
<p class="MsoNormal">Staying in the rural area, Yent needs to find an
object. Yent manages to overcome a
hazard on the way to the plantation that may hold a clue. It does and Yent manages to find the object
that provides another clue to seek the lost treasure.<o:p></o:p></p>
<p class="MsoNormal">We will leave the adventures of Yent here (as that is as far
as I have played!).<o:p></o:p></p>
<p class="MsoNormal"><b>Post-game<o:p></o:p></b></p>
<p class="MsoNormal">After the encounters I played out above I realise I have set
the roll required for a task success too high – on average a PC is going to
succeed at a task about 50% of the time (after modifiers) i.e. a 4+ on a
d6. In my games, PCs are larger than
life and should be doing better than that.
So I have since changed the rules and now success will average 2/3rds of
the time, a 3+ on a 1d6. </p><p class="MsoNormal"><span style="font-size: large;"><b>Holiday verdict</b></span></p>
<p class="MsoNormal">Well, it worked. I packed
a game for each era into a box and played at least one game from each. So my mojo cannot be that low – I did not
have to force myself to play. My focus
since the holiday has been on the 8x8 ancient rules. But who knows how long that lasts before I am
distracted by something else. Actually,
I have been distracted by the Shooting’ Iron rules I found recently. Simple 1d6
rules for Wild West skirmish but I am using some old Warhammer 40K figures I
have to test them out. Simpler than
Fistful of Lead and alternate figure activation – will see how I go! </p>Shaun Travershttp://www.blogger.com/profile/05691522858410783769noreply@blogger.com10tag:blogger.com,1999:blog-8394777082320559161.post-3572534793105470812023-04-10T08:15:00.001+10:002023-04-10T08:15:42.696+10:00 600,000 views and 13 years<p><b>Introduction</b></p><p>Well my blog has reached 600,000 views. Looking at Google Analytics that includes about 60% bot hits, but let us not dwell on that. It has been going 12 or 13 years. Why 12 or 13? Followers may have noticed I have posted nothing for a year. So you could say is lasted 12 years, or that it still exists and so 13 years :-)</p><p>Addressing the last year then. The good news is that I am still doing wargaming, just less playing and no posting. My mojo was low for both FTF play and also solo, especially solo. And with not much for playing, none for posting. I was fine playing both sides for 10 years - somewhere is the last few years I have lost that ability! I madly write lots of rules but when it gets to playing them I rarely get it set up and usually not that far. And then write some new rules, and then not play them either etc. </p><p>I am still playing occasionally (and have a lot of draft rules :-)) and my interest seems to have recently picked up in blogging and playing, so you may see some posts out of me this year.</p><p>My gaming spans mainly Ancients, WW2 and solo SF skirmish/role play so will discuss them each as I have done some in each over the last year.</p><p><b>Ancients</b></p><p>I played four more of the <a href="https://shaun-wargaming-minis.blogspot.com/p/peter-sides-ancient-scenarios-list-and.html" target="_blank">Peter Sides’ ancient battle scenarios</a> about May-June 2022 and they mostly written up but need an hour or so each to finish and just don’t have the energy. </p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjPF_E45qG2V_EYuYOQMeeoXluV5-5BUJwsZyxWq5bmOZoPEpHqVMpR-VUg3rM6kkhZ-Q9NNNxoXA7ZXaY1KR3ujt4XDF5UI6VHwEzzsy8qjYbvNc4z4mV2vTySyPWbb3Bi_n4lwRhFmkUUzY3nIu6LSyWONV8PeaOjmCEsfH2UuY9gO3CE7wZsnwTu2A/s1024/IMG_8306%20Caesar%20in%20melee.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="639" data-original-width="1024" height="250" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjPF_E45qG2V_EYuYOQMeeoXluV5-5BUJwsZyxWq5bmOZoPEpHqVMpR-VUg3rM6kkhZ-Q9NNNxoXA7ZXaY1KR3ujt4XDF5UI6VHwEzzsy8qjYbvNc4z4mV2vTySyPWbb3Bi_n4lwRhFmkUUzY3nIu6LSyWONV8PeaOjmCEsfH2UuY9gO3CE7wZsnwTu2A/w400-h250/IMG_8306%20Caesar%20in%20melee.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">A melee from the Pharsalus battle.</td></tr></tbody></table><p>About 18 months ago I play a dozen or so games of my modified ABC rules without marker on a 12x12 grid. It worked OK but the no markers thing really needed other rules, not a modified set of mine. Not a big fan of DBA 2 onwards (don’t mind DBM), I thought about playing <a href="http://www.oocities.org/stendaswargames/rules.htm" target="_blank">DBSA</a> (the precursor to DBA) but then modified it to add elements of DBA 1.0, then made it work with a single die roll for combat, then made them for a 12x12 grid and added in some reaction moves. I did actually play the resulting rules a few times and they were fun but so many recoils! The DBx game mechanisms rely on recoils as it has no unit degradation and for its command and control system. The system is so elegant but without recoils the game doesn’t work so well.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhlZyzvYCbnejKYmDsESXhLYyNAnwOcQie8UZTI2x5xoTqjAKTTtOCCPO6POHtsqTvIhO3_oqzxpcyyYe-OZgiFoOsQ39VM7jyZ8XimfIVyHTs8D9NzVPBYOISWsI1L9ZdWWlpGfKuVo1Rjma_ALkY0EwVPLUpL8ZXk8bNcrmlciq35xHALYel8uJ7UDA/s1024/dbsa.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="826" data-original-width="1024" height="323" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhlZyzvYCbnejKYmDsESXhLYyNAnwOcQie8UZTI2x5xoTqjAKTTtOCCPO6POHtsqTvIhO3_oqzxpcyyYe-OZgiFoOsQ39VM7jyZ8XimfIVyHTs8D9NzVPBYOISWsI1L9ZdWWlpGfKuVo1Rjma_ALkY0EwVPLUpL8ZXk8bNcrmlciq35xHALYel8uJ7UDA/w400-h323/dbsa.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">DBSA derived game playtesting, on a grid</td></tr></tbody></table><p>So I looked at a few other ancient rules without markers. I tried <a href="https://boardgamegeek.com/boardgame/13334/phalanx-ancient-battle-game" target="_blank">Phil Sabin’s Phalanx</a> rules out but found that a) they don’t work as well when you set them up as a deployed battle (compared to the rules where they deploy out of a camp) and b) I could not keep track of the modifiers. But I did like Phalanx and may go back to it (spoiler – I did go back to Phalanx). I also tried <a href="https://boardgamegeek.com/boardgame/68936/ritter" target="_blank">Ritter</a> – markerless and diceless - but it is not for me playing solo but a really well thought out diceless system. I may get back to Ritter as well someday.</p><p>I was playing with 6mm forces on a 12x12 grid but really wanted to use my 15mm based figures but will small forces. I had done a 1’x1’ board before so why not try my favourite rules – <a href="https://boardgamegeek.com/boardgame/11388/armati-2nd-edition-rules-and-lists-ancient-and-med" target="_blank">Armati 2</a> – with just the core forces (about 5-7 bases) on a 1’x1’ table at Intro scale. I love Armati 2 – it to me feels a little like a chess game. And that is the problem with only a few units and little manoeuvre. You can see what is going to clash with what and have a really great idea how the game is going to play out. Ah well, the normal game size is where these rules shine.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjFTxPAl6-yaiNP5Y7tTUh3XZAWGKJRzdyyXeUPxcwpHXGzv9TCkwEKTrDulwXSPAlIOrkwa8bDvcjzo3zERi5dkbyPcWdDtA0SHbAcnny_unulveH8FLCv7JKIx4FcFWIblMvbqXjtgeE8EH3wqJ8Q-qAcSUPjvCCXMZEE34gHeLJaQZhvqFx2wlhKFw/s1024/IMG_8355%20alex%20Vs%20indians%20armati.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="705" data-original-width="1024" height="275" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjFTxPAl6-yaiNP5Y7tTUh3XZAWGKJRzdyyXeUPxcwpHXGzv9TCkwEKTrDulwXSPAlIOrkwa8bDvcjzo3zERi5dkbyPcWdDtA0SHbAcnny_unulveH8FLCv7JKIx4FcFWIblMvbqXjtgeE8EH3wqJ8Q-qAcSUPjvCCXMZEE34gHeLJaQZhvqFx2wlhKFw/w400-h275/IMG_8355%20alex%20Vs%20indians%20armati.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Intro Armati 2 - core units only on a 30cmx30cm (Macedonian Vs Indian)</td></tr></tbody></table><p>I then started to look at other rules and then went back to DBSA. But quickly pivoted to DBA and then I realised maybe I could handle a marker. So looked at my favourite single marker game – <a href="https://boardgamegeek.com/boardgame/163867/ancients" target="_blank">Bill Banks Ancients</a> (BBA) and looked again at DBSA, then added in BBA components. But haven’t played a game yet. And still haven’t. I did go back to Phalanx, redid the modifiers chart to make it easier to follow, modified movement slightly to work on an 8x8 grid and did play from deployment rather than from a camp. I found after a few test games with deployed forces it worked quite well after all. There should be some blog posts on historical games with Phalanx coming.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiC4D2iWYPVgTFs63Kf0a039UcoN4tYjfPt6XX-opZpnA0jB0S_tRgtk5XAndq6KpYxvh3E_v5o87bBg9fqpMKMMjAxWJsoBFrBqMFpbO-AJCW8vIUTg1YVxvRzd5eqEQt9AYKo65LTj2GFWNaoe2U52I2psCeoP3eSbPOU6KJbJ4CYkmAdabn4r_MY1g/s1024/IMG_8386%20phalanx%208x8.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="948" data-original-width="1024" height="370" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiC4D2iWYPVgTFs63Kf0a039UcoN4tYjfPt6XX-opZpnA0jB0S_tRgtk5XAndq6KpYxvh3E_v5o87bBg9fqpMKMMjAxWJsoBFrBqMFpbO-AJCW8vIUTg1YVxvRzd5eqEQt9AYKo65LTj2GFWNaoe2U52I2psCeoP3eSbPOU6KJbJ4CYkmAdabn4r_MY1g/w400-h370/IMG_8386%20phalanx%208x8.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Phalanx on an 8x8 grid. Midway through Battle of Taurus 39BC.</td></tr></tbody></table><br /><p><b>WW2</b></p><p>So my last WW2 game was on an <a href="https://shaun-wargaming-minis.blogspot.com/2022/04/ww2-west-front-1944-campaign-game-06.html" target="_blank">A4 3x4 grid</a> with 6mm forces. I was expanding it to play on a larger 5x6 grid and then thought I should try and play with my 20mm stuff. So I went back to my rules but was looking for something where could have 3 figures (or bases for 6mm) per section. I did play one 6mm game with the <a href="https://web.archive.org/web/20150830064733/http://www.wrg.me.uk/WRG.net/History/OLDWRG/WWII.pdf" target="_blank">WRG 1st edition (1973)</a> inspired rules (I just streamlined them a little) and they were ok. So then I thought I could play a small game with 20mm and 3 figures one section. I set up the next <a href="https://shaun-wargaming-minis.blogspot.com/p/ww2-rules-ramblings.html" target="_blank">Operation Jupiter game</a> on a 2’x2’ table in my map drawers It take place in a town so does not need a lot of space. And then lost interest.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg4NEYDr5_vgBa-cvqBfIaHsavf45NOIinem2ep7-6LDBpDzC7QeaO-Nm-_stfnuEZ6owgfhKS9LtLr9xq5adNCJTPTenNPA6zsaZeLZJNQdpWcwmwjqB2GqoBmvy1spHJNA6ZOAUT-7BZ3NDYDFcKetS4KJykK--GD8ewMQzh5550ZNLQ1Z0PPJV-AjA/s1030/IMG_20230409_145112%20drawer%20game.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1030" data-original-width="1024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg4NEYDr5_vgBa-cvqBfIaHsavf45NOIinem2ep7-6LDBpDzC7QeaO-Nm-_stfnuEZ6owgfhKS9LtLr9xq5adNCJTPTenNPA6zsaZeLZJNQdpWcwmwjqB2GqoBmvy1spHJNA6ZOAUT-7BZ3NDYDFcKetS4KJykK--GD8ewMQzh5550ZNLQ1Z0PPJV-AjA/w398-h400/IMG_20230409_145112%20drawer%20game.jpg" width="398" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">2'x2' setup ready for a ww2 game; still the same after 12 months.</td></tr></tbody></table><p>I then streamlined the WRG rules a lot more, thought about a <a href="https://www.wargamevault.com/product/223411/Five-Men-in-Normandy-30-cal-edition" target="_blank">Five Men in Normandy</a> campaign (using 5MiN rules) and then went back to the rules I used to use for 20mm games – <a href="http://shaun-wargaming-minis.blogspot.com/2011/02/take-cover-ww2-rules-review.html" target="_blank">Take Cover!! </a> I started streamlining them and realised I had been on this path before about 10 years ago. So I grabbed those rules and updated them slightly and setup a game. And then realised they did not work for 3 figures per section too well. But did that matter anymore to me anyway? Not sure still.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi_pPpNOI-e_QmCsuZF24Mj_zCpkPPwWYxU2E7KLTJd5uOWwmSXhzaHqRmmOojRD7LtfeDgEkwIIT4QWIPQUmby7o-3TjEAX9WBnY40FpwAscD8JJbkXzfdfbnIA7ldC_XzdgXGbK9WNFm0CVCbhJi7gUM6J1mUco-PbxP20xEMVb0em18_hj7TkGXjwg/s1024/IMG_8373%201%20foot%20ww2%20game.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1004" data-original-width="1024" height="393" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi_pPpNOI-e_QmCsuZF24Mj_zCpkPPwWYxU2E7KLTJd5uOWwmSXhzaHqRmmOojRD7LtfeDgEkwIIT4QWIPQUmby7o-3TjEAX9WBnY40FpwAscD8JJbkXzfdfbnIA7ldC_XzdgXGbK9WNFm0CVCbhJi7gUM6J1mUco-PbxP20xEMVb0em18_hj7TkGXjwg/w400-h393/IMG_8373%201%20foot%20ww2%20game.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">30cmx30cm 6mm ww2 game with 3 bases = 1 section.</td></tr></tbody></table><p>I remembered a draft version of 5Core Platoon Commander (no longer available) and wrote up a QRS for it as it could work quite well using 3 figures per section. As you can see skipping around and not actually playing. Nothing really capturing what I am looking for. I then thought maybe I should go back and play some games of the A4 6mm games as I did enjoy them (spoiler: I did).</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEixQhNUC7XbYc3-9WHRlOL0KM4TlIwLaP8xEF5oYShirSSHLwcpC31WUJFOYeq2MJaVt8121eVVQ65NLSUy0_wfkQIZHbYcpYkXGqaLL1RJXcULkRsqsLJyqKP45Gx40frIsSpxL5cQ7vJt3NggGUTfGVyCg6tRaQ4VxvlQkA6B1y3yRDfDbLXXOgJ2GQ/s1024/IMG_20230406_114848%203x4%20game%20in%20a%20drawer.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="481" data-original-width="1024" height="188" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEixQhNUC7XbYc3-9WHRlOL0KM4TlIwLaP8xEF5oYShirSSHLwcpC31WUJFOYeq2MJaVt8121eVVQ65NLSUy0_wfkQIZHbYcpYkXGqaLL1RJXcULkRsqsLJyqKP45Gx40frIsSpxL5cQ7vJt3NggGUTfGVyCg6tRaQ4VxvlQkA6B1y3yRDfDbLXXOgJ2GQ/w400-h188/IMG_20230406_114848%203x4%20game%20in%20a%20drawer.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Recent ww2 6mm game on an A4 page in a document box. </td></tr></tbody></table><br /><p></p><p><b>SF RPG</b></p><p>Over the last 5 years I have been doing some SF skirmish mainly in the wider context of solo SF RPGing. The odd posting occurs on <a href="http://solostellarstories.blogspot.com/" target="_blank">another blog just for these games</a>. In 2021 I wrote some fast play rules similar to some ones I wrote for WW2 skirmish. I played about 20 games (they only take about 5 minutes each) but not really happy with them. I toyed around with <a href="https://wiley-games.myshopify.com/collections/galactic-heroes" target="_blank">Fistful of Lead – Galactic Heroes</a> and played a few games with them and quite enjoyed them but found they were not really suited to 2-3 figures a side, which is a common occurrence in my solo SF RPG games. I tried to change to rules to be faster and more suitable to a small number of figures but was not happy with the result but will get back to Galactic Heroes as they are a lot of fun. </p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhgoO8uClGm4xFnV3_xPy-ycZC_b534NYBz_oIWyvJ0htJN6HbElXNk7izglgst91BDbMEFGDGFHbmEvZhYKLOwz4NHertpAWjMFCmV2EtOIj0jkJKDChvU57L97JbOOBHTGwMqvlYnMxhW16GpEqgICaDNJQrVzwVYfQsJZGQenObmcdoPM2PMgE68FQ/s4000/IMG_20220508_120840.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1846" data-original-width="4000" height="185" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhgoO8uClGm4xFnV3_xPy-ycZC_b534NYBz_oIWyvJ0htJN6HbElXNk7izglgst91BDbMEFGDGFHbmEvZhYKLOwz4NHertpAWjMFCmV2EtOIj0jkJKDChvU57L97JbOOBHTGwMqvlYnMxhW16GpEqgICaDNJQrVzwVYfQsJZGQenObmcdoPM2PMgE68FQ/w400-h185/IMG_20220508_120840.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Some Galactic Heroes with Heroquest figures and Battlesystems terrain</td></tr></tbody></table><p>I was playing my solo SF RPG quite happily and then the <a href="https://www.twohourwargames.com/quickplaygames.html" target="_blank">Two Hour Wargames Quick Play</a> Kickstarter was delivered and so I madly played two of the titles for a few months. And got a hankering for more skirmish combat and thought about this for a while.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg6XRf63kWc75riAOYaMKnrbteTJW_LjpOSTqf8MArfqPBstgqX2EV3OdqAdT-Sff27BA--I6R4NFHLueM2JOxuRqyoRQDc7JJmoq7Wu9LfltgwvJEJooW8BeEX-9ezWGmqeLqMCM3BzpSERQ83g3ifOxJCjv_tRhHdUflaudRVFl4Tvc6v7Zh9lmgOpw/s4000/IMG_20230115_091405.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1846" data-original-width="4000" height="185" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg6XRf63kWc75riAOYaMKnrbteTJW_LjpOSTqf8MArfqPBstgqX2EV3OdqAdT-Sff27BA--I6R4NFHLueM2JOxuRqyoRQDc7JJmoq7Wu9LfltgwvJEJooW8BeEX-9ezWGmqeLqMCM3BzpSERQ83g3ifOxJCjv_tRhHdUflaudRVFl4Tvc6v7Zh9lmgOpw/w400-h185/IMG_20230115_091405.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">THW 5150 Quick play</td></tr></tbody></table><p>And during this time also played a few games of Nordic Weasel’s <a href="https://www.wargamevault.com/product/188598/Starport-Scum" target="_blank">Starport Scum</a> (underrated but many elements now incorporated into <a href="https://www.modiphius.net/products/five-parsecs-from-home" target="_blank">Five Parsecs from Home 3rd Edition</a>) and <a href="https://boardgamegeek.com/boardgame/1699/star-smuggler" target="_blank">Dwarfstar Games Star Smuggler</a>. I really like Star Smuggler but it takes a lot of effort to play and after a few weeks (game time) I found I just did not have the time to do it justice. I did rewrite bits to make it clearer and made the random events spread out over multiple planets. I did play a turn a day (so game time = real time) which is one reason I found I had to invest too much time into it. But one day I might get back to it – it has a lot of interesting parts.</p><p>And then I thought, I really did like the solo SF RPG games I was playing in early 2022 so rejigged the rules a little and played a few rounds with them. Still in playtesting as I write – I think I am making it too difficult to pass tasks. And I am still getting distracted by simple skirmish rules. </p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjm0EgPvVZdamvHgTbjYdBHqzpGwiNXcs69jUudUTX3MCFgsl_S_dbW-Lz0UlPvla55Kf7nKvd5IyutcOPwxkDULdn8aXOttfx3xM0peDSXemUbBo-sezRk2qrZ5kSltWAIiGpnFmLeNGgg_cvsDOuyhn_xWUjqLZD_ECchzWXw4XbrW-PTyePKkYBbpw/s1024/IMG_20230405_141854%204d6%20sfrpg.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="746" data-original-width="1024" height="291" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjm0EgPvVZdamvHgTbjYdBHqzpGwiNXcs69jUudUTX3MCFgsl_S_dbW-Lz0UlPvla55Kf7nKvd5IyutcOPwxkDULdn8aXOttfx3xM0peDSXemUbBo-sezRk2qrZ5kSltWAIiGpnFmLeNGgg_cvsDOuyhn_xWUjqLZD_ECchzWXw4XbrW-PTyePKkYBbpw/w400-h291/IMG_20230405_141854%204d6%20sfrpg.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">An SF RPG scene (interaction) using 20mm railway figures.</td></tr></tbody></table><p><br /></p><p><b>Postscript</b></p><p>Anyway, I do have a Peter Sides scenario with Phalanx to post, as well as a holiday where I played some of the above games. And four other Peter Sides scenarios that are nearly writte up. Hopefully you will see these posts soon!</p>Shaun Travershttp://www.blogger.com/profile/05691522858410783769noreply@blogger.com17tag:blogger.com,1999:blog-8394777082320559161.post-16798985598709749392022-04-09T18:35:00.004+10:002022-04-09T18:35:42.156+10:00WW2 West Front 1944 Campaign game 06 (last) on a A4 3x4 grid with 6mm forces<p class="MsoNormal"><b>Introduction</b></p><p class="MsoNormal">This is mission 6 in a campaign following a British company through 1944 France. I am using 6mm forces and playing on a 3x4 grid on a A4 page. I did a similar East Front campaign in 2017.</p><p class="MsoNormal"><b><span style="font-family: inherit;">Rules</span></b></p><p class="MsoNormal" style="background-color: white; color: #333333;"><span style="font-family: inherit;">I am using my own rules. I have modified the ones I used in 2017 to be 1d6 for all rolls, rather than 1-3 per attack. They are likely to change slightly as I playtest them on the games. I am using <a href="https://toofatlardies.co.uk/product/platoon-forward/" style="color: #5588aa; text-decoration-line: none;">Platoon Forward</a> to generate the missions.<o:p></o:p></span></p><p class="MsoNormal" style="background-attachment: initial; background-clip: initial; background-image: initial; background-origin: initial; background-position: initial; background-repeat: initial; background-size: initial; color: #333333;"><span style="font-family: inherit;"><span style="background-color: white;">The rules are here: </span><span style="background-color: white; color: black;"> <a href="https://drive.google.com/file/d/1Ez9A-kt3lE395wJ5WlIuu9-NjQm3Pkp8/view?usp=sharing" style="color: #5588aa; text-decoration-line: none;">ww3x4 Advancing Companies V2.0d.pdf</a> </span></span></p><p class="MsoNormal">In summary, most units move 1 square and can fire out 1 square and non-firing units are seen at 0 or 1 square. Stacking is 3 units of one side per square. Each turn normally has one square activated (random side but a chosen square) and units in that square can fire, move or rally. Then the other side activates a square. After each side has an activation there is a special melee phase where opposing units in a square fire at each other. Play another turn and keep this up until one side's morale fails.</p>
<p class="MsoNormal"><b style="mso-bidi-font-weight: normal;">Mission 6</b></p>
<p class="MsoNormal">It is 1944 and a UK infantry force is attacking a German
infantry force. The UK mission is a screen.<o:p></o:p></p>
<p class="MsoNormal">The force is tasked to provide a screen to protect engineers
working nearby (just off table from entry point).<o:p></o:p></p>
<p class="MsoNormal">The terrain is hills:<o:p></o:p></p>
<p class="MsoNormal">Open | Wooded Hill |Hill<o:p></o:p></p>
<p class="MsoNormal">Brush | Open |1-3 buildings<o:p></o:p></p>
<p class="MsoNormal">Open | Hill |Woods<o:p></o:p></p>
<p class="MsoNormal">Hill | Open |Crops<o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p></p>
<p class="MsoNormal">Victory is to hold off the attackers until engineers are
done. Lose if do not hold off the attackers.<o:p></o:p></p>
<p class="MsoNormal">The UK force enters in zones 10-12. The German force Enters
at right of 3 zone.<o:p></o:p></p>
<p class="MsoNormal">Note: At the end of each turn roll 1d6 and add to previous
turn roll.<span style="mso-spacerun: yes;"> </span>Once the total of 20 is
reached the engineers are finished and you may withdraw. <span style="mso-spacerun: yes;"> </span>For my games, I will use 1d3 as the turns are
shorter.<o:p></o:p></p>
<p class="MsoNormal">The UK has regular morale for its five sections and one
leader. Support includes Carrier Platoon.<span style="mso-spacerun: yes;">
</span>The Carrier platoon is an LMG team, PIAT team and 2” mortar team.<span style="mso-spacerun: yes;"> </span>I will treat is as a section with PIAT and 2”
mortar attachment.<span style="mso-spacerun: yes;"> </span>If carriers are lost,
they will be dismount and be suppressed.<o:p></o:p></p>
<p class="MsoNormal">The German has veteran morale for its three sections and one
leader. Support includes 2xMMG.</p>
<p class="MsoNormal"><b style="mso-bidi-font-weight: normal;">Troops<o:p></o:p></b></p>
<p class="MsoNormal"><u>British</u></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiw-oWyvYWC7R9QlWrqGCyWirdWDQrvpWct8lVdBdZk1szdtLIt60Z2YppbKZycrPG4VBZ4VZGhFd7wkYUfx3XvuF40ER1hGE7R9UelQDStgi7c0t4jN9iaDgYQXawoCW5yxfCgSSj85pcGFat96euyubHBfCcghdIvaL1U-LUCOCRt6fAWiwssPDFOqQ/s1024/IMG_8282%20brits.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="683" data-original-width="1024" height="266" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiw-oWyvYWC7R9QlWrqGCyWirdWDQrvpWct8lVdBdZk1szdtLIt60Z2YppbKZycrPG4VBZ4VZGhFd7wkYUfx3XvuF40ER1hGE7R9UelQDStgi7c0t4jN9iaDgYQXawoCW5yxfCgSSj85pcGFat96euyubHBfCcghdIvaL1U-LUCOCRt6fAWiwssPDFOqQ/w400-h266/IMG_8282%20brits.jpg" width="400" /></a></div><br /><o:p></o:p><p></p>
<p class="MsoNormal">Co HQ Hodgson (Regular)<o:p></o:p></p>
<p class="MsoNormal">1 Plt HQ Cole (Regular), 1 Plt 2 Sect Knowles (Regular), 1
Plt 2 Sect Davies (Green)<o:p></o:p></p>
<p class="MsoNormal">3 Plt 1 Sect Manning (Regular), 3 Plt 2 Sect Hanson (Green),
3 Plt 3 Sect Williams (Regular)<o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p></p><p class="MsoNormal"><o:p><u>Germans</u></o:p></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiI107rQzXp2PHooNyBW9giqgj-Lx0S7-DocIPKYoquGgZsu94sw4a25-I3dcdacT9-kqhjv_G2eMshUadyQ6CXm6loBrqadIBuPLmVIcZ3sSRew4-TkKMGoMp71ZBj8-aU-JhW1gffFprUfxwqmTIUCx-jmWF9V6Bqs0rwd2a979ag4j0IZmHuGVqKKA/s1024/IMG_8283%20germs.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="297" data-original-width="1024" height="116" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiI107rQzXp2PHooNyBW9giqgj-Lx0S7-DocIPKYoquGgZsu94sw4a25-I3dcdacT9-kqhjv_G2eMshUadyQ6CXm6loBrqadIBuPLmVIcZ3sSRew4-TkKMGoMp71ZBj8-aU-JhW1gffFprUfxwqmTIUCx-jmWF9V6Bqs0rwd2a979ag4j0IZmHuGVqKKA/w400-h116/IMG_8283%20germs.jpg" width="400" /></a></div><br /><o:p></o:p><p></p>
<p class="MsoNormal">Germans (1 Zug + 2 MMGs)<o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p></p>
<p class="MsoNormal"><b style="mso-bidi-font-weight: normal;">Deployment</b></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEil9MrY77WfPrm4btIr4t8TCN-81LljpvgPfoqAKnErrEVn0bzQqjYvRgHuBVqrP_Ljjcw32pVlntUswL7-RubAJ5PnVfVeNBazr90kIk3gqepHqTMoBV3VFM_1xYLMVVSC3g-y-oqJBMVHcAPYBw3Qq7KqmiCEnueT-p39LXu1ndsuEgktNp6L3CIf5Q/s1024/IMG_8284%20map%20m.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="665" data-original-width="1024" height="260" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEil9MrY77WfPrm4btIr4t8TCN-81LljpvgPfoqAKnErrEVn0bzQqjYvRgHuBVqrP_Ljjcw32pVlntUswL7-RubAJ5PnVfVeNBazr90kIk3gqepHqTMoBV3VFM_1xYLMVVSC3g-y-oqJBMVHcAPYBw3Qq7KqmiCEnueT-p39LXu1ndsuEgktNp6L3CIf5Q/w400-h260/IMG_8284%20map%20m.jpg" width="400" /></a></div><br /><o:p></o:p><p></p>
<p class="MsoNormal">The British need to both hold off the Germans and stop them
getting through.<span style="mso-spacerun: yes;"> </span>The woods are a good
defensive point, and the hill is a good place to hide against.<span style="mso-spacerun: yes;"> </span>The buildings are too far to get to and the
Germans will get there first.</p>
<p class="MsoNormal">The Germans will move on the MMGs as a defensive base first
and then advance down both flanks to probe for weaknesses and attempt to get
though.</p>
<p class="MsoNormal"><b style="mso-bidi-font-weight: normal;">Game<o:p></o:p></b></p>
<p class="MsoNormal">The British move 3rd platoon into the crops for hopefully
next turn moving into the woods.<span style="mso-spacerun: yes;"> </span>There
is no much in the way of cover on the British side other than the woods.<span style="mso-spacerun: yes;"> </span>Then again, the German have to get past the
British so it is not just a case of hiding in the woods.<o:p></o:p></p>
<p class="MsoNormal">The Germans move their two MMGS on board at the hill on their
right flank, going for the buildings and wooded hill for both probing and good
fire bases.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgfr9xM_pqqjRBeRPjFh12nxLeL3kTxCR6wpqzifgR2wQrqIMyHGKAQg8bUHpvgmt9rNXwvDSIZPo2A4ge9WPFONzNCFmSPWG-cxsvm_6oLYWAZDvav3hWruiqyNyMbENwc5vI2UdLdhoSnSiL6arUUznBQr4-whG2svqzL65nIkqGU-qJLN_R9-zBsDA/s1024/IMG_8286%20%20Opening%20moves%20m.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="654" data-original-width="1024" height="255" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgfr9xM_pqqjRBeRPjFh12nxLeL3kTxCR6wpqzifgR2wQrqIMyHGKAQg8bUHpvgmt9rNXwvDSIZPo2A4ge9WPFONzNCFmSPWG-cxsvm_6oLYWAZDvav3hWruiqyNyMbENwc5vI2UdLdhoSnSiL6arUUznBQr4-whG2svqzL65nIkqGU-qJLN_R9-zBsDA/w400-h255/IMG_8286%20%20Opening%20moves%20m.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Opening moves</span></td></tr></tbody></table><br /><o:p></o:p><p></p>
<p class="MsoNormal">D3 roll = 2.</p>
<p class="MsoNormal">The British continue to advance with 3<sup>rd</sup> platoon
into the woods.<span style="mso-spacerun: yes;"> </span>The aim is to stay there
and use the crops as a fallback position.<span style="mso-spacerun: yes;">
</span>Next turn will bring on 1<sup>st</sup> platoon on the left to prevent
the Germans advancing down that flank. The Germans bring on their Zug on their
right flank (note – they should have come in from the left as per the scenario.
Ah well).<span style="mso-spacerun: yes;"> </span>Hopefully can advance using
the MGs -one or both may advance to assist with the Zug advance.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj-GVVa62w4Z81EqDNCwSQgMOJX0PdXQEDhBKyMVP059MB9y1okpYlHKkyzw6WIkBqhzjeUFYsXDAphHm9fOhwMdNwWca9ey9DD6d_HHQyAP9rhVtPBw2xIYbMnCj7SnL-wm11nQoXWHbmPoN6APbl0U2IE53LMCglyRwWHc9mP0Sg0TvJ2KDfj4GDFUg/s1024/IMG_8292%20Turn%202%20m.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="869" data-original-width="1024" height="340" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj-GVVa62w4Z81EqDNCwSQgMOJX0PdXQEDhBKyMVP059MB9y1okpYlHKkyzw6WIkBqhzjeUFYsXDAphHm9fOhwMdNwWca9ey9DD6d_HHQyAP9rhVtPBw2xIYbMnCj7SnL-wm11nQoXWHbmPoN6APbl0U2IE53LMCglyRwWHc9mP0Sg0TvJ2KDfj4GDFUg/w400-h340/IMG_8292%20Turn%202%20m.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Turn 2</span></td></tr></tbody></table><br /><o:p></o:p><p></p>
<p class="MsoNormal">D3 roll =1. +2=3.<o:p></o:p></p>
<p class="MsoNormal">The British advance the 1<sup>st</sup> platoon (two sections)
onto the hills. Could be a dangerous move. <span style="mso-spacerun: yes;"> </span>The CO, Hodgson, advances into the crops to
provide rallying point for 3<sup>rd</sup> platoon.<o:p></o:p></p>
<p class="MsoNormal">The Germans Zug advance into the brush and spot the 1<sup>st</sup>
platoon.<span style="mso-spacerun: yes;"> </span>They do not have the range to
shoot.<span style="mso-spacerun: yes;"> </span>May be time to swap places with
the MG.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjdEFy0CnEZKmcL5x6wT2TtVO6Dekldv3RUONyRvczfE8wdcd5rlls2I9eAxuslEO-RPcrOtEhloFSGgU6f1brQIraIXXDqAzz3PTvWB1VMfKX7lElTS-kXhbMeyKllYtr3ag_0cvuMfzV2Ywzk-h8Qe1Ns7bZhd-1FBpbED8aNcz121O-hz8vOwjNtvw/s1024/IMG_8293%20Cautious%20advances%20m.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="952" data-original-width="1024" height="373" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjdEFy0CnEZKmcL5x6wT2TtVO6Dekldv3RUONyRvczfE8wdcd5rlls2I9eAxuslEO-RPcrOtEhloFSGgU6f1brQIraIXXDqAzz3PTvWB1VMfKX7lElTS-kXhbMeyKllYtr3ag_0cvuMfzV2Ywzk-h8Qe1Ns7bZhd-1FBpbED8aNcz121O-hz8vOwjNtvw/w400-h373/IMG_8293%20Cautious%20advances%20m.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Cautious advances</span></td></tr></tbody></table><br /><o:p></o:p><p></p>
<p class="MsoNormal">D3 roll = 2. +3=5.<o:p></o:p></p>
<p class="MsoNormal">The British bring on the carrier platoon into the shelter of
the hills and dismount.<span style="mso-spacerun: yes;"> </span>I did not show
the carriers as they are not really useful for the battle.<span style="mso-spacerun: yes;"> </span>The <span style="mso-spacerun: yes;"> </span>Germans
move one Gruppe to the rear hill ready to be able to move an MGs in.<o:p></o:p></p>
<p class="MsoNormal">D3 roll<span style="mso-spacerun: yes;"> </span>=1. +5=6.<o:p></o:p></p>
<p class="MsoNormal">The British do nothing but the Germans move an MG from the
hill into the brush with the 2 Gruppe, and move an MG and a Gruppe into the building.<span style="mso-spacerun: yes;"> </span>I should have done the town approach with all
the Germans.<span style="mso-spacerun: yes;"> </span>The building is hard cover,
and the Germans are all vets.<span style="mso-spacerun: yes;"> </span>The
British can only activate one square so the Germans will be able to fire at
something regardless of what the British do.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgkEO552D00HLz49BdKqRCqOBJYpjIxvMJN-Pndx-DmiMbS2c7ULUFthi-M8XwiBsFTdynjfTXTgAG_BuWcVxedFOidcOqUgT0N9YKrjUj0Rke88zHLC2OVTx9pULANNKUswiiY76AGZscH7mANZ75ERMJllQ2oy9So_UklOJ1Lx7jVdlB609xVEarK6Q/s1127/IMG_8294%20The%20Germans%20do%20a%20pincer%20move%20m.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1127" data-original-width="1024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgkEO552D00HLz49BdKqRCqOBJYpjIxvMJN-Pndx-DmiMbS2c7ULUFthi-M8XwiBsFTdynjfTXTgAG_BuWcVxedFOidcOqUgT0N9YKrjUj0Rke88zHLC2OVTx9pULANNKUswiiY76AGZscH7mANZ75ERMJllQ2oy9So_UklOJ1Lx7jVdlB609xVEarK6Q/w364-h400/IMG_8294%20The%20Germans%20do%20a%20pincer%20move%20m.jpg" width="364" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">The Germans do a pincer move.</span></td></tr></tbody></table><br /><o:p></o:p><p></p>
<p class="MsoNormal">D3 roll = 2. +6=8.<o:p></o:p></p>
<p class="MsoNormal">The British in the woods attempt to spot the Germans in the
building – yes (needed a 5+).<span style="mso-spacerun: yes;"> </span>Now to
fire or assault.<span style="mso-spacerun: yes;"> </span>Assault would be bad as
the British are advancing into an MG (3 dice).<span style="mso-spacerun: yes;">
</span>Firing is also poor as the Germans are in hard cover.<span style="mso-spacerun: yes;"> </span>The British fire and miss with all
shots.<span style="mso-spacerun: yes;"> </span>Oh dear.<o:p></o:p></p>
<p class="MsoNormal">The Germans fire back with 4 dice.<span style="mso-spacerun: yes;"> </span>Lucky shots see 2 sections rout off the
table.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgpMHy0Tgr-UAmAR_2ClccwE8J7tnYkfpVmeG15yXymnhtbK0qevq2sxqEkrE2Xln7hoqwzdMLJQ30zimiPc-qDs_19-K2diFQQaLKy5dYVnEvAbtiKw_LqqLq06nbUZR9EwSjtYfgwjR3txvZceUEAnXpqcYh-4Ozx30w6hNN6VED6yd9abdbwrLKkyQ/s1024/IMG_8296%20Two%20gone%20from%20the%203rd%20platoon%20m.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="570" data-original-width="1024" height="223" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgpMHy0Tgr-UAmAR_2ClccwE8J7tnYkfpVmeG15yXymnhtbK0qevq2sxqEkrE2Xln7hoqwzdMLJQ30zimiPc-qDs_19-K2diFQQaLKy5dYVnEvAbtiKw_LqqLq06nbUZR9EwSjtYfgwjR3txvZceUEAnXpqcYh-4Ozx30w6hNN6VED6yd9abdbwrLKkyQ/w400-h223/IMG_8296%20Two%20gone%20from%20the%203rd%20platoon%20m.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Two gone from the 3</span><sup style="text-align: left;">rd</sup><span style="text-align: left;"> platoon</span></td></tr></tbody></table><br /><o:p></o:p><p></p>
<p class="MsoNormal">D3 roll = 2. +8=10. Halfway.<o:p></o:p></p>
<p class="MsoNormal">The British need to retreat out of fire to delay the
Germans. The single section from the 3<sup>rd</sup> platoon retreats into the
crops.<o:p></o:p></p>
<p class="MsoNormal">The German MG in the brush fires at the 1<sup>st</sup>
platoon on the hill.<span style="mso-spacerun: yes;"> </span>One section
destroyed, the other suppressed and retreats to the carrier section.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgJ-c2Fs_Z0XnvVlbqOiAqLBXojzcmuM-DI8qbjUXZlBZll4MaV14mx7Xeih_GezZ-C-YLgdY-t3YM7sE79-Y8M7M4KoBkRipGHNOEOB5cyUkp6brOcMgy0wSiwph0he_P8nBhlbDwN15c0i8zy0NSSJ0cEqfgBseIIEqmaLP7cYKdq6_XFax2_U8TkAw/s1024/IMG_8297%201st%20platoon%20loses%20a%20section%20m.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="364" data-original-width="1024" height="143" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgJ-c2Fs_Z0XnvVlbqOiAqLBXojzcmuM-DI8qbjUXZlBZll4MaV14mx7Xeih_GezZ-C-YLgdY-t3YM7sE79-Y8M7M4KoBkRipGHNOEOB5cyUkp6brOcMgy0wSiwph0he_P8nBhlbDwN15c0i8zy0NSSJ0cEqfgBseIIEqmaLP7cYKdq6_XFax2_U8TkAw/w400-h143/IMG_8297%201st%20platoon%20loses%20a%20section%20m.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">1</span><sup style="text-align: left;">st</sup><span style="text-align: left;"> platoon loses a section</span></td></tr></tbody></table><br /><o:p></o:p><p></p>
<p class="MsoNormal">D3 roll 1. +10=11.<o:p></o:p></p>
<p class="MsoNormal">The British rally 1<sup>st</sup> section platoon, the
Germans move out of the safety of the brush into the open between the
hills.<span style="mso-spacerun: yes;"> </span>There is no opposition – the
British last stand is being made on the edge of the battlefield.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgRh9rONgCRowDpGFPIYuUnjHwHLFKHYKKCeBbiLZk-LncxYT8oJJAvdKShhSlU5gT0c1VdMplaMf8qOCyYmVn2QmEICIKtje_yvsStgZePurWM_iMUDEbTPY-IF-cW4Xol-8KLNLbD1UrVR7Fzz47Au3JQ9rL_bKfmEk-yDeCM1QT_KCGDQR-0hbCN2w/s1024/IMG_8298%20The%20Germans%20advance%20into%20the%20open%20m.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="792" data-original-width="1024" height="310" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgRh9rONgCRowDpGFPIYuUnjHwHLFKHYKKCeBbiLZk-LncxYT8oJJAvdKShhSlU5gT0c1VdMplaMf8qOCyYmVn2QmEICIKtje_yvsStgZePurWM_iMUDEbTPY-IF-cW4Xol-8KLNLbD1UrVR7Fzz47Au3JQ9rL_bKfmEk-yDeCM1QT_KCGDQR-0hbCN2w/w400-h310/IMG_8298%20The%20Germans%20advance%20into%20the%20open%20m.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">The Germans advance into the open</span></td></tr></tbody></table><br /><o:p></o:p><p></p>
<p class="MsoNormal">D3 roll 2. +11=13.<o:p></o:p></p>
<p class="MsoNormal">The Germans advance on to the hill.<span style="mso-spacerun: yes;"> </span>Risky but if they can advance off the table
they have won.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhV545E1Wb5VxzH8zM3f3ihpTPc-ouVT2VMThA4-IMh_sWusrYAyDSYCAmjjVMiGfNzqhqpN7Urm-9MuydUTcjTQ2EisWR6_EnLruwSt5JvbNoBoaHh4wWBGCoLdodIfdiaYcgYeZCu8iVh1y4yDbMRw7auawWGWdhKcESOmh6XZZwbQP_WrygkM0GRlg/s1024/IMG_8299%20Germans%20advance%20to%20the%20edge%20of%20the%20battlefield%20m.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="896" data-original-width="1024" height="350" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhV545E1Wb5VxzH8zM3f3ihpTPc-ouVT2VMThA4-IMh_sWusrYAyDSYCAmjjVMiGfNzqhqpN7Urm-9MuydUTcjTQ2EisWR6_EnLruwSt5JvbNoBoaHh4wWBGCoLdodIfdiaYcgYeZCu8iVh1y4yDbMRw7auawWGWdhKcESOmh6XZZwbQP_WrygkM0GRlg/w400-h350/IMG_8299%20Germans%20advance%20to%20the%20edge%20of%20the%20battlefield%20m.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Germans advance to the edge of the battlefield.</span></td></tr></tbody></table><br /><o:p></o:p><p></p>
<p class="MsoNormal">D3 roll 2. +13=15.<o:p></o:p></p>
<p class="MsoNormal">The British have no choice but to advance into the square,
the Germans fire back and force the British to retreat to where they came from
and both British sections are suppressed.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjVfNLvdphEIDYi8Sdov407jPP65gM2Hxgv_C41SVo462RvPH7S6jE4MSGQvyiMVXZH6vaW-EZK7RhcsC8zx0j9ET-OZth-DhYJoCN0ToOSC2ItLX14198Img9MGxnuRF0BmvbmPD47RKlEw0THzzyHzsurO_xa8tujItRTtQLLzAoGRgERd-hdaF3QPw/s1024/IMG_8300%20British%20assault%20the%20Germans%20on%20the%20hill%20m.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="739" data-original-width="1024" height="289" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjVfNLvdphEIDYi8Sdov407jPP65gM2Hxgv_C41SVo462RvPH7S6jE4MSGQvyiMVXZH6vaW-EZK7RhcsC8zx0j9ET-OZth-DhYJoCN0ToOSC2ItLX14198Img9MGxnuRF0BmvbmPD47RKlEw0THzzyHzsurO_xa8tujItRTtQLLzAoGRgERd-hdaF3QPw/w400-h289/IMG_8300%20British%20assault%20the%20Germans%20on%20the%20hill%20m.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">British assault the Germans on the hill.</span></td></tr></tbody></table><br /><o:p></o:p><p></p>
<p class="MsoNormal">The Germans advance some sections off the road.<span style="mso-spacerun: yes;"> </span>The engineers are disrupted and the Germans
have manage to win.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgZpEzwu0oe7C9d461hH-mLisEpRV0oMQcf3HODZodcKrrw4O3iOncGrOPmOFvSZzSeb7O0DOs2gRX78pqP0ysOs6Hhz048iSax7CPs0lnEvxf-R3iTz2edGoX_acrJrGFvNWTYyIl7HHPSX1YPZevkupjgR6Urh3Bkm5e9JvwUWY8MedLJI42Hh0Cy1Q/s1024/IMG_8301%20The%20Germans%20advance%20off%20the%20battlefield%20and%20so%20win%20m.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="810" data-original-width="1024" height="316" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgZpEzwu0oe7C9d461hH-mLisEpRV0oMQcf3HODZodcKrrw4O3iOncGrOPmOFvSZzSeb7O0DOs2gRX78pqP0ysOs6Hhz048iSax7CPs0lnEvxf-R3iTz2edGoX_acrJrGFvNWTYyIl7HHPSX1YPZevkupjgR6Urh3Bkm5e9JvwUWY8MedLJI42Hh0Cy1Q/w400-h316/IMG_8301%20The%20Germans%20advance%20off%20the%20battlefield%20and%20so%20win%20m.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">The Germans advance off the battlefield and so win</span></td></tr></tbody></table><br /><o:p></o:p><p></p>
<p class="MsoNormal"><b style="mso-bidi-font-weight: normal;">Verdict<o:p></o:p></b></p>
<p class="MsoNormal">The British really had no chance facing 2 MGs and none of
their own.<span style="mso-spacerun: yes;"> </span>The MMG has 3 dice that is
equal to that of 3 sections, and a longer range.<span style="mso-spacerun: yes;"> </span>The only way to remove them is suppress them
and the close assault.<span style="mso-spacerun: yes;"> </span>This would have
been difficult to do in this game.<span style="mso-spacerun: yes;"> </span>The
reason the Germans took as long as they did was the cautious (and I think
probably correct) approach in trying to find the weak spot and exploit gaps.
The British should also have maybe not put the 1<sup>st</sup> platoon section
on the hill but I don’t think it changed the game much.<o:p></o:p></p>
<p class="MsoNormal"><b>Last notes<o:p></o:p></b></p>
<p class="MsoNormal">This is the last game in the campaign.<span style="mso-spacerun: yes;"> </span>I like the generation of the battles and
playing them out but find I am not really invested in following the status of
the units themselves.<span style="mso-spacerun: yes;"> </span>I think I could
handle tracking 4-5 units/soldiers, but not 10.<span style="mso-spacerun: yes;">
</span>I will definitely be playing more of the 4x3 games though. I really like
the tactical challenges they provide.<span style="mso-spacerun: yes;">
</span>I am also tempted to try out converting some scenarios to 4x3 to see if
they still are good to play when moving to a small grid. This will have more variety for both sides as I will not not be locked into following the same infantry company<span style="mso-spacerun: yes;"> </span>If I do this long enough I may even be
tempted to scale up to A3 or actually create permanent terrain squares.</p><p class="MsoNormal"><o:p></o:p></p>
<p class="MsoNormal">Update: The original inspiration for the 4x3 grid was MiG
Tank Commander. A fan update provided rules for scaling up to 5x4 or even a bit
larger. So I will take the activation rules from the update and apply then to
my own rules.<span style="mso-spacerun: yes;"> </span>6x4 is a really good size
as it also maps onto a 6’x4’ table.<span style="mso-spacerun: yes;"> </span>I
have dozens of scenarios I have collected over the years and my goal (as of
today anyway) is to work through at least some of them using these rules.<span style="mso-spacerun: yes;"> </span>I know I will never get to play all these
scenarios with 20mm anyway so this will give me an opportunity to play some of
them.<span style="mso-spacerun: yes;"> </span>Never fear, I still will be
playing 20mm WW2 but for a variety of reasons have not the ability to set up my
half a table tennis table (my sweet spot size playing area for 20mm WW2).<span style="mso-spacerun: yes;"> </span>I have tried a 6’x3’ (dining table) but just
doesn’t work for me.<span style="mso-spacerun: yes;"> </span>Yes, I know, get a different
dining table <span style="font-family: Wingdings; mso-ascii-font-family: Calibri; mso-ascii-theme-font: minor-latin; mso-char-type: symbol; mso-hansi-font-family: Calibri; mso-hansi-theme-font: minor-latin; mso-symbol-font-family: Wingdings;"><span style="mso-char-type: symbol; mso-symbol-font-family: Wingdings;">J</span></span><o:p></o:p></p>Shaun Travershttp://www.blogger.com/profile/05691522858410783769noreply@blogger.com16tag:blogger.com,1999:blog-8394777082320559161.post-11552964042713560242022-03-13T09:45:00.000+10:002022-03-13T09:45:21.471+10:00Battle of Carrhae 53BC using Ancient Battlelines Clash - Gridded<div><b>Introduction</b></div><div>This is game 58 in play testing my ancient rules by replaying historical battles. But there are a lot of changes in my rules between game 57 a few months ago and now. In summary, they are new rules! With the major changes being a) plays on a 12x12 square grid b) no disorder so no markers c) Still 1d6 rolled for movement, missile and combat but results are framed similar to DBA combat outcomes, compared to my old rules that has a list of die modifiers. This produces a game that flows much better as there are fewer exceptions in the rules. I have a very dense 1 page QRS and am in the process of writing up the rules. I have playtested them over the last month or so on about 15 (historical battles) games so far. This did generate some changes but they were unchanged for the last four games so think it is time to continue playing the Peter Sides replays. The rules are called Ancient Battlelines Clash Gridded (ABCG). Still aim for a less than 30 minute game. While not the same as the old ABC, they aim to produce similar results with similar command and control constraints and missile/melee outcomes.</div><div><br /></div><div>I have attempted gridding my own previous rules a few times always unsuccessfully. For grids, I found I needed to use the retire/overlap mechanisms from DA to make it work so I started with those rules and them changed them so much they only have a passing resemblance to DBA. No PIPS – roll to move a group/unit, overlaps work differently, units are a bit different in combat values and combat outcomes, and combat is a single d6 rather than opposed rolls. </div><div><br /></div><div>For this game, I bought a 50cmx50cm square carpet tile and divided it up into 12x12 squares. This produced 42mm squares that are great for my 40mm base for 15mm figures. I did not want to mark up my 60m tables in case I decide to go back to non-gridded rules.</div><div><br /></div><div><b>Battle of Carrhae</b></div><div>Crassus and his Roman legions are trapped in Parthian territory against a very mobile Parthian enemy.</div><div><br /></div><div><b>Troops</b></div><div><br /></div><div><u>Roman</u></div><div><br /></div><div>6 legions, HI</div><div>2 Auxilia, LI</div><div>4 Allied cavalry, LC</div><div>1 Baggage train/Camp (movement 1)</div><div>1 leader</div><div>Breapoint: 9</div><div><br /></div><div><u>Parthian</u></div><div><br /></div><div>1 Cataphracts, CAT</div><div>10 Light Cavalry, LC</div><div>2 leaders</div><div>Breakpoint: 7</div><div><br /></div><div><b>Scenario changes</b></div><div>All I really did was scale down the forces so they will fit on a 2’x2’ table.</div><div><br /></div><div><b>Deployment</b></div><div><br /></div><div><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/a/AVvXsEhJ8FUVQjxHAWSeI8D7cBigZX1TifIahvSrm9V7p1q5ktvxLgi0nabOEeU4eWKAYTu50VxP_oYuB99uRieFr3b_YFToCnW4L98LobYft2E2C8SjiRgTblnBJJ6aeadELsbuTrvaxPfLzIv-ZK1rLt9W8agwMvossITicgmwpu2Cet9djtTkR5LSwPgqww=s1024" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="989" data-original-width="1024" height="386" src="https://blogger.googleusercontent.com/img/a/AVvXsEhJ8FUVQjxHAWSeI8D7cBigZX1TifIahvSrm9V7p1q5ktvxLgi0nabOEeU4eWKAYTu50VxP_oYuB99uRieFr3b_YFToCnW4L98LobYft2E2C8SjiRgTblnBJJ6aeadELsbuTrvaxPfLzIv-ZK1rLt9W8agwMvossITicgmwpu2Cet9djtTkR5LSwPgqww=w400-h386" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Deployment</span></td></tr></tbody></table><br /></div><div><b>Game</b></div><div>Note: The Light Cavalry will be at a -1 disadvantage Vs the legions but will force the legions to retire on a 6, else the Light Cavalry themselves retire or recoil. The Cataphracts are at +1 to the legions and will rout them on a 4, 5, or 6.</div><div><br /></div><div>The game begins and the Parthians all successfully charge in.</div><div><br /></div><div><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/a/AVvXsEgwXWxmKQ_ee5BZDu9Y2hAXuM5ksJyVECM37pwHeVZo15AkzRdEKZ4NV7kaJZ0q-P4S7dhvUbyNJxMhv7lJPancYHemxbSFRTQFG3L1XNQlpDt2zgZ0cPaAyQetGun5QITT8tejh1UFbPgpXTpLAlsbp3xSOXse7Vwbk-BGrYBCuDFtLg4n0qVhUlXyug=s1024" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="723" data-original-width="1024" height="283" src="https://blogger.googleusercontent.com/img/a/AVvXsEgwXWxmKQ_ee5BZDu9Y2hAXuM5ksJyVECM37pwHeVZo15AkzRdEKZ4NV7kaJZ0q-P4S7dhvUbyNJxMhv7lJPancYHemxbSFRTQFG3L1XNQlpDt2zgZ0cPaAyQetGun5QITT8tejh1UFbPgpXTpLAlsbp3xSOXse7Vwbk-BGrYBCuDFtLg4n0qVhUlXyug=w400-h283" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">All make contact</span></td></tr></tbody></table></div><div><br /></div><div>The first combat sees a legion recoil, the second sees a Parthian Light Cavalry flee.</div><div>The Cataphract destroys a legion. All the 2:1 Parthian Light Cavalry Vs Roman Light Cavalry sees the Roman allied cavalry rout.</div><div><br /></div><div><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/a/AVvXsEinpZIY2W2eluav4cOYKP3KAc5mbJun5VbHnIFWQCWc2hok5OdXBGxQVl9ggBf0ZPUpSEk3FuV8WX43_hj7iMFavwyt9RXRi8k82br0Vk0d22N09HGBv95i7AF9TyLTXzqMLTZ9eVJWCzgHumi18WnVmhUBzb8W1_LZ9tITAp3iIeEPVBAZ8BBA6b9-8A=s1024" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="933" data-original-width="1024" height="365" src="https://blogger.googleusercontent.com/img/a/AVvXsEinpZIY2W2eluav4cOYKP3KAc5mbJun5VbHnIFWQCWc2hok5OdXBGxQVl9ggBf0ZPUpSEk3FuV8WX43_hj7iMFavwyt9RXRi8k82br0Vk0d22N09HGBv95i7AF9TyLTXzqMLTZ9eVJWCzgHumi18WnVmhUBzb8W1_LZ9tITAp3iIeEPVBAZ8BBA6b9-8A=w400-h365" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">After the Parthian turn.</span></td></tr></tbody></table><br /></div><div> </div><div>The Romans do a bit of reorganising but there is not a lot they can do in the short term. The Light Infantry turn. They do manage to get an overlap on the Cataphracts and force it to retire.</div><div><br /></div><div><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/a/AVvXsEhp0jefeqwMvUmFHPOXcPJYpB8N9KPs2l53LJyjWruGvQmbklnu9aBaIpSN19e7jVCbTxOszu9EGYRZo7YdvfeKa_FG7owuZjSy29ySjM44iYMJh5kfSb9B2ZWHktV8TXEY1Cnu-pIO3DHXHOstmJvSghn5QmkmOsk6C8QNSAKVRbfqkbzZ0Dm_MYphKA=s1024" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="813" data-original-width="1024" height="318" src="https://blogger.googleusercontent.com/img/a/AVvXsEhp0jefeqwMvUmFHPOXcPJYpB8N9KPs2l53LJyjWruGvQmbklnu9aBaIpSN19e7jVCbTxOszu9EGYRZo7YdvfeKa_FG7owuZjSy29ySjM44iYMJh5kfSb9B2ZWHktV8TXEY1Cnu-pIO3DHXHOstmJvSghn5QmkmOsk6C8QNSAKVRbfqkbzZ0Dm_MYphKA=w400-h318" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Roman legions (and Crassus) Vs the Cataphracts.</span></td></tr></tbody></table><br /></div><div><br /></div><div>The Parthians move to get as many overlaps as possible. One Light Cavalry also manages to break through a gap and end up behind Crassus.</div><div><br /></div><div><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/a/AVvXsEi2V3DZfNR_vlUiuImX-vfUNxbgmtHzKI9xekCgNVLYAjCKuDs97o965Ics4Kqm3pEBzCDa82SrSIam3eot1FKykwbxxZwwOb9CviJPps1kPEtyILVFpKQ3WAOXfeLk8HnaOQT1pWSYKL91mAfnSq6z2-L0mzKn-aqc-vp_itvYvci6kWXy8nNCfScIrQ=s1024" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="621" data-original-width="1024" height="243" src="https://blogger.googleusercontent.com/img/a/AVvXsEi2V3DZfNR_vlUiuImX-vfUNxbgmtHzKI9xekCgNVLYAjCKuDs97o965Ics4Kqm3pEBzCDa82SrSIam3eot1FKykwbxxZwwOb9CviJPps1kPEtyILVFpKQ3WAOXfeLk8HnaOQT1pWSYKL91mAfnSq6z2-L0mzKn-aqc-vp_itvYvci6kWXy8nNCfScIrQ=w400-h243" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Crassus is surrounded.</span></td></tr></tbody></table><br /></div><div><br /></div><div><br /></div><div><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/a/AVvXsEgLWmp_f4xUCFfi9--6MmN23ZfLGCwlyWrHdcvfIOkoemD8mK6xFExjUOtXolQLrFcs0-pIKXx7jovGHEzT_W7K-JD9oRbV7xuuefV5dPcjTcxwZM8aLN8bVV76lk4AiKjn9N-5uNv3M8NveKGwYUheAkLOmDykccKd8lEPsJlv0aHJbwxiIp1fzdRCYQ=s1024" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="814" data-original-width="1024" height="318" src="https://blogger.googleusercontent.com/img/a/AVvXsEgLWmp_f4xUCFfi9--6MmN23ZfLGCwlyWrHdcvfIOkoemD8mK6xFExjUOtXolQLrFcs0-pIKXx7jovGHEzT_W7K-JD9oRbV7xuuefV5dPcjTcxwZM8aLN8bVV76lk4AiKjn9N-5uNv3M8NveKGwYUheAkLOmDykccKd8lEPsJlv0aHJbwxiIp1fzdRCYQ=w400-h318" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Overview at end of Parthian move</span></td></tr></tbody></table><br /></div><div> </div><div>It was never going to end well, Crassus’s legion routs in the subsequent melee. Crassus is captured or killed. The entire Roman army reaches their breakpoint and rout </div><div><br /></div><div><b>Rule changes</b></div><div>None.</div><div><br /></div><div><b>Verdict</b></div><div>Well, fast. But it was never going to be a draw out affair with these rules and also a very one-sided affair. The Light Cavalry rules worked better than I thought. I do like them do far and so will hopefully write them up properly and play some more. Other games with heavy infantry on each side will last longer Note: I do have some 6mm historical Early Middle East games lined up using the same rules so hopefully will get even more testing. </div>Shaun Travershttp://www.blogger.com/profile/05691522858410783769noreply@blogger.com9tag:blogger.com,1999:blog-8394777082320559161.post-47801687080354996322021-12-30T17:18:00.000+10:002021-12-30T17:18:09.958+10:00Battle of Sambre 57BC using When Warriors Collide<p></p><p class="MsoNormal"><o:p> </o:p><b>Introduction</b></p>
<p class="MsoNormal">This is game 57 in play testing my ancient rules by
replaying historical battles.<span style="mso-spacerun: yes;"> </span>I I was
using my own rules Ancient Battlelines Clash but am now using some new own
rules When Warriors Collide 2.0, a combination of Bill Bank’s Ancients with
some ABC elements.<span style="mso-spacerun: yes;"> </span><span style="mso-spacerun: yes;"> </span>I am in the process of writing up some
revisions to these rules.<span style="mso-spacerun: yes;"> </span>I continue to play
test the rules by replaying all the Peter Sides scenarios from his Historical
Battles books.<span style="mso-spacerun: yes;"> </span>WWC2 is designed to
finish in around 30 minutes on a 2’x2’ table.</p>
<p class="MsoNormal"><b>Battle of Sambre 57BC<o:p></o:p></b></p>
<p class="MsoNormal"><o:p>While making camp Julius Caesar is attacked by a coalition of Gallic Tribes hidden in woods.</o:p></p><p class="MsoNormal"><o:p>Wikipedia entry: <a href="https://en.wikipedia.org/wiki/Battle_of_the_Sabis" target="_blank">https://en.wikipedia.org/wiki/Battle_of_the_Sabis </a></o:p></p>
<p class="MsoNormal"><o:p>I also used the <a href="https://www.soa.org.uk/joomla/battle-day/43-battle-day-2005-the-sambre-57-bc" target="_blank">Society of Ancients battlepack</a> for this battle to help out with forces and deployment. Details are in the Slingshot magazine #241.</o:p></p>
<p class="MsoNormal"><b>Troops<o:p></o:p></b></p>
<p class="MsoNormal"><u>Roman<o:p></o:p></u></p>
<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/a/AVvXsEjEjD9q7VQ2HTEQtcJ3-2PeEGAn2VVnActemZlGWIOT0Ub9Ja94npJ0BsGnHdOfegJel3LqPWdvvfh7AXyLJ8rnED4j1C_JSvkYZfW350PBRRVYPvTKVKtjNRKIGKZHXizPUUrDIASduzyGpVK_nhdOfwyl4hH4-vhZqIi-NQ4ktYbFUTxoc6hFtk573Q=s1024" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="370" data-original-width="1024" height="145" src="https://blogger.googleusercontent.com/img/a/AVvXsEjEjD9q7VQ2HTEQtcJ3-2PeEGAn2VVnActemZlGWIOT0Ub9Ja94npJ0BsGnHdOfegJel3LqPWdvvfh7AXyLJ8rnED4j1C_JSvkYZfW350PBRRVYPvTKVKtjNRKIGKZHXizPUUrDIASduzyGpVK_nhdOfwyl4hH4-vhZqIi-NQ4ktYbFUTxoc6hFtk573Q=w400-h145" width="400" /></a></div><p class="MsoNormal"><br /></p><p class="MsoNormal">2 Elite Legions, elite HI<o:p></o:p></p>
<p class="MsoNormal">6 Legions HI<o:p></o:p></p>
<p class="MsoNormal">2 Raw Legions, HI, poor<o:p></o:p></p>
<p class="MsoNormal">1 Camp<o:p></o:p></p>
<p class="MsoNormal">3 Leaders<o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p></p>
<p class="MsoNormal"><u>Gauls<o:p></o:p></u></p>
<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/a/AVvXsEgS8THckIkvckictKJtZy0JvftgOdsPoqdCSjbHvgc8Mr8NhT41vqGtnGzW_DIV5philKvHpDlCFuUm8mJp2UFlmMZlnkfoZgW8355DltZ2-uki2z4Sj8lfFN8iMijmvN7L1NYgxrM-ZZa_XIP3_WXj3Ohmphe3dsWGMNk96zdV8nEs-OgMgiVRQ_onNw=s1024" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="327" data-original-width="1024" height="127" src="https://blogger.googleusercontent.com/img/a/AVvXsEgS8THckIkvckictKJtZy0JvftgOdsPoqdCSjbHvgc8Mr8NhT41vqGtnGzW_DIV5philKvHpDlCFuUm8mJp2UFlmMZlnkfoZgW8355DltZ2-uki2z4Sj8lfFN8iMijmvN7L1NYgxrM-ZZa_XIP3_WXj3Ohmphe3dsWGMNk96zdV8nEs-OgMgiVRQ_onNw=w400-h127" width="400" /></a></div><p class="MsoNormal"><br /></p><p class="MsoNormal">2 Elite Warbands, elite WB<o:p></o:p></p>
<p class="MsoNormal">8 Warbands, WB<o:p></o:p></p>
<p class="MsoNormal">1 Camp<o:p></o:p></p>
<p class="MsoNormal">1 Leader</p>
<p class="MsoNormal"><b style="mso-bidi-font-weight: normal;">Scenario changes<o:p></o:p></b></p>
<p class="MsoNormal">I modified the Peter Sides scenario to align better to the
Society of Ancients Battle Pack<o:p></o:p></p>
<p class="MsoNormal">I considered adding in special hedge rules, or simply making
linear hedges exist between the 3 groups of legions. I felt there was no need
as group rules, and the fact warbands represent a lot of warriors, will be fine
to limit the movement and flank attacks. <span style="mso-spacerun: yes;"> </span>The Sambre provides no impediment to movement
nor effects combat.</p>
<p class="MsoNormal"><b style="mso-bidi-font-weight: normal;">Deployment</b></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/a/AVvXsEhweNmyA1TSt5LN661nZZS6RibWC3zBK-pzqzRTkGlrClSsMhJE8_1Zh0oJXAeMNEIK9YJC2YFmx8p6EKWWgO44PtHBR0WCktOIf3dCti6h1GSaSCSsxQmsahoZJ5aP8Ph0fkEL-HRluREJ1fXsOtXrcx6WXU-QL6c5aDltFFrrsuRH7rjWH3nHTRfRTA=s1024" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="913" data-original-width="1024" height="356" src="https://blogger.googleusercontent.com/img/a/AVvXsEhweNmyA1TSt5LN661nZZS6RibWC3zBK-pzqzRTkGlrClSsMhJE8_1Zh0oJXAeMNEIK9YJC2YFmx8p6EKWWgO44PtHBR0WCktOIf3dCti6h1GSaSCSsxQmsahoZJ5aP8Ph0fkEL-HRluREJ1fXsOtXrcx6WXU-QL6c5aDltFFrrsuRH7rjWH3nHTRfRTA=w400-h356" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Romans to the left, Gauls to the right</td></tr></tbody></table><p class="MsoNormal">The elite legions are on their right flank. The Gallic elite warbands are on their left flank.</p>
<p class="MsoNormal"><b style="mso-bidi-font-weight: normal;">Game<o:p></o:p></b></p>
<p class="MsoNormal">All the warbands advance but the Gallic right leads the way
and contact first.<span style="mso-spacerun: yes;"> </span>Appallingly they did
not do so well in combat (roll a 1 each) and are both disordered.<o:p></o:p></p>
<p class="MsoNormal"><br /></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/a/AVvXsEg3wqPrJUaYrK6v_Llbj3cVGye7v-m7JRi95ht4SCenHHLA-5qaz-Evi1dCL7uZpMW06TV4lrea5n7arTKLtOjJHTNFk4TyqmInXqbJOQk34x08h6rPDgCQFG5ejsBaaBACFFe1-ErVNQnBU_NV4Cv5Gi1WCIAfRauH0aPMZS8xxd-FauVigfe0dDB44Q=s1024" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="625" data-original-width="1024" height="244" src="https://blogger.googleusercontent.com/img/a/AVvXsEg3wqPrJUaYrK6v_Llbj3cVGye7v-m7JRi95ht4SCenHHLA-5qaz-Evi1dCL7uZpMW06TV4lrea5n7arTKLtOjJHTNFk4TyqmInXqbJOQk34x08h6rPDgCQFG5ejsBaaBACFFe1-ErVNQnBU_NV4Cv5Gi1WCIAfRauH0aPMZS8xxd-FauVigfe0dDB44Q=w400-h244" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">The Gallic right flank does not do well.</span></td></tr></tbody></table><br /><o:p></o:p><p></p>
<p class="MsoNormal">The remaining Gallic warriors clash with the opposing
Romans.<span style="mso-spacerun: yes;"> </span>Better than the right flank,
there are disorders on both sides.</p><p class="MsoNormal"><o:p></o:p></p>
<p class="MsoNormal"><br /></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/a/AVvXsEg5KijnaNBm4u94keoqTEfKv1JmGAJKPlAU_NDrfhNInuyLzjiP5GjQ-LP1PHSQXtLR-UFwE1zbahyc0bPeoALIHHaOkP_vp_P8uCA961tyIXJs4oulWArcIaB8u1h5bZlyE84ZWR0GLm8UmM2THDxu56kRA48cZHFhyWtqhiZgBhnSC9ESM2nP26WcxQ=s1024" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="292" data-original-width="1024" height="114" src="https://blogger.googleusercontent.com/img/a/AVvXsEg5KijnaNBm4u94keoqTEfKv1JmGAJKPlAU_NDrfhNInuyLzjiP5GjQ-LP1PHSQXtLR-UFwE1zbahyc0bPeoALIHHaOkP_vp_P8uCA961tyIXJs4oulWArcIaB8u1h5bZlyE84ZWR0GLm8UmM2THDxu56kRA48cZHFhyWtqhiZgBhnSC9ESM2nP26WcxQ=w400-h114" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Combat along the line</span></td></tr></tbody></table><br /><o:p></o:p><p></p>
<p class="MsoNormal">An interesting next round of combat.<span style="mso-spacerun: yes;"> </span>Swings everywhere!<span style="mso-spacerun: yes;"> </span>The Nervii (Gallic left flank) lost a unit
but in the centre, both sides lost a unit.<span style="mso-spacerun: yes;">
</span>The Gallic right flank, after doing so poorly in the first combat,
manages to hang on an inflict disorder on the opposing legions</p><p class="MsoNormal"><o:p></o:p></p>
<p class="MsoNormal"><br /></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/a/AVvXsEhExHaGCMBN9t3yzG3zJldAx3rXZKPx3wk2zQhRpEkXr-94a5E_ObH0pJO97G-icdX3GKAhhu7wAJI3ACW8u96P6z8fUnu28DQzR2pALbr24qCAC63w-9YTaXJtWIQKWBKlkwxekexMKaKU11sjK_86rN9I7BGySEx4GCJgByzzUkmjaYuoM13oGT5qzQ=s1024" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="304" data-original-width="1024" height="119" src="https://blogger.googleusercontent.com/img/a/AVvXsEhExHaGCMBN9t3yzG3zJldAx3rXZKPx3wk2zQhRpEkXr-94a5E_ObH0pJO97G-icdX3GKAhhu7wAJI3ACW8u96P6z8fUnu28DQzR2pALbr24qCAC63w-9YTaXJtWIQKWBKlkwxekexMKaKU11sjK_86rN9I7BGySEx4GCJgByzzUkmjaYuoM13oGT5qzQ=w400-h119" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Current state of the battleline.</span><span style="text-align: left;"> </span><span style="text-align: left;">One unit each lost in the centre.</span></td></tr></tbody></table><br /><o:p></o:p><p></p>
<p class="MsoNormal">The Gallic centre unit has made it to the Roman camp.</p><p class="MsoNormal"><o:p></o:p></p>
<p class="MsoNormal"><br /></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/a/AVvXsEjGkFHoeqCSzGm8nvOHORkiKCT-0MpCNBzhkxefHT99sQmWIyoTR97RCLP9T_n2UuB4cIrTCVQYzpJ8wzi_d8ua4Rr7TFTMH3HSzJGKDqIVahJqwc3LO6Z1Ovl0TKMvm5-rCbt8AugIN8rRCkIV1YnQ8JEdHyWGe-bb6CZLJpbwQjj4HiTed-r96axD3A=s1082" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1082" data-original-width="1024" height="400" src="https://blogger.googleusercontent.com/img/a/AVvXsEjGkFHoeqCSzGm8nvOHORkiKCT-0MpCNBzhkxefHT99sQmWIyoTR97RCLP9T_n2UuB4cIrTCVQYzpJ8wzi_d8ua4Rr7TFTMH3HSzJGKDqIVahJqwc3LO6Z1Ovl0TKMvm5-rCbt8AugIN8rRCkIV1YnQ8JEdHyWGe-bb6CZLJpbwQjj4HiTed-r96axD3A=w379-h400" width="379" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Gauls have reached the camp.</span></td></tr></tbody></table><p class="MsoNormal"><br /></p><p class="MsoNormal">The centre legion about faces to help defend the camp.</p>
<p class="MsoNormal">Another Gallic unit is lost to the Nervii.<span style="mso-spacerun: yes;"> </span><o:p></o:p></p>
<p class="MsoNormal">The roman reinforcements arrive! As well as the centre legion
attacking the Gauls attacking the camp.<span style="mso-spacerun: yes;">
</span>The Gauls rout.<o:p></o:p></p>
<p class="MsoNormal"><br /></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/a/AVvXsEiUVfWwYYeUZgFyE9pX7gVM-TKLsvTDGWAJqM5a2jrGcIJ7G91FjQ3AbqbpsUIulkNF7BtnomWp37dM7RrkqNkp8qQO8zcdVjsNM-vEHGoURlIZF0mhk2V6T4cgH-72r9B-dXkll8qwgz16jYKkik-9jeDKipBGb_s1ldkdAUzhBQl64YIbL1NeESy50g=s1024" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="522" data-original-width="1024" height="204" src="https://blogger.googleusercontent.com/img/a/AVvXsEiUVfWwYYeUZgFyE9pX7gVM-TKLsvTDGWAJqM5a2jrGcIJ7G91FjQ3AbqbpsUIulkNF7BtnomWp37dM7RrkqNkp8qQO8zcdVjsNM-vEHGoURlIZF0mhk2V6T4cgH-72r9B-dXkll8qwgz16jYKkik-9jeDKipBGb_s1ldkdAUzhBQl64YIbL1NeESy50g=w400-h204" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">The Roman reinforcement and camp attack are in the foreground.</span></td></tr></tbody></table><br /><o:p></o:p><p></p>
<p class="MsoNormal">After two more rounds of combat the Romans manage to rout
another warband.<span style="mso-spacerun: yes;"> </span>This takes the Gauls
over their breakpoint and they flee.<span style="mso-spacerun: yes;"> </span>The
Romans win.<span style="mso-spacerun: yes;"> </span>Not this was actually in
the last turn so it could have been a tie if no further warband was lost.</p><p class="MsoNormal"><o:p></o:p></p>
<p class="MsoNormal"><br /></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/a/AVvXsEiIzeAw9zCDuxyN14k9lIR9vMjjDe2rKZMIhxLzkpj9m7yakLFQcSZySLIUfDd4jcmWQAAouaTt0eSjD5EfW2SVXQnce5hCvX8eHXEVC5TMlTlFZ4RKvjfZf6gtKsSsMPF_TlfJqUsH8F505yYJc0oOa4W69oLhCcWQ-3YcLZP5sbbcZzAw2kVz6QC5XQ=s1024" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1013" data-original-width="1024" height="396" src="https://blogger.googleusercontent.com/img/a/AVvXsEiIzeAw9zCDuxyN14k9lIR9vMjjDe2rKZMIhxLzkpj9m7yakLFQcSZySLIUfDd4jcmWQAAouaTt0eSjD5EfW2SVXQnce5hCvX8eHXEVC5TMlTlFZ4RKvjfZf6gtKsSsMPF_TlfJqUsH8F505yYJc0oOa4W69oLhCcWQ-3YcLZP5sbbcZzAw2kVz6QC5XQ=w400-h396" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">End game</span></td></tr></tbody></table><p class="MsoNormal"><o:p> </o:p></p>
<p class="MsoNormal"><b>Rule changes<o:p></o:p></b></p>
<p class="MsoNormal">None.<span style="mso-spacerun: yes;"> </span>But it is hard
for me to go from a “unit does everything when activated” to IGOYGO. Every time
I move a unit into contact I want to conduct a melee straight away, rather than
wait for the melee phase or that side.<span style="mso-spacerun: yes;"> </span>I
may have to go back to doing all the phases for a unit at once, purely to stop
tripping me up!<o:p></o:p></p>
<p class="MsoNormal">Also, the leader function is really only undisordering a
unit if not melee, and a loss cause more breakpoint loss. Jury is out if I want
to change that – it was useful in this game as the about face by a legion
disordered them but the leader was able to undisorder.<span style="mso-spacerun: yes;"> </span>Also, I do know in previous games a unit will
eliminate the unit it is melee-ing and so would have an opportunity to remove
disorder. No change for now.<o:p></o:p></p>
<p class="MsoNormal"><b>Verdict</b></p>
<p class="MsoNormal">A very interesting game.<span style="mso-spacerun: yes;">
</span>The wild swings of the dice (1 and 6’s) provided some nail biting
moments.<span style="mso-spacerun: yes;"> The Gauls made it to the Roman camp but the Romans did not make it to the Gallic camp, unlike history. </span>The Roman right flank could
have been in trouble if they had continued to roll badly.<span style="mso-spacerun: yes;"> </span>The rules held up well.</p><p></p>Shaun Travershttp://www.blogger.com/profile/05691522858410783769noreply@blogger.com6tag:blogger.com,1999:blog-8394777082320559161.post-32189657069168959222021-12-29T16:04:00.001+10:002021-12-29T16:04:56.635+10:00Operation Jupiter 17 - Crossfire at the Woods 20mm WW2 (own rules)<p style="text-align: left;"><b><span style="font-family: inherit;">Introduction</span></b></p><p style="text-align: left;"><span style="font-family: inherit;">This
is game 17 in replaying the scenarios from the <a href="https://www.lulu.com/content/e-book/final-combat-operation-jupiter/13693518?page=1&pageSize=4" target="_blank"><span color="windowtext" style="text-decoration-line: none;">Briton
Publishers Operation Jupiter skirmish scenario book</span></a>.
Links to previous games are on <a href="http://shaun-wargaming-minis.blogspot.com/p/ww2-rules-ramblings.html">this blog page</a>.</span></p><p style="text-align: left;"><span style="font-family: inherit;"><br /><b style="mso-bidi-font-weight: normal;">Rules used</b><br /></span></p><p style="text-align: left;"><span style="font-family: inherit;">My
own rules.<span style="mso-spacerun: yes;"> </span>I have scaled up my rules for
6mm on 2’x2’ table to play on half a table tennis table with 20mm figures.</span></p><p style="text-align: left;"><span style="font-family: inherit;"><br /><b style="mso-bidi-font-weight: normal;">Scenario</b></span></p><p style="text-align: left;"><span style="font-family: inherit;">The
British force has six turns to secure the woods, The woods are secure when over
50% of the Germans are KO or routed.</span></p><p style="text-align: left;"><span style="font-family: inherit;"><br /></span></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/a/AVvXsEiO2Fzyplo4aYHQis8nrCj4-J0lBe4RTWpEMHA_566Rb0aKusSZcBmKYVzkKX9yEOh90g7ijP-8s_gbQey-2eHWlxS2H8bVuIhIzyk0PIVj3SsIm0bPogHnOeZd0y_aoUTeUywzZN7Fq3tK8ZiMJRoNeQ1G4XMWPy8RvN6e2VdLH3nuetOtI06Z2JajYQ=s1024" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="524" data-original-width="1024" height="205" src="https://blogger.googleusercontent.com/img/a/AVvXsEiO2Fzyplo4aYHQis8nrCj4-J0lBe4RTWpEMHA_566Rb0aKusSZcBmKYVzkKX9yEOh90g7ijP-8s_gbQey-2eHWlxS2H8bVuIhIzyk0PIVj3SsIm0bPogHnOeZd0y_aoUTeUywzZN7Fq3tK8ZiMJRoNeQ1G4XMWPy8RvN6e2VdLH3nuetOtI06Z2JajYQ=w400-h205" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Battlefield</span></td></tr></tbody></table><div class="separator" style="clear: both; text-align: center;"><span style="font-family: inherit;"></span></div><p style="text-align: left;"><span style="font-family: inherit;"><br />Note
the terrain is fairly basic – I don’t have all my terrain boxes easily to hand
so this is a subset.<span style="mso-spacerun: yes;"> </span>My terrain
collection is just average anyway but this game is played on the sparse side
and make do.<br /><o:p> <br /></o:p><b style="mso-bidi-font-weight: normal;">Troops</b></span></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/a/AVvXsEgvgYfe4sILw0clBJ39tJxnYnDn6uffKcZSRzdzHAKSZ64aHflgHgXhAsZ8xadKjKgmdDn5G5XshA7hEdPVUPgNM5QQky1XhVKwbILQh6IOln9uL0_dpO-nJkDC1_RvnsTNx15KiRZJ1HJdZRV6c3_Kma9WuRAwW0ZmBbkNTpYXDf36RytmLqEOxkpuhw=s1024" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="719" data-original-width="1024" height="281" src="https://blogger.googleusercontent.com/img/a/AVvXsEgvgYfe4sILw0clBJ39tJxnYnDn6uffKcZSRzdzHAKSZ64aHflgHgXhAsZ8xadKjKgmdDn5G5XshA7hEdPVUPgNM5QQky1XhVKwbILQh6IOln9uL0_dpO-nJkDC1_RvnsTNx15KiRZJ1HJdZRV6c3_Kma9WuRAwW0ZmBbkNTpYXDf36RytmLqEOxkpuhw=w400-h281" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">British</span></td></tr></tbody></table><div class="separator" style="clear: both; text-align: center;"><span style="font-family: inherit;"></span></div><p style="text-align: left;"><br /></p><p style="text-align: left;"><span style="font-family: inherit;"><u>British<br /></u>1
Company HQ<br /><span style="mso-spacerun: yes;"> </span>6 figures<br /><span style="mso-spacerun: yes;"> </span>2 Universal Carriers<br />3
Platoons<br /><span style="mso-spacerun: yes;"> </span>1 platoon HQ (1 figure)<br /><span style="mso-spacerun: yes;"> </span>1 2" mortar<br /><span style="mso-spacerun: yes;"> </span>3 Sections (3 figures each)<br />4
Churchill VII<br />2
3” mortars<br />British
are all regular<br /><o:p> <br /></o:p><u>Germans</u><br /></span></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/a/AVvXsEh0-pPaQzUPkmCp4RMoBW96g5RNLz0HFNopnNINHa9XrBHDTLzIcYXJktgfjCTEsHRMH01ViyFnD1P1D7oTm_iM9JIzYearGfHpMc-2VQHX238wOSvbOuN4q4cE5GZ01bexovr99UoCTJx7OXFHglXu5zsXd_BPNzINuqYW3OkHMLzsgY_qeHz4M0jn2g=s1024" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="722" data-original-width="1024" height="283" src="https://blogger.googleusercontent.com/img/a/AVvXsEh0-pPaQzUPkmCp4RMoBW96g5RNLz0HFNopnNINHa9XrBHDTLzIcYXJktgfjCTEsHRMH01ViyFnD1P1D7oTm_iM9JIzYearGfHpMc-2VQHX238wOSvbOuN4q4cE5GZ01bexovr99UoCTJx7OXFHglXu5zsXd_BPNzINuqYW3OkHMLzsgY_qeHz4M0jn2g=w400-h283" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">German defenders</span></td></tr></tbody></table><div class="separator" style="clear: both; text-align: center;"><span style="font-family: inherit;"></span></div><p style="text-align: left;"><span style="font-family: inherit;"><br />1
Kompanie HQ<br /><span style="mso-spacerun: yes;"> </span>3 figures<br />1
Zug<br /><span style="mso-spacerun: yes;"> </span>1 Zug HQ (1 figure)<br /><span style="mso-spacerun: yes;"> </span>3 Gruppe (3 figures each)<br />1
MG42 team<br />1
Pak40 ATG<br />1
Tiger I<br />1
80mm mortar<br />3
Fire missions of 80mm mortar<br /><o:p> <br /></o:p>Germans
are all regular<br /><o:p> <br /></o:p>The
Tiger is painted grey as I only have grey painted Tigers.<br /><o:p> <br /></o:p><b style="mso-bidi-font-weight: normal;">Deployment</b></span></p><p style="text-align: left;"><span style="font-family: inherit;">The
German infantry begins hidden in the woods, split them fairly evenly. The Pak 40 and MG42 are dug-in anywhere east
of the river. I put the Pak40 at the
rear as it has a long range and has a good line of sight to anything comng down
the right flank. The MMG is placed
closer to the farm so can harass any enemy infantry at a better range than they
can return fire.</span></p><p style="text-align: left;"><span style="font-family: inherit;">The
Tiger I must begin on the southwest slope.<span style="mso-spacerun: yes;">
</span>It is covering tanks coming down the left flank.<br />The
British enter on turn 1 from the north edge of the board, west of the river.
The British have six turns to secure the woods. The woods are secure when >50%
of the German infantry is destroyed.<br /><br /></span></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/a/AVvXsEjyn9jO03OfJ-oCaAUXUU_gNvweFCfm2ROjkafjhEvOSKBnwZIUZ6CgU-e411irl1htb482HhNS8rq7KAoVFEKgyBDvHGvYiIdGyaaoWR6sVk0CMs4ovcRL6BS1NRzKWjYuP0ksonJKyH6zW2BELg1v3-KKaWQXSv690HbmHSLf428eh5Oant0W8FJdfA=s1024" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="688" data-original-width="1024" height="269" src="https://blogger.googleusercontent.com/img/a/AVvXsEjyn9jO03OfJ-oCaAUXUU_gNvweFCfm2ROjkafjhEvOSKBnwZIUZ6CgU-e411irl1htb482HhNS8rq7KAoVFEKgyBDvHGvYiIdGyaaoWR6sVk0CMs4ovcRL6BS1NRzKWjYuP0ksonJKyH6zW2BELg1v3-KKaWQXSv690HbmHSLf428eh5Oant0W8FJdfA=w400-h269" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">German deployment</span></td></tr></tbody></table><div class="separator" style="clear: both; text-align: center;"><span style="font-family: inherit;"></span></div><span style="font-family: inherit;"><br /><br /><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/a/AVvXsEgaswRJGfzzakSS0b9ZMFPPiXZN4OFiEW_ROfr5PLDkx-sZ8ndPNLbPd5DOJpyOycuahIa7QZhyOLasjHjUn5lOrMz6bkl3QbknwRysaS0QK-NXjoOaUeRGklRgRpVnAwT_p0nIdItOsaWXFTPIDhH0N9V1vji_pgkATc7gh3rXC75R8ebZ51_xY39JsQ=s1024" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="797" data-original-width="1024" height="311" src="https://blogger.googleusercontent.com/img/a/AVvXsEgaswRJGfzzakSS0b9ZMFPPiXZN4OFiEW_ROfr5PLDkx-sZ8ndPNLbPd5DOJpyOycuahIa7QZhyOLasjHjUn5lOrMz6bkl3QbknwRysaS0QK-NXjoOaUeRGklRgRpVnAwT_p0nIdItOsaWXFTPIDhH0N9V1vji_pgkATc7gh3rXC75R8ebZ51_xY39JsQ=w400-h311" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">View from the British side</span></td></tr></tbody></table><br /></span><p></p>
<p class="MsoNormal" style="text-align: left;"><b style="mso-bidi-font-weight: normal;"><span style="mso-bidi-font-family: Calibri; mso-bidi-theme-font: minor-latin; mso-fareast-language: EN-AU;">Game<o:p></o:p></span></b></p>
<p class="MsoNormal" style="text-align: left;">All Germans start on overwatch and all
the British move on with the second platoon down the road. It is good to get 20mm figures out to play a
company level game after what seems like forever (only earlier this year and
they have been out for a few skirmish games).</p><p class="MsoNormal" style="text-align: left;"><br /></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/a/AVvXsEh4b6j0yr-mq7BtxPNYei3Av8BqoFre9kA5son13tETTh3AZqtZjEf1llSjWqECGrCBjF7ED67Vn8y2zFB4IP1ZXYx_H7zpn2iA1X8ps76mXMKDsG6yUhGx1BhE5ZtgxK5IKrv8SrVofV0rvWDNccLrZRr973bKVn_8ZMMl-mgn97OGNWi0joVlBN5yCg=s1024" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="467" data-original-width="1024" height="183" src="https://blogger.googleusercontent.com/img/a/AVvXsEh4b6j0yr-mq7BtxPNYei3Av8BqoFre9kA5son13tETTh3AZqtZjEf1llSjWqECGrCBjF7ED67Vn8y2zFB4IP1ZXYx_H7zpn2iA1X8ps76mXMKDsG6yUhGx1BhE5ZtgxK5IKrv8SrVofV0rvWDNccLrZRr973bKVn_8ZMMl-mgn97OGNWi0joVlBN5yCg=w400-h183" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Second platoon advancing</span></td></tr></tbody></table><br /><o:p></o:p><p></p>
<p class="MsoNormal">Now the British bring on the rest of
the infantry, except the company HQ</p>
<p class="MsoNormal"><br /></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/a/AVvXsEiPCep43cTpelMrzg2uGytscgL-z0Llg-ZYzccp0p0vPm457qPLxIqqYdOsVcstwMmXYDwtqDeN6Cp6tiX-OyONe10bKZfTgC_mYA8Z5f9iTpgat35o-a6M59OrX3bEtTzOK5hkARzHS2YYERd3BKQ4-4Tz4NFeXtdbzp0DE5rXUN3gkDc4lloLyveFug=s1024" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="677" data-original-width="1024" height="265" src="https://blogger.googleusercontent.com/img/a/AVvXsEiPCep43cTpelMrzg2uGytscgL-z0Llg-ZYzccp0p0vPm457qPLxIqqYdOsVcstwMmXYDwtqDeN6Cp6tiX-OyONe10bKZfTgC_mYA8Z5f9iTpgat35o-a6M59OrX3bEtTzOK5hkARzHS2YYERd3BKQ4-4Tz4NFeXtdbzp0DE5rXUN3gkDc4lloLyveFug=w400-h265" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">The three British platoons</span></td></tr></tbody></table><p class="MsoNormal"><br /></p>
<p class="MsoNormal"><span style="mso-bidi-font-family: Calibri; mso-bidi-theme-font: minor-latin; mso-fareast-language: EN-AU;">No rooms for tanks - the Churchills
will have to come in later<span style="mso-spacerun: yes;"> </span><o:p></o:p></span></p>
<p class="MsoNormal"><span style="mso-bidi-font-family: Calibri; mso-bidi-theme-font: minor-latin; mso-fareast-language: EN-AU;"><o:p> </o:p></span>(new turn)<span style="mso-spacerun: yes;"> </span></p>
<p class="MsoNormal"><span style="mso-bidi-font-family: Calibri; mso-bidi-theme-font: minor-latin; mso-fareast-language: EN-AU;">Might as well open up with the German
machine gun to see how my new rules work in action.<span style="mso-spacerun: yes;"> </span>Two shots, oh, actually 3 shots. I figure
KO.<span style="mso-spacerun: yes;"> </span>3 figures – 1 section so a KO
represents a permanent loss of firepower due to many reasons but summed up as
“KO”.<o:p></o:p></span></p>
<p class="MsoNormal"><br /></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/a/AVvXsEgpHDIu2-UfJ7A1JxU7x3SmDSypc0ttFQwnW437PJKb537q4LG2IIw4Hwwbh0MixyJ1Wlz8Vkh8lshSzYP7mp76ojPS2CPE4ptNqgfnCgV_PbTECI7o0QRzAkGHdQ9oL6QwzOGiM4P5YCqqO4tleZOjX5eouCzvPrD6IzlCxlwKPKr3VgKQBwwyQDSnog=s1151" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1151" data-original-width="1024" height="400" src="https://blogger.googleusercontent.com/img/a/AVvXsEgpHDIu2-UfJ7A1JxU7x3SmDSypc0ttFQwnW437PJKb537q4LG2IIw4Hwwbh0MixyJ1Wlz8Vkh8lshSzYP7mp76ojPS2CPE4ptNqgfnCgV_PbTECI7o0QRzAkGHdQ9oL6QwzOGiM4P5YCqqO4tleZOjX5eouCzvPrD6IzlCxlwKPKr3VgKQBwwyQDSnog=w356-h400" width="356" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Machine gun firing at the British</span></td></tr></tbody></table><p class="MsoNormal"><br /></p>
<p class="MsoNormal"><span style="mso-bidi-font-family: Calibri; mso-bidi-theme-font: minor-latin; mso-fareast-language: EN-AU;">So now I put the machine gun card back
in the deck as it is no longer on overwatch.<span style="mso-spacerun: yes;">
</span>As it is the second turn I need to start drawing cards.<span style="mso-spacerun: yes;"> </span>With the first British activation I firstly check
second platoon’s morale. Pinned.<span style="mso-spacerun: yes;"> </span>So the
whole platoon can't move but they can fire.<span style="mso-spacerun: yes;">
</span>The second platoon <span style="mso-spacerun: yes;"> </span>fire back at
the machine gun.<span style="mso-spacerun: yes;"> </span>The machine gun has
lost a figure and is suppressed.<span style="mso-spacerun: yes;"> </span>Not
unexpected with a whole platoon firing at them.<span style="mso-spacerun: yes;">
</span>Conveniently, the German Machine gun is over 18” from the second platoon
so the British are firing at -1, while the machine gun, with superior range,
has not negative range modifier. <o:p></o:p></span></p>
<p class="MsoNormal"><span style="mso-bidi-font-family: Calibri; mso-bidi-theme-font: minor-latin; mso-fareast-language: EN-AU;">The first platoon moves next to the
house.<o:p></o:p></span></p>
<p class="MsoNormal"><span style="mso-bidi-font-family: Calibri; mso-bidi-theme-font: minor-latin; mso-fareast-language: EN-AU;">And this is where I remember the
Germans have a Commander that can call in some mortar support.<span style="mso-spacerun: yes;"> </span>I put take the Company HQ off overwatch and
try and call in fire on the third Platoon (the the one coming up to British
right flank.<span style="mso-spacerun: yes;"> </span>Success!<span style="mso-spacerun: yes;"> </span>The rounds land on the first two sections and
are suppressed.<o:p></o:p></span></p>
<p class="MsoNormal"><span style="mso-bidi-font-family: Calibri; mso-bidi-theme-font: minor-latin; mso-fareast-language: EN-AU;">The German machine gun recover from suppression
but that's all they can do this activation.<o:p></o:p></span></p>
<p class="MsoNormal"><span style="mso-bidi-font-family: Calibri; mso-bidi-theme-font: minor-latin; mso-fareast-language: EN-AU;">The British activate the 3rd platoon
firstly check morale because they have a section suppressed, They are Ok and
suppression removed.<o:p></o:p></span></p>
<p class="MsoNormal"><span style="mso-bidi-font-family: Calibri; mso-bidi-theme-font: minor-latin; mso-fareast-language: EN-AU;">Maybe I should bring on the Churchills.<o:p></o:p></span></p>
<p class="MsoNormal"><br /></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/a/AVvXsEgrocWL3Xmngxh73DNe9hc-o-pGQavWfPVFzmDR7XshCyZQ3gVXK0G7FryCIkFqF-PRiY-QpirzrmWfi16oZDT89ijYVhnUrhMeE8HIp1Aj2-DFc7Tmk2xegVZcun0tuVXH1yPxWPWrqcWQrhCkn6pTy__Fw7Xbm3D0u_I4QmETHPx6v5hBOvaHDHgb0w=s1024" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="578" data-original-width="1024" height="226" src="https://blogger.googleusercontent.com/img/a/AVvXsEgrocWL3Xmngxh73DNe9hc-o-pGQavWfPVFzmDR7XshCyZQ3gVXK0G7FryCIkFqF-PRiY-QpirzrmWfi16oZDT89ijYVhnUrhMeE8HIp1Aj2-DFc7Tmk2xegVZcun0tuVXH1yPxWPWrqcWQrhCkn6pTy__Fw7Xbm3D0u_I4QmETHPx6v5hBOvaHDHgb0w=w400-h226" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">The state of the British after turn to and some fire</span></td></tr></tbody></table><p class="MsoNormal"><br /></p>
<p class="MsoNormal"><span style="mso-bidi-font-family: Calibri; mso-bidi-theme-font: minor-latin; mso-fareast-language: EN-AU;">The 75mm PAK opens up on a Churchill as
the range suits the PAK.<o:p></o:p></span></p>
<p class="MsoNormal"><span style="mso-bidi-font-family: Calibri; mso-bidi-theme-font: minor-latin; mso-fareast-language: EN-AU;">With the Churchill’s armour I would
have needed a 6 to KO the Churchill. The PaK rolled a 6. 1 Churchill down<o:p></o:p></span></p>
<p class="MsoNormal"><br /></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/a/AVvXsEjAVm4n0mx7r0AKWQ2ln37JRxvlfqYpvebq-hJ3dnoZUN8w53McaMQNHB90POz4aUBg7Q7I646rCcN6lPh3nA4AEaZpvPeItuK8G-IJWYlCCqNJUk8ewm8SdLmrGA3CKA14QcwBEueFNeLWPRVTxkEFuJTE876OmS7NBRk3k7Sqyo0fcN0gu0ZtcLv_2A=s1525" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1525" data-original-width="1024" height="400" src="https://blogger.googleusercontent.com/img/a/AVvXsEjAVm4n0mx7r0AKWQ2ln37JRxvlfqYpvebq-hJ3dnoZUN8w53McaMQNHB90POz4aUBg7Q7I646rCcN6lPh3nA4AEaZpvPeItuK8G-IJWYlCCqNJUk8ewm8SdLmrGA3CKA14QcwBEueFNeLWPRVTxkEFuJTE876OmS7NBRk3k7Sqyo0fcN0gu0ZtcLv_2A=w269-h400" width="269" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Long shot at the tank</span></td></tr></tbody></table><p class="MsoNormal"><br /></p>
<p class="MsoNormal"><span style="mso-bidi-font-family: Calibri; mso-bidi-theme-font: minor-latin; mso-fareast-language: EN-AU;">The Tiger does the same thing at
another Churchill –it's a long shot at the front Churchill and the Tiger misses
completely.<o:p></o:p></span></p>
<p class="MsoNormal"><br /></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/a/AVvXsEjLDe5TsvyVfTEVFntDIA_RkNbI690p1NEGFA-oskwDKWbOnebnqIENhmElal5yeZTIMAWgM29zjBVuaIFhEntIVm158lIzJhBL0F7gy18qrN6RMlKeIA7ZMzgigzFsqlqGNAT-nRtds08GamdJZ7psdRGpGoXw8gbj1X_LFc-J4Oof_Xa5DHQmjz4PeA=s1507" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1507" data-original-width="1024" height="400" src="https://blogger.googleusercontent.com/img/a/AVvXsEjLDe5TsvyVfTEVFntDIA_RkNbI690p1NEGFA-oskwDKWbOnebnqIENhmElal5yeZTIMAWgM29zjBVuaIFhEntIVm158lIzJhBL0F7gy18qrN6RMlKeIA7ZMzgigzFsqlqGNAT-nRtds08GamdJZ7psdRGpGoXw8gbj1X_LFc-J4Oof_Xa5DHQmjz4PeA=w271-h400" width="271" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">The Tiger fires but misses</span></td></tr></tbody></table><p class="MsoNormal"><br /></p>
<p class="MsoNormal"><span style="mso-bidi-font-family: Calibri; mso-bidi-theme-font: minor-latin; mso-fareast-language: EN-AU;">2nd platoon checked morale (forgot to earlier)
and is still pinned.</span></p>
<p class="MsoNormal"><span style="mso-bidi-font-family: Calibri; mso-bidi-theme-font: minor-latin; mso-fareast-language: EN-AU;">(new turn)</span></p>
<p class="MsoNormal"><span style="mso-bidi-font-family: Calibri; mso-bidi-theme-font: minor-latin; mso-fareast-language: EN-AU;">Germans get the first activation and
the machine gun fires any complete misses the second platoon.<span style="mso-spacerun: yes;"> </span>The British return fire and do nothing.<span style="mso-spacerun: yes;"> </span>The range is past effective range for the British
sections and so will only inflict any result on a 6.</span></p>
<p class="MsoNormal"><span style="mso-bidi-font-family: Calibri; mso-bidi-theme-font: minor-latin; mso-fareast-language: EN-AU;">The British Platoon on the road moves
to the right side of the woods</span></p>
<p class="MsoNormal"><span style="mso-bidi-font-family: Calibri; mso-bidi-theme-font: minor-latin; mso-fareast-language: EN-AU;">The German Commander calls fire on the
troops still on the road and suppresses the 2” mortar.<o:p></o:p></span></p>
<p class="MsoNormal"><span style="mso-bidi-font-family: Calibri; mso-bidi-theme-font: minor-latin; mso-fareast-language: EN-AU;"><o:p> </o:p></span></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/a/AVvXsEglL9wrzGUkuIIeS3YUD1gqqRhzyQCUjSuTCgEXwPB6q_MSE8la8FW94xJJsRYLm2Fsk5y1FTAEBTU6t9D1Uq72mFfdfQKf6yZqnQYUz-3m9dtWE5Em23JFpxf7kPlMm5rrFMSuulbpwCpud4ITahDuvmXMIiu7tr1IiclyHaXrafLAIRk4IiXGGdDLpA=s1024" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="683" data-original-width="1024" height="266" src="https://blogger.googleusercontent.com/img/a/AVvXsEglL9wrzGUkuIIeS3YUD1gqqRhzyQCUjSuTCgEXwPB6q_MSE8la8FW94xJJsRYLm2Fsk5y1FTAEBTU6t9D1Uq72mFfdfQKf6yZqnQYUz-3m9dtWE5Em23JFpxf7kPlMm5rrFMSuulbpwCpud4ITahDuvmXMIiu7tr1IiclyHaXrafLAIRk4IiXGGdDLpA=w400-h266" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Third platoon nearly in the woods</span></td></tr></tbody></table><p class="MsoNormal"><br /></p>
<p class="MsoNormal"><span style="mso-bidi-font-family: Calibri; mso-bidi-theme-font: minor-latin; mso-fareast-language: EN-AU;">The Tiger fires at the Churchill again
and manages to damage it.<span style="mso-spacerun: yes;"> </span>The first platoon
continues to<span style="mso-spacerun: yes;"> </span>advance on the right flank.<span style="mso-spacerun: yes;"> </span>Still not close enough to see the Germans.<o:p></o:p></span></p>
<p class="MsoNormal"><br /></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/a/AVvXsEjXJGfOwcBL3ON8h9_prkFgze4fXJAfP_nYiyzwh3umMwFpNA0lZxYrrIPBvqGb853NbiuVmMHoX1gYEHLKAjHhZ1_gCltLwRoxaceGiAfUwrmMNwvjIWdEESGQln6vc_hQma5vfdGc2XuRBR8hzPtfNwwY8CmymlU1vesGh8jPA3UhI1Y-wYCy0fZUSQ=s1024" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="579" data-original-width="1024" height="226" src="https://blogger.googleusercontent.com/img/a/AVvXsEjXJGfOwcBL3ON8h9_prkFgze4fXJAfP_nYiyzwh3umMwFpNA0lZxYrrIPBvqGb853NbiuVmMHoX1gYEHLKAjHhZ1_gCltLwRoxaceGiAfUwrmMNwvjIWdEESGQln6vc_hQma5vfdGc2XuRBR8hzPtfNwwY8CmymlU1vesGh8jPA3UhI1Y-wYCy0fZUSQ=w400-h226" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Advancing British not quite close enough to spot the Germans.</span></td></tr></tbody></table><br />
<p class="MsoNormal"><span style="mso-bidi-font-family: Calibri; mso-bidi-theme-font: minor-latin; mso-fareast-language: EN-AU;">(new turn)<o:p></o:p></span></p>
<p class="MsoNormal"><span style="mso-bidi-font-family: Calibri; mso-bidi-theme-font: minor-latin; mso-fareast-language: EN-AU;">Get the Churchills away from the Tiger!<o:p></o:p></span></p>
<p class="MsoNormal"><br /></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/a/AVvXsEhtWubsb5p_6Cq9lHwxl4RSM1wGWFyPt3RLvvUWbXDyZibak9LL1wYBystqRu2AE65wFClhD_3e-mC6pk_I-OH8rUkX8Pr6LBQyT1LfAQsz5b0D3_7jBqfU0MCwaLb5Btq2m55EAhj8nYdraKcRBjQSbdMFxn7GCKtmEiPf4kVCVbXd7RloQkR9x_3ahg=s1024" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="653" data-original-width="1024" height="255" src="https://blogger.googleusercontent.com/img/a/AVvXsEhtWubsb5p_6Cq9lHwxl4RSM1wGWFyPt3RLvvUWbXDyZibak9LL1wYBystqRu2AE65wFClhD_3e-mC6pk_I-OH8rUkX8Pr6LBQyT1LfAQsz5b0D3_7jBqfU0MCwaLb5Btq2m55EAhj8nYdraKcRBjQSbdMFxn7GCKtmEiPf4kVCVbXd7RloQkR9x_3ahg=w400-h255" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Churchills hiding in the road in the woods.</span></td></tr></tbody></table><p class="MsoNormal"><br /></p>
<p class="MsoNormal"><span style="mso-bidi-font-family: Calibri; mso-bidi-theme-font: minor-latin; mso-fareast-language: EN-AU;">The German MG fires again at 2nd
platoon but does nothing.<o:p></o:p></span></p>
<p class="MsoNormal"><span style="mso-bidi-font-family: Calibri; mso-bidi-theme-font: minor-latin; mso-fareast-language: EN-AU;">The first platoon continues into the
right flank woods.<span style="mso-spacerun: yes;"> </span>The suppressed 2” mortar
routs.<o:p></o:p></span></p>
<p class="MsoNormal"><span style="mso-bidi-font-family: Calibri; mso-bidi-theme-font: minor-latin; mso-fareast-language: EN-AU;"><o:p> </o:p></span>The Tiger advances towards to road to
support the infantry.</p>
<p class="MsoNormal"><span style="mso-bidi-font-family: Calibri; mso-bidi-theme-font: minor-latin; mso-fareast-language: EN-AU;">And finally the first platoon moves
into contact with some Germans in the woods<o:p></o:p></span></p>
<p class="MsoNormal"><br /></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/a/AVvXsEiULje8-ommugze8ALwoYp2pNLi1DpKuUnlWMM-Z9ch3CsgiP2UTlAA1G83W06pmryESQ5AIp3GFINe4RA9RnlivC9tsA3ldROBHKAjBay5RATD4uRVU0-FwQQV1LOJOmKfLozvDLIldvNJuPAWEfq_O9ri0Ney1199i3--2qxgGhZBd3fa9HjfAZZLPA=s1024" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="796" data-original-width="1024" height="311" src="https://blogger.googleusercontent.com/img/a/AVvXsEiULje8-ommugze8ALwoYp2pNLi1DpKuUnlWMM-Z9ch3CsgiP2UTlAA1G83W06pmryESQ5AIp3GFINe4RA9RnlivC9tsA3ldROBHKAjBay5RATD4uRVU0-FwQQV1LOJOmKfLozvDLIldvNJuPAWEfq_O9ri0Ney1199i3--2qxgGhZBd3fa9HjfAZZLPA=w400-h311" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">A meeting in the woods</span></td></tr></tbody></table><p class="MsoNormal"><br /></p>
<p class="MsoNormal"><span style="mso-bidi-font-family: Calibri; mso-bidi-theme-font: minor-latin; mso-fareast-language: EN-AU;">The Germans lose two figures, the British
three.</span></p>
<p class="MsoNormal"><span style="mso-bidi-font-family: Calibri; mso-bidi-theme-font: minor-latin; mso-fareast-language: EN-AU;">The first platoon also contacts Germans
on the left side of the woods.<o:p></o:p></span></p>
<p class="MsoNormal"><span style="mso-bidi-font-family: Calibri; mso-bidi-theme-font: minor-latin; mso-fareast-language: EN-AU;"><o:p> </o:p></span></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/a/AVvXsEhfpfdN-MQM_K02YHqNrQz4G85GcwQsaqk88Yr7xYo_ZHkQB94A-ypKF7crRoWGnzuwm2Ic4HO2X4VYovZBTZDuPfNTbeaAsPowggkIXyNXLcWQ1PjqwlwL3DWVIe4yfieubABlOVSIMKzf0pJLXv4Bod7MQoeZl4Z5yLdkx0N4Pt1PxX0X1zL7rSX5zg=s1024" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="803" data-original-width="1024" height="314" src="https://blogger.googleusercontent.com/img/a/AVvXsEhfpfdN-MQM_K02YHqNrQz4G85GcwQsaqk88Yr7xYo_ZHkQB94A-ypKF7crRoWGnzuwm2Ic4HO2X4VYovZBTZDuPfNTbeaAsPowggkIXyNXLcWQ1PjqwlwL3DWVIe4yfieubABlOVSIMKzf0pJLXv4Bod7MQoeZl4Z5yLdkx0N4Pt1PxX0X1zL7rSX5zg=w400-h314" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Contact in the left side of the woods.</span></td></tr></tbody></table><p class="MsoNormal"><br /></p>
<p class="MsoNormal"><span style="mso-bidi-font-family: Calibri; mso-bidi-theme-font: minor-latin; mso-fareast-language: EN-AU;">The Tiger continues up the road.<o:p></o:p></span></p>
<p class="MsoNormal"><span style="mso-bidi-font-family: Calibri; mso-bidi-theme-font: minor-latin; mso-fareast-language: EN-AU;"><o:p> </o:p></span></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/a/AVvXsEjY53iwt7_T9EI8iw7TPRdxKTyXewFLcIE_sBkj2bR298WELwZXX2jjV5aaUkfq06d_OMqI24gGY8Y6PjyMYMGSJRA-EffNwqZtycWViLBEtxQhsgpgMZPEa99ZXNzceKYrM4GxAs8JgOImSAqT3kiFh6xdQWso9ze7thJtz90yrv6JpdHltIHGvt-KXg=s1024" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="553" data-original-width="1024" height="216" src="https://blogger.googleusercontent.com/img/a/AVvXsEjY53iwt7_T9EI8iw7TPRdxKTyXewFLcIE_sBkj2bR298WELwZXX2jjV5aaUkfq06d_OMqI24gGY8Y6PjyMYMGSJRA-EffNwqZtycWViLBEtxQhsgpgMZPEa99ZXNzceKYrM4GxAs8JgOImSAqT3kiFh6xdQWso9ze7thJtz90yrv6JpdHltIHGvt-KXg=w400-h216" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Tiger coming to the Churchills</span></td></tr></tbody></table><p class="MsoNormal"><br /></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/a/AVvXsEjvrMgCuRX2tdXzKyKy3AitTKh2I7O2Jj8EGE_ciMspoCBvtEWso5RWgmlZzFaF8YHsq3FsCSflT3iVIzUHTvMuMP3Pz_p3hTsAQOQqKI2bBE_E_iKnvJCCbCScubW1xXBee3-Zq_mXlAI-QZ0yW4ERBbOTfiGWXdppoMLa--WK0P2Z0COYawrQStgB_w=s1024" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="621" data-original-width="1024" height="243" src="https://blogger.googleusercontent.com/img/a/AVvXsEjvrMgCuRX2tdXzKyKy3AitTKh2I7O2Jj8EGE_ciMspoCBvtEWso5RWgmlZzFaF8YHsq3FsCSflT3iVIzUHTvMuMP3Pz_p3hTsAQOQqKI2bBE_E_iKnvJCCbCScubW1xXBee3-Zq_mXlAI-QZ0yW4ERBbOTfiGWXdppoMLa--WK0P2Z0COYawrQStgB_w=w400-h243" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Overview of the game so far</span></td></tr></tbody></table><p class="MsoNormal"><br /></p>
<p class="MsoNormal"><span style="mso-bidi-font-family: Calibri; mso-bidi-theme-font: minor-latin; mso-fareast-language: EN-AU;">The German commander calls down mortar
fire on the British on the left side of the woods and KOs one figure and
suppresses another section.<o:p></o:p></span></p>
<p class="MsoNormal"><span style="mso-bidi-font-family: Calibri; mso-bidi-theme-font: minor-latin; mso-fareast-language: EN-AU;"><o:p> </o:p></span></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/a/AVvXsEgwgNAtrXFEb-7zLze8eL53RISHjgk5j2EIlyE0cCUKth2jFXQSqY57saS8h_h4KOAw-8F7LHzNiYvP5GJIUuCcU_dCWm3078oEOCOD5v7xMfELTNKP5sIyd5K8xFqtFFFaZVa0bsGeeKP081FF43S6ww0AGkYDL326FdUYQrJj-tTo2kRYHktgfU-L9Q=s1024" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="753" data-original-width="1024" height="294" src="https://blogger.googleusercontent.com/img/a/AVvXsEgwgNAtrXFEb-7zLze8eL53RISHjgk5j2EIlyE0cCUKth2jFXQSqY57saS8h_h4KOAw-8F7LHzNiYvP5GJIUuCcU_dCWm3078oEOCOD5v7xMfELTNKP5sIyd5K8xFqtFFFaZVa0bsGeeKP081FF43S6ww0AGkYDL326FdUYQrJj-tTo2kRYHktgfU-L9Q=w400-h294" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Mortar rounds in the woods</span></td></tr></tbody></table><p class="MsoNormal"><br /></p>
<p class="MsoNormal"><span style="mso-bidi-font-family: Calibri; mso-bidi-theme-font: minor-latin; mso-fareast-language: EN-AU;">The platoons that have lost figures
will need to check morale when they are activated.<span style="mso-spacerun: yes;"> </span>Could be bad for the Brits.</span></p>
<p class="MsoNormal"><span style="mso-bidi-font-family: Calibri; mso-bidi-theme-font: minor-latin; mso-fareast-language: EN-AU;">The Tiger moves and fires.<span style="mso-spacerun: yes;"> </span>Lucky rolls see it damage the lead Churchill
that is already damaged, so it is destroyed.<span style="mso-spacerun: yes;">
</span>And blocking the woods road.<o:p></o:p></span></p>
<p class="MsoNormal"><br /></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/a/AVvXsEiPZJN0DtEiIpwclL0wnGeK6UopG-AcWMcZhus-6VILXY1UPO7SUk-DOeWwcMzs70FJLmutj7I4wXFIRuP2sNhXKffPeaOyuLBdX-s2HZ7e2YKQz_jh434qHXLf8fuAQVtISrQ2N1HFSTFhpx_4gy-wWYKZM5V7l-qtJoK2VAHVbRL4EfbSkrZtPoiXFQ=s1024" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="933" data-original-width="1024" height="365" src="https://blogger.googleusercontent.com/img/a/AVvXsEiPZJN0DtEiIpwclL0wnGeK6UopG-AcWMcZhus-6VILXY1UPO7SUk-DOeWwcMzs70FJLmutj7I4wXFIRuP2sNhXKffPeaOyuLBdX-s2HZ7e2YKQz_jh434qHXLf8fuAQVtISrQ2N1HFSTFhpx_4gy-wWYKZM5V7l-qtJoK2VAHVbRL4EfbSkrZtPoiXFQ=w400-h365" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Lead Churchill destroyed.</span></td></tr></tbody></table><p class="MsoNormal"><br /></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/a/AVvXsEjy-efpiasHgV8DibSmkspYQ0GWPdfvarDPTJoMBFILZm3IFdKOq6-CG0KlyLPhiXIK8oODL8QwdjLwIR3NqEggovCIlqPCEWMc4MiJruNr34BDL0dHbdac9rdVhlqQZnwaUca7udW1NYaqg5dRZLWDo6VMKq5FaqROhVuVcD89aCKSeXllnn8oxDODdA=s1024" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="286" data-original-width="1024" height="111" src="https://blogger.googleusercontent.com/img/a/AVvXsEjy-efpiasHgV8DibSmkspYQ0GWPdfvarDPTJoMBFILZm3IFdKOq6-CG0KlyLPhiXIK8oODL8QwdjLwIR3NqEggovCIlqPCEWMc4MiJruNr34BDL0dHbdac9rdVhlqQZnwaUca7udW1NYaqg5dRZLWDo6VMKq5FaqROhVuVcD89aCKSeXllnn8oxDODdA=w400-h111" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">The Tiger Vs the Churchill</span></td></tr></tbody></table><p class="MsoNormal"><br /></p>
<p class="MsoNormal"><span style="mso-bidi-font-family: Calibri; mso-bidi-theme-font: minor-latin; mso-fareast-language: EN-AU;">Finally, the second platoon is unpinned
and can move next turn. They fire a the MG and suppress it.<span style="mso-spacerun: yes;"> </span>Shortly after the MG recovers!<o:p></o:p></span></p>
<p class="MsoNormal"><br /></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/a/AVvXsEjbxAX_aIvAIL3IbPk0Cgx9knlJAMEdZPaDBCrx56321kqSs6eTKN1sEeVWeWCcuYwjKjEBatWDI2re6bEH4bizmHrP7__1QEhod7veAaYOfofa_M9Cj9yf80dM9lsoHKQpSWj8lT0A7Au8jkzyMmgYutvtavqGpPA_Dx4qXKYRh12_Y_GhJgzARZpUwg=s1820" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1820" data-original-width="1024" height="400" src="https://blogger.googleusercontent.com/img/a/AVvXsEjbxAX_aIvAIL3IbPk0Cgx9knlJAMEdZPaDBCrx56321kqSs6eTKN1sEeVWeWCcuYwjKjEBatWDI2re6bEH4bizmHrP7__1QEhod7veAaYOfofa_M9Cj9yf80dM9lsoHKQpSWj8lT0A7Au8jkzyMmgYutvtavqGpPA_Dx4qXKYRh12_Y_GhJgzARZpUwg=w225-h400" width="225" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">2nd platoon Vs the MG</span></td></tr></tbody></table><p class="MsoNormal"><br /></p>
<p class="MsoNormal"><span style="mso-bidi-font-family: Calibri; mso-bidi-theme-font: minor-latin; mso-fareast-language: EN-AU;">The 1st platoon - on the left side of
the woods - is now unsuppressed.<span style="mso-spacerun: yes;"> </span>Mortar
fire rains down on them and they are suppressed again, and lose another
figure.<span style="mso-spacerun: yes;"> </span>They have lost their CO and also
now down to less than 50%, so morale will be interesting next turn. Luckily
they never end up having to test morale.</span></p>
<p class="MsoNormal"><span style="mso-bidi-font-family: Calibri; mso-bidi-theme-font: minor-latin; mso-fareast-language: EN-AU;">The Tiger moves up to support the
infantry<o:p></o:p></span></p>
<p class="MsoNormal"><span style="mso-bidi-font-family: Calibri; mso-bidi-theme-font: minor-latin; mso-fareast-language: EN-AU;"><o:p> </o:p></span></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/a/AVvXsEhJ3U7NVYrk4MUFudf6GsjLVmm1UWiHFzLnTHK8pkSR8gEIuVMXJiirCFVvkJZ-odyFobVdyUaMyd79hI9lJ8LAVXpxQYWR3IIYOVSsBAOMdp3eitxa5-yy54p3iohMuJc8xiWu3_MXajfAHf2_AX01PcstytfdhGoZD-sVVBwo2HObgHLeGkeDgWsUug=s1221" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1221" data-original-width="1024" height="400" src="https://blogger.googleusercontent.com/img/a/AVvXsEhJ3U7NVYrk4MUFudf6GsjLVmm1UWiHFzLnTHK8pkSR8gEIuVMXJiirCFVvkJZ-odyFobVdyUaMyd79hI9lJ8LAVXpxQYWR3IIYOVSsBAOMdp3eitxa5-yy54p3iohMuJc8xiWu3_MXajfAHf2_AX01PcstytfdhGoZD-sVVBwo2HObgHLeGkeDgWsUug=w335-h400" width="335" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Tiger helping the infantry defined the woods.</span></td></tr></tbody></table><br />
<p class="MsoNormal"><span style="mso-bidi-font-family: Calibri; mso-bidi-theme-font: minor-latin; mso-fareast-language: EN-AU;">Churchills have no choice but to go
around the blocking wreck to get at the Tiger.<o:p></o:p></span></p>
<p class="MsoNormal"><br /></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/a/AVvXsEifsaQTXyuWR1a5KR9P2LET_9UDb8TCy2kER8E4YGOHBytfrZUhuHZaqwtOkr_4OwKeMriqKk9l425i_EY_ASPz2q9oU4UcjfmJB4ZHGDPIfpDQq5k3peJ3b4FQt1woLFkIzsoP7ruWz-e_8IB8CBblhE-Diyi_wa-LhEClUuV7s1Zmylr0ffx-JsO_gw=s1024" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="710" data-original-width="1024" height="278" src="https://blogger.googleusercontent.com/img/a/AVvXsEifsaQTXyuWR1a5KR9P2LET_9UDb8TCy2kER8E4YGOHBytfrZUhuHZaqwtOkr_4OwKeMriqKk9l425i_EY_ASPz2q9oU4UcjfmJB4ZHGDPIfpDQq5k3peJ3b4FQt1woLFkIzsoP7ruWz-e_8IB8CBblhE-Diyi_wa-LhEClUuV7s1Zmylr0ffx-JsO_gw=w400-h278" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Churchills on the move</span></td></tr></tbody></table><p class="MsoNormal"><br /></p>
<p class="MsoNormal"><span style="mso-bidi-font-family: Calibri; mso-bidi-theme-font: minor-latin; mso-fareast-language: EN-AU;">I keep forgetting to mention it but the
MG and the PaK with HE keep the second <span style="mso-spacerun: yes;"> </span>platoon from moving.</span></p>
<p class="MsoNormal"><span style="mso-bidi-font-family: Calibri; mso-bidi-theme-font: minor-latin; mso-fareast-language: EN-AU;">The Tiger is whittling down the first
platoon (left woods).<span style="mso-spacerun: yes;"> </span>Not much of them
left now.<o:p></o:p></span></p>
<p class="MsoNormal"><span style="mso-bidi-font-family: Calibri; mso-bidi-theme-font: minor-latin; mso-fareast-language: EN-AU;"><o:p> </o:p></span></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/a/AVvXsEi_wM1g-KmPDzPxCuO6bvrZEgdlgszuKtOfxNaqT_AeUfirlNFILIrgYzW6r5dI8eyn54K_3bL4e52ZiWQKhKh5cpsj40aJaVsscfViX9534n5TFTrsArUN9E8AqELm1d3dJNOuM_Z0M2X9KOPkWqE3T7RhOsgXpsbq8kjo5D960cTwfF5jiZrYtjZJkA=s1024" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="703" data-original-width="1024" height="275" src="https://blogger.googleusercontent.com/img/a/AVvXsEi_wM1g-KmPDzPxCuO6bvrZEgdlgszuKtOfxNaqT_AeUfirlNFILIrgYzW6r5dI8eyn54K_3bL4e52ZiWQKhKh5cpsj40aJaVsscfViX9534n5TFTrsArUN9E8AqELm1d3dJNOuM_Z0M2X9KOPkWqE3T7RhOsgXpsbq8kjo5D960cTwfF5jiZrYtjZJkA=w400-h275" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">The much reduced first platoon</span></td></tr></tbody></table><p class="MsoNormal"><br /></p>
<p class="MsoNormal"><span style="mso-bidi-font-family: Calibri; mso-bidi-theme-font: minor-latin; mso-fareast-language: EN-AU;">The third platoon (right woods) gets an
activation and manages to rout the remaining figure and continue the advance<o:p></o:p></span></p>
<p class="MsoNormal"><span style="mso-bidi-font-family: Calibri; mso-bidi-theme-font: minor-latin; mso-fareast-language: EN-AU;"><o:p> </o:p></span></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/a/AVvXsEiNOjoCWLVzTUuQVBC63ZYYJxXk-atEqUSEquKSHkkGab5IuvyfaeYvPMtvIHesuud62dfVaBJGujiTphmGw-HlSCrLM4mSefOVZueOurxRGjFIpZrV7Hs354--ky1mrHnjZqLVh9SgmSmi7fiaXY18TtrWbhDtROKRughwPoYwVLXyVOXrE2UcUYNlqA=s1024" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="613" data-original-width="1024" height="240" src="https://blogger.googleusercontent.com/img/a/AVvXsEiNOjoCWLVzTUuQVBC63ZYYJxXk-atEqUSEquKSHkkGab5IuvyfaeYvPMtvIHesuud62dfVaBJGujiTphmGw-HlSCrLM4mSefOVZueOurxRGjFIpZrV7Hs354--ky1mrHnjZqLVh9SgmSmi7fiaXY18TtrWbhDtROKRughwPoYwVLXyVOXrE2UcUYNlqA=w400-h240" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Third platoon overcomes the enemy and advances</span></td></tr></tbody></table><p class="MsoNormal"><br /></p>
<p class="MsoNormal"><span style="mso-bidi-font-family: Calibri; mso-bidi-theme-font: minor-latin; mso-fareast-language: EN-AU;">Third platoon continues to advance into
the German Zug command and wipes them out.<o:p></o:p></span></p>
<p class="MsoNormal"><span style="mso-bidi-font-family: Calibri; mso-bidi-theme-font: minor-latin; mso-fareast-language: EN-AU;"><o:p> </o:p></span></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/a/AVvXsEjiN-fgg8d4zrg9xgh_x4Pl_Ej7C7vAJhR92GEQuhc8f4xfVJDVsDrZJ2DbIQ2KO4JlaKzCpzVtUUMCeNTESG86GMb3wMFDpbODaimFh2R58xytn6-bgYURLVK2j0NectpgsvWsoSXCR-xDS3nSD9URD31GilxKGxFYk_MrBRGX7lgch8N3dEhv6aydJw=s1024" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="604" data-original-width="1024" height="236" src="https://blogger.googleusercontent.com/img/a/AVvXsEjiN-fgg8d4zrg9xgh_x4Pl_Ej7C7vAJhR92GEQuhc8f4xfVJDVsDrZJ2DbIQ2KO4JlaKzCpzVtUUMCeNTESG86GMb3wMFDpbODaimFh2R58xytn6-bgYURLVK2j0NectpgsvWsoSXCR-xDS3nSD9URD31GilxKGxFYk_MrBRGX7lgch8N3dEhv6aydJw=w400-h236" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">3rd platoon in combat with the German Zug command group.</span></td></tr></tbody></table><p class="MsoNormal"><br /></p>
<p class="MsoNormal"><span style="mso-bidi-font-family: Calibri; mso-bidi-theme-font: minor-latin; mso-fareast-language: EN-AU;">The Germans only have one Gruppe left
in the woods and so retire.</span></p>
<p class="MsoNormal"><span style="mso-bidi-font-family: Calibri; mso-bidi-theme-font: minor-latin; mso-fareast-language: EN-AU;">Something I thought of a lot earlier is
that the British CO should have come on and used the off table mortars on the
German MG nest.<span style="mso-spacerun: yes;"> </span>Ah well.<o:p></o:p></span></p>
<p class="MsoNormal"><br /></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/a/AVvXsEi3LMX7EbtJKblHXJL6GpH8MXTr_QiJF4lJDtQbgHlyGhJ87xzKl8ZIHDUr2AfzwogN9GIf0DYR8xMqxQPOJVIhAIsL1ppNxv9mTxzKZhEPAUecACMgEkFvSsIRew7Hx_8nkR4uw_ZgEltNFio6tzmGA8UZ0hca_Yqr_UT4nLdhmDdMYvrflu5D2Y8SnQ=s1024" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="581" data-original-width="1024" height="228" src="https://blogger.googleusercontent.com/img/a/AVvXsEi3LMX7EbtJKblHXJL6GpH8MXTr_QiJF4lJDtQbgHlyGhJ87xzKl8ZIHDUr2AfzwogN9GIf0DYR8xMqxQPOJVIhAIsL1ppNxv9mTxzKZhEPAUecACMgEkFvSsIRew7Hx_8nkR4uw_ZgEltNFio6tzmGA8UZ0hca_Yqr_UT4nLdhmDdMYvrflu5D2Y8SnQ=w400-h228" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">End game</span></td></tr></tbody></table><p class="MsoNormal"><br /></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/a/AVvXsEgxjjbT6V3rp1iHKPkCcU7C77itPx7NEsajgHQ4monqoPOxUL7ydT7vwlScVJ7HSwZPzWRgstZtBzDtgxMKKmQTfBMRoZIsxSORAq5cYkb1di4rwVOR-e1oGmnws7dZfFNW7ihzFQqw0v9O0Q5yImEoWJpVIEWqHTYi23VDVMHrwxsIZPWudlNzXKw5_g=s1024" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="367" data-original-width="1024" height="144" src="https://blogger.googleusercontent.com/img/a/AVvXsEgxjjbT6V3rp1iHKPkCcU7C77itPx7NEsajgHQ4monqoPOxUL7ydT7vwlScVJ7HSwZPzWRgstZtBzDtgxMKKmQTfBMRoZIsxSORAq5cYkb1di4rwVOR-e1oGmnws7dZfFNW7ihzFQqw0v9O0Q5yImEoWJpVIEWqHTYi23VDVMHrwxsIZPWudlNzXKw5_g=w400-h144" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">British losses</span></td></tr></tbody></table><p class="MsoNormal"><br /></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/a/AVvXsEj_fMnIwdJfAwBj3IWhCGEn3KqFzWVwiNqsilRuUy9i8oSStNMVRJ-CtfBIdR-q48LP-hD85AH_FlfKvHnwEmGx5FUmCHIkj0bwF1NMMbggu6MrCEZGz0E-xdhckgj1eVQNCzHtCMztCGQnX2XxvlZMgr94b0pb81yBVZUNAViO2aqo8MYEpT50n-5zFw=s1024" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="704" data-original-width="1024" height="275" src="https://blogger.googleusercontent.com/img/a/AVvXsEj_fMnIwdJfAwBj3IWhCGEn3KqFzWVwiNqsilRuUy9i8oSStNMVRJ-CtfBIdR-q48LP-hD85AH_FlfKvHnwEmGx5FUmCHIkj0bwF1NMMbggu6MrCEZGz0E-xdhckgj1eVQNCzHtCMztCGQnX2XxvlZMgr94b0pb81yBVZUNAViO2aqo8MYEpT50n-5zFw=w400-h275" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">German loses</span></td></tr></tbody></table><p class="MsoNormal"><br /></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/a/AVvXsEiCwhSnijJjP4iIbOyHOpMjfbC0zAHovgSK0xb_VQ-6XJpLfBjeDDWVMM2Chb5doSSvU_PApBl8CqlAqry-M5yLUXQ3nty8fA0QVgmyOy0_B60owGgVerF4TLjX98KTfWcwOyeTDWxMhNHv0Ogb2Dftpx3krDVjTdpVp5XxXr8vVDDRWYKVVXV2cs8yxA=s1024" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="942" data-original-width="1024" height="368" src="https://blogger.googleusercontent.com/img/a/AVvXsEiCwhSnijJjP4iIbOyHOpMjfbC0zAHovgSK0xb_VQ-6XJpLfBjeDDWVMM2Chb5doSSvU_PApBl8CqlAqry-M5yLUXQ3nty8fA0QVgmyOy0_B60owGgVerF4TLjX98KTfWcwOyeTDWxMhNHv0Ogb2Dftpx3krDVjTdpVp5XxXr8vVDDRWYKVVXV2cs8yxA=w400-h368" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Victorious</span><span style="mso-bidi-font-family: Calibri; mso-bidi-theme-font: minor-latin; mso-fareast-language: EN-AU; text-align: left;"> brits in the shadow of the Tiger</span></td></tr></tbody></table><p class="MsoNormal"><br /></p>
<p class="MsoNormal"><b style="mso-bidi-font-weight: normal;"><span style="mso-bidi-font-family: Calibri; mso-bidi-theme-font: minor-latin; mso-fareast-language: EN-AU;">Rules Changes<o:p></o:p></span></b></p>
<p class="MsoNormal"><span style="mso-bidi-font-family: Calibri; mso-bidi-theme-font: minor-latin; mso-fareast-language: EN-AU;">I will try without the Joker – units
get suppressed and cannot do anything in the turn they get activated and pass a
morale check. <span style="mso-spacerun: yes;"> </span>Also, with a Joker in the
deck, the side activates those units that do not need a morale check (or more
likely to pass) and so the badly shot up unit never gets to check morale so
just sits there.<span style="mso-spacerun: yes;"> </span>I get the Joker
represents to vagaries of time and distance in a battle.<span style="mso-spacerun: yes;"> </span>In my previous rules all units checked morale
on the Joker. Or all units got to activate in a turn and so all checked
morale.<span style="mso-spacerun: yes;"> </span>So I am going back to random
unit activation via cards but no sudden end of turn.</span></p>
<p class="MsoNormal"><b style="mso-bidi-font-weight: normal;"><span style="mso-bidi-font-family: Calibri; mso-bidi-theme-font: minor-latin; mso-fareast-language: EN-AU;">Verdict<o:p></o:p></span></b></p>
<p class="MsoNormal">I thought the game would go fairly easy
– the British just enter the woods and fight the Germans. 2<sup>nd</sup> platoon getting pinned by the
MG put all the plans into awry. And it
was not simple to remove the Germans.
They have the advantage in the woods and the German mortar was very annoying. A good game that ended up being much closer
than I thought it would be.</p>Shaun Travershttp://www.blogger.com/profile/05691522858410783769noreply@blogger.com14tag:blogger.com,1999:blog-8394777082320559161.post-3770849274710934052021-12-16T14:59:00.000+10:002021-12-16T14:59:52.654+10:00Battle of Vosges 58BC using When Warriors Collide<p><b>Introduction</b></p>
<p class="MsoNormal">This is game 56 in play testing my ancient rules by
replaying historical battles.<span style="mso-spacerun: yes;"> </span>I was
using my own rules Ancient Battlelines Clash but am now using some new own
rules When Warriors Collide 2.0, a combination of Bill Bank’s Ancients with
some ABC elements.<span style="mso-spacerun: yes;"> </span>I have tested WWC a
few times on a hex grid but for this game using free form movement.<span style="mso-spacerun: yes;"> </span>I am in the process of writing them up properly
but think of them as Bill Banks Ancients with ½ movement and more constraints
on wheeling.<span style="mso-spacerun: yes;"> </span>Still not sure on free-form
Vs the hex based as hex based is less fiddly for movement.<o:p></o:p></p>
<p class="MsoNormal">I will continue to play test the rules by replaying all the
Peter Sides scenarios from his Historical Battles books.<span style="mso-spacerun: yes;"> </span>WWC, as per ABC, is designed to finish in
around 30 minutes on a 2’x2’ table.<o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p></p>
<p class="MsoNormal"><b>Battle of Vosges<o:p></o:p></b></p>
<p class="MsoNormal">One of the major battles of the Gallic Wars when Caesar and
six legions encounter the Germanic Suebi in Gaul.</p>
<p class="MsoNormal">No much on the internet other than the Wikipedia entry:<o:p></o:p></p>
<p class="MsoNormal"><a href="https://en.wikipedia.org/wiki/Battle_of_Vosges_(58_BC)">https://en.wikipedia.org/wiki/Battle_of_Vosges_(58_BC)</a><o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p></p>
<p class="MsoNormal"><b>Troops<o:p></o:p></b></p>
<p class="MsoNormal"><u>Roman</u></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/a/AVvXsEiEiJKYRybZn7Yxakntmu0N-WtLmvt1avMwbCSJT200d95o3z4awjFaTaYyVeAplmXFDNZUm48XxsgS0G1CwQWlXZShqp6dtC19U2cq9HoNxmaRr48Wc4yQASmibVcHE_edx6LH7Ub57-YJ2NWX74ilEeGBtlqKsjYXp6fsHTtMa6FYBqZzWPaWSuO7_g=s1024" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="241" data-original-width="1024" height="94" src="https://blogger.googleusercontent.com/img/a/AVvXsEiEiJKYRybZn7Yxakntmu0N-WtLmvt1avMwbCSJT200d95o3z4awjFaTaYyVeAplmXFDNZUm48XxsgS0G1CwQWlXZShqp6dtC19U2cq9HoNxmaRr48Wc4yQASmibVcHE_edx6LH7Ub57-YJ2NWX74ilEeGBtlqKsjYXp6fsHTtMa6FYBqZzWPaWSuO7_g=w400-h94" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">The Romans</span></td></tr></tbody></table><p class="MsoNormal"><br /></p>
<p class="MsoNormal">6 Legionaries, HI, some protection<o:p></o:p></p>
<p class="MsoNormal">2 Cavalry, HC (poor)<o:p></o:p></p>
<p class="MsoNormal">2 leaders (with right flank cavalry and a legionary)<o:p></o:p></p>
<p class="MsoNormal">Breakpoint: 11<o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p></p>
<p class="MsoNormal"><u>Early German</u></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/a/AVvXsEgsi8MgwMI_d-i1-IQDjj5b6nF-xSADYdN9prYphnv3mz0suKDDEOJfKix6eF-s7EntnGl3J9YF806MS5z4lcWHBMWO41lOxCKautAJc4EQzhHanZJYPVc9aJhpDKqYF9mjvKX9sPs4rF04p5HDq2ejm7kPdvmxbW8odivxj8yyOceFR6YegqOYZZmMeg=s1024" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="273" data-original-width="1024" height="106" src="https://blogger.googleusercontent.com/img/a/AVvXsEgsi8MgwMI_d-i1-IQDjj5b6nF-xSADYdN9prYphnv3mz0suKDDEOJfKix6eF-s7EntnGl3J9YF806MS5z4lcWHBMWO41lOxCKautAJc4EQzhHanZJYPVc9aJhpDKqYF9mjvKX9sPs4rF04p5HDq2ejm7kPdvmxbW8odivxj8yyOceFR6YegqOYZZmMeg=w400-h106" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">The Germans (oops, seem to have missed out the right flank cavalry!)</span></td></tr></tbody></table><p class="MsoNormal"><br /></p>
<p class="MsoNormal">6 Warriors, WB<o:p></o:p></p>
<p class="MsoNormal">2 Cavalry, HC (poor)<o:p></o:p></p>
<p class="MsoNormal">2 leaders with the Warriors.<o:p></o:p></p>
<p class="MsoNormal">Breakpoint: 11<o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p></p>
<p class="MsoNormal"><b style="mso-bidi-font-weight: normal;">Scenario changes<o:p></o:p></b></p>
<p class="MsoNormal">Peter Sides has both battles, I only did the second.<o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p></p>
<p class="MsoNormal"><b style="mso-bidi-font-weight: normal;">Deployment<o:p></o:p></b></p>
<p class="MsoNormal">Just lined them up!<o:p></o:p></p>
<p class="MsoNormal"><br /></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/a/AVvXsEgXXlo4Pylk4UXG8pSc7OTL7XhIugOAq6kLLigJSLTtMmJnY5k9ivapBTqTAJp4q23L4O-52ijDxWJoOLWzdMd2tMPcQptfhuBbOce8tbhlZDp_5o3rBeCyjKxxoXUytBucENqgvvK662c2dYNMkxSCEBKjqxR8UsgBcfgrB0xq7K6c4YchQqMDSVA3XQ=s1024" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="824" data-original-width="1024" height="323" src="https://blogger.googleusercontent.com/img/a/AVvXsEgXXlo4Pylk4UXG8pSc7OTL7XhIugOAq6kLLigJSLTtMmJnY5k9ivapBTqTAJp4q23L4O-52ijDxWJoOLWzdMd2tMPcQptfhuBbOce8tbhlZDp_5o3rBeCyjKxxoXUytBucENqgvvK662c2dYNMkxSCEBKjqxR8UsgBcfgrB0xq7K6c4YchQqMDSVA3XQ=w400-h323" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Deploymenr</span></td></tr></tbody></table><p class="MsoNormal"><br /></p>
<p class="MsoNormal"><b style="mso-bidi-font-weight: normal;">Game<o:p></o:p></b></p>
<p class="MsoNormal">A fairly easy game to play out as it is just two fairly
equal battlelines fighting it out.<span style="mso-spacerun: yes;"> </span>Not
really much of a rules test – not a lot of manoeuvre to happen in this battle.<o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p></p>
<p class="MsoNormal">The sides advance to each other.<span style="mso-spacerun: yes;"> </span>The Roman cavalry on the right charges the
opposing Germans.<span style="mso-spacerun: yes;"> </span>The Romans have the
advantage, hence the charge.<span style="mso-spacerun: yes;"> </span>Both are
disordered.<o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p></p>
<p class="MsoNormal">The Germans are close enough and charge into the Roman line.<o:p></o:p></p>
<p class="MsoNormal"><br /></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/a/AVvXsEiDeoSGwo4dk_HrRzVf3yBYGkM1VWhFKsC2mcvZIHpUshFh-7o14tHWCJGFoQOxbjWrkSmwqt-Uj-r2nesS-zf9u2JfF1mUXINK38IEiD3jRXrbZeHHQOC07rf2wktFWIN5QdSpe4Qp6c0FPvWKFf3ildrCBpmbsLD_mlwAwZe7FFt8X-06LImJopVEqw=s1024" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="407" data-original-width="1024" height="159" src="https://blogger.googleusercontent.com/img/a/AVvXsEiDeoSGwo4dk_HrRzVf3yBYGkM1VWhFKsC2mcvZIHpUshFh-7o14tHWCJGFoQOxbjWrkSmwqt-Uj-r2nesS-zf9u2JfF1mUXINK38IEiD3jRXrbZeHHQOC07rf2wktFWIN5QdSpe4Qp6c0FPvWKFf3ildrCBpmbsLD_mlwAwZe7FFt8X-06LImJopVEqw=w400-h159" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Germans clashes with the Romans</span></td></tr></tbody></table><p class="MsoNormal"><br /></p>
<p class="MsoNormal">The Germans get a bonus for charging, and the leaders all
double combat values. So the Germans with a leader are at a great
advantage.<span style="mso-spacerun: yes;"> </span>If the Romans hang on though,
the fight tips in their favour.<o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p></p>
<p class="MsoNormal">The Romans did not come out of that well (a lot of 5s and 6s
by the Germans).<span style="mso-spacerun: yes;"> </span>One legion gone, the
leader gone and two warbands are still ordered.<o:p></o:p></p>
<p class="MsoNormal"><br /></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/a/AVvXsEhBNzrjPi93pc75tALlN68uLuVrhr9axXif4rymfJ8C6HEl1gnDg2EmD_uIabx9VWzTgLAhHQL-QRlDcJ8DmZQ2q3NroCb_LkZgFomDowcgdXMEK9vIijg4XUgNPKHAHS_jeQl_bDGSdCrvAPjQvGOosRiE1F2JgGJX_jSQz-rnh27L-wN1VEL-MYeNVA=s1024" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="321" data-original-width="1024" height="125" src="https://blogger.googleusercontent.com/img/a/AVvXsEhBNzrjPi93pc75tALlN68uLuVrhr9axXif4rymfJ8C6HEl1gnDg2EmD_uIabx9VWzTgLAhHQL-QRlDcJ8DmZQ2q3NroCb_LkZgFomDowcgdXMEK9vIijg4XUgNPKHAHS_jeQl_bDGSdCrvAPjQvGOosRiE1F2JgGJX_jSQz-rnh27L-wN1VEL-MYeNVA=w400-h125" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">The Romans got off poorly.</span></td></tr></tbody></table><br /><o:p></o:p><p></p>
<p class="MsoNormal">The next round of melees sees some stunning attacks (6s on
the die rolls) and the Germans lose two warbands. At least the dice rolls are being good for
both sides. The Warband with leader on
the right flank loses melee with the legion, routs and the leader is captured
by the legion!</p><p class="MsoNormal"><o:p></o:p></p>
<p class="MsoNormal"><br /></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/a/AVvXsEi_0C6Z070KfMPDX6l62SYmbLLEXGGkOsOm8NB-c9NUjvLqhVPaIO_T1pqn4ue-TKB6oaLLO8imZL55Rdb1IKcZTEsVQxH9AOSbVcsaF4DW8GbE6TB9uRfibpil1UZRnzPI4Za25VAfM-jEZ1PMgk2YadGqfZ-Plb6Zlee98dtqo_dD3wfbMBUs3CqjdQ=s1024" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="682" data-original-width="1024" height="266" src="https://blogger.googleusercontent.com/img/a/AVvXsEi_0C6Z070KfMPDX6l62SYmbLLEXGGkOsOm8NB-c9NUjvLqhVPaIO_T1pqn4ue-TKB6oaLLO8imZL55Rdb1IKcZTEsVQxH9AOSbVcsaF4DW8GbE6TB9uRfibpil1UZRnzPI4Za25VAfM-jEZ1PMgk2YadGqfZ-Plb6Zlee98dtqo_dD3wfbMBUs3CqjdQ=w400-h266" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">The important combat</span></td></tr></tbody></table><br /><o:p></o:p><p></p>
<p class="MsoNormal">After three turns the Roman right flank cavalry finally
routs the German cavalry. And will
unbelievable tenacity (ok, another two 6s on two rolls) The Romans rout another
two warbands. The Germans rout and the
Romans hold the field.</p><p class="MsoNormal"><o:p></o:p></p>
<p class="MsoNormal"><br /></p><p class="MsoNormal"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/a/AVvXsEjiqHbPTv2LKlMyO-wH3bI4SMbv7YrOxGhVZ4pdbPkxx08ESmI4HJBBD-pBdq3wgmSQfhzNTNl3w0STqbbSBQGSuiCCXk7hxyGLHiugy7D-iA8P1oQEBBHjHLFQB0gNl7NLBcqDbTFsCa7n2WZYPQhcwWi03QEoDGo1FHxqYk0yJod3oj4DOecGreyYhg=s1024" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="974" data-original-width="1024" height="380" src="https://blogger.googleusercontent.com/img/a/AVvXsEjiqHbPTv2LKlMyO-wH3bI4SMbv7YrOxGhVZ4pdbPkxx08ESmI4HJBBD-pBdq3wgmSQfhzNTNl3w0STqbbSBQGSuiCCXk7hxyGLHiugy7D-iA8P1oQEBBHjHLFQB0gNl7NLBcqDbTFsCa7n2WZYPQhcwWi03QEoDGo1FHxqYk0yJod3oj4DOecGreyYhg=w400-h380" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">End game</span></td></tr></tbody></table><p class="MsoNormal"><br /></p>
<p class="MsoNormal"><b>Rule changes<o:p></o:p></b></p>
<p class="MsoNormal">None.<o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p></p>
<p class="MsoNormal"><b>Verdict<o:p></o:p></b></p>
<p class="MsoNormal">An interesting game (even if it was a fairly straight line them up and charge) and the rules worked to my satisfaction
(i.e. I will keep playing them).<span style="mso-spacerun: yes;"> </span>With
the units being roughly equal it was always going to be down to the luck of the
die.<span style="mso-spacerun: yes;"> </span>The game could easily go to one
side or another.<span style="mso-spacerun: yes;"> </span>If the Roman cavalry
had beaten their opposition earlier they could have flanked the German
battleline but this was not to be.<span style="mso-spacerun: yes;"> </span>The
replay ability of this scenario would be down to what die rolls you get rather
than using tactics.<o:p></o:p></p>Shaun Travershttp://www.blogger.com/profile/05691522858410783769noreply@blogger.com2tag:blogger.com,1999:blog-8394777082320559161.post-83472474271174796642021-12-13T14:43:00.000+10:002021-12-13T14:43:03.986+10:00New direction for my own ancient rules and 2 Megiddo reports <p><b>Introduction</b></p>
<p class="MsoNormal">This is a long rambling post on how I have moved from my <a href="https://shaun-wargaming-minis.blogspot.com/p/blog-page.html">Ancient
Battlelines Clash rules</a> to a new rules set, When Warriors Collide to replay
ancient battle scenarios. And two quick
battle reports with the new rules.<o:p></o:p></p>
<p class="MsoNormal"><b>Background<o:p></o:p></b></p>
<p class="MsoNormal">After testing out lots <a href="https://shaun-wargaming-minis.blogspot.com/p/ancient-reviewsbattle-report-links.html">of
fast play ancient rules sets</a> on a 2’x2’ table, in 2012 I then decided to
write my own solo fast play rules and test them out replaying ancient battle scenarios
from the <a href="https://shaun-wargaming-minis.blogspot.com/p/peter-sides-ancient-scenarios-list-and.html">Peter
Sides booklets</a>.<o:p></o:p></p>
<p class="MsoNormal">My rules could best be described as a combination of <a href="https://boardgamegeek.com/boardgame/163867/ancients">Bill Banks Ancients</a>
and <a href="https://boardgamegeek.com/boardgame/25165/justified-ancients">Justified
Ancients</a> combined with the reaction-type
mechanisms of <a href="https://boardgamegeek.com/boardgame/81043/rally-round-king">Rally Round
the King</a>. More details and design
notes on these rules are on its own <a href="https://shaun-wargaming-minis.blogspot.com/p/blog-page.html">blog page
for Ancients Battlelines Clash</a>.<o:p></o:p></p>
<p class="MsoNormal">In 2018 after hundreds of games with ABC (and about only a
third of the way through the Peter Sides scenarios) I became unsatisfied with
some minor aspects of the rules. This
led to 3 years of ad hoc changes and revisions, some minor, some more major,
some then abandoned. Played some more
games but really not feeling the love for any of these changed rules. Liking, but not loving. At the end of 2021 I started from scratch
with Bill Banks Ancients but added in many ABC elements. It is a different enough ruleset but similar
enough to some gridded rules I did try out that combined Bill Banks Ancients
with ABC. These gridded rules are called
When Warriors Collide. So this new
ruleset can be When Warriors Collide version 2.
These rules are different to BBA, ABC and WWC 1.0 but contain elements
of them all and am currently enjoying playing with them.<o:p></o:p></p>
<p class="MsoNormal"><b>Bill Banks Ancient to
When Warriors Collide – resolutions.<o:p></o:p></b></p>
<p class="MsoNormal">At the end of 2021 I was looking at some rules I could play
to play some very fast games on a small grid as I was getting interested in <a href="https://shaun-wargaming-minis.blogspot.com/2017/08/imperator-scenario-1-replay-plus-bonus.html">Imperator</a>
again. I dug out Bill Banks Ancients
(BBA) as I was thinking I could just use them.
Also, I knew there was an <a href="http://limeyyankgames.co.uk/cyberboard">Ancients CyberBoard game box</a>
so it would be easy for me to playtest these on the computer. I ended up making quite a few changes to BBA
to end up at When Warriors Collide (WWC).<o:p></o:p></p>
<p class="MsoNormal">Bill Banks Ancients is a hex grid, ABC is free form. One thing that I really like about Armati (my
favourite Ancients rules) is that two units can frontally be meleeing an enemy
unit. Hard to do with square grids but
easy to do with hex grids by units facing to a hex spine rather than another
hex. This was an early variant to the
BBA rules and one I have always liked for BBA.
My first change to BBA is facing it to a hex spine. <o:p></o:p></p>
<p class="MsoNormal">I do like in BBA are the combat values when ordered and
disordered and how that is tightly linked to the combat 1d6 CRT table (with
1:1, 2:1, 3:1 ratio columns). My first
foray in my own set replaced the CRT with JP Kelly’s 1d6 variant that replaced
the 3 column CRT and ratios with modifiers to a d6 roll and have used this 1d6
mechanic that ever since in my rules. But
it is not the same and not as nuanced as the CRT. So my first resolve was to keep the CRT (it is
easy to memorise and I can reproduce it from memory even 30 years after first
playing BBA) and also keep the ordered/disordered combat values where possible.
<o:p></o:p></p>
<p class="MsoNormal">The next resolve was to keep the turn sequence. This is basically IGOYGO (each player turn is
player move, other player shoots, player melee). ABC uses a right to left and test for group
activations. <o:p></o:p></p>
<p class="MsoNormal">The last resolve was to minimise the unit types - keep only
the BBA ones and only add any if absolutely necessary. This should not be hard as my existing rules
uses unit types very much the same as BBA.<o:p></o:p></p>
<p class="MsoNormal">I would then add things from ABC that I was passionate about
including in an ancients ruleset that was missing from BBA. These are mainly movement restrictions,
reducing missile ranges and making light units more vulnerable.<o:p></o:p></p>
<p class="MsoNormal"><b>So how did I go with
my resolutions?<o:p></o:p></b></p>
<p class="MsoNormal"><u>Keep the CRT.<o:p></o:p></u></p>
<p class="MsoNormal">I have kept the CRT.<o:p></o:p></p>
<p class="MsoNormal">One thing I have considered is changing a die roll result of
3 on the 2:1 table from a DD to an M.
This would then enable a single d6 type result where 1=AD, 2-5=M,
6-7=DD, 8+=DE and modifiers of 1:! Is +0, 2:1 is +2, 3:1 is +3. Only the 2:1 die roll of 3 doesn’t fit unless
changing it to an M result. But really,
I am sticking with the CRT and if I really feel that 2:1 causes too much DD I
will change it.<o:p></o:p></p>
<p class="MsoNormal">I really like combat being based on ratios and the 1:1, 2:1,
3:1. I have seen, and been guilty many
years ago, of creating further results for 3:2, 5:2 etc but the game really
works with the three ratios and I believe really manages to capture combat
without having +1 or -1 combat values dramatically affecting the game. The combat values are selected to work
against different unit types and creating a more nuanced CRT seems to ruin
this. Of course, I defeat some of this
argument by changing some of the combat values…<o:p></o:p></p>
<p class="MsoNormal"><u>Keep the combat values<o:p></o:p></u></p>
<p class="MsoNormal">I could not help but change the combat values.<o:p></o:p></p>
<p class="MsoNormal">The first change I made is disordered phalanx is 3 not
2. This brings it into line with
disordered heavy infantry. The main
change is it makes light infantry just as effective against a Phalanx and Heavy
infantry. I tend to think a phalanx,
even disordered would be as effective as disordered heavy infantry.<o:p></o:p></p>
<p class="MsoNormal">The second was to make Mixed Missile 1 not 2 whether ordered
or disordered. MM at 2 is really too powerful against other infantry – these
are supposed to be peltasts and skirmishes.
But what is does mean is it reduced their effectiveness against mounted
units. To reflect this I gave them a * rating and so now they are doubled
against mounted units.<o:p></o:p></p>
<p class="MsoNormal">See later but missile ranges are a lot less and once in
melee a missile unit will melee, not use missile fire. A reason to add the * to Mixed Missile is so
when in combat with mounted they do as well they used to. Well, not as badly anyway.<o:p></o:p></p>
<p class="MsoNormal">Due to missile armed unit meleeing against units one hex
away rather than using the missile table, this also meant I needed to give the
* rating to Light Archers, disordered Heavy Archers and disordered Chariots for
a similar reason. Actually, the
disordered Chariots, the * rating worked
out well as in BBA Chariot on Chariot melees would end up 3:1 once one was
disordered and one was not. Now it is
2:1 like other cavalry melees.
Disordered Chariots still fare the same against infantry as in the
original game. The * rating to missile
units has stood up to some playtesting.
I was concerned it would not work very well but seems Ok and I like that
is was already something in the rules (the * factor) and am not adding in
complexity. <o:p></o:p></p>
<p class="MsoNormal"><u>Keep the turn sequence<o:p></o:p></u></p>
<p class="MsoNormal">I may go back to doing a group at a time – i.e. move a
group, do any enemy missile fire at that group, melee with the group and then
activate the next group. For now, the
simple first side moves, other side fires, first side melees works and is just
as easy to mark a unit and walk away mid turn and come back later to take u
where I left. I can see myself going
back to group activations again (where a group does everything when activated)
but all one side then the other side is keeping
the rules simple.<o:p></o:p></p>
<p class="MsoNormal"><u>Minimise the unit types<o:p></o:p></u></p>
<p class="MsoNormal"><i>This section will only really make sense if you are
familiar with Bill Banks Ancients.<o:p></o:p></i></p>
<p class="MsoNormal">Summary: same unit types with some tweaks.<o:p></o:p></p>
<p class="MsoNormal">Only one chariot type still.<o:p></o:p></p>
<p class="MsoNormal">MM represents my LI and SK.<o:p></o:p></p>
<p class="MsoNormal">Light Cavalry by default has the B attribute.<o:p></o:p></p>
<p class="MsoNormal">Thought about a Shock cavalry e.g. companions as Combat Value
(CV) 6 but decided against it.<o:p></o:p></p>
<p class="MsoNormal">I changed the leader concept – units are elite and are
x2. They also are worth a lot more to
panic rating. There is now only one
leader ant the only advantage to the leader is they can rally units. For a few
games I did not use this and was using leaders take care of elite units that –
the leaders in scenarios will start on the elite units. So Companions will be heavy cavalry with a
leader. Leaders are not removed (see
later) so this neatly managed to remove the necessity of providing for elite
units. Poor heavy infantry can be
represented by CV 2 infantry, and poor cavalry by CV2 cavalry, these latter two
already exist in the game. The original
BBA scenarios also did this, for example representing early Roman poor cavalry
using this method. However, leaders do
not really move and if using leaders to represent elite units, why not just
make them elite? <o:p></o:p></p>
<p class="MsoNormal">I renamed Light Infantry to Medium infantry as Light
infantry sounds too light and these are really warbands, poor heavy infantry
etc. <o:p></o:p></p>
<p class="MsoNormal">I added a Warband unit type but this already exists in BBA
as a Light infantry unit that is x3 once as per BBA – I just defined them in
the rules rather than as described as a optional rules. <o:p></o:p></p>
<p class="MsoNormal"><u>Movement restrictions<o:p></o:p></u></p>
<p class="MsoNormal">Movement rates are huge in BBA. Infantry move 2, Heavy Cavalry move 5. Most scenarios have battlelines starting 2-4
hexes away from each other. And a unit can
turn 60 degrees when moving into a hex.
So flanking is easy and moving around the battlefield is easy.<o:p></o:p></p>
<p class="MsoNormal">I halved movement rates – All infantry moves 1, All mounted moves
3, except Knights, Chariots and Elephants move 2. I did for a while have Mixed Missile moving 2
but after playtesting this in a few games it did not work.<o:p></o:p></p>
<p class="MsoNormal">I also implemented simple turning restrictions – Heavy
infantry units can move or turn, Cavalry and can move and turn (1 movement
point per hex turn). Light cavalry and Mixed Missile can move or turn as much
as they want.<o:p></o:p></p>
<p class="MsoNormal"><u>Reduced missile ranges<o:p></o:p></u></p>
<p class="MsoNormal">Reducing movement values also meant reducing missile ranges. Now A fire range is 2 and B fire range is 1.<o:p></o:p></p>
<p class="MsoNormal"><u>Light units more vulnerable<o:p></o:p></u></p>
<p class="MsoNormal">Light Cavalry and Mixed Missile are destroyed if disordered
for a second time (i.e. on an M or a DD result and already disordered).<o:p></o:p></p>
<p class="MsoNormal"><u>Other changes<o:p></o:p></u></p>
<p class="MsoNormal">Leaders are not removed and replaced as per the sequence of
play. A leader stays with a unit throughout the game. However, a leader may move to another unit as
per the existing rules and will DD the unit it is moving from.<o:p></o:p></p>
<p class="MsoNormal">I also renamed Panic as army rout and it is based on unit breakpoint
values rather than combat strength. The
games ends on a Panic/army rout.<o:p></o:p></p>
<p class="MsoNormal"><u>End note<o:p></o:p></u></p>
<p class="MsoNormal">Despite the numerous changes, the aim was the provide a more
constrained game so units are less able to dash all over the table, and provide
more nuances to the units combat values. It is not really Bill Banks Ancients anymore,
but the bones are there!<o:p></o:p></p>
<p class="MsoNormal">It also provides for a game with less rules and fiddly bits
than my previous Ancients Battlelines Clash, and the QRS easily fits on one
page. Even going from hexes to hexless
just required a few extra phrases here and there.<o:p></o:p></p>
<p class="MsoNormal"><b>Bonus playtests<o:p></o:p></b></p>
<p class="MsoNormal">I began playing these rules in <a href="https://cyberboard.brainiac.com/index.html">CyberBoard</a> using Megiddo
as the battle. I played three full games
of Megiddo using this venerable electronic play assist software. <o:p></o:p></p>
<p class="MsoNormal"><br /><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/a/AVvXsEhObtQtJeOi654HF0lfg88QvObyrZgrVY7qS_IgRuhlZwvDTM4ce2H5mK0TQYbTHo8dqE0y5s9Ezu_Fa6ExeSIIsk8ZS2qpxAnzi9Xs-IiUbxyKYzZ_y5JBW3TO7y5NuKA-9OWp1VQH6f43AdQz0Wl7R7-3KMHBgxkohKEqhiO9mtakDu97WqmSA-r4og=s955" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="760" data-original-width="955" height="319" src="https://blogger.googleusercontent.com/img/a/AVvXsEhObtQtJeOi654HF0lfg88QvObyrZgrVY7qS_IgRuhlZwvDTM4ce2H5mK0TQYbTHo8dqE0y5s9Ezu_Fa6ExeSIIsk8ZS2qpxAnzi9Xs-IiUbxyKYzZ_y5JBW3TO7y5NuKA-9OWp1VQH6f43AdQz0Wl7R7-3KMHBgxkohKEqhiO9mtakDu97WqmSA-r4og=w400-h319" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">CyberBoard game in action</span></td></tr></tbody></table><br /><o:p></o:p></p>
<p class="MsoNormal">All were such great fun and different and wanted to play
some more games of the same battle. I thought I should really be using my
miniatures. Firstly it was going to be with 6mm and I printed off a hex
grid. Then I decided it should really be
with my preference of 15mm so quickly drew up a hex board on a spare piece of
cardboard. Just after completing the
temporary hexboard I then thought – why not just use free measurements to see how
it goes? I should really give the rules
a go on a 2’x2’ table converting 1 hex to 1 basewidth (40mm) of movement. I like grids, hexes are ok – both regulate
movement and take all the fiddle-ness out of freeform movement. I am used to freeform movement and don’t feel
like creating a special grid/hex board to play.<o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p></p>
<p class="MsoNormal"><b>Battle of Megiddo 1457BC
Scenario<o:p></o:p></b></p>
<p class="MsoNormal"><o:p> </o:p></p>
<p class="MsoNormal"><u>Egyptians<o:p></o:p></u></p>
<p class="MsoNormal">3 Chariots, CH<o:p></o:p></p>
<p class="MsoNormal">3 Medium Infantry, MI<o:p></o:p></p>
<p class="MsoNormal">2 Light Archers, LA<o:p></o:p></p>
<p class="MsoNormal">2 Leaders<o:p></o:p></p>
<p class="MsoNormal">Breakpoint: 9<o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p></p>
<p class="MsoNormal"><u>Allies<o:p></o:p></u></p>
<p class="MsoNormal">2 Chariots<o:p></o:p></p>
<p class="MsoNormal">2 Medium Infantry, MI<o:p></o:p></p>
<p class="MsoNormal">3 light infantry, MM<o:p></o:p></p>
<p class="MsoNormal">2 Leaders<o:p></o:p></p>
<p class="MsoNormal">Breakpoint: 8<o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p></p>
<p class="MsoNormal"><u>Deployment<o:p></o:p></u></p>
<p class="MsoNormal"><br /></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/a/AVvXsEgDDZ1pzVjIVJw8O8z_juLpzFhKCK7ZY1wgsaRuj8zf0KQXt8NWuyqWlWLcSZIIoMVNvz7EoYZS_Q8k83wp-0c5sqxgHnmZH69pIy6OSFCO909jnwWJplaeqGYe4g32Zuvnb0LZiF4Buh1K0WkNGpGl9A1Gbq9wOHtHDTzOa4EOK5wyabzTPkRmU6sVRg=s1141" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1141" data-original-width="1024" height="400" src="https://blogger.googleusercontent.com/img/a/AVvXsEgDDZ1pzVjIVJw8O8z_juLpzFhKCK7ZY1wgsaRuj8zf0KQXt8NWuyqWlWLcSZIIoMVNvz7EoYZS_Q8k83wp-0c5sqxgHnmZH69pIy6OSFCO909jnwWJplaeqGYe4g32Zuvnb0LZiF4Buh1K0WkNGpGl9A1Gbq9wOHtHDTzOa4EOK5wyabzTPkRmU6sVRg=w359-h400" width="359" /></a></div><br /><o:p></o:p><p></p>
<p class="MsoNormal"><b>Game 1<o:p></o:p></b></p>
<p class="MsoNormal">The Egyptians will advance in the centre and probe with
their left flank.<o:p></o:p></p>
<p class="MsoNormal">Egyptian chariots charge.
It will be 2:1 on the enemy chariots without a leader, 1:1 with the leader
Vs leader (or the clash with no leaders).
The left flank advances slightly to bring the archers into range.<o:p></o:p></p>
<p class="MsoNormal">Both Chariots are armed with missiles so it becomes a melee
(if only one had missile it could have had a missile attack).<o:p></o:p></p>
<p class="MsoNormal"><br /><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/a/AVvXsEgodCCV5oFUXHCLn_tM0PevVXmdE20KAFR_bNo6cHG7ooLB5P1ZnNXWiLAlMxx4D4VtpHqVnqOujSYK8UzvCF6TsGwU_z6WLEW73o9fp6_gTOeFcu_kQp2F-IDjoNMWXw2rM2reveq8oHL11Uuj2eQcRua24LTtQkGvnjFZbAGGRI92SDA_JIlxny7ejQ=s1024" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="685" data-original-width="1024" height="268" src="https://blogger.googleusercontent.com/img/a/AVvXsEgodCCV5oFUXHCLn_tM0PevVXmdE20KAFR_bNo6cHG7ooLB5P1ZnNXWiLAlMxx4D4VtpHqVnqOujSYK8UzvCF6TsGwU_z6WLEW73o9fp6_gTOeFcu_kQp2F-IDjoNMWXw2rM2reveq8oHL11Uuj2eQcRua24LTtQkGvnjFZbAGGRI92SDA_JIlxny7ejQ=w400-h268" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Chariots clash</span></td></tr></tbody></table></p><p class="MsoNormal"><br /></p>
<p class="MsoNormal">The result: one Allied chariot disordered, two Egyptian ones
disordered (the centre and the left one).<o:p></o:p></p>
<p class="MsoNormal">The Allied turn has their right flank move off the hill to
clash with the Egyptian left flank.
Otherwise they would just sit there and take the missile fire from the
longer range of the Egyptian bows.
Disorders distributed.<o:p></o:p></p>
<p class="MsoNormal">The Chariot clash continues and sees one chariot from each
side eliminated (including an Egyptian leader).<o:p></o:p></p>
<p class="MsoNormal"><br /><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/a/AVvXsEj8XIZadVWCH4rctlwnnjeMEF5mGaX2a4X4LI1xWuCupqCOtk0wTMDqL3Eccwpdb6_upRm703eiccugHKADeLli1fN0s1T4Jz2N7D_xQF76mELJCCEfR3NB9hqjBgo5a1UDyJXm2aHAN2tFQQJwWWU_omDLf-gWm5T2gX9e_NFlla2ujaB5cSvK0-HeWw=s1024" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="413" data-original-width="1024" height="161" src="https://blogger.googleusercontent.com/img/a/AVvXsEj8XIZadVWCH4rctlwnnjeMEF5mGaX2a4X4LI1xWuCupqCOtk0wTMDqL3Eccwpdb6_upRm703eiccugHKADeLli1fN0s1T4Jz2N7D_xQF76mELJCCEfR3NB9hqjBgo5a1UDyJXm2aHAN2tFQQJwWWU_omDLf-gWm5T2gX9e_NFlla2ujaB5cSvK0-HeWw=w400-h161" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Overview of melee status</span></td></tr></tbody></table><br /><o:p></o:p></p>
<p class="MsoNormal">An Egyptian chariot charges into the flank of the remaining
Allied chariot and disorders it. On the
Egyptian left flank they manage to rout the two mixed missile units.</p><p class="MsoNormal"><o:p></o:p></p>
<p class="MsoNormal"><br /><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/a/AVvXsEjD1GtO74P3rpEkYm0H8EL7cdmTvjOxWMxeTB-kiltqiTNKyrElR6zNG9EH5QfWSwN9-U10iLMYcK8rBGZcxdoN3GHjZxtLQDMpIgFOO2rQJo3YVomWtxDcWhGw2VtkEB0JXtL_O0rtEpsk19D9SeZyAJE-FEgMkf4ofKGPNeoE5orrFpsMCE_SsSdCdQ=s1024" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="533" data-original-width="1024" height="209" src="https://blogger.googleusercontent.com/img/a/AVvXsEjD1GtO74P3rpEkYm0H8EL7cdmTvjOxWMxeTB-kiltqiTNKyrElR6zNG9EH5QfWSwN9-U10iLMYcK8rBGZcxdoN3GHjZxtLQDMpIgFOO2rQJo3YVomWtxDcWhGw2VtkEB0JXtL_O0rtEpsk19D9SeZyAJE-FEgMkf4ofKGPNeoE5orrFpsMCE_SsSdCdQ=w400-h209" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">New state of play</span></td></tr></tbody></table><br /><o:p></o:p></p>
<p class="MsoNormal">The remaining allied chariot in the centre is routed under
the flanking attack of the opposing chariots. </p><p class="MsoNormal"><o:p></o:p></p>
<p class="MsoNormal"><br /><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/a/AVvXsEh9VDX7czSMsS8LV2UkiBGuCS93Pgh1DxLSPkhQtwOBDYV8yF72UlXLBRy3ClYzpgsV8aNhTgIxTR5Uoh48dsSQgVMHqlA4KixCKVEaGtHYuujkCWVoocLrtgvEAu-ta2ADEsLNKnH6YyWDIyXBPMCWO3eq-zM1a2eLbE3Pmolvcl3g8-V-OrvP6wVr4w=s1024" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="777" data-original-width="1024" height="304" src="https://blogger.googleusercontent.com/img/a/AVvXsEh9VDX7czSMsS8LV2UkiBGuCS93Pgh1DxLSPkhQtwOBDYV8yF72UlXLBRy3ClYzpgsV8aNhTgIxTR5Uoh48dsSQgVMHqlA4KixCKVEaGtHYuujkCWVoocLrtgvEAu-ta2ADEsLNKnH6YyWDIyXBPMCWO3eq-zM1a2eLbE3Pmolvcl3g8-V-OrvP6wVr4w=w400-h304" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">The final chariot melee</span></td></tr></tbody></table><br /><o:p></o:p></p>
<p class="MsoNormal">This causes the
allies to break and they flee the battlefield.<o:p></o:p></p>
<p class="MsoNormal"><br /><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/a/AVvXsEjePSWLBa3JpuGeFWy7RCE5y6TzEPQa_F4hevjU91gvKHRpXExbo53R0q9Hc5uh_dFuLbLdutGNAERvb9lAQ7vGSXosG04blmfbP3OM2obY03ccIW3vx7oH8uXDplp35d0V-dyML3oIvlpcgR1bVhgalluK3BOoFgHar6_yXS2P5rlRNYysfiupllvMtA=s1024" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="907" data-original-width="1024" height="354" src="https://blogger.googleusercontent.com/img/a/AVvXsEjePSWLBa3JpuGeFWy7RCE5y6TzEPQa_F4hevjU91gvKHRpXExbo53R0q9Hc5uh_dFuLbLdutGNAERvb9lAQ7vGSXosG04blmfbP3OM2obY03ccIW3vx7oH8uXDplp35d0V-dyML3oIvlpcgR1bVhgalluK3BOoFgHar6_yXS2P5rlRNYysfiupllvMtA=w400-h354" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">The final positions</span></td></tr></tbody></table></p><p class="MsoNormal"><o:p> </o:p></p>
<p class="MsoNormal"><b>Game 2<o:p></o:p></b></p>
<p class="MsoNormal"><br /><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/a/AVvXsEiWhcqm5i8_pn2Bn8s_1wWCujvzqpObuDmZvTmzm03V5cidyeYlFHFTOdP0AfAv-Avf7cQCxeffRy6z3ZsgqQohTgodbqKtWvKlAaCNh1xTBh5Uc3oDofWzqrLJBjXfyNc4DPwMY4-F3vEH6FhMEjyTzx3c6OGi8NY3POvex5JPYgX0uwK_KNXKqfAIqw=s1024" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1016" data-original-width="1024" height="398" src="https://blogger.googleusercontent.com/img/a/AVvXsEiWhcqm5i8_pn2Bn8s_1wWCujvzqpObuDmZvTmzm03V5cidyeYlFHFTOdP0AfAv-Avf7cQCxeffRy6z3ZsgqQohTgodbqKtWvKlAaCNh1xTBh5Uc3oDofWzqrLJBjXfyNc4DPwMY4-F3vEH6FhMEjyTzx3c6OGi8NY3POvex5JPYgX0uwK_KNXKqfAIqw=w400-h398" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Deployment</span></td></tr></tbody></table></p><p class="MsoNormal">This time everyone on the Egyptian side advances. The Chariot combat sees all of chariots
disordered.</p><p class="MsoNormal"><o:p></o:p></p>
<p class="MsoNormal"><br /><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/a/AVvXsEhOGWlnsEIfOgOAO1HG_e1sJdpcbSS6c47r0WxrfusThO8VELgrSq1aDNVHdzgye3b0nQYOtqCIRiXLdVprjUyIcM_x44G0ausshwsEs-K2sH6QIpFt390cw3cUOTP-0PnaUuzP2qQ3H0_0fuqrc6MqFweiiTRuFB3YEZVgowOjAPtWJc0febjtaQJuSw=s1024" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="910" data-original-width="1024" height="355" src="https://blogger.googleusercontent.com/img/a/AVvXsEhOGWlnsEIfOgOAO1HG_e1sJdpcbSS6c47r0WxrfusThO8VELgrSq1aDNVHdzgye3b0nQYOtqCIRiXLdVprjUyIcM_x44G0ausshwsEs-K2sH6QIpFt390cw3cUOTP-0PnaUuzP2qQ3H0_0fuqrc6MqFweiiTRuFB3YEZVgowOjAPtWJc0febjtaQJuSw=w400-h355" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">End of Egyptian turn</span></td></tr></tbody></table><br /><o:p></o:p></p>
<p class="MsoNormal">The Allies have to advance their flanks, otherwise the
longer range light archers will just pick them off. The light t archers on both flanks fail to
inflict anything in retaliation of the advance.
The centre Egyptian chariot is routed.</p><p class="MsoNormal"><o:p></o:p></p>
<p class="MsoNormal"><br /></p><p class="MsoNormal"><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/a/AVvXsEgS8duhDD_6BJ0OU0NajPtjIYMMA48pOrkHHwiOoASOXXsl2YwdJK6GNzn61nWGCcELgOEqnGdW0b09FjLNxwSHu_Rx7sLlcnpjFnj2d1sAJKx0LqnaUIqXq12pvI_IY1maTF2NfwyKsRmYygocRs4an5BAr43aonAX8WPjei1NDVGx0GUE9BtGpPUhpw=s1024" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="799" data-original-width="1024" height="313" src="https://blogger.googleusercontent.com/img/a/AVvXsEgS8duhDD_6BJ0OU0NajPtjIYMMA48pOrkHHwiOoASOXXsl2YwdJK6GNzn61nWGCcELgOEqnGdW0b09FjLNxwSHu_Rx7sLlcnpjFnj2d1sAJKx0LqnaUIqXq12pvI_IY1maTF2NfwyKsRmYygocRs4an5BAr43aonAX8WPjei1NDVGx0GUE9BtGpPUhpw=w400-h313" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">One Egyptian chariot routed</span></td></tr></tbody></table><br /><o:p></o:p></p>
<p class="MsoNormal">In retaliation, one of the Allied chariots is routed. All other melee result in mostly
disorders. Subsequent melees see the
last Allied Chariot routed and a right flank mixed missile.</p><p class="MsoNormal"><o:p></o:p></p>
<p class="MsoNormal"><br /><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/a/AVvXsEjplvyCqdnBQjzJi_XClvESWaTUYYxrIe_eX4hcX5sMYHorqXDPu-Fm-xIStmpZPwz_FRPxU2Oh8-g2GpKWw10qPuFKGWdIuhlA_ptatydt8oLbJuQBXx8BseyiCgldAXh6v0-trs9i24V_4Fsbnzwr0nAZ20N_A0hSR8DqX00EPE0ogBVviE8R5FzqTw=s1024" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="606" data-original-width="1024" height="236" src="https://blogger.googleusercontent.com/img/a/AVvXsEjplvyCqdnBQjzJi_XClvESWaTUYYxrIe_eX4hcX5sMYHorqXDPu-Fm-xIStmpZPwz_FRPxU2Oh8-g2GpKWw10qPuFKGWdIuhlA_ptatydt8oLbJuQBXx8BseyiCgldAXh6v0-trs9i24V_4Fsbnzwr0nAZ20N_A0hSR8DqX00EPE0ogBVviE8R5FzqTw=w400-h236" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">The end is nigh</span></td></tr></tbody></table><br /><o:p></o:p></p>
<p class="MsoNormal">The loss of an Allied left flank mixed missile sees the
Allies panic and flee the battlefield.</p><p class="MsoNormal"><o:p></o:p></p>
<p class="MsoNormal"><br /></p><p class="MsoNormal"><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/a/AVvXsEiGyjwMqz3RObxOZeKVnJAVkJyU8gvQU03ZB8dEe7OXlSi7rPG2aly4me3nwU5Yh6XxO_z7IznitzFI6hD0EuDWr5BdybiNocVRtr769pWNqKv53HZ_-v7_v1-WLdo7e-7mzsj8jjuAXrZMAGGp_TCSw4CvHRR-TNaHO7eadqr4M8xWPSC7y_uMw0cwdQ=s1024" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="522" data-original-width="1024" height="204" src="https://blogger.googleusercontent.com/img/a/AVvXsEiGyjwMqz3RObxOZeKVnJAVkJyU8gvQU03ZB8dEe7OXlSi7rPG2aly4me3nwU5Yh6XxO_z7IznitzFI6hD0EuDWr5BdybiNocVRtr769pWNqKv53HZ_-v7_v1-WLdo7e-7mzsj8jjuAXrZMAGGp_TCSw4CvHRR-TNaHO7eadqr4M8xWPSC7y_uMw0cwdQ=w400-h204" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">End game.</span></td></tr></tbody></table><br /><o:p></o:p></p>
<p class="MsoNormal"><b>Verdict</b></p>
<p class="MsoNormal">This second game sort of followed the first. In one of my CyberBoard games, the
Egyptians were unlucky and lost all their chariots and lost the game. I also tried a game where the Egyptian right
flank moved against the Allied left flank but that ended badly for the
Egyptians as well.<o:p></o:p></p>
<p class="MsoNormal" style="text-align: left;">I did the battle twice on the 2’x2’ table and worked OK so
gone is the hex grid for now. I have begun my continuation of <a href="https://shaun-wargaming-minis.blogspot.com/p/peter-sides-ancient-scenarios-list-and.html">the
Peter Sides historical battles</a> with these rules so expect to see some blog
posts <span style="font-family: inherit;">with these sometime later. I am
also writing the rules out so these will get posted sometime later too. When I started the conversion to Bill Banks Ancients I was thinking of using Cyberboard to play out a lot of historical games. But having got miniatures out on the table that idea has fallen to the wayside.<o:p></o:p></span></p>
<p style="text-align: left;"><span face=""Calibri","sans-serif"" style="font-family: inherit; line-height: 115%; mso-ansi-language: EN-AU; mso-ascii-theme-font: minor-latin; mso-bidi-font-family: "Times New Roman"; mso-bidi-language: AR-SA; mso-bidi-theme-font: minor-bidi; mso-fareast-font-family: Calibri; mso-fareast-language: EN-US; mso-fareast-theme-font: minor-latin; mso-hansi-theme-font: minor-latin;">Lol, and while searching internet to get a link
to Bill Banks Ancients I came upon a <a href="http://theminiaturespage.com/boards/msg.mv?id=341845">thread on TMP from
2014</a>. In it there is a suggestion to
use 10mm figures with <a href="https://en.wikipedia.org/wiki/Heroscape">Heroscape</a>
terrain. In 2014 I had no Heroscape but now I do. I had forgotten about them when thinking
hexes. Maybe I will give the rules a go
on a Heroscape but don't hold your breath :-)</span></p>Shaun Travershttp://www.blogger.com/profile/05691522858410783769noreply@blogger.com6tag:blogger.com,1999:blog-8394777082320559161.post-11115521961025407652021-12-09T20:51:00.000+10:002021-12-09T20:51:57.640+10:00Seven ancient games on 30cmx30cm testing revisions to Ancients Battlelines Clash <p><b>Introduction</b></p>
<p class="MsoNormal"><span style="mso-bidi-font-weight: bold;">I continue to test
the latest iteration of my ancient rules with seven games on a 12”x12” table.
The armies are all the Basic Impetus Volume 1: Age of Chariots converted to my
troop definitions and then cutting down the number of units by about one-third
to fit on the small board. <o:p></o:p></span></p>
<p class="MsoNormal"><span style="mso-bidi-font-weight: bold;"><b>Note:</b> after these
games I went back to the drawing board and have a much revised ruleset I am
using for 2’x2’ battles so this is likely the last of the games using my
Ancient Battlelines Clash rules.<o:p></o:p></span></p>
<p class="MsoNormal"><b>Background<o:p></o:p></b></p>
<p class="MsoNormal"><span style="mso-bidi-font-weight: bold;">I played some </span><a href="https://shaun-wargaming-minis.blogspot.com/2021/01/15-quick-dark-age-games-from-as-told-in.html"><span style="mso-bidi-font-weight: bold;">dark ages battles last year</span></a><span style="mso-bidi-font-weight: bold;"> on a 1’x1’ table and quite liked how it
played.<span style="mso-spacerun: yes;"> </span>My goal with </span><a href="https://shaun-wargaming-minis.blogspot.com/p/blog-page.html"><span style="mso-bidi-font-weight: bold;">my own rules</span></a><span style="mso-bidi-font-weight: bold;"> has always been to be </span><a href="https://shaun-wargaming-minis.blogspot.com/p/peter-sides-ancient-scenarios-list-and.html"><span style="mso-bidi-font-weight: bold;">play out the historical battles</span></a><span style="mso-bidi-font-weight: bold;">.<span style="mso-spacerun: yes;"> </span>Over
the years I have come to the realisation I am looking to capture the grand
sweep of the games and not so much the tactical. Another factor is I am looking
at better rules than the ones I used last time to do another </span><a href="https://shaun-wargaming-minis.blogspot.com/2017/08/imperator-scenario-1-replay-plus-bonus.html"><span style="mso-bidi-font-weight: bold;">Imperator campaign</span></a><span style="mso-bidi-font-weight: bold;"> and also to do some more </span><a href="https://shaun-wargaming-minis.blogspot.com/2020/04/ten-one-hour-wargames-scenarios-played.html"><span style="mso-bidi-font-weight: bold;">One Hour Wargame scenarios</span></a><span style="mso-bidi-font-weight: bold;">.<o:p></o:p></span></p>
<p class="MsoNormal"><span style="mso-bidi-font-weight: bold;">I have been stalling
with the replaying of the historical games as I was finding it hard to get motivated
to find the figures and then set up the game on a 2’x2’ for a playing time that
was shorter than the setup and take down!<span style="mso-spacerun: yes;">
</span>A 1’x1’, crazy as it seems, is so much faster to setup and the play time
is not that much shorter.<span style="mso-spacerun: yes;"> </span>It is also an
excuse to get in a more games, albeit fast ones and smaller.<o:p></o:p></span></p>
<p class="MsoNormal"><span style="mso-bidi-font-weight: bold;">I have modified my
rules again and rather than test them out with the next few historical games, I
wanted to see if they work ok on a 1’x1’ table.<span style="mso-spacerun: yes;">
</span>So I got the Basic Impetus army lists, loaded them in a excel
spreadsheet and converted them all to ABC troop types.<span style="mso-spacerun: yes;"> </span>For the Chariot era I randomised options and
opponents (enemies cribbed from DBA 1.1.).<span style="mso-spacerun: yes;">
</span>I also created four extra army lists that are in DBA but not in BI. <span style="mso-spacerun: yes;"> </span>I then deleted as many selections as I could
to try and get each army only used once.<span style="mso-spacerun: yes;">
</span>There were 35 armies and I got it down to 23 games (so 46 armies would have be
used total and 11 used twice).<span style="mso-spacerun: yes;"> But only played seven.</span><o:p></o:p></span></p>
<p class="MsoNormal"><b>Rules<o:p></o:p></b></p>
<p class="MsoNormal"><span style="mso-bidi-font-weight: bold;">I have be Fascinated
by both </span><a href="http://www.oocities.org/stendaswargames/dbsa.htm"><span style="mso-bidi-font-weight: bold;">DBSA</span></a><span style="mso-bidi-font-weight: bold;"> (the predecessor to DBA) for its simplicity (bows are subsumed into
Psiloi) and De Bellis Minimus (DBA on a 1’x1’ board).<o:p></o:p></span></p>
<p class="MsoNormal"><span style="mso-bidi-font-weight: bold;">I must reread DSBA
every year but just cannot bring myself to play a game without elite/poor
and/or hit markers (I do like DBM100 which has superior/inferior).<span style="mso-spacerun: yes;"> </span>I am getting closer every year though.<o:p></o:p></span></p>
<p class="MsoNormal"><span style="mso-bidi-font-weight: bold;">So it has long range
missile fire but really at the scale of large battles 1’ wide, maybe missile
fire is limited to a centimetre or less.<span style="mso-spacerun: yes;">
</span>Maybe change my ABC rules and do missiles at contact – use the melee
table but the missile modifier?<span style="mso-spacerun: yes;"> </span>I
drafted up a QRS reflecting this.<span style="mso-spacerun: yes;"> </span>The
rules were much streamlined and worked really well.<span style="mso-spacerun: yes;"> </span>I planned to use the 23 1’x1’ rules to test
them out.<span style="mso-spacerun: yes;"> </span>Spoiler: only got to game 7
(see above).<span style="mso-spacerun: yes;"> </span>Note after game 3 I had a
delay and I did a bunch of soul searching and why develop my own rules, blah
blah blah.<span style="mso-spacerun: yes;"> </span>Anyway, the end result was
all I did was put back in missile ranges so some units fire longer than a 1
(mainly heavy archers fire out to 3).</span></p><p class="MsoNormal"><span style="mso-bidi-font-weight: bold;">I
have stopped using these rules now and have gone to a heavily modified </span><a href="https://boardgamegeek.com/boardgame/163867/ancients"><span style="mso-bidi-font-weight: bold;">Bill Banks Ancients</span></a><span style="mso-bidi-font-weight: bold;">.<o:p></o:p></span></p>
<p class="MsoNormal"><b>Definitions and solo play<o:p></o:p></b></p>
<p class="MsoNormal"><i style="mso-bidi-font-style: normal;"><span style="mso-bidi-font-weight: bold;">(skip this if not too interested – troop
types are fairly obvious and solo engine is the same as found in older version
of my rules)<o:p></o:p></span></i></p>
<p class="MsoNormal"><u><span style="mso-bidi-font-weight: bold;">Troops mapped to
DBx<o:p></o:p></span></u></p>
<p class="MsoNormal"><span style="mso-bidi-font-weight: bold;">While not always an
exact match, this will at least give an idea on the troop types used by the
rules<o:p></o:p></span></p>
<p class="MsoNormal"><span style="mso-bidi-font-weight: bold;">HC, Heavy Cavalry –
Cavalry Cv<o:p></o:p></span></p>
<p class="MsoNormal"><span style="mso-bidi-font-weight: bold;">LC, Light Cavalry –
Light Horse, LH<o:p></o:p></span></p>
<p class="MsoNormal"><span style="mso-bidi-font-weight: bold;">CH, Chariots –
Cavalry, Cv (sort of)<o:p></o:p></span></p>
<p class="MsoNormal"><span style="mso-bidi-font-weight: bold;">HI, Heavy Infantry –
Blade and Spearmen, Bd/Sp<o:p></o:p></span></p>
<p class="MsoNormal"><span style="mso-bidi-font-weight: bold;">WB, Warband –
Warband, Wb<o:p></o:p></span></p>
<p class="MsoNormal"><span style="mso-bidi-font-weight: bold;">HA, Heavy Archers,
Bowmen Exception, Bw (X)<o:p></o:p></span></p>
<p class="MsoNormal"><span style="mso-bidi-font-weight: bold;">MA, Medium Archers -
Bowmen, Bw<o:p></o:p></span></p>
<p class="MsoNormal"><span style="mso-bidi-font-weight: bold;">MI, Medium Infantry
– Auxilia, mostly Superior or Exceptional Ax(S)/Ax(X)<o:p></o:p></span></p>
<p class="MsoNormal"><span style="mso-bidi-font-weight: bold;">MM, Mixed Missile
(Light Infantry) – Bows Inferior Bw(I) or Auxilia, Ax<o:p></o:p></span></p>
<p class="MsoNormal"><span style="mso-bidi-font-weight: bold;">SK, Skirmishers –
Psiloi, Ps<o:p></o:p></span></p>
<p class="MsoNormal"><u><span style="mso-bidi-font-weight: bold;">Army solo engine<o:p></o:p></span></u></p>
<p class="MsoNormal"><span style="mso-bidi-font-weight: bold;">I did write a
programmed opponent for version 2 of my rules but v3 changed troop types just enough
it would not quite work.<span style="mso-spacerun: yes;"> </span>Generating
tactics for the three zones (2 flanks and centre) and deployment still fine so
used these for both sides for these games.<o:p></o:p></span></p>
<p class="MsoNormal"><span style="mso-bidi-font-weight: bold;">An army will be one
of six types based on its unit mix (Mounted, Warband, Missile, Infantry, Skirmish
and Other)<o:p></o:p></span></p>
<p class="MsoNormal"><span style="mso-bidi-font-weight: bold;">This army type determines
the overall tactics possible (see below). Not all types have the option of all
the army tactics e.g. a Mounted army type will only have an army tactic of
either Flank, Envelop flanks or Oblique.<o:p></o:p></span></p>
<p class="MsoNormal"><u><span style="mso-bidi-font-weight: bold;">Army Tactic<o:p></o:p></span></u></p>
<p class="MsoNormal"><span style="mso-bidi-font-weight: bold;">The army tactic is
random based on the army type:<o:p></o:p></span></p>
<p class="MsoNormal"><span style="mso-bidi-font-weight: bold;">All Out: </span>Attack
all along the line.<span style="mso-bidi-font-weight: bold;"><o:p></o:p></span></p>
<p class="MsoNormal"><span style="mso-bidi-font-weight: bold;">Centre: </span>Attack
with the centre units with the aim to break the enemy’s centre.<span style="mso-spacerun: yes;"> </span>Flank units are held back to protect the forward
flanks of the centre units.<span style="mso-spacerun: yes;"> </span><span style="mso-bidi-font-weight: bold;"><o:p></o:p></span></p>
<p class="MsoNormal"><span style="mso-bidi-font-weight: bold;">Flank:<span style="mso-spacerun: yes;"> </span>Attack with one flank, advance at high speed,
hoping the break the opposing flank. Advance with the centre to protect the
attacking flank and hold back the other weaker flank.<o:p></o:p></span></p>
<p class="MsoNormal"><span style="mso-bidi-font-weight: bold;">Envelop flanks: </span>Attack
with both flanks at high speed while holding the centre.<o:p></o:p></p>
<p class="MsoNormal"><span style="mso-bidi-font-weight: bold;">Oblique:<span style="mso-spacerun: yes;"> </span>Attack with the centre and a strong flank
while holding back the weak flank. Advance at high speed in mutual support the
centre and strong flank.<o:p></o:p></span></p>
<p class="MsoNormal"><span style="mso-bidi-font-weight: bold;">Staged Retreat: Dispersed
units wear down the enemy, usually by missile fire, and hope to draw the enemy
out.<span style="mso-spacerun: yes;"> </span>Heavier troops then attack. Similar
to Defensive but with offensive use of skirmishers.<o:p></o:p></span></p>
<p class="MsoNormal"><span style="mso-bidi-font-weight: bold;">Defensive:<span style="mso-spacerun: yes;"> </span></span>Advance steadily, defending along the
line, with archers and skirmishers to the front.<span style="mso-spacerun: yes;"> </span>Only one side will ever have a defensive
tactic.<span style="mso-bidi-font-weight: bold;"><o:p></o:p></span></p>
<p class="MsoNormal"><span style="mso-bidi-font-weight: bold;">This dictates what
each of the three zones (centre and two flanks) tactics are:<o:p></o:p></span></p>
<table border="1" cellpadding="0" cellspacing="0" class="MsoNormalTable" style="border-collapse: collapse; border: none; margin-left: 5.4pt; mso-border-alt: solid windowtext .5pt; mso-border-insideh: .5pt solid windowtext; mso-border-insidev: .5pt solid windowtext; mso-padding-alt: 0cm 5.4pt 0cm 5.4pt; mso-table-layout-alt: fixed; mso-yfti-tbllook: 1184; width: 520px;">
<tbody><tr style="break-inside: avoid; mso-yfti-firstrow: yes; mso-yfti-irow: 0; page-break-inside: avoid;">
<td style="border: 1pt solid windowtext; mso-border-alt: solid windowtext .5pt; padding: 0cm 5.4pt; width: 3cm;" valign="top" width="142">
<p class="MsoNormal"><b style="mso-bidi-font-weight: normal;">Tactic<o:p></o:p></b></p>
</td>
<td style="border-left: none; border: 1pt solid windowtext; mso-border-alt: solid windowtext .5pt; mso-border-left-alt: solid windowtext .5pt; padding: 0cm 5.4pt; width: 70.9pt;" valign="top" width="118">
<p align="center" class="MsoNormal" style="text-align: center;"><b style="mso-bidi-font-weight: normal;">Left/Strong<o:p></o:p></b></p>
</td>
<td style="border-left: none; border: 1pt solid windowtext; mso-border-alt: solid windowtext .5pt; mso-border-left-alt: solid windowtext .5pt; padding: 0cm 5.4pt; width: 77.95pt;" valign="top" width="130">
<p align="center" class="MsoNormal" style="text-align: center;"><b style="mso-bidi-font-weight: normal;">Centre<o:p></o:p></b></p>
</td>
<td style="border-left: none; border: 1pt solid windowtext; mso-border-alt: solid windowtext .5pt; mso-border-left-alt: solid windowtext .5pt; padding: 0cm 5.4pt; width: 77.95pt;" valign="top" width="130">
<p align="center" class="MsoNormal" style="text-align: center;"><b style="mso-bidi-font-weight: normal;">Right/Weak<o:p></o:p></b></p>
</td>
</tr>
<tr style="break-inside: avoid; mso-yfti-irow: 1; page-break-inside: avoid;">
<td style="border-top: none; border: 1pt solid windowtext; mso-border-alt: solid windowtext .5pt; mso-border-top-alt: solid windowtext .5pt; padding: 0cm 5.4pt; width: 3cm;" valign="top" width="142">
<p class="MsoNormal"><span style="mso-fareast-language: X-NONE;">All Out<o:p></o:p></span></p>
</td>
<td style="border-bottom: 1pt solid windowtext; border-left: none; border-right: 1pt solid windowtext; border-top: none; mso-border-alt: solid windowtext .5pt; mso-border-left-alt: solid windowtext .5pt; mso-border-top-alt: solid windowtext .5pt; padding: 0cm 5.4pt; width: 70.9pt;" valign="top" width="118">
<p align="center" class="MsoNormal" style="text-align: center;">Attack<o:p></o:p></p>
</td>
<td style="border-bottom: 1pt solid windowtext; border-left: none; border-right: 1pt solid windowtext; border-top: none; mso-border-alt: solid windowtext .5pt; mso-border-left-alt: solid windowtext .5pt; mso-border-top-alt: solid windowtext .5pt; padding: 0cm 5.4pt; width: 77.95pt;" valign="top" width="130">
<p align="center" class="MsoNormal" style="text-align: center;">Attack<o:p></o:p></p>
</td>
<td style="border-bottom: 1pt solid windowtext; border-left: none; border-right: 1pt solid windowtext; border-top: none; mso-border-alt: solid windowtext .5pt; mso-border-left-alt: solid windowtext .5pt; mso-border-top-alt: solid windowtext .5pt; padding: 0cm 5.4pt; width: 77.95pt;" valign="top" width="130">
<p align="center" class="MsoNormal" style="text-align: center;">Attack<o:p></o:p></p>
</td>
</tr>
<tr style="break-inside: avoid; mso-yfti-irow: 2; page-break-inside: avoid;">
<td style="border-top: none; border: 1pt solid windowtext; mso-border-alt: solid windowtext .5pt; mso-border-top-alt: solid windowtext .5pt; padding: 0cm 5.4pt; width: 3cm;" valign="top" width="142">
<p class="MsoNormal"><span style="mso-fareast-language: X-NONE;">Centre<o:p></o:p></span></p>
</td>
<td style="border-bottom: 1pt solid windowtext; border-left: none; border-right: 1pt solid windowtext; border-top: none; mso-border-alt: solid windowtext .5pt; mso-border-left-alt: solid windowtext .5pt; mso-border-top-alt: solid windowtext .5pt; padding: 0cm 5.4pt; width: 70.9pt;" valign="top" width="118">
<p align="center" class="MsoNormal" style="text-align: center;">Probe<o:p></o:p></p>
</td>
<td style="border-bottom: 1pt solid windowtext; border-left: none; border-right: 1pt solid windowtext; border-top: none; mso-border-alt: solid windowtext .5pt; mso-border-left-alt: solid windowtext .5pt; mso-border-top-alt: solid windowtext .5pt; padding: 0cm 5.4pt; width: 77.95pt;" valign="top" width="130">
<p align="center" class="MsoNormal" style="text-align: center;">Attack<o:p></o:p></p>
</td>
<td style="border-bottom: 1pt solid windowtext; border-left: none; border-right: 1pt solid windowtext; border-top: none; mso-border-alt: solid windowtext .5pt; mso-border-left-alt: solid windowtext .5pt; mso-border-top-alt: solid windowtext .5pt; padding: 0cm 5.4pt; width: 77.95pt;" valign="top" width="130">
<p align="center" class="MsoNormal" style="text-align: center;">Probe<o:p></o:p></p>
</td>
</tr>
<tr style="break-inside: avoid; mso-yfti-irow: 3; page-break-inside: avoid;">
<td style="border-top: none; border: 1pt solid windowtext; mso-border-alt: solid windowtext .5pt; mso-border-top-alt: solid windowtext .5pt; padding: 0cm 5.4pt; width: 3cm;" valign="top" width="142">
<p class="MsoNormal"><span style="mso-fareast-language: X-NONE;">Flank<o:p></o:p></span></p>
</td>
<td style="border-bottom: 1pt solid windowtext; border-left: none; border-right: 1pt solid windowtext; border-top: none; mso-border-alt: solid windowtext .5pt; mso-border-left-alt: solid windowtext .5pt; mso-border-top-alt: solid windowtext .5pt; padding: 0cm 5.4pt; width: 70.9pt;" valign="top" width="118">
<p align="center" class="MsoNormal" style="text-align: center;">Attack<o:p></o:p></p>
</td>
<td style="border-bottom: 1pt solid windowtext; border-left: none; border-right: 1pt solid windowtext; border-top: none; mso-border-alt: solid windowtext .5pt; mso-border-left-alt: solid windowtext .5pt; mso-border-top-alt: solid windowtext .5pt; padding: 0cm 5.4pt; width: 77.95pt;" valign="top" width="130">
<p align="center" class="MsoNormal" style="text-align: center;">Probe<o:p></o:p></p>
</td>
<td style="border-bottom: 1pt solid windowtext; border-left: none; border-right: 1pt solid windowtext; border-top: none; mso-border-alt: solid windowtext .5pt; mso-border-left-alt: solid windowtext .5pt; mso-border-top-alt: solid windowtext .5pt; padding: 0cm 5.4pt; width: 77.95pt;" valign="top" width="130">
<p align="center" class="MsoNormal" style="text-align: center;">Wait<o:p></o:p></p>
</td>
</tr>
<tr style="break-inside: avoid; mso-yfti-irow: 4; page-break-inside: avoid;">
<td style="border-top: none; border: 1pt solid windowtext; mso-border-alt: solid windowtext .5pt; mso-border-top-alt: solid windowtext .5pt; padding: 0cm 5.4pt; width: 3cm;" valign="top" width="142">
<p class="MsoNormal"><span style="mso-fareast-language: X-NONE;">Envelop flanks<o:p></o:p></span></p>
</td>
<td style="border-bottom: 1pt solid windowtext; border-left: none; border-right: 1pt solid windowtext; border-top: none; mso-border-alt: solid windowtext .5pt; mso-border-left-alt: solid windowtext .5pt; mso-border-top-alt: solid windowtext .5pt; padding: 0cm 5.4pt; width: 70.9pt;" valign="top" width="118">
<p align="center" class="MsoNormal" style="text-align: center;">Attack<o:p></o:p></p>
</td>
<td style="border-bottom: 1pt solid windowtext; border-left: none; border-right: 1pt solid windowtext; border-top: none; mso-border-alt: solid windowtext .5pt; mso-border-left-alt: solid windowtext .5pt; mso-border-top-alt: solid windowtext .5pt; padding: 0cm 5.4pt; width: 77.95pt;" valign="top" width="130">
<p align="center" class="MsoNormal" style="text-align: center;">Probe<o:p></o:p></p>
</td>
<td style="border-bottom: 1pt solid windowtext; border-left: none; border-right: 1pt solid windowtext; border-top: none; mso-border-alt: solid windowtext .5pt; mso-border-left-alt: solid windowtext .5pt; mso-border-top-alt: solid windowtext .5pt; padding: 0cm 5.4pt; width: 77.95pt;" valign="top" width="130">
<p align="center" class="MsoNormal" style="text-align: center;">Attack<o:p></o:p></p>
</td>
</tr>
<tr style="break-inside: avoid; mso-yfti-irow: 5; page-break-inside: avoid;">
<td style="border-top: none; border: 1pt solid windowtext; mso-border-alt: solid windowtext .5pt; mso-border-top-alt: solid windowtext .5pt; padding: 0cm 5.4pt; width: 3cm;" valign="top" width="142">
<p class="MsoNormal"><span style="mso-fareast-language: X-NONE;">Oblique<o:p></o:p></span></p>
</td>
<td style="border-bottom: 1pt solid windowtext; border-left: none; border-right: 1pt solid windowtext; border-top: none; mso-border-alt: solid windowtext .5pt; mso-border-left-alt: solid windowtext .5pt; mso-border-top-alt: solid windowtext .5pt; padding: 0cm 5.4pt; width: 70.9pt;" valign="top" width="118">
<p align="center" class="MsoNormal" style="text-align: center;">Attack<o:p></o:p></p>
</td>
<td style="border-bottom: 1pt solid windowtext; border-left: none; border-right: 1pt solid windowtext; border-top: none; mso-border-alt: solid windowtext .5pt; mso-border-left-alt: solid windowtext .5pt; mso-border-top-alt: solid windowtext .5pt; padding: 0cm 5.4pt; width: 77.95pt;" valign="top" width="130">
<p align="center" class="MsoNormal" style="text-align: center;">Attack<o:p></o:p></p>
</td>
<td style="border-bottom: 1pt solid windowtext; border-left: none; border-right: 1pt solid windowtext; border-top: none; mso-border-alt: solid windowtext .5pt; mso-border-left-alt: solid windowtext .5pt; mso-border-top-alt: solid windowtext .5pt; padding: 0cm 5.4pt; width: 77.95pt;" valign="top" width="130">
<p align="center" class="MsoNormal" style="text-align: center;">Probe<o:p></o:p></p>
</td>
</tr>
<tr style="break-inside: avoid; mso-yfti-irow: 6; page-break-inside: avoid;">
<td style="border-top: none; border: 1pt solid windowtext; mso-border-alt: solid windowtext .5pt; mso-border-top-alt: solid windowtext .5pt; padding: 0cm 5.4pt; width: 3cm;" valign="top" width="142">
<p class="MsoNormal"><span style="mso-fareast-language: X-NONE;">Staged Retreat<o:p></o:p></span></p>
</td>
<td style="border-bottom: 1pt solid windowtext; border-left: none; border-right: 1pt solid windowtext; border-top: none; mso-border-alt: solid windowtext .5pt; mso-border-left-alt: solid windowtext .5pt; mso-border-top-alt: solid windowtext .5pt; padding: 0cm 5.4pt; width: 70.9pt;" valign="top" width="118">
<p align="center" class="MsoNormal" style="text-align: center;">Probe<o:p></o:p></p>
</td>
<td style="border-bottom: 1pt solid windowtext; border-left: none; border-right: 1pt solid windowtext; border-top: none; mso-border-alt: solid windowtext .5pt; mso-border-left-alt: solid windowtext .5pt; mso-border-top-alt: solid windowtext .5pt; padding: 0cm 5.4pt; width: 77.95pt;" valign="top" width="130">
<p align="center" class="MsoNormal" style="text-align: center;">Probe<o:p></o:p></p>
</td>
<td style="border-bottom: 1pt solid windowtext; border-left: none; border-right: 1pt solid windowtext; border-top: none; mso-border-alt: solid windowtext .5pt; mso-border-left-alt: solid windowtext .5pt; mso-border-top-alt: solid windowtext .5pt; padding: 0cm 5.4pt; width: 77.95pt;" valign="top" width="130">
<p align="center" class="MsoNormal" style="text-align: center;">Probe<o:p></o:p></p>
</td>
</tr>
<tr style="break-inside: avoid; mso-yfti-irow: 7; mso-yfti-lastrow: yes; page-break-inside: avoid;">
<td style="border-top: none; border: 1pt solid windowtext; mso-border-alt: solid windowtext .5pt; mso-border-top-alt: solid windowtext .5pt; padding: 0cm 5.4pt; width: 3cm;" valign="top" width="142">
<p class="MsoNormal"><span style="mso-fareast-language: X-NONE;">Defensive<o:p></o:p></span></p>
</td>
<td style="border-bottom: 1pt solid windowtext; border-left: none; border-right: 1pt solid windowtext; border-top: none; mso-border-alt: solid windowtext .5pt; mso-border-left-alt: solid windowtext .5pt; mso-border-top-alt: solid windowtext .5pt; padding: 0cm 5.4pt; width: 70.9pt;" valign="top" width="118">
<p align="center" class="MsoNormal" style="text-align: center;">Hold<o:p></o:p></p>
</td>
<td style="border-bottom: 1pt solid windowtext; border-left: none; border-right: 1pt solid windowtext; border-top: none; mso-border-alt: solid windowtext .5pt; mso-border-left-alt: solid windowtext .5pt; mso-border-top-alt: solid windowtext .5pt; padding: 0cm 5.4pt; width: 77.95pt;" valign="top" width="130">
<p align="center" class="MsoNormal" style="text-align: center;">Hold<o:p></o:p></p>
</td>
<td style="border-bottom: 1pt solid windowtext; border-left: none; border-right: 1pt solid windowtext; border-top: none; mso-border-alt: solid windowtext .5pt; mso-border-left-alt: solid windowtext .5pt; mso-border-top-alt: solid windowtext .5pt; padding: 0cm 5.4pt; width: 77.95pt;" valign="top" width="130">
<p align="center" class="MsoNormal" style="text-align: center;">Hold<o:p></o:p></p>
</td>
</tr>
</tbody></table>
<p class="MsoNormal"><span style="mso-bidi-font-weight: bold;"><o:p> </o:p></span></p>
<p class="MsoNormal"><span style="mso-bidi-font-weight: bold;">I have percentage of
force allocated to each zone based on the army tactic e.g. Envelop flanks has
30% of units in the centre and 40% of units on each flank. <o:p></o:p></span></p>
<p class="MsoNormal"><u><span style="mso-bidi-font-weight: bold;">Zone tactics<o:p></o:p></span></u></p>
<p class="MsoNormal"><span style="mso-bidi-font-weight: bold;">Where it all ends
up.<span style="mso-spacerun: yes;"> </span>The Zone tack dictates what each
troop type can do (troops types are grouped into about 5 high level roles e.g.
Impetuous, Missile Armed).<span style="mso-spacerun: yes;"> </span>While there
used to be fairly specific directions for each of these roles I use these
general rules.<span style="mso-spacerun: yes;"> </span>After about 3 moves the
orders per type do not work so well and make the best moves for the situation
but still try to align to zone orders.<o:p></o:p></span></p>
<p class="MsoNormal"><span style="mso-bidi-font-weight: bold;">ATTACK: Impetuous
and non-missile armed shockers (shockers are those that get a “charge” bonus in
the first round of a melee) troops will charge.<span style="mso-spacerun: yes;">
</span>Missile units will advance into range and then fire. Missile armed
shockers will charge into favourable melees. Non-missile units will advance to
within 1 but only charge into favourable melees.<o:p></o:p></span></p>
<p class="MsoNormal"><span style="mso-bidi-font-weight: bold;">PROBE: Impetuous will
charge. Missile units will advance into range and then fire.<span style="mso-spacerun: yes;"> </span>Non-missile armed shockers will advance to
within 1 or charge into favourable melees. Other non-missile units will advance
to 2 of the enemy; if within 2 will advance 1; Heavy Foot will charge from any
distance into favourable melees.<span style="mso-spacerun: yes;"> </span><o:p></o:p></span></p>
<p class="MsoNormal"><span style="mso-bidi-font-weight: bold;">HOLD: Do not advance
over the centre line until an adjacent zone has advanced over the centre line.<span style="mso-spacerun: yes;"> </span>Generally act as per Probe subject to the
centre line constraint. <o:p></o:p></span></p>
<p class="MsoNormal"><span style="mso-bidi-font-weight: bold;">WAIT: As per HOLD
but the first charge by any unit in that zone (including enemy or friendly
mandatory) then change orders to ATTACK.<o:p></o:p></span></p>
<p class="MsoNormal"><b>Game 1 - 1.1 Early Sumerian 3000 -2250 BC (attacker) Vs
1.13 Kassite and Later Babylonian 1600-750 BC<o:p></o:p></b></p>
<p class="MsoNormal"><u>1.1 Early Sumerian 3000 -2250 BC. Tactic: Defensive. BP:
6.</u></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgACK7UWefNKfbEisLU9CB_JduoMG8cXBZo0bQMM7CqoWnDasMBt8oJJAz1z6DHn9MrcCkDKVE7jqGgCy9Ds3hQg9NHzo3zV7c9m3AIRn1xSFVrGHznWckMkiPLDrOISHtt7LYUUwqgSWQR/s1024/IMG_8054+1+s.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="256" data-original-width="1024" height="100" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgACK7UWefNKfbEisLU9CB_JduoMG8cXBZo0bQMM7CqoWnDasMBt8oJJAz1z6DHn9MrcCkDKVE7jqGgCy9Ds3hQg9NHzo3zV7c9m3AIRn1xSFVrGHznWckMkiPLDrOISHtt7LYUUwqgSWQR/w400-h100/IMG_8054+1+s.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Sumerians</span></td></tr></tbody></table><br /><o:p></o:p><p></p>
<p class="MsoNormal">1 Battle Cars, CH (Chariots), leader. CV: 2<o:p></o:p></p>
<p class="MsoNormal">2 Royal Bowmen, MA (Bowmen), bow. CV: 1<o:p></o:p></p>
<p class="MsoNormal">2 Slingers, SK (Skirmishers), bow. CV: 0<o:p></o:p></p>
<p class="MsoNormal">2 Militia Spearmen, HI (Heavy Infantry), poor. CV: 2<o:p></o:p></p>
<p class="MsoNormal">1 Household Foot, HI (Heavy Infantry). CV: 3<o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p></p>
<p class="MsoNormal"><u>1.13 Kassite and Later Babylonian 1600-750 BC. Tactic:
Envelop flanks. BP: 5.</u></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhPsqdoUswNdZQsHo5GDGxDQS_6KVoGXKf2jKvUydjAGBha6bO6m3mpTTFOpRIQgka0u4RJF6qp0MtmIdx8yBfl3n4nbDDoHf5N32Z4VE_rvdmv20t0ZqfkwD72y3ecWd3-bB6xE302S5gK/s1024/IMG_8055+1+k.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="330" data-original-width="1024" height="129" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhPsqdoUswNdZQsHo5GDGxDQS_6KVoGXKf2jKvUydjAGBha6bO6m3mpTTFOpRIQgka0u4RJF6qp0MtmIdx8yBfl3n4nbDDoHf5N32Z4VE_rvdmv20t0ZqfkwD72y3ecWd3-bB6xE302S5gK/w400-h129/IMG_8055+1+k.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Babylonians</span></td></tr></tbody></table><br /><o:p></o:p><p></p>
<p class="MsoNormal">1 Chariots, CH (Chariots), bow, leader. CV: 2<o:p></o:p></p>
<p class="MsoNormal">1 Foot, MI (Medium Foot). CV: 2<o:p></o:p></p>
<p class="MsoNormal">2 Archers, SK (Skirmishers), bow. CV: 0<o:p></o:p></p>
<p class="MsoNormal">1 Cavalry, HC (Heavy Cavalry). CV: 1<o:p></o:p></p>
<p class="MsoNormal">2 Archers, HA (Heavy Foot with Bows), bow. CV: 2<o:p></o:p></p>
<p class="MsoNormal"><u>Terrain<o:p></o:p></u></p>
<p class="MsoNormal">Hill<span style="mso-tab-count: 1;"> </span>-<span style="mso-tab-count: 1;"> </span> -<o:p></o:p></p>
<p class="MsoNormal">-<span style="mso-tab-count: 1;"> </span> -<span style="mso-tab-count: 1;"> </span> -<o:p></o:p></p>
<p class="MsoNormal">-<span style="mso-tab-count: 1;"> </span> -<span style="mso-tab-count: 1;"> </span> -<o:p></o:p></p>
<p class="MsoNormal"><u>Deployment and tactics</u></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgKYk4O0kOf2m0B_B60B1XJEAOxg9dZulSrFHHa3BF9Ft6_f4ZDBLgCriNQhIZ00OHuNXuWTfwkeB4gjsy3h_gOoOeorIMBTJlxMZoXioPdSsTE1iKrSyuCwFYf1BYcqK_zyh5ArWun9l9P/s1032/IMG_8056+1+d.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1032" data-original-width="1024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgKYk4O0kOf2m0B_B60B1XJEAOxg9dZulSrFHHa3BF9Ft6_f4ZDBLgCriNQhIZ00OHuNXuWTfwkeB4gjsy3h_gOoOeorIMBTJlxMZoXioPdSsTE1iKrSyuCwFYf1BYcqK_zyh5ArWun9l9P/w398-h400/IMG_8056+1+d.jpg" width="398" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Deployment</span></td></tr></tbody></table><br /><o:p></o:p><p></p>
<p class="MsoNormal">1.1 Early Sumerian 3000 -2250 BC<o:p></o:p></p>
<p class="MsoNormal">Strong flank: 20%. Hold.<o:p></o:p></p>
<p class="MsoNormal">Centre: 70%. Hold.<o:p></o:p></p>
<p class="MsoNormal">Weak flank: 10%. Hold.<o:p></o:p></p>
<p class="MsoNormal">Cart and leader on the right flank, the two archers on the
left flank and the remaining heavy infantry with skirmisher screen holding the
centre.<o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p></p>
<p class="MsoNormal">1.13 Kassite and Later Babylonian 1600-750 BC<o:p></o:p></p>
<p class="MsoNormal">Strong flank: 30%. Attack.<o:p></o:p></p>
<p class="MsoNormal">Centre: 40%. Probe.<o:p></o:p></p>
<p class="MsoNormal">Weak flank: 30%. Attack.<o:p></o:p></p>
<p class="MsoNormal">Chariot and leader with one bowmen on the left flank and the
cavalry and the other bowmen on the right flank.<span style="mso-spacerun: yes;"> </span>This creates two strong flanks with the
medium infantry with skirmish screen to hold the centre long enough for the
flanks to do the job.<span style="mso-spacerun: yes;"> </span><o:p></o:p></p>
<p class="MsoNormal"><u>Game report<o:p></o:p></u></p>
<p class="MsoNormal">The Babylonians advance both their flanks while the
Sumerians advance slightly.<o:p></o:p></p>
<p class="MsoNormal">The Babylonians right flank of cavalry and bowmen attack
their opposing flank of two heavy archers.<o:p></o:p></p>
<p class="MsoNormal"><br /></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgpT6sHUMDtjyY-DhcrRRwqp6XGRDg8R2yz_uS1-j9vivI2jAks5mPWForIZSOotibK6HCAh1-Xk9NXvnr3LH3UV_y9BFU5CAj_Ca2601JtCkku3vf1Fqg7Llr8vOnL8Df3M4oazy_5nvni/s1024/IMG_8057+1+Babylonian+right+flank+attacks.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="676" data-original-width="1024" height="264" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgpT6sHUMDtjyY-DhcrRRwqp6XGRDg8R2yz_uS1-j9vivI2jAks5mPWForIZSOotibK6HCAh1-Xk9NXvnr3LH3UV_y9BFU5CAj_Ca2601JtCkku3vf1Fqg7Llr8vOnL8Df3M4oazy_5nvni/w400-h264/IMG_8057+1+Babylonian+right+flank+attacks.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Babylonian right flank attacks</span></td></tr></tbody></table><br /><o:p></o:p><p></p>
<p class="MsoNormal">The Babylonians left flank heavy archers contact a spearmen
unit (poor) and rout them and receive a disorder in return.<o:p></o:p></p>
<p class="MsoNormal">The Sumerian centre is where they have the advantage so advance.<span style="mso-spacerun: yes;"> </span>The skirmish screen goes ahead.<span style="mso-spacerun: yes;"> </span>Both sides skirmish screen meet and all
retire.<span style="mso-spacerun: yes;"> </span>The Babylonian left flank
chariot continues to advance<o:p></o:p></p>
<p class="MsoNormal"><br /></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhnTLgYhNfP5RzQXtTYXhQcr7251CRHpWRKHiFnw6bOyCDruGCJXXPdqSVuPmFUZumrmADLJvPGR8tjyVeI7PiZozNE0rWhwZQ0XYxFgoDoSooY0zvbh641fqwlnsgoUyJEEHCu2JZ38KAb/s1024/IMG_8058+1+The+Sumerian+centre+and+right.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="582" data-original-width="1024" height="228" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhnTLgYhNfP5RzQXtTYXhQcr7251CRHpWRKHiFnw6bOyCDruGCJXXPdqSVuPmFUZumrmADLJvPGR8tjyVeI7PiZozNE0rWhwZQ0XYxFgoDoSooY0zvbh641fqwlnsgoUyJEEHCu2JZ38KAb/w400-h228/IMG_8058+1+The+Sumerian+centre+and+right.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">The Sumerian centre and right.</span><span style="mso-spacerun: yes; text-align: left;"> </span><span style="text-align: left;">Skirmishers are meeting at the left of the image.</span></td></tr></tbody></table><br /><o:p></o:p><p></p>
<p class="MsoNormal">No damage inflicted on the Babylonian infantry but the main
aim was the clear the skirmishers and that has been done. <o:p></o:p></p>
<p class="MsoNormal"><br /></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj05Uj34jewuvpSw-XKJdYaLf0XEEXdiK_GOduo-I8sf7fblN8aRiqGIpCSdFSxRvObkKgtbkF5e1rjrTcxRFY860Hs8BkTfHQQM_-zoIqD88ZYTlOPC7PNAEDi7Y0TxoxC0oytQLu2cB7U/s1024/IMG_8059+1++The+centre+cleared+of+Babylonian+skirmishers.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="423" data-original-width="1024" height="165" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj05Uj34jewuvpSw-XKJdYaLf0XEEXdiK_GOduo-I8sf7fblN8aRiqGIpCSdFSxRvObkKgtbkF5e1rjrTcxRFY860Hs8BkTfHQQM_-zoIqD88ZYTlOPC7PNAEDi7Y0TxoxC0oytQLu2cB7U/w400-h165/IMG_8059+1++The+centre+cleared+of+Babylonian+skirmishers.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="mso-spacerun: yes; text-align: left;"> </span><span style="text-align: left;">The centre cleared of Babylonian skirmishers</span></td></tr></tbody></table><p class="MsoNormal"><br /></p><p class="MsoNormal">The Sumerian left flank medium archers rout the opposing
bowmen and cavalry (excellent rolling).<o:p></o:p></p>
<p class="MsoNormal">The Babylonians are only one unit away from breaking and so
have no real choice but to charge leader to leader.<o:p></o:p></p>
<p class="MsoNormal"><br /></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhCCUpviY-f1oFaYdi34ia9bPM0FY5CUdhAEG1NnsTivY4AuT4o6B1mI71b5HOoetndgX030VsaNnXyN5nqLUk9Cyd2JLiCZgNy1bISVMgg0K4Z6zrbDEuPHq8cvldeRJlAcnxhsNqXYEjH/s1024/IMG_8060+1+Leader+Vs+leader.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="953" data-original-width="1024" height="373" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhCCUpviY-f1oFaYdi34ia9bPM0FY5CUdhAEG1NnsTivY4AuT4o6B1mI71b5HOoetndgX030VsaNnXyN5nqLUk9Cyd2JLiCZgNy1bISVMgg0K4Z6zrbDEuPHq8cvldeRJlAcnxhsNqXYEjH/w400-h373/IMG_8060+1+Leader+Vs+leader.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Leader Vs leader</span></td></tr></tbody></table><br /><o:p></o:p><p></p>
<p class="MsoNormal">The Babylonians will
be at an advantage as they are not a single unit, and the chariots have bows
while the battle cars do not.<span style="mso-spacerun: yes;"> </span>The
missiles rough up the battle car and the subsequent melee sees the leader and
battle car routed.<span style="mso-spacerun: yes;"> </span>Bad news for the
Sumerians – tis causes them to reach their army breakpoint and they flee.<o:p></o:p></p>
<p class="MsoNormal"><u>Notes on rules<o:p></o:p></u></p>
<p class="MsoNormal">Incorporating bowfire into the initial melee (with different
modifiers) really helps with speeding up the game. <o:p></o:p></p>
<p class="MsoNormal">The random deployment and zone tactics worked well to help
differentiating what to do for each side.<o:p></o:p></p>
<p class="MsoNormal">The game was loads of fun.<span style="mso-spacerun: yes;">
</span>I do like that the battle is full of tactical decisions – only a few
dice rolls per turn and resolution is almost a given.<span style="mso-spacerun: yes;"> </span>While a few unlucky rolls can see a side off,
it is certainly makes my brain think on every move.<span style="mso-spacerun: yes;"> </span>Deployment is important – the Sumerians
should have supported the Battle car with another unit and the light Babylonian
centre was one turn from routing (and they would have then lost the game).<o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p></p>
<p class="MsoNormal"><b>Game 2 - 1.2 Old and Medium Kingdom Egyptian 3000 -1543
BC (attacker) Vs 1.3 Nubian 3000 -2250 BC<o:p></o:p></b></p>
<p class="MsoNormal"><u>1.2 Old and Medium Kingdom Egyptian 3000 -1543 BC.
Tactic: Envelop flanks. BP: 7.</u></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgQwz6cJzcpbqB54EL3sTiv1VvSA8aH9iR8lH5mfB8HMsreopPm_PiJdUu_TWnLTyXaqEa0Fdnhu-uDU_S8s6juzxAkx_JFp8th2C30UvMNyhZeLESWo2lSXx92orZ6nutZI91Ilv1I7ypL/s1024/IMG_8062+2+e.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="239" data-original-width="1024" height="94" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgQwz6cJzcpbqB54EL3sTiv1VvSA8aH9iR8lH5mfB8HMsreopPm_PiJdUu_TWnLTyXaqEa0Fdnhu-uDU_S8s6juzxAkx_JFp8th2C30UvMNyhZeLESWo2lSXx92orZ6nutZI91Ilv1I7ypL/w400-h94/IMG_8062+2+e.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Egyptians</span></td></tr></tbody></table><br /><o:p></o:p><p></p>
<p class="MsoNormal">1 Warriors, MI (Medium Foot), leader. CV: 3<o:p></o:p></p>
<p class="MsoNormal">1 Warriors, MI (Medium Foot). CV: 2<o:p></o:p></p>
<p class="MsoNormal">1 Elite or Nubian Archers, MA (Bowmen), bow. CV: 1<o:p></o:p></p>
<p class="MsoNormal">2 Conscript Archers, MA (Bowmen), bow. CV: 1<o:p></o:p></p>
<p class="MsoNormal">1 Conscripts Foot, HI (Heavy Infantry), poor. CV: 2<o:p></o:p></p>
<p class="MsoNormal">1 Chariots, CH (Chariots), bow. CV: 1<o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p></p>
<p class="MsoNormal"><u>1.3 Nubian 3000 -2250 BC. Tactic: Envelop flanks. BP: 5.</u></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjN2iEXIAXreSjy5eubTpGCQvfGZmWcWQPF__-VFAsKEPxAXFCw_7FlJQhN2mAXQb2D26thyphenhyphenu5wQkX9t2YiV9aNrGZBtWKJxSyWoDjBYdmCizSrwmPQ_Lje1ra05dAUNXED6Ft9kEO_AIVO/s1024/IMG_8063+2+n.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="295" data-original-width="1024" height="115" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjN2iEXIAXreSjy5eubTpGCQvfGZmWcWQPF__-VFAsKEPxAXFCw_7FlJQhN2mAXQb2D26thyphenhyphenu5wQkX9t2YiV9aNrGZBtWKJxSyWoDjBYdmCizSrwmPQ_Lje1ra05dAUNXED6Ft9kEO_AIVO/w400-h115/IMG_8063+2+n.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Nubians</span></td></tr></tbody></table><br /><o:p></o:p><p></p>
<p class="MsoNormal">1 Nobles, WB (Warbands), elite, leader. CV: 4<o:p></o:p></p>
<p class="MsoNormal">2 Warriors, WB (Warbands). CV: 2<o:p></o:p></p>
<p class="MsoNormal">2 Archers, MA (Bowmen), bow. CV: 1<o:p></o:p></p>
<p class="MsoNormal">1 Skirmishers, SK (Skirmishers), bow. CV: 0<o:p></o:p></p>
<p class="MsoNormal">1 Javelinmen, SK (Skirmishers), javelins. CV: 0<o:p></o:p></p>
<p class="MsoNormal"><u>Terrain<o:p></o:p></u></p>
<p class="MsoNormal">Wood <span style="mso-tab-count: 1;"> </span>- <span style="mso-tab-count: 1;"> </span>-<o:p></o:p></p>
<p class="MsoNormal">Hill <span style="mso-tab-count: 1;"> </span>- <span style="mso-tab-count: 1;"> </span>-<o:p></o:p></p>
<p class="MsoNormal">- <span style="mso-tab-count: 1;"> </span>- <span style="mso-tab-count: 1;"> </span>-<o:p></o:p></p>
<p class="MsoNormal"><u>Deployment and tactics</u></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiZcS3aKPgm-3X7dngZOJinIM-K613u3gA9FqwQT0RzOo01Epur9Z8QB_Lx0h1wcaqS21WFD2qpBmlkHT_ZJAByQcyPZ8GBtYaA8Jbj8mxPGxWV4GgfIlV20TvwCCRj-3jxO76CO0Z9-9BH/s1030/IMG_8064+2+deploy.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1030" data-original-width="1024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiZcS3aKPgm-3X7dngZOJinIM-K613u3gA9FqwQT0RzOo01Epur9Z8QB_Lx0h1wcaqS21WFD2qpBmlkHT_ZJAByQcyPZ8GBtYaA8Jbj8mxPGxWV4GgfIlV20TvwCCRj-3jxO76CO0Z9-9BH/w398-h400/IMG_8064+2+deploy.jpg" width="398" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Deployment, Egyptians on the left.</span></td></tr></tbody></table><br /><o:p></o:p><p></p>
<p class="MsoNormal">1.2 Old and Medium Kingdom Egyptian 3000 -1543 BC<o:p></o:p></p>
<p class="MsoNormal">Strong flank: 30%. Attack.<o:p></o:p></p>
<p class="MsoNormal">Centre: 40%. Probe.<o:p></o:p></p>
<p class="MsoNormal">Weak flank: 30%. Attack.<o:p></o:p></p>
<p class="MsoNormal">1.3 Nubian 3000 -2250 BC<o:p></o:p></p>
<p class="MsoNormal">Strong flank: 30%. Attack.<o:p></o:p></p>
<p class="MsoNormal">Centre: 40%. Probe.<o:p></o:p></p>
<p class="MsoNormal">Weak flank: 30%. Attack.<o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p></p><p class="MsoNormal"><u>Game report</u></p>
<p class="MsoNormal">Egyptians move all ahead, Nubians move just the flanks.<o:p></o:p></p>
<p class="MsoNormal">Egyptian right flank engages with Nubian left flank.<span style="mso-spacerun: yes;"> </span>Egyptian Bowmen contacts Skirmishers, the
latter, Bowmen disordered.<o:p></o:p></p>
<p class="MsoNormal">Egyptian left flank advances. Nubian Skirmishers are within range
and so Skirmishers fires and disorders the Warriors with the leader. The
Skirmishers routs.<o:p></o:p></p>
<p class="MsoNormal">Nubian warriors charge.</p><p class="MsoNormal"><br /></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhOskw_NRfqFOmDuALYSGsDf9GaZAVA4S9iOPimgPirFOuHkLXl3M_sS-t2MckCUa8Vn_t2_N1saSeox5qDQidTdpgDUvGHtByUx7RnGY0HQ_sbKEd1oNjG9tzIWg2MI-3EOKMMTc6v28fy/s1050/IMG_8065+2+contact.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1050" data-original-width="1024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhOskw_NRfqFOmDuALYSGsDf9GaZAVA4S9iOPimgPirFOuHkLXl3M_sS-t2MckCUa8Vn_t2_N1saSeox5qDQidTdpgDUvGHtByUx7RnGY0HQ_sbKEd1oNjG9tzIWg2MI-3EOKMMTc6v28fy/w390-h400/IMG_8065+2+contact.jpg" width="390" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Contact along the line.</span></td></tr></tbody></table><br /><o:p></o:p><p></p>
<p class="MsoNormal">Warband Vs chariot: Chariot missile fire with no effect. Subsequent
melee: Both disordered.</p><p class="MsoNormal"><o:p></o:p></p>
<p class="MsoNormal">Warband Vs Warband+leader (disordered): Attacking Warband disordered.<o:p></o:p></p>
<p class="MsoNormal">Nubian right flank elite Warband charges the opposing Bowmen
and the Nubian Bowmen charges the Egyptian warband warriors:<o:p></o:p></p>
<p class="MsoNormal">Egyptian Bowmen forces Warband back disordered.<o:p></o:p></p>
<p class="MsoNormal">Egyptian Warband forces Nubian Medium Bowmen back disordered
and then in the subsequent melee the Medium Bowmen is destroyed.<o:p></o:p></p>
<p class="MsoNormal">The Nubian elite Warband charges Egyptian Bowmen and it
routs.<o:p></o:p></p>
<p class="MsoNormal">The Nubian elite Warband pursues and is now within range of
the Egyptian Bowmen; these fire and routs the Warband and leader (a lucky 6 and
the Warband is already disordered!).<span style="mso-spacerun: yes;"> </span>The
Nubian leader is gone.<o:p></o:p></p>
<p class="MsoNormal">Due to losing their leader and two units, the Nubians army
flees.</p><p class="MsoNormal"><br /></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgLE2eTIqOnhxEDmL8j8z6Q0Xb_AxkC__rPMNdLuzL5t5Vly7daFkS0gYLgDP2eUuCvwBktqooqSKaR3UeYmRUdL7wMMQBxf9o_Pdw-c73ebt7xDt4Zx9SayXLUH5SWdV918_WwpKfXrJo1/s1334/IMG_8066+2+the+end+game.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1334" data-original-width="1024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgLE2eTIqOnhxEDmL8j8z6Q0Xb_AxkC__rPMNdLuzL5t5Vly7daFkS0gYLgDP2eUuCvwBktqooqSKaR3UeYmRUdL7wMMQBxf9o_Pdw-c73ebt7xDt4Zx9SayXLUH5SWdV918_WwpKfXrJo1/w308-h400/IMG_8066+2+the+end+game.jpg" width="308" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">The end game</span></td></tr></tbody></table><br /><o:p></o:p><p></p>
<p class="MsoNormal"><u>Notes on rules</u></p>
<p class="MsoNormal">Except for the Elite warband, most of these units have a low
Combat Value of 2 compared to heavy infantry of 3.<span style="mso-spacerun: yes;"> </span>It was interesting and the mix of bowmen and
warband gave the rules a good workout and they worked fine.<o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p></p>
<p class="MsoNormal"><b>Game 3<o:p></o:p></b></p>
<p class="MsoNormal"><b>1.3 Nubian 3000 -2250 BC (attacker) Vs 1.5 Early Libyans
3000-665 BC<o:p></o:p></b></p>
<p class="MsoNormal"><u>1.3 Nubian 3000 -2250 BC. Tactic: Defensive. BP: 5.</u></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhqYq9Jp9Fg0WDOZIdJ7aE1VoBxaFl6ggpDERtQO-JAQ6UK8NXhN73b7rYg4RxyirLD90xJZn3uqdUs9vWd16bbm_ufcWQjalLUwCheJmiHmws_ZzcvZmR8_2BoGksjb8tVmQ0lSMXjSll7/s1024/IMG_8079+3+nubian.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="284" data-original-width="1024" height="111" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhqYq9Jp9Fg0WDOZIdJ7aE1VoBxaFl6ggpDERtQO-JAQ6UK8NXhN73b7rYg4RxyirLD90xJZn3uqdUs9vWd16bbm_ufcWQjalLUwCheJmiHmws_ZzcvZmR8_2BoGksjb8tVmQ0lSMXjSll7/w400-h111/IMG_8079+3+nubian.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Nubian</span></td></tr></tbody></table><br /><o:p></o:p><p></p>
<p class="MsoNormal">1 Nobles, WB (Warbands), elite, leader. CV: 4<o:p></o:p></p>
<p class="MsoNormal">2 Warriors, WB (Warbands). CV: 2<o:p></o:p></p>
<p class="MsoNormal">2 Archers, MA (Bowmen), bow. CV: 1<o:p></o:p></p>
<p class="MsoNormal">1 Skirmishers, SK (Skirmishers), bow. CV: 0<o:p></o:p></p>
<p class="MsoNormal">1 Javelinmen, SK (Skirmishers), javelins. CV: 0<o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p></p>
<p class="MsoNormal"><u>1.5 Early Libyans 3000-665 BC. Tactic: Staged retreat.
BP: 4.</u></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjw0C93J-tgbWxsjwYPAgAL9iuIFv0ud5lRg6w63ZhnfzYWU_u_0VGHyuLwJjziPzrdRGRCM1m15E1qUiyoBXtGi6wJXLSgqq6eadYyrwC2DCMksJ_9FHsphkpeWjrB53j7GHXJpnPbMVg9/s1024/IMG_8080+3+lib.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="296" data-original-width="1024" height="116" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjw0C93J-tgbWxsjwYPAgAL9iuIFv0ud5lRg6w63ZhnfzYWU_u_0VGHyuLwJjziPzrdRGRCM1m15E1qUiyoBXtGi6wJXLSgqq6eadYyrwC2DCMksJ_9FHsphkpeWjrB53j7GHXJpnPbMVg9/w400-h116/IMG_8080+3+lib.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Early Libyans</span></td></tr></tbody></table><br /><o:p></o:p><p></p>
<p class="MsoNormal">1 Chariots, CH (Chariots), bow, leader. CV: 2<o:p></o:p></p>
<p class="MsoNormal">2 Warriors, WB (Warbands). CV: 2<o:p></o:p></p>
<p class="MsoNormal">2 Javelinmen, SK (Skirmishers), javelins. CV: 0<o:p></o:p></p>
<p class="MsoNormal">2 Archers, SK (Skirmishers), bow. CV: 0<o:p></o:p></p>
<p class="MsoNormal">1 Warriors, WB (Warbands), elite. CV: 3<o:p></o:p></p>
<p class="MsoNormal"><u>Terrain<o:p></o:p></u></p>
<p class="MsoNormal">-<span style="mso-tab-count: 1;"> </span>Rise<span style="mso-tab-count: 1;"> </span>-<o:p></o:p></p>
<p class="MsoNormal">-<span style="mso-tab-count: 1;"> </span>-<span style="mso-tab-count: 1;"> </span>-<o:p></o:p></p>
<p class="MsoNormal">-<span style="mso-tab-count: 1;"> </span>-<span style="mso-tab-count: 1;"> </span>-<o:p></o:p></p>
<p class="MsoNormal"><u>Deployment and tactics</u></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEibd5N7QeWbsvJKkixQ8FhQQEHpr8z3K-9mJ4vaoFtk1Pc2DVLkc1IBYVm8v-JPVpniAjqZmuU1-uM9UeGkDijG-PwtMAhFGxs7S9Vstmsq8zHIJaFek7z9-a5vm64NLCh1mPpy-LtxlqOr/s1045/IMG_8081+3+deploy.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1045" data-original-width="1024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEibd5N7QeWbsvJKkixQ8FhQQEHpr8z3K-9mJ4vaoFtk1Pc2DVLkc1IBYVm8v-JPVpniAjqZmuU1-uM9UeGkDijG-PwtMAhFGxs7S9Vstmsq8zHIJaFek7z9-a5vm64NLCh1mPpy-LtxlqOr/w393-h400/IMG_8081+3+deploy.jpg" width="393" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Deployment – Nubians on the left.</span></td></tr></tbody></table><br /><o:p></o:p><p></p>
<p class="MsoNormal">1.3 Nubian 3000 -2250 BC<o:p></o:p></p>
<p class="MsoNormal">Strong flank: 15%. Hold.<o:p></o:p></p>
<p class="MsoNormal">Centre: 70%. Hold.<o:p></o:p></p>
<p class="MsoNormal">Weak flank: 15%. Hold.<o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p></p>
<p class="MsoNormal">1.5 Early Libyans 3000-665 BC<o:p></o:p></p>
<p class="MsoNormal">Strong flank: 30%. Probe.<o:p></o:p></p>
<p class="MsoNormal">Centre: 50%. Probe.<o:p></o:p></p>
<p class="MsoNormal">Weak flank: 20%. Probe.<o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p></p>
<p class="MsoNormal"><u>Game<o:p></o:p></u></p>
<p class="MsoNormal"><i style="mso-bidi-font-style: normal;">I did take about 5
pictures for the game action but I can only find one.<span style="mso-spacerun: yes;"> I have never lost an image before and as the images are numbered sequentially then m</span>aybe I only did take one.<o:p></o:p></i></p>
<p class="MsoNormal">The Libyan chariot uses of on the skirmisher javelineers as
chariots runners.<span style="mso-spacerun: yes;"> </span>While together, the
chariots get +1 to their front against all but heavy foot troops.</p><p class="MsoNormal"><o:p></o:p></p>
<p class="MsoNormal">Both sides advance.<span style="mso-spacerun: yes;">
</span>The Nubians have hold orders so can’t go across the half-way line.<o:p></o:p></p>
<p class="MsoNormal">The Libyan chariot flank advances to within range of the
Nubian left flank archers.<span style="mso-spacerun: yes;"> </span>Firing
occurs.<span style="mso-spacerun: yes;"> </span>Libyan skirmisher routs, Libyan
chariot disordered, Nubian archers retreat.<span style="mso-spacerun: yes;">
</span>No followup as units are now more than 1 (4cm) from each other. <o:p></o:p></p>
<p class="MsoNormal">The Libyan centre does not move but the L. left flank moves
against the archers.<span style="mso-spacerun: yes;"> </span>Libyan Skirmisher
routs, the Nubian archer disordered. <o:p></o:p></p>
<p class="MsoNormal">The Nubian centre advance – the Skirmisher can contact the
opposition so can cross the centre line to do so.<span style="mso-spacerun: yes;"> </span>One Skirmisher each side routs.<o:p></o:p></p>
<p class="MsoNormal">The Libyan chariots charges again into the Nubian
archers.<span style="mso-spacerun: yes;"> </span>Nubian archers destroyed.<span style="mso-spacerun: yes;"> </span>Chariot pursues.<o:p></o:p></p>
<p class="MsoNormal">The Libyan left flank warband charges the archers and the
result is both remain locked in melee.<o:p></o:p></p>
<p class="MsoNormal"><br /></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi2JJYcaUX5ZKN8nLBXXEEUsstI6dZl4kl4nc22CUP5OtkNIMrD34srPTb5yxgJ8r_yxCrIkDNYUU5SY88MBlcNd4_4oB-uYkvYCKHYF2S987Upvmbe_PwcqFHiwrkFU1Jgslg0fpb_qzDC/s1024/IMG_8082+3+overview+of+game.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="998" data-original-width="1024" height="390" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi2JJYcaUX5ZKN8nLBXXEEUsstI6dZl4kl4nc22CUP5OtkNIMrD34srPTb5yxgJ8r_yxCrIkDNYUU5SY88MBlcNd4_4oB-uYkvYCKHYF2S987Upvmbe_PwcqFHiwrkFU1Jgslg0fpb_qzDC/w400-h390/IMG_8082+3+overview+of+game.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Overview of game</span></td></tr></tbody></table><br /><o:p></o:p><p></p>
<p class="MsoNormal">The Nubian centre moves against the Libyan centre. Nubian
Skirmisher routs, the ensuing melee the Libyan are worse off but no routs.</p><p class="MsoNormal"><o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p></p>
<p class="MsoNormal">The Libyan Chariot has been wheeling and next turn will be
able to smash into the rear of the Nubian battleline.<span style="mso-spacerun: yes;"> </span>Alas the melee in the centre sees the Libyan Warband
and Leader rout.<span style="mso-spacerun: yes;"> </span>The Libyan breakpoint
is reached and the Nubians win.<o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p></p>
<p class="MsoNormal"><u>Verdict<o:p></o:p></u></p>
<p class="MsoNormal">Another good game.<span style="mso-spacerun: yes;"> </span>It
could have gone either way.<span style="mso-spacerun: yes;"> </span>One day I
may figure out how to make this work on a grid but at the moment the two on one
combats that occur is inherent to making some of the mechanisms of the game
work and hang together.<span style="mso-spacerun: yes;"> </span>I have tried in
the past not successfully.<span style="mso-spacerun: yes;"> </span>Ah well.<span style="mso-spacerun: yes;"> </span>Next time I get the urge I will try.<o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p></p>
<p class="MsoNormal"><b style="mso-bidi-font-weight: normal;">Game 4 - 1.4 Early
Elamites 3000-800 BC (attacker) Vs 1.6 Akkadian Empire 2300-2193 BC<o:p></o:p></b></p>
<p class="MsoNormal"><u>1.4 Early Elamites 3000-800 BC. Tactic: Envelop flanks.
BP: 5.</u></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgSrOPvy2h9Ttp0dK_g37M-9ySGNUfXbtrskXdmKG55M-phdOsF-p8FejYofuTyZ-V5bB1rOagsbVZYUyHBmt_ODc28a3ZxtLb3GbPdZH2qBsO4Wakwz-HBd20rsW47TDAghlinuKwOazbJ/s1024/IMG_8108+4+eelam.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="289" data-original-width="1024" height="113" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgSrOPvy2h9Ttp0dK_g37M-9ySGNUfXbtrskXdmKG55M-phdOsF-p8FejYofuTyZ-V5bB1rOagsbVZYUyHBmt_ODc28a3ZxtLb3GbPdZH2qBsO4Wakwz-HBd20rsW47TDAghlinuKwOazbJ/w400-h113/IMG_8108+4+eelam.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Early Elamites</span></td></tr></tbody></table><br /><o:p></o:p><p></p>
<p class="MsoNormal">1 Household Spearmen, HI (Heavy Infantry), leader. CV: 4<o:p></o:p></p>
<p class="MsoNormal">1 Household Spearmen, HI (Heavy Infantry). CV: 3<o:p></o:p></p>
<p class="MsoNormal">2 Household Archers, MA (Bowmen), bow. CV: 1<o:p></o:p></p>
<p class="MsoNormal">4 Archers, SK (Skirmishers), bow. CV: 0<o:p></o:p></p>
<p class="MsoNormal">1 Chariots, CH (Chariots), bow. CV: 1<o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p></p>
<p class="MsoNormal"><u>1.6 Akkadian Empire 2300-2193 BC. Tactic: Oblique. BP: 5.</u></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiFaXryyqdigik1WTrhZ9YM0YI5APuh3jx99RSnpeFIvzMcR7IZDH-Xp3W-cYejoBZQLSBfR9VxI-DAJ2c_FrspoB0ZCZilMMXvRQqKnvFTqahi4zKFsHuOF82oNVRAsn8NHNSIwVApGLTC/s1024/IMG_8109+4+akkad.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="258" data-original-width="1024" height="101" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiFaXryyqdigik1WTrhZ9YM0YI5APuh3jx99RSnpeFIvzMcR7IZDH-Xp3W-cYejoBZQLSBfR9VxI-DAJ2c_FrspoB0ZCZilMMXvRQqKnvFTqahi4zKFsHuOF82oNVRAsn8NHNSIwVApGLTC/w400-h101/IMG_8109+4+akkad.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Akkadian</span></td></tr></tbody></table><br /><o:p></o:p><p></p>
<p class="MsoNormal">1 Battle Cars, CH (Chariots), leader. CV: 2<o:p></o:p></p>
<p class="MsoNormal">1 Household Spearmen, HI (Heavy Infantry). CV: 3<o:p></o:p></p>
<p class="MsoNormal">1 Militia Spearmen, HI (Heavy Infantry), poor. CV: 2<o:p></o:p></p>
<p class="MsoNormal">1 Household Retinue, MI (Medium Foot). CV: 2<o:p></o:p></p>
<p class="MsoNormal">1 Household Archers, MA (Bowmen), bow. CV: 1<o:p></o:p></p>
<p class="MsoNormal">6 Militia Archers, SK (Skirmishers), bow. CV: 0<o:p></o:p></p>
<p class="MsoNormal"><u>Terrain<o:p></o:p></u></p>
<p class="MsoNormal">- <span style="mso-tab-count: 1;"> </span>- <span style="mso-tab-count: 1;"> </span>-<o:p></o:p></p>
<p class="MsoNormal">- <span style="mso-tab-count: 1;"> </span>Rise <span style="mso-tab-count: 1;"> </span>-<o:p></o:p></p>
<p class="MsoNormal">- <span style="mso-tab-count: 1;"> </span>- <span style="mso-tab-count: 1;"> </span>-<o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p><u>Deployment and tactics</u></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjpNAPp0sCkMmyCqvNXmIkP24DKciPXg2mGOVOoLUKACsLTqqVPVBayODDMsTrO_nysq382H2S2jC1yvcLKcYUIeQMZxumHWm9npy8bJwpCHL8mRM_nBIIDlBV6yrTZDCuLsE6BwCD6IlsF/s1024/IMG_8110+4+deploy.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="988" data-original-width="1024" height="386" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjpNAPp0sCkMmyCqvNXmIkP24DKciPXg2mGOVOoLUKACsLTqqVPVBayODDMsTrO_nysq382H2S2jC1yvcLKcYUIeQMZxumHWm9npy8bJwpCHL8mRM_nBIIDlBV6yrTZDCuLsE6BwCD6IlsF/w400-h386/IMG_8110+4+deploy.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Deployment, Akkadians on the left</span></td></tr></tbody></table><br /><o:p></o:p><p></p>
<p class="MsoNormal">1.4 Early Elamites 3000-800 BC<o:p></o:p></p>
<p class="MsoNormal">Strong flank: 30%. Attack.<o:p></o:p></p>
<p class="MsoNormal">Centre: 40%. Probe.<o:p></o:p></p>
<p class="MsoNormal">Weak flank: 30%. Attack.<o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p></p>
<p class="MsoNormal">1.6 Akkadian Empire 2300-2193 BC<o:p></o:p></p>
<p class="MsoNormal">Strong flank: 30%. Attack.<o:p></o:p></p>
<p class="MsoNormal">Centre: 50%. Attack.<o:p></o:p></p>
<p class="MsoNormal">Weak flank: 20%. Probe.<o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p></p>
<p class="MsoNormal"><u>Game<o:p></o:p></u></p>
<p class="MsoNormal">Akkadian strong flank is the right.<span style="mso-spacerun: yes;"> </span>All basically advance, skirmishers
clash.<span style="mso-spacerun: yes;"> </span>First to melee is the Akkadian
right flank – battlecar (with general) and medium foot Vs chariot and
archers.<span style="mso-spacerun: yes;"> </span><o:p></o:p></p>
<p class="MsoNormal"><br /></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEich67_3fvPg3R7Cnf35jjOlpxj-nYOtE_3egKmeRmAlK8i-nsJjTXuBNChez5p7jxugm9sjlvPuf2KcIy5i69saxH2omc81xVLt55-vnEcSSfOn8Vc1qmwLJnbAtIbFUOcoNl1o3uENB_u/s1024/IMG_8111+4++Akkadian+battlecar+Vs+Elamite+chariots.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="689" data-original-width="1024" height="269" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEich67_3fvPg3R7Cnf35jjOlpxj-nYOtE_3egKmeRmAlK8i-nsJjTXuBNChez5p7jxugm9sjlvPuf2KcIy5i69saxH2omc81xVLt55-vnEcSSfOn8Vc1qmwLJnbAtIbFUOcoNl1o3uENB_u/w400-h269/IMG_8111+4++Akkadian+battlecar+Vs+Elamite+chariots.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Akkadian battlecar Vs Elamite chariots</span></td></tr></tbody></table><br /><o:p></o:p><p></p>
<p class="MsoNormal">Later the chariots are routed the Akkadian battlecar, and
the archers by the Akkadian medium foot.<o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p></p>
<p class="MsoNormal">The Akkadian left flank sees the Elamite Household Spearmen
rush the Skirmishers and Medium Archers.<span style="mso-spacerun: yes;">
</span>The Medium Archers is disordered.<span style="mso-spacerun: yes;">
</span><o:p></o:p></p>
<p class="MsoNormal"><br /></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgq3q4UeXwb73j_d1DeXIv2pspzzNQ8JHWtWhH82RPDyuwVqB2fi_G-qkRBnuwCuxvg8Cze7-DIu0_fJCR0iRV1Poe5AaX2GS9PcbQgLHM6A3_Zgtba2Gz5KYo646Yu-0QzHV55gpwLvqMK/s1024/IMG_8112+4++Akkadian+archers+Vs+Elamite+spears.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="731" data-original-width="1024" height="285" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgq3q4UeXwb73j_d1DeXIv2pspzzNQ8JHWtWhH82RPDyuwVqB2fi_G-qkRBnuwCuxvg8Cze7-DIu0_fJCR0iRV1Poe5AaX2GS9PcbQgLHM6A3_Zgtba2Gz5KYo646Yu-0QzHV55gpwLvqMK/w400-h285/IMG_8112+4++Akkadian+archers+Vs+Elamite+spears.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Akkadian archers Vs Elamite spears</span></td></tr></tbody></table><br /><o:p></o:p><p></p>
<p class="MsoNormal">The centre still has not made contact due to the last of the
skirmishers still firing but then later in the game the Akkadian bowmen
stubbornly hang on (Akkadians kept rolling a 1 for combat).<span style="mso-spacerun: yes;"> </span>Finally they were destroyed and the Elamite
army routs.</p><p class="MsoNormal"><br /></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgPvI5SIyxOKdVgfXkG9STuiw2aN01Zf-g1aN-rsBBx9ABlv-tdAkW8k-oaVnEmWP-saS5Y0bAk7LfrvTBsLG7NUsocI6FcCD67sK7cXjTc94N6OQJkpSsTB4qIhucdD8RlEffF2GcRNZkM/s1024/IMG_8113++4+The+centre+rolled+up+by+the+Akkadians.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="941" data-original-width="1024" height="368" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgPvI5SIyxOKdVgfXkG9STuiw2aN01Zf-g1aN-rsBBx9ABlv-tdAkW8k-oaVnEmWP-saS5Y0bAk7LfrvTBsLG7NUsocI6FcCD67sK7cXjTc94N6OQJkpSsTB4qIhucdD8RlEffF2GcRNZkM/w400-h368/IMG_8113++4+The+centre+rolled+up+by+the+Akkadians.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">The centre rolled up by the Akkadians (the Elamites have all routed)</span></td></tr></tbody></table><br /><o:p></o:p><p></p>
<p class="MsoNormal"><u>Rules Changes<o:p></o:p></u></p>
<p class="MsoNormal">Big change to the rules since I first thought of then around
2012 and a few minor changes:<o:p></o:p></p>
<p class="MsoNormal">Vastly reduced rolling for movement.<span style="mso-spacerun: yes;"> </span>Now by default every group/unit can move and
there are limited instances you have to roll a 4+ (far from leader, untrained
complex moves).<span style="mso-spacerun: yes;"> </span>This has also been
something in the back of my mind that you roll for every group, mostly it being
Ok. And rolling for a complex move should not be required normally- you get
disordered if you do one anyway!<o:p></o:p></p>
<p class="MsoNormal">I have added into the rules that for every split of groups
from the start of the games is one additional breakpoint. This should
discourage splitting except when you really need it.<o:p></o:p></p>
<p class="MsoNormal">I have put back in missile ranges.<span style="mso-spacerun: yes;"> </span>While I was aiming for none, I did have a
rule that missile combat happened when you got within 1 (4cm).<span style="mso-spacerun: yes;"> </span>I have just extended that to 3 for Heavy and
medium archers.<span style="mso-spacerun: yes;"> </span>So ranges are back.<span style="mso-spacerun: yes;"> </span>But the melee and missile table is still
combined, so a win for the rules there.<o:p></o:p></p>
<p class="MsoNormal">I added in that a second disorder result on light units saw
them rout.<span style="mso-spacerun: yes;"> </span>Seems Ok.<span style="mso-spacerun: yes;"> </span>It also helps with the light units evade that
had an additional marker (spent) so they could not evade again.<span style="mso-spacerun: yes;"> </span>With disorder, they can’t evade so back to
one marker only!<o:p></o:p></p>
<p class="MsoNormal">With the +1 breakpoint for splitting groups and the small
number of units I have increased the breakpoint of an army by one.<span style="mso-spacerun: yes;"> </span>Games were going too fast – as soon as 2-3
units break the game is over. May not need to do this with larger battles
though.<span style="mso-spacerun: yes;"> </span>I have toyed with variable game
ending (i.e. rolling when getting to breakpoint to see if the whole army routs
or rolling for each unit to see if if routs every time a unit breaks after 50%
lost) but found for me I am fine with a definitive end point.<span style="mso-spacerun: yes;"> </span><o:p></o:p></p>
<p class="MsoNormal">What bought some of this on – There was a chanced of playing
a game with my 13yo son and looking at rules – DBA, Fantasy Rules! TCE, Mighty
Armies: Ancients and Armati all came to mind.<span style="mso-spacerun: yes;">
</span>I was leaning to FR!TCE but then thought maybe combine that with
DBA.<span style="mso-spacerun: yes;"> </span>But then maybe use Armati
mechanisms but use PIPS to move.<span style="mso-spacerun: yes;"> </span>But my
ABC rules are designed to actually be like a faster “inspired by” Armati.<span style="mso-spacerun: yes;"> </span>So why not so make ABC a little more like
Armati (hence the “all can move” change and bringing back missile ranges).<span style="mso-spacerun: yes;"> </span>I have three rulesets half written where I
combined some of the above (!) but went with the “change ABC” option.<span style="mso-spacerun: yes;"> </span>It is faster than all the others after all!<span style="mso-spacerun: yes;"> </span>I may have to try this on the “big table”
(i.e. the 2’x2’ <span style="font-family: Wingdings; mso-ascii-font-family: Calibri; mso-ascii-theme-font: minor-latin; mso-char-type: symbol; mso-hansi-font-family: Calibri; mso-hansi-theme-font: minor-latin; mso-symbol-font-family: Wingdings;"><span style="mso-char-type: symbol; mso-symbol-font-family: Wingdings;">J</span></span>)<o:p></o:p></p>
<p class="MsoNormal">p.s. Haven’t played that ancients game with my son yet.
ended up playing some WW2 games with him.<o:p></o:p></p>
<p class="MsoNormal"><u>Verdict<o:p></o:p></u></p>
<p class="MsoNormal">The rules changes are working fine.<span style="mso-spacerun: yes;"> </span>The movement is a lot simpler with less die
rolling or thinking if it needs to be rolled for, Lights double disorder never
came up as there are were no light foot other than skirmishers (that rout on
any adverse result).<span style="mso-spacerun: yes;"> </span><o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p></p>
<p class="MsoNormal"><b style="mso-bidi-font-weight: normal;">Game 5 - 1.7 Old
Assyrian and Babylonian 1900-1600 BC (attacker) Vs 1.14 New Kingdom Egyptian
1543-1069 BC<o:p></o:p></b></p>
<p class="MsoNormal"><u>1.7 Old Assyrian and Babylonian 1900-1600 BC. Tactic:
Defensive. BP: 8.</u></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjZMdITICQxeSYXzL6vMpJpIRblg9rblbKVmnJQO-HnmJCppLcGfnaPL6YNuRZCh4GVVMWd3HoR9YKgr0Qne6hX5wM2bKNi0mwxYTInorn3KHHAo0rIeL7qx8dVcT_qWLg1R-LcXJYFrOcJ/s1024/IMG_8114+5+assyrian.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="253" data-original-width="1024" height="99" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjZMdITICQxeSYXzL6vMpJpIRblg9rblbKVmnJQO-HnmJCppLcGfnaPL6YNuRZCh4GVVMWd3HoR9YKgr0Qne6hX5wM2bKNi0mwxYTInorn3KHHAo0rIeL7qx8dVcT_qWLg1R-LcXJYFrOcJ/w400-h99/IMG_8114+5+assyrian.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Assyrians</span></td></tr></tbody></table><br /><o:p></o:p><p></p>
<p class="MsoNormal">1 Chariots, CH (Chariots), bow, leader. CV: 2<o:p></o:p></p>
<p class="MsoNormal">2 Retinue Foot, MI (Medium Foot). CV: 2<o:p></o:p></p>
<p class="MsoNormal">1 Warriors, MI (Medium Foot). CV: 2<o:p></o:p></p>
<p class="MsoNormal">1 Retinue Foot, MI (Medium Foot). CV: 2<o:p></o:p></p>
<p class="MsoNormal">2 Retinue Archers, MA (Bowmen), bow. CV: 1<o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p></p>
<p class="MsoNormal"><u>1.14 New Kingdom Egyptian 1543-1069 BC. Tactic: Oblique.
BP: 5.</u></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgZo_ReLWB8ah0T8aqOZburmynwwKd_RIlSY2G-IMfRfV0umtQ9D2AYeFE5UtcJToFeo2TJ4AwqgYUNR_IW4bTzfsKNq4RdjDFuAO5l6lM0F5uLG0udwNjBUVugRhuH7-_rW2smjQCUN_J2/s1024/IMG_8115+5+egyptian.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="330" data-original-width="1024" height="129" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgZo_ReLWB8ah0T8aqOZburmynwwKd_RIlSY2G-IMfRfV0umtQ9D2AYeFE5UtcJToFeo2TJ4AwqgYUNR_IW4bTzfsKNq4RdjDFuAO5l6lM0F5uLG0udwNjBUVugRhuH7-_rW2smjQCUN_J2/w400-h129/IMG_8115+5+egyptian.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Egyptians</span></td></tr></tbody></table><br /><o:p></o:p><p></p>
<p class="MsoNormal">1 Chariots, CH (Chariots), elite, bow, leader. CV: 3<o:p></o:p></p>
<p class="MsoNormal">1 Chariots, CH (Chariots), elite, bow. CV: 2<o:p></o:p></p>
<p class="MsoNormal">1 Shardana Royal Guard, HI (Heavy Infantry). CV: 3<o:p></o:p></p>
<p class="MsoNormal">1 Foot, MI (Medium Foot). CV: 2<o:p></o:p></p>
<p class="MsoNormal">4 Skirmishers, SK (Skirmishers), bow. CV: 0<o:p></o:p></p>
<p class="MsoNormal"><u>Terrain<o:p></o:p></u></p>
<p class="MsoNormal">-<span style="mso-tab-count: 1;"> </span>-<span style="mso-tab-count: 1;"> </span>Rise<o:p></o:p></p>
<p class="MsoNormal">-<span style="mso-tab-count: 1;"> </span>-<span style="mso-tab-count: 1;"> </span>-<o:p></o:p></p>
<p class="MsoNormal" style="text-indent: 36pt;">Hill<span style="mso-tab-count: 1;"> </span>-<o:p></o:p></p>
<p class="MsoNormal"><u>Deployment and tactics</u></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhO5IK-de2JWSb0hXLsmSRHqgSqcfo1lzjzTYMs4jXf40pQ_5i-2nHl12nOWaykdav6Q4-6TXNGLpC4Bo-DtUkVHnDn58WU2gn_V-N-zUJoq5b3i4T-_Zhd-CzZ7DLWsXcOoomQ93Otca7E/s1024/IMG_8116+5+deploy.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1007" data-original-width="1024" height="394" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhO5IK-de2JWSb0hXLsmSRHqgSqcfo1lzjzTYMs4jXf40pQ_5i-2nHl12nOWaykdav6Q4-6TXNGLpC4Bo-DtUkVHnDn58WU2gn_V-N-zUJoq5b3i4T-_Zhd-CzZ7DLWsXcOoomQ93Otca7E/w400-h394/IMG_8116+5+deploy.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Deployment – Assyrians on the left</span></td></tr></tbody></table><br /><o:p></o:p><p></p>
<p class="MsoNormal">1.7 Old Assyrian and Babylonian 1900-1600 BC<o:p></o:p></p>
<p class="MsoNormal">Strong flank: 20%. Hold.<o:p></o:p></p>
<p class="MsoNormal">Centre: 60%. Hold.<o:p></o:p></p>
<p class="MsoNormal">Weak flank: 20%. Hold.<o:p></o:p></p>
<p class="MsoNormal">1.14 New Kingdom Egyptian 1543-1069 BC<o:p></o:p></p>
<p class="MsoNormal">Strong flank: 30%. Attack.<o:p></o:p></p>
<p class="MsoNormal">Centre: 50%. Attack.<o:p></o:p></p>
<p class="MsoNormal">Weak flank: 20%. Probe.<o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p></p>
<p class="MsoNormal"><u>Game<o:p></o:p></u></p>
<p class="MsoNormal">New Kingdom Egyptian strong flank is their right (with the
Chariot).<o:p></o:p></p>
<p class="MsoNormal">Assyrians hold; New Kingdom Egyptian advance; Assyrian flanks
advance as can see the opposing flanks are weaker.<span style="mso-spacerun: yes;"> </span>Assyrian centre on the hill is a great
advantage.<o:p></o:p></p>
<p class="MsoNormal">New Kingdom Egyptian Attacking zones advance.<span style="mso-spacerun: yes;"> </span>The New Kingdom Egyptian left flank does not
advance as the opposition is stronger, and they have PROBE orders.<o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p></p>
<p class="MsoNormal">New Kingdom Egyptian’s right flank Skirmisher routs, flanks
exchange missile fire - both disordered; New Kingdom Egyptian Chariot charges
in and is destroyed! <o:p></o:p></p>
<p class="MsoNormal"><br /></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi7IGw_tEVQ-LAGk35V3nzF_tlgHJRJiFD-Qk3Q9QFR-4wJUxLZOngd1H1YjxCMprFaxUHumbcoMfe3svqysWHQYWYI5A6uBiqYMMMyAKacg3RQbrAJ83gCAtdMWDLJeRIT4ndYqhfcW_rI/s1024/IMG_8121+5+NKE+chariot+prior+to+routing.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="635" data-original-width="1024" height="248" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi7IGw_tEVQ-LAGk35V3nzF_tlgHJRJiFD-Qk3Q9QFR-4wJUxLZOngd1H1YjxCMprFaxUHumbcoMfe3svqysWHQYWYI5A6uBiqYMMMyAKacg3RQbrAJ83gCAtdMWDLJeRIT4ndYqhfcW_rI/w400-h248/IMG_8121+5+NKE+chariot+prior+to+routing.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">NKE chariot prior to routing.</span></td></tr></tbody></table><br /><o:p></o:p><p></p>
<p class="MsoNormal">Assyrian chariot manages to get on the flank of the New
Kingdom Egyptian Heavy Infantry but only disorders. The New Kingdom Egyptian spearmen
waited too long to try to use covering Skirmisher to soften up the Steep
hill.<span style="mso-spacerun: yes;"> </span>But a subsequent melee sees them
rout.</p><p class="MsoNormal"><o:p></o:p></p>
<p class="MsoNormal"><br /></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg0AXj_SU5kuYyQUgrpW-E8TjH3daBmYhnYzG_0SnOsEJCxcUURp2vHqTmqeUppSz4Ct_rLPJ_danHxvWDFpJblNZ1sPHz4E0uNc-h_zkrHxe1fxvpLLcflv07kOodxGVzmm1qfgGuR-R60/s1024/IMG_8122+5+Chariot+in+flank+on+Egyptian+spearmen.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="461" data-original-width="1024" height="180" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg0AXj_SU5kuYyQUgrpW-E8TjH3daBmYhnYzG_0SnOsEJCxcUURp2vHqTmqeUppSz4Ct_rLPJ_danHxvWDFpJblNZ1sPHz4E0uNc-h_zkrHxe1fxvpLLcflv07kOodxGVzmm1qfgGuR-R60/w400-h180/IMG_8122+5+Chariot+in+flank+on+Egyptian+spearmen.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Chariot in flank on Egyptian spearmen</span></td></tr></tbody></table><br /><o:p></o:p><p></p>
<p class="MsoNormal">On the Assyrian right flank, a MA is lost but in the centre
it was never going to end well with the chariot in melee up hill.<span style="mso-spacerun: yes;"> </span>The chariot is lost and the New Kingdom
Egyptian army routs.</p><p class="MsoNormal"><o:p></o:p></p>
<p class="MsoNormal"><br /></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhpJN_vjENh1R-Lv-vK-rOjZyJh7WE1WOOfvgdV8x0g3fAb1E7ZyWMKg9M7uvi3dAah2VJ6WpOKtsjldBOd5UK6GbJngHh4-zm5lmuHSt6QQY1owAryOXzJh_POJ7AwA_gcAZ1S8zTs0oTJ/s1036/IMG_8123+5+end+game.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1036" data-original-width="1024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhpJN_vjENh1R-Lv-vK-rOjZyJh7WE1WOOfvgdV8x0g3fAb1E7ZyWMKg9M7uvi3dAah2VJ6WpOKtsjldBOd5UK6GbJngHh4-zm5lmuHSt6QQY1owAryOXzJh_POJ7AwA_gcAZ1S8zTs0oTJ/w395-h400/IMG_8123+5+end+game.jpg" width="395" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">End game (New Kingdom Egyptian chariot about to rout)</span></td></tr></tbody></table><br /><o:p></o:p><p></p>
<p class="MsoNormal"><u>Rules changes</u></p>
<p class="MsoNormal">Clarified what happens with shock units that also have bows
e.g. chariots.<span style="mso-spacerun: yes;"> </span>They fire and then charge
(this was in the previous version) but it got left out in the latest revision.<o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p></p>
<p class="MsoNormal"><u>Verdict<o:p></o:p></u></p>
<p class="MsoNormal">Not sure what else the New Kingdom Egyptian could have done
as the attacker.<span style="mso-spacerun: yes;"> </span>The tactics were poor
(pre-generated).<span style="mso-spacerun: yes;"> </span>If the strong flank was
actually their right flank it may have made a difference.<span style="mso-spacerun: yes;"> </span>That and rolling too many 1s.<o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p></p>
<p class="MsoNormal"><b style="mso-bidi-font-weight: normal;">Game 6 - 1.8 Early
Hittite 1680-1380 BC (attacker) Vs 1.13 Kassite and Later Babylonian 1600-750
BC<o:p></o:p></b></p>
<p class="MsoNormal"><u>1.8 Early Hittite 1680-1380 BC. Tactic: Oblique. BP: 6.</u></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh0rr2eed7R3UXd_2oDWStLpSNjWnbH6TAIxoHAtnQ4ou7yd5UBpBHpMq4Nll8EHubObG7p9RlGoB9Ypwcv6tUOGJHhs5tJ2ZpvtebA45PnJEYAWon8SIvbYVAtxcjM15XoOzy5PqERjJxx/s1024/IMG_8124+6+hitt.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="330" data-original-width="1024" height="129" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh0rr2eed7R3UXd_2oDWStLpSNjWnbH6TAIxoHAtnQ4ou7yd5UBpBHpMq4Nll8EHubObG7p9RlGoB9Ypwcv6tUOGJHhs5tJ2ZpvtebA45PnJEYAWon8SIvbYVAtxcjM15XoOzy5PqERjJxx/w400-h129/IMG_8124+6+hitt.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Hittites</span></td></tr></tbody></table><br /><o:p></o:p><p></p>
<p class="MsoNormal">1 Chariots, CH (Chariots), bow, leader. CV: 2<o:p></o:p></p>
<p class="MsoNormal">1 Chariots, CH (Chariots), bow. CV: 1<o:p></o:p></p>
<p class="MsoNormal">2 Guardsmen, MI (Medium Foot), elite. CV: 3<o:p></o:p></p>
<p class="MsoNormal">1 Foot, MI (Medium Foot). CV: 2<o:p></o:p></p>
<p class="MsoNormal">1 Javelinmen, SK (Skirmishers), javelins. CV: 0<o:p></o:p></p>
<p class="MsoNormal">1 Skirmishers, SK (Skirmishers), bow. CV: 0<o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p></p>
<p class="MsoNormal"><u>1.13 Kassite and Later Babylonian 1600-750 BC. Tactic:
Flank. BP: 6.</u></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgafuTq5p_oPOYZWiI1fE7I5r2grHOTsg32a62f1DTthjEucqJvkwic5ofHryGE9x7jbTydzT_i-xxWbzSbcY_tgfNlyQH8_kEo2WxBFT1KCYkKxfWX6I_VD37VmI6w2KX5KvpGGLeY_-yH/s1024/IMG_8125+6+egyptian.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="341" data-original-width="1024" height="134" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgafuTq5p_oPOYZWiI1fE7I5r2grHOTsg32a62f1DTthjEucqJvkwic5ofHryGE9x7jbTydzT_i-xxWbzSbcY_tgfNlyQH8_kEo2WxBFT1KCYkKxfWX6I_VD37VmI6w2KX5KvpGGLeY_-yH/w400-h134/IMG_8125+6+egyptian.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Kassites</span></td></tr></tbody></table><br /><o:p></o:p><p></p>
<p class="MsoNormal">1 Elite Chariots, CH (Chariots), elite, bow, leader. CV: 3<o:p></o:p></p>
<p class="MsoNormal">1 Chariots, CH (Chariots), bow. CV: 1<o:p></o:p></p>
<p class="MsoNormal">2 Archers, HA (Heavy Foot with Bows), bow. CV: 2<o:p></o:p></p>
<p class="MsoNormal">1 Foot, MI (Medium Foot). CV: 2<o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p></p>
<p class="MsoNormal"><u>Terrain<o:p></o:p></u></p>
<p class="MsoNormal">-<span style="mso-tab-count: 1;"> </span>Rise<span style="mso-tab-count: 1;"> </span>-<o:p></o:p></p>
<p class="MsoNormal">-<span style="mso-tab-count: 1;"> </span>-<span style="mso-tab-count: 1;"> </span>-<o:p></o:p></p>
<p class="MsoNormal">Hill<span style="mso-tab-count: 1;"> </span>-<span style="mso-tab-count: 1;"> </span>-<o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p></p>
<p class="MsoNormal"><u>Deployment and tactics</u></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhpv0Ew-gTGpSnnU_F2X6OVjrKpNkDn_VAt8tlzkhdLWgMw2GIXI81rEcfqp88yPcscBhv0bQ7wV3z1W5SGibU0RQJkZGjRfxCe36OlfXOZxgWqPZPwYi04ZrUidIy_oBO5NXkSKAqXpYMW/s1037/IMG_8126+6+deploy.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1037" data-original-width="1024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhpv0Ew-gTGpSnnU_F2X6OVjrKpNkDn_VAt8tlzkhdLWgMw2GIXI81rEcfqp88yPcscBhv0bQ7wV3z1W5SGibU0RQJkZGjRfxCe36OlfXOZxgWqPZPwYi04ZrUidIy_oBO5NXkSKAqXpYMW/w395-h400/IMG_8126+6+deploy.jpg" width="395" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Deployment.</span><span style="mso-spacerun: yes; text-align: left;"> </span><span style="text-align: left;">Kassites on the left.</span></td></tr></tbody></table><br /><o:p></o:p><p></p>
<p class="MsoNormal">1.8 Early Hittite 1680-1380 BC<o:p></o:p></p>
<p class="MsoNormal">Strong flank: 30%. Attack.<o:p></o:p></p>
<p class="MsoNormal">Centre: 50%. Attack.<o:p></o:p></p>
<p class="MsoNormal">Weak flank: 20%. Probe.<o:p></o:p></p>
<p class="MsoNormal">1.13 Kassite and Later Babylonian 1600-750 BC<o:p></o:p></p>
<p class="MsoNormal">Strong flank: 40%. Attack.<o:p></o:p></p>
<p class="MsoNormal">Centre: 40%. Probe.<o:p></o:p></p>
<p class="MsoNormal">Weak flank: 20%. Wait.<o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p></p>
<p class="MsoNormal"><u>Game<o:p></o:p></u></p>
<p class="MsoNormal">Hittites all advance.<span style="mso-spacerun: yes;">
</span>The Kassite chariots move into range and missile fire is exchanged.<o:p></o:p></p>
<p class="MsoNormal"><br /></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEglWhE-PF5R0I7UGLr_RPTo5LDwhXohQ3T_aqFaiWviCVSk4M8ACaJgv8nTw97aHPyVi3U1HMxSZkct4i__9JNQOF0vS2-eArBWF0_lRR1kl8mpuFliFS0xj7TNo0rLCKX_AISsSn0af4cs/s1024/IMG_8132+6+Chariots+exchanging+missiles.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="679" data-original-width="1024" height="265" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEglWhE-PF5R0I7UGLr_RPTo5LDwhXohQ3T_aqFaiWviCVSk4M8ACaJgv8nTw97aHPyVi3U1HMxSZkct4i__9JNQOF0vS2-eArBWF0_lRR1kl8mpuFliFS0xj7TNo0rLCKX_AISsSn0af4cs/w400-h265/IMG_8132+6+Chariots+exchanging+missiles.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Chariots exchanging missiles</span></td></tr></tbody></table><br /><o:p></o:p><p></p>
<p class="MsoNormal">Well, in an interesting turn of events, the Kassite general
and Chariot rout.<span style="mso-spacerun: yes;"> </span>A Hittite chariot also
routs. And then the remaining Kassite chariot manages to rout the Hittite
chariot and general.<span style="mso-spacerun: yes;"> </span>A run of 6s on both
sides!<span style="mso-spacerun: yes;"> </span>This should cause the Hittite army
to flee but I will play on a turn just to test the infantry combats.</p><p class="MsoNormal"><o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p></p>
<p class="MsoNormal">The Kassite Heavy archers caused one disorder on the Hittite
guards and the other advanced.<span style="mso-spacerun: yes;"> </span>This
caused a split (another breakpoint) and the ensuing combat was
inconclusive.<span style="mso-spacerun: yes;"> </span><o:p></o:p></p>
<p class="MsoNormal"><br /></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgSQNKV90GM1ck927emRI2nNjnbPswx3Z_6iKeVaHuhQwPUyS_mx41-0ZOSX_UBT-Wsp2VKcQASQuzaItj5wv_tv4geaassicab3e7fhq_JNB1I9a1hLOUm2hi6ua6eksj0qLMchtnVy2Bh/s1024/IMG_8133+6+Centre+combat.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="822" data-original-width="1024" height="321" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgSQNKV90GM1ck927emRI2nNjnbPswx3Z_6iKeVaHuhQwPUyS_mx41-0ZOSX_UBT-Wsp2VKcQASQuzaItj5wv_tv4geaassicab3e7fhq_JNB1I9a1hLOUm2hi6ua6eksj0qLMchtnVy2Bh/w400-h321/IMG_8133+6+Centre+combat.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Centre combat</span></td></tr></tbody></table><br /><o:p></o:p><p></p>
<p class="MsoNormal"><u>Rules changes</u></p>
<p class="MsoNormal">For these small battles, I think I need a breakpoint of
two-thirds rather than one half.<span style="mso-spacerun: yes;">
</span>Although in this battle ii was excellent dice rolling that saw the
Hittite chariots rout.<span style="mso-spacerun: yes;"> </span><o:p></o:p></p>
<p class="MsoNormal"><u>Verdict<o:p></o:p></u></p>
<p class="MsoNormal">A short game but still fun.<o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p></p>
<p class="MsoNormal"><b style="mso-bidi-font-weight: normal;">Game 7<o:p></o:p></b></p>
<p class="MsoNormal"><b style="mso-bidi-font-weight: normal;">1.9 Hyksos 1645-1537
BC (attacker) Vs 1.4 Early Elamites 3000-800 BC<o:p></o:p></b></p>
<p class="MsoNormal"><u>1.9 Hyksos 1645-1537 BC. Tactic: Defensive. BP: 9.</u></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiXtwnu4hCeNoqmmJk6mc7T7Y2jJOoAhoA3rWrhmXJm8oxLJO5WqChzVwxJMEvGWJq3IRto6uk0fpslE_vrsJgAYEm4EPOZZhZi60333sW5MnHg1kITEwZT3tROQPFkhDklNYRIA383_FE7/s1024/IMG_8191+7+hyskos.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="277" data-original-width="1024" height="109" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiXtwnu4hCeNoqmmJk6mc7T7Y2jJOoAhoA3rWrhmXJm8oxLJO5WqChzVwxJMEvGWJq3IRto6uk0fpslE_vrsJgAYEm4EPOZZhZi60333sW5MnHg1kITEwZT3tROQPFkhDklNYRIA383_FE7/w400-h109/IMG_8191+7+hyskos.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Hyskos</span></td></tr></tbody></table><br /><o:p></o:p><p></p>
<p class="MsoNormal">1 Chariots, CH (Chariots), bow, leader. CV: 2<o:p></o:p></p>
<p class="MsoNormal">3 Retinue Foot, MI (Medium Foot). CV: 2<o:p></o:p></p>
<p class="MsoNormal">1 Retinue Archers, MA (Bowmen), bow. CV: 1<o:p></o:p></p>
<p class="MsoNormal">2 Light Troops, MM (Light Infantry with Missiles), javelins.
CV: 1<o:p></o:p></p>
<p class="MsoNormal">4 Skirmishers, SK (Skirmishers), bow. CV: 0<o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p></p>
<p class="MsoNormal"><u>1.4 Early Elamites 3000-800 BC. Tactic: Staged retreat.
BP: 7.</u></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiZOfF2eNDRfAF5fBAwhdcUpQMulsf87blQa_-zSly4IUlonZ1l1BAEBJb-zDQIt-ixuegsbTkvU3FDd70JveBVCCYl2CrvO_ljT9z0_RRw6uvti__t1jeV6tWEoBOfycpWPKvxNWAwaSUY/s1024/IMG_8192+7+elamites.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="279" data-original-width="1024" height="109" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiZOfF2eNDRfAF5fBAwhdcUpQMulsf87blQa_-zSly4IUlonZ1l1BAEBJb-zDQIt-ixuegsbTkvU3FDd70JveBVCCYl2CrvO_ljT9z0_RRw6uvti__t1jeV6tWEoBOfycpWPKvxNWAwaSUY/w400-h109/IMG_8192+7+elamites.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Elamites</span></td></tr></tbody></table><br /><o:p></o:p><p></p>
<p class="MsoNormal">1 Household Spearmen, HI (Heavy Infantry), leader. CV: 4<o:p></o:p></p>
<p class="MsoNormal">1 Household Spearmen, HI (Heavy Infantry). CV: 3<o:p></o:p></p>
<p class="MsoNormal">1 Chariots, CH (Chariots), elite, bow. CV: 2<o:p></o:p></p>
<p class="MsoNormal">1 Chariots, CH (Chariots), bow. CV: 1<o:p></o:p></p>
<p class="MsoNormal">1 Household Archers, MA (Bowmen), bow. CV: 1<o:p></o:p></p>
<p class="MsoNormal">4 Archers, SK (Skirmishers), bow. CV: 0<o:p></o:p></p>
<p class="MsoNormal"><u>Terrain<o:p></o:p></u></p>
<p class="MsoNormal">-<span style="mso-tab-count: 1;"> </span>Hill<span style="mso-tab-count: 1;"> </span>-<o:p></o:p></p>
<p class="MsoNormal">-<span style="mso-tab-count: 1;"> </span>-<span style="mso-tab-count: 1;"> </span>-<o:p></o:p></p>
<p class="MsoNormal">-<span style="mso-tab-count: 1;"> </span>-<span style="mso-tab-count: 1;"> </span>-<o:p></o:p></p>
<p class="MsoNormal"><u>Deployment and tactics</u></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhPOx9wFfmd4Gh20_kyPBurWMoCCzQAO3LfaDmKaJJKeTJUXK8vJ8APq5KAsBRwubO2h2oGZQm30vIv0qiBAdt0GRYkvZhI1bWyfqAOuQ4hS8aPWZSVwD5fZDBjUNERClcsWXK9Q_I1KRc6/s1024/IMG_8193+7+deploy.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1012" data-original-width="1024" height="395" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhPOx9wFfmd4Gh20_kyPBurWMoCCzQAO3LfaDmKaJJKeTJUXK8vJ8APq5KAsBRwubO2h2oGZQm30vIv0qiBAdt0GRYkvZhI1bWyfqAOuQ4hS8aPWZSVwD5fZDBjUNERClcsWXK9Q_I1KRc6/w400-h395/IMG_8193+7+deploy.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Deployment – Elamites on the left</span></td></tr></tbody></table><br /><o:p></o:p><p></p>
<p class="MsoNormal">1.9 Hyksos 1645-1537 BC<o:p></o:p></p>
<p class="MsoNormal">Strong flank: 25%. Hold.<o:p></o:p></p>
<p class="MsoNormal">Centre: 60%. Hold.<o:p></o:p></p>
<p class="MsoNormal">Weak flank: 15%. Hold.<o:p></o:p></p>
<p class="MsoNormal">1.4 Early Elamites 3000-800 BC<o:p></o:p></p>
<p class="MsoNormal">Strong flank: 30%. Probe.<o:p></o:p></p>
<p class="MsoNormal">Centre: 50%. Probe.<o:p></o:p></p>
<p class="MsoNormal">Weak flank: 20%. Probe.<o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p></p>
<p class="MsoNormal"><u>Game<o:p></o:p></u></p>
<p class="MsoNormal">The Hyksos cannot really beat any of the opposing units one
on one.<span style="mso-spacerun: yes;"> </span>Their left flank could be the
only option and so advance only that flank.<o:p></o:p></p>
<p class="MsoNormal">The Elamites move their entire line forwards.<o:p></o:p></p>
<p class="MsoNormal">The Hyskos leader in the chariot has a chance to attack the
opposing chariot and so charges.<o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj20FgbaBQPt7my2lO9Z1p_xJ1bfGTv-3ScVwFUI0ltFt5erlLhGjrgYcGxHZyEu8-uk890YZLRO38k_D0TPiFb6VisaULfgtnSEKx2eRfBmUDs9RZOGF1zav2E7Xx8i98U5pJEWsehHKpv/s1024/IMG_8194+7+Hyksos+chariot+charges+the+opposing+chariot.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="730" data-original-width="1024" height="285" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj20FgbaBQPt7my2lO9Z1p_xJ1bfGTv-3ScVwFUI0ltFt5erlLhGjrgYcGxHZyEu8-uk890YZLRO38k_D0TPiFb6VisaULfgtnSEKx2eRfBmUDs9RZOGF1zav2E7Xx8i98U5pJEWsehHKpv/w400-h285/IMG_8194+7+Hyksos+chariot+charges+the+opposing+chariot.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Hyksos chariot charges the opposing chariot</span></td></tr></tbody></table><br /><o:p></o:p><p></p>
<p class="MsoNormal">The Elamite chariot is disordered, the accompanying Hyksos
archers are disordered and retreat due to missiles from the Elamite Skirmisher
(who retire after inflicting this result) .</p><p class="MsoNormal"><o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p></p>
<p class="MsoNormal">The Elamite right flanks charges the opposing group. One MM
destroyed, the other has retreated.<o:p></o:p></p>
<p class="MsoNormal"><br /></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiTwSsH2ingyMX7l_dNY2CO5FIIzAqxRFGhmsexFOVez5F0riskYX8F_zQwoCsZUv426KGBT3VZADsW9J223_kv4oCD0UiW1Dgq1ycxNckvCuxM4YU8FgI_qx4ahIe-yoEBeoYuCH5dffE8/s1157/IMG_8195+7+Elamite+right+flank.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1157" data-original-width="1024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiTwSsH2ingyMX7l_dNY2CO5FIIzAqxRFGhmsexFOVez5F0riskYX8F_zQwoCsZUv426KGBT3VZADsW9J223_kv4oCD0UiW1Dgq1ycxNckvCuxM4YU8FgI_qx4ahIe-yoEBeoYuCH5dffE8/w354-h400/IMG_8195+7+Elamite+right+flank.jpg" width="354" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Elamite right flank.</span></td></tr></tbody></table><br /><o:p></o:p><p></p>
<p class="MsoNormal">The Hyskos battleline mostly remain where they are – being
inferior to the opposition.<span style="mso-spacerun: yes;"> </span>Except on
their right flank flank where the Hyskos chariot and leader routs the opposing
Elamite chariot.<span style="mso-spacerun: yes;"> </span>The accompanying Hyskos
bowmen also rout though.</p><p class="MsoNormal"><o:p></o:p></p>
<p class="MsoNormal"><br /></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiogWtFwpZsYNT-yidB1C3zr17ePBzyRhl6GdYhMS0Ei6Hgb9mQHauBdF94F7OvkHgdI_HpbamHY8RS8G6AOXA7J7kN4tA8m97ITs13zao6JTHrpUUIiWJgVfivvlpnaVbWoHXKCMIEZIy2/s1024/IMG_8198+7+Hyskos+chariot+and+bowmen.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="730" data-original-width="1024" height="285" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiogWtFwpZsYNT-yidB1C3zr17ePBzyRhl6GdYhMS0Ei6Hgb9mQHauBdF94F7OvkHgdI_HpbamHY8RS8G6AOXA7J7kN4tA8m97ITs13zao6JTHrpUUIiWJgVfivvlpnaVbWoHXKCMIEZIy2/w400-h285/IMG_8198+7+Hyskos+chariot+and+bowmen.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Hyskos chariot and bowmen in melee with the Elamite chariot</span></td></tr></tbody></table><p class="MsoNormal"><br /></p>
<p class="MsoNormal">The Hyskos right flank is rolled up by the Elamite
chariot.<span style="mso-spacerun: yes;"> </span>The Hyskos chariot on the other
flanks races to hit the rear of the Elamite heavy infantry but is not in time
for the Hyskos infantry line to collapse while in melee with the Elamite infantry
(including the Elamite leader)<o:p></o:p></p>
<p class="MsoNormal"><br /></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhIaXIMafwZ0cbDlkNthPOXbXOJENN5fVTZDMhw7TegzqQ-UrovELNJ8UZOoxilGoelg-_c9vvtgwequwI9tAX9S8fs05u1OjuSk4gvgn6dNh_1Hx2RhCQo-4ALmuiYH_no1j21vk6W_cEo/s1024/IMG_8199+7+game+end.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="866" data-original-width="1024" height="339" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhIaXIMafwZ0cbDlkNthPOXbXOJENN5fVTZDMhw7TegzqQ-UrovELNJ8UZOoxilGoelg-_c9vvtgwequwI9tAX9S8fs05u1OjuSk4gvgn6dNh_1Hx2RhCQo-4ALmuiYH_no1j21vk6W_cEo/w400-h339/IMG_8199+7+game+end.jpg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="text-align: left;">Game end position.</span></td></tr></tbody></table><p class="MsoNormal"><br /></p>
<p class="MsoNormal"><u>Verdict<o:p></o:p></u></p>
<p class="MsoNormal">I do like these rules and still have fun playing them.<span style="mso-spacerun: yes;"> </span>But not as much as I used to. I did write
them and have used variations of these same rules to play hundreds of games
over the last 10 years. But these last few games have finally convinced me that
I need a change.<span style="mso-spacerun: yes;"> </span><o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p></p>
<p class="MsoNormal"><b>Overall Verdict<o:p></o:p></b></p>
<p class="MsoNormal"><span style="mso-bidi-font-weight: bold;">I got to game 7
after 8 months of playing here and there and thought – what am I doing?<span style="mso-spacerun: yes;"> </span>I am supposed to be playing the Peter Sides
Scenario games to test out the rules, not getting distracted!<span style="mso-spacerun: yes;"> </span>If I am going to play my rules try and stick
to the plan. And if I am playing less than one game a month and they take so little time, is it time for a change?<o:p></o:p></span></p>
<p class="MsoNormal"><span style="mso-bidi-font-weight: bold;">This “try and stick
to the plan” lasted a day.<span style="mso-spacerun: yes;"> </span>I was
thinking on how I could use grids with this game (it is always in the back of
my mind).<o:p></o:p></span></p>
<p class="MsoNormal">The mechanism I use with a single die roll for combat is
proving limiting. I am not going to move away from single die rolls for
resolution though – just implement a different mechanism (use a CRT rather than die modifiers).<span style="mso-spacerun: yes;"> </span>And I am finding I am moving away from activate
a unit and do everything (move, fire, melee) to a more pseudo I Go You Go (e.g.
move side a, side B fires, conduct melees). I am finding it easier to game this
way than unit activations for ancient battles, and I am finding that the
overall narrative of a battle when playing with a small number of units is
batter formed with this process rather than induvial activations.<span style="mso-spacerun: yes;"> </span>Of course, I may go back to activations next
year as I realise I really do like them.<span style="mso-spacerun: yes;">
</span>I think part of the reason for changing is looking for a change <span face=""Segoe UI Emoji","sans-serif"" style="mso-bidi-font-family: "Segoe UI Emoji"; mso-fareast-font-family: "Segoe UI Emoji";">😊</span><o:p></o:p></p>
<p class="MsoNormal"><span style="mso-bidi-font-weight: bold;">So I thought of a
game I loved and was one of the inspirations for my rules - </span><a href="https://boardgamegeek.com/boardgame/163867/ancients"><span style="mso-bidi-font-weight: bold;">Bill Banks Ancients</span></a><span style="mso-bidi-font-weight: bold;">.<span style="mso-spacerun: yes;"> </span>They
are hexes not grids but I used the Ancients rules as a basis, changed the
things I have never been fond of and played a few games.<span style="mso-spacerun: yes;"> </span>Loved it and am now back to playing
historical games with these rules (but with free measurement) on the a 2’x2’
table.<span style="mso-spacerun: yes;"> </span>Back to the plan the play
historical battles in chronological order.<span style="mso-spacerun: yes;">
</span>I like to think these digressions make the rules better – it has in the
past!<span style="mso-spacerun: yes;"> </span><o:p></o:p></span></p>
<p class="MsoNormal"><span style="mso-bidi-font-weight: bold;">There is a (dry</span><span face=""Segoe UI Emoji","sans-serif"" style="mso-bidi-font-family: "Segoe UI Emoji"; mso-bidi-font-weight: bold; mso-fareast-font-family: "Segoe UI Emoji";">) </span><span style="mso-bidi-font-weight: bold;">blog post in the works on my journey from
Bill Banks Ancients rules to the ones I have been using since the games in this
post.<o:p></o:p></span></p>Shaun Travershttp://www.blogger.com/profile/05691522858410783769noreply@blogger.com8